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Ice Man

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Mega Man (Franchise)/Ice Man
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There's something dangerous up ahead, sir! Oh? Freeze it at all costs, soldier!
~ Ice Man
Um... I didn't quite catch the last part, sir... A good soldier always stays cool in battle!
Can you see me, everyone?
Mega Man: Powered Up - Ice Man Stage
Mega Man - Ice Man Stage
Mega Man: Powered Up - Boss Battle
Mega Man - Boss Battle
Mega Man: Powered Up - Opening Stage

Background

Ice Man is a Robot Master from the original Mega Man. He was created by Dr. Light to perform human-like tasks under extreme climate conditions. This can be done due to the fact he is impervious to chilling sub-zero temperatures. Ice Man is also capable of functioning in hot environments, though he is less powerful there. His Special Weapon is the Ice Slasher, a sharp ice blade launched from his mouth that can freeze anything with its temperature of 200 degrees below zero. Freeze Man greatly respects him.

This dropdown contains the synopsis of Ice Man’s story. Read at your own risk as you may be spoiled otherwise!

Mega Man
Dr. Wily reprogrammed Ice Man and Dr. Light's other industrial robots to help him conquer the world, and Ice Man appears as a boss and is defeated by Mega Man. He is weak to Elec Man's Thunder Beam.

Mega Man Powered Up
In Mega Man Powered Up, Ice Man appears to have two personae, referring to himself as a soldier (in the first person) and as a commander (in the third person). He is often scared when others show up, prompting his commander persona to have him attack. Nothing about his mental state is mentioned in the manual, however, so it's reasonable to assume he is adopting the commander persona as an imaginary friend rather than a split personality.

As a playable character, Ice Man can use his Ice Slasher to briefly turn his enemies into frozen blocks. He can then use these blocks as an extra foothold to get to places that other characters cannot reach. In addition to this, Ice Man does not slip on the ice blocks in his stage.

Mega Man: Dr. Wily's Revenge
Ice Man appears as one of the first four bosses. He acts similar to his appearance in the first Mega Man game, but the number of times he uses Ice Slasher per attack was reduced to four.

Mega Man: The Power Battle
Ice Man is one of the six bosses from the Mega Man 1~2 course. The theme that plays when fighting him is a remix of Freeze Man's stage theme.

Besides his Ice Slasher attack pattern from the first game, Ice Man also attacks by using Ice Slasher several times without jumping or by creating clouds that drop snowflakes that can freeze the player's character. He is weak to Guts Man's Super Arm.

He makes a cameo when fighting Freeze Man, seen on top of the Moby in the background.

Mega Man's Soccer
Ice Man is one of the fastest players from the game, alongside Gemini Man and Dr. Wily, but he has the lowest Tackle and Defense. Ice Man doesn't have his own team, but he is a member of seven teams in Tournament mode and the Mega Man and Cut Man teams in League mode.

Mega Man: Battle & Chase
Ice Man wants to go on a vacation in the South Pole, so he enters the competition to obtain money. His vehicle is Cool Mobile. In his ending, Ice Man makes an ice sculpture of him with Roll, hinting that he has affection for her.

Super Adventure Rockman
Ice Man and the other Right Numbers from the first game assist Rockman. However, Ice Man is the only of the six Numbers to not appear in a scene to save Rockman when he is defeated by a boss, only appearing briefly in the beginning and ending of the game.

General Information

Name: Ice Man, DLN/DRN-005

Origin: Mega Man

Assigned Gender: Male

Age: Unknown

Classification: Robot Master

Species: Robot

Occupation: Helper with Cold Research

Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)

Alignment: Lawful Good (Is merely a robot made to help out with cold research), Lawful Evil when reprogrammed by Dr. Wily (Ice Man was reprogrammed by Dr. Wily to help him conquer the world and into thinking Mega Man is the enemy)

Codex Statistics

Grade: A

Tier: At least 8-B, Higher with Rage Power

Cardinality: Finite

Dimensionality: 3-D

Power Source: Solar Energy (Robot Masters[1][2][3] are built in with[4] usages of solar energy to charge their bodies and use their weapons essentially limitlessly[5])

Attack Potency: At least City Block level (Potency) (Fought against and harmed Mega Man, who can[6] fight[7] against[8] the[9] Robot[10] Masters[11] of Mega[12] Man 1[13], who cause multiple explosions encompassing this size[14]), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)

Durability: At least City Block level (Can take hits from Mega Man)

Striking Strength: At least City Block Class (Potency), Higher with Rage Power

Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5[15], with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean[16])

Travel Speed: Massively Hypersonic (Can move this fast compared to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[17], reaching this levels of speed)

Attack Speed: Massively Hypersonic (Can keep up with Mega Man, who is able to dodge lightning from Cloud Man[18], who uses natural cloud to ground lightning that doesn't appear instant from either sides perspective[19])

Reaction Speed: Massively Hypersonic Can keep up with Mega Man, who is able to dodge lightning from Cloud Man[20], who uses natural cloud to ground lightning that doesn't appear instant from either sides perspective[21])

Stamina: Mimics Limitless Stamina (As long as they are powered by solar energy. All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[22][23][24][25])

Range: Standard Melee, Kilometers with Ice Manipulation (Shown during his stage that the entire jungle was in snow, which could've only be done by Ice Man), Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[26])

Intelligence: Gifted Intelligence (Ice Man was created for work in the cold district, doing studies within the South Pole[27]. Can keep up with Mega Man in combat)


Powers and Techniques









Equipment

Card name English name Rarity HP ATK SPD ACC Extra effect Stage
베튼 Batton 1 5 5 3 6 적 제거
근처의 적 파괴
(Enemy Removal: Destroys nearby enemies)
2-9
빅피슈 Big Fish 1 3 4 9 6 에너지 회복
에너지6%즉시충전
(Energy Recovery: 6% of energy is instantly filled)
1-1
집게발톱 Claw 1 8 4 3 3 적 제거
회피액션으로 적 제거
(Enemy Elimination: Avoid actions to destroy enemies)
1-10
프라 이마이 Fly Boy 1 3 5 6 6 대쉬 부스터
회피액션으로 짧은대쉬
(Dash Boost: Avoid actions with a short dash)
?
고프린 Goblin 1 6 6 0 3 에너지 회복
에너지6%즉시충전
(Energy Recovery: 6% of energy is instantly filled)
?
케로구 Kerog 1 6 5 3 3 에너지 회복
에너지6%즉시충전
(Energy Recovery: 6% of energy is instantly filled)
1-11
네오메톨 Neo Metall 1 5 4 6 6 코인스매시
근처의 적 코인화
(Coin Switch Hour: Turns nearby enemies into coins)
?
삐로키트 Pierobot 1 6 5 3 3 아이템드랍률 2%증가
(Item drop rate increase by 2%)
1-2
피피 Pipi 1 6 6 0 3 속도부스터
순간속도증가
(Speed Boost: Instant speed increase)
?
프레스 Press 1 6 4 0 9 적 제거
회피액션으로 적 제거
(Enemy Elimination: Avoid actions to destroy enemies)
1-8
샷맨 Shotman 1 5 4 0 12 공격력 강화
4초간공격력20%
(Attack Enhanced: Attack +20% for 4 seconds)
1-11
2-1
슈링 Shrink 1 5 5 6 3 대쉬 부스터
회피액션으로 짧은대쉬
(Dash Boost: Avoid actions with a short dash)
1-14
스프링거 Springer 1 5 6 0 6 점프 부스터
6초간 점프력 강화
(Jump Booster: Jump power enhanced for 6 seconds)
1-12
테리 Telly 1 3 6 3 6 HP회복률
3%증가
(HP recovery rate increases 3%)
1-14
피코피코 Picopico-kun 1 3 5 9 3 시간 멈춤
2초간 시간 정지
(Time Stop: Stop time for 2 seconds)
?
대포 Cannon 1 6 5 3 3 적 제거
근처의 적 파괴
(Enemy Removal: Destroys nearby enemies)
1-3
비트키마 Bikky 1 8 4 3 3 무적
2초간 무적상태
(Invincible: Invincible for 2 seconds)
?
멀틴너튼 Bolton and Nutton 1 6 6 0 3 버스터캡슐 드랍률
2%증가
(Buster Capsule drop rate increase by 2%)
1-4
부부칸 Bubukan 1 3 5 3 9 버스터 게이지
1추가획득
(Buster Gauge: Obtain 1 additional)
1-6
일렉트릴가볼 Electric Gabyoall 1 5 5 0 9 시간멈춤
2초간시간정지
(Time Stop: Stop time for 2 seconds)
1-7
일렉킨 Elec'n 1 6 6 0 3 버스터캡슐 드랍률
1%증가
(Buster Capsule drop rate increase by 1%)
?
하우스비 Have "Su" Bee 1 5 7 0 3 버스터 게이지
1추가획득
(Buster Gauge: Obtain 1 additional)
?
홀로그램 Hologran 1 5 7 0 3 시간 멈춤
2초간 시간 정지
(Time Stop: Stop time for 2 seconds)
?
매그프라이 Mag Fly 1 5 5 3 6 코인자석
2초간코인을흡수
(Coin Magnet: Absorbs coins for 2 seconds)
1-1
메캇케로 Mechakkero 1 3 6 6 3 점프 부스터
6초간 점프력 강화
(Jump Booster: Jump power enhanced for 6 seconds)
?
파라슈마 Parasyu 1 6 4 6 3 HP회복률
3%증가
(HP recovery rate increases 3%)
?
메통 Potton 1 5 6 3 3 대쉬 부스터
회피액션으로 짧은대쉬
(Dash Boost: Avoid actions with a short dash)
1-2
함정군 Wanaan 1 6 6 0 3 적 제거
회피액션으로 적 제거
(Enemy Elimination: Avoid actions to destroy enemies)
1-6
거북코로 Kamegoro 1 8 5 0 3 에너지 회복
에너지6%즉시충전
(Energy Recovery: 6% of energy is instantly filled)
1-8
하리하리 Hari Harry 1 6 6 0 3 HP회복률
3%증가
(HP recovery rate increases 3%)
?
아귀링 Anko 2 6 5 9 11 버스터 게이지
1추가획득
(Buster Gauge: Obtain 1 additional)
1-1
2-6
쿠쿠 Kukku 2 10 9 0 3 대쉬 부스터
회피액션으로 짧은대쉬
(Dash Boost: Avoid actions with a short dash)
?
뿔고프린 Petit Goblin 2 5 8 11 3 에너지 회복
에너지11%즉시충전
(Energy Recovery: 11% of energy is instantly filled)
?
돌아온스나이퍼죠 Returning Sniper Joe 2 6 5 17 3 공격력 강화
2초간공격력20%
(Attack Enhanced: Attack +20% for 2 seconds)
1-15
2-13
자이언트스프링거 Giant Springer 2 12 7 0 6 점프 부스터
9초간 점프력 강화
(Jump Booster: Jump power enhanced for 9 seconds)
2-1
어뢰마우 Gyoraibo 2 10 5 9 6 적 제거
회피액션으로 적 제거
(Enemy Elimination: Avoid actions to destroy enemies)
1-2
2-5
___퍼죠 Hammer Joe 2 6 5 3 17 공격력 강화
6초간 공격력20%
(Attack Enhanced: Attack +20% for 6 seconds)
?
정크골램 Junk Golem 2 5 8 11 3 코인자석
2초간코인을흡수
(Coin Magnet: Absorbs coins for 2 seconds)
2-4
멧톨DX Metall DX 2 8 8 6 3 HP회복률
3%증가
(HP recovery rate increases 3%)
2-11
뉴샷맨 New Shotman 2 5 8 9 6 공격력 강화
2초간 공격력40%
(Attack Enhanced: Attack +40% for 2 seconds)
2-7
펭펭 Penpen 2 5 9 0 11 에너지 회복
에너지11%즉시충전
(Energy Recovery: 11% of energy is instantly filled)
2-7
피켈도저 Pickelman Bull 2 5 7 9 9 무적 돌진
2초간 무적상태 대쉬
(Invincible Dash: Invulnerable dash for 2 second)
1-11
거북코로메카 Kamegoro Maker 2 10 5 0 14 에너지 회복
에너지11%즉시충전
(Energy Recovery: 11% of energy is instantly filled)
?
록맨출동 Rockman "Dispatch" 2 5 7 9 9 공격력 강화
6초간 공격력20%
(Attack Enhanced: Attack +20% for 6 seconds)
1-2
2-7
가정용롤짱 Roll-chan 2 12 5 0 11 에너지 회복
에너지 11% 즉시 충전
(Energy Recovery: 11% of energy is instantly filled)
1-11
2-5
3-14
컷트맨출동 Cutman "Dispatch" 2 8 7 0 11 속도부스터
순간 속도증가
(Speed Boost: Instant speed increase)
1-14
2-14
...
거츠맨출동 Gutsman "Dispatch" 2 6 7 6 9 무적
3초간무적상태
(Invincible: Invincible for 3 seconds)
1-4
아이스맨출동 Iceman "Dispatch" 2 5 6 6 14 속도부스터
순간 속도증가
(Speed Boost: Instant speed increase)
1-10
2-1
봄버맨출동 Bombman "Dispatch" 2 6 6 6 11 적 제거
근처의 적 파괴
(Enemy Removal: Destroys nearby enemies)
2-4
파이어맨출동 Fireman "Dispatch" 2 6 10 0 6 무적 돌진
1초간 무적상태 대쉬
(Invincible Dash: Invulnerable dash for 1 second)
1-8
2-2
일렉맨출동 Elecman "Dispatch" 2 6 8 9 3 공격력 강화
2초간 공격력40%
(Attack Enhanced: Attack +40% for 2 seconds)
2-10
타임맨출동 Timeman "Dispatch" 2 6 8 3 9 시간 멈춤
2초간 시간 정지
(Time Stop: Stop time for 2 seconds)
1-14
2-1
오일맨출동 Oilman "Dispatch" 2 6 7 3 11 적 제거
회피액션으로 적 제거
(Enemy Elimination: Avoid actions to destroy enemies)
1-13
찬키메카 Changkey Maker 3 10 12 0 8 아이템드랍률 6%증가
(Item drop rate increase by 6%)
2-2
스나이퍼머신죠 Sniper Armor 3 6 6 14 17 공격력 강화
5초간 공격력40%
(Attack Enhanced: Attack +40% for 5 seconds)
1-4
2-3
...
맘마페페 Bomber Pepe 3 11 10 6 6 무적 돌진
2초간무적상태대쉬
(Invincible Dash: Invulnerable dash for 2 seconds)
1-6
팽이사부로 Komasaburo 3 10 3 3 20 무적
3초간 무적상태
(Invincible: Invincible for 3 seconds)
1-1
펭펭메카 Penpen Maker 3 13 7 8 8 아이템드랍률 6%증가
(Item drop rate increase by 6%)
1-5
1-8
거츠탱크 Guts Tank 3 11 9 8 6 공격력 대폭 강화
3초간 공격력60%
(Attack Greatly Enhanced: Attack +60% for 3 seconds)
1-3
1-13
3-1
와이리머신2호 Wily Machine 2 3 6 11 11 6 버스터캡슐 드랍률 6%증가
(Buster Capsule drop rate increase by 6%)
1-1
2-4
와이리머신3호 Wily Machine 3 3 13 11 3 3 에너지캡슐 드랍률 6%증가
(Energy Capsule drop rate increase by 6%)
1-3
록맨 Rockman 3 11 6 3 20 공격력 강화
8초간 공격력20%
(Attack Enhanced: Attack +20% for 8 seconds)
2-6
컷트맨 Cutman 3 10 11 0 11 속도부스터
순간 속도증가
(Speed Boost: Instant speed increase)
2-15
거츠맨 Gutsman 3 11 10 8 3 무적
5초간무적상태
(Invincible: Invincible for 5 seconds)
2-3
아이스맨 Iceman 3 10 11 3 8 속도부스터
순간 속도증가
(Speed Boost: Instant speed increase)
3-6
봄버맨 Bombman 3 6 6 20 11 적 제거
근처의 적 파괴
(Enemy Removal: Destroys nearby enemies)
1-15
파이어맨 Fireman 3 15 6 14 3 무적 돌진
1초간 무적상태 대쉬
(Invincible Dash: Invulnerable dash for 1 second)
1-12
일렉맨 Elecman 3 ? ? ? ? ? 3-3
타임맨 Timeman 3 13 6 11 8 시간 멈춤
2초간 시간 정지
(Time Stop: Stop time for 2 seconds)
2-12
오일맨 Oilman 3 16 8 0 8 적 제거
회피액션으로 적 제거
(Enemy Elimination: Avoid actions to destroy enemies)
2-9
록맨+ Rockman+ 4 15 9 19 3 공격력 강화
6초간 공격력40%
(Attack Enhanced: Attack +40% for 6 seconds)
3-15
컷트맨+ Cutman+ 4 8 7 19 19 속도부스터
순간 속도증가
(Speed Boost: Instant speed increase)
1-12
거츠맨+ Gutsman+ 4 ? ? ? ? ? 2-9
3-12
아이스맨+ Iceman+ 4 15 12 11 3 속도부스터
순간 속도증가
(Speed Boost: Instant speed increase)
1-6
봄버맨+ Bombman+ 4 16 12 3 8 적 제거
근처의 적 파괴
(Enemy Removal: Destroys nearby enemies)
3-9
파이어맨+ Fireman+ 4 15 11 8 8 무적 돌진
2초간무적상태대쉬
(Invincible Dash: Invulnerable dash for 2 seconds)
1-3
일렉맨+ Elecman+ 4 8 17 11 3 공격력 강화
3초간 공격력40%
(Attack Enhanced: Attack +40% for 3 seconds)
1-9
타임맨+ Timeman+ 4 8 11 19 8 시간 멈춤
3초간 시간 정지
(Time Stop: Stop time for 3 seconds)
1-15
오일맨+ Oilman+ 4 15 13 3 8 아이템드랍률 3%증가
(Item drop rate increase by 3%)
2-3
록맨++ Rockman++ 5 ? ? ? ? ? 2-6
컷트맨++ Cutman++ 5 19 10 22 3 속도부스터
순간 속도증가
(Speed Boost: Instant speed increase)
3-9
거츠맨++ Gutsman++ 5 11 14 17 11 무적
7초간무적상태
(Invincible: Invincible for 7 seconds)
2-9
아이스맨++ Iceman++ 5 18 8 22 11 속도부스터
순간 속도증가
(Speed Boost: Instant speed increase)
3-3
봄버맨++ Bombman++ 5 23 14 6 3 적 제거
근처의 적 파괴
(Enemy Removal: Destroys nearby enemies)
2-12
파이어맨++ Fireman++ 5 18 15 8 6 무적 돌진
2초간 무적상태 대쉬
(Invincible Dash: Invulnerable dash for 2 seconds)
2-15
일렉맨++ Elecman++ 5 16 15 11 6 공격력 강화
3초간 공격력40%
(Attack Enhanced: Attack +40% for 3 seconds)
3-6
타임맨++ Timeman++ 5 16 10 28 3 시간 멈춤
3초간 시간 정지
(Time Stop: Stop time for 3 seconds)
3-12
오일맨++ Oilman++ 5 18 9 6 25 아이템드랍률 7%증가
(Item drop rate increase by 7%)
3-15

Notable Techniques

  • Jump: Jump is a common action that allows characters reach higher places.
  • Move: Move is the most basic of the commands. It allows the player to navigate the character through the gameplay environment by walking, running, etcetera Some items and moves, like Speedster and Dash, improves the mobility of the character.
  • Ice Slasher: Ice Slasher is Ice Man's Special Weapon. It takes the form of an arrowhead-shaped blade of ice that can freeze enemies with a temperature of 200 degrees below zero.

Other

Standard Tactics: Ice Man will use his ice attacks against the opponent.

Weaknesses: Has a weakness to Elec Man's thunder beam. If his data is corrupted, he will be incapable of coming back.

Trivia

Magazine featuring Ice Man in Mega Man Legends 2.
  • Ice Man shares his name with a Marvel X-Men character.
  • Ice Man's weakness to the Thunder Beam is ironic, considering ice is much less conductive than water, regardless of the water's previous purity (since pure water itself doesn't conduct the electricity, but the minerals it might have do conduct it).
  • Ice Man's quote in Mega Man Powered Up, "I don't l-like to be shocked, sir!" might be a reference to his weakness in the original Mega Man, the Thunder Beam.
  • Ice Man is the only Robot Master in the original Mega Man to have green eyes.
    • Although Ice Man has green eyes, his Mega Man Powered Up artwork and Rockman ×over sprite depicts him with blue eyes.
    • He is also the only member of the original six robot masters to not have red as part of his color scheme.
  • Ice Man is one of three ice-themed Robot Masters to have a weapon which is effective on a fire Robot Master, the others being Cold Man and Tundra Man.
  • In Mega Man: The Power Battle, Ice Man's theme is a remix of Freeze Man's theme.
  • In the cartoon show's intro, Mega Man defeats Ice Man with Fire Storm in one hit. This also occurs in the commercial for Rockman on Famicom, where Mega Man also defeats Ice Man with Fire Storm, thus, contradicting his actual weakness in the game.
    • This may be a reference to how fire is able to melt ice in real life. However, the reason Ice Slasher is Fire Man's weakness in Mega Man remains unknown.
  • Ice Man is the first robot master to have a mental illness, displaying symptoms that are commonly associated with individuals possessing Dissociative Identity Disorder - however, this trait is only seen in Mega Man Powered Up.
  • Ice Man is the shortest Robot Master in the Classic series.

References

  1. Dr. "I’m Always" Right Breaks It Down Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  2. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  3. Weapon: Transforming Rockbuster, fires a solar bullet
  4. Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
  5. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  6. Mega Man 1 Cut Man Boss
  7. Mega Man 1 Bomb Man Boss
  8. Mega Man 1 Elec Man Boss
  9. Mega Man 1 Fire Man Boss
  10. Mega Man 1 Guts Man Boss Fight
  11. Mega Man 1 Ice Man Boss Fight
  12. Mega Man Powered Up Oil Man Boss Fight
  13. Mega Man Powered Up Time Man
  14. Mega Man 4 Intro
  15. Mega Man 5 Ending
  16. Mega Man Robot Master Field Guide Page 102 - Splash Woman
  17. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  18. Mega Man 7 Cloud Man Boss Fight
  19. Mega Man 7 Cloud Man Boss Fight
  20. Mega Man 7 Cloud Man Boss Fight
  21. Mega Man 7 Cloud Man Boss Fight
  22. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  23. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  24. Weapon: Transforming Rockbuster, fires a solar bullet
  25. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  26. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  27. http://static.capcom.com/megaman/manuals/PSP_MMPU_Manual.pdf
  28. Mega Man V Pluto
  29. Mega Man 5 Star Man
  30. Mega Man V Saturn
  31. Mega Man 9 Galaxy Man
  32. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  33. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  34. Mega Man 2 Opening
  35. Mega Man 4 Opening
  36. Mega Man 6
  37. Mega Man: Powered Up
  38. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  39. Mega Man Powered Up Cut Man Boss
  40. Mega Man Powered Up Oil Man Boss
  41. Mega Man Powered Up Elec Man Boss
  42. Mega Man Powered Up Bomb Man Boss
  43. Mega Man Powered Up Ice Man Boss
  44. Mega Man Powered Up Cut Man Boss
  45. Mega Man Powered Up Cut Man Boss
  46. Mega Man 8 Aqua Man
  47. Mega Man 8
  48. Mega Man X4
  49. Mega Man X4
  50. Mega Man X4
  51. Mega Man Zero
  52. Mega Man Zero Copy X
  53. Mega Man ZX Model W
  54. Dr. "I’m Always" Right Breaks It Down Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  55. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  56. Weapon: Transforming Rockbuster, fires a solar bullet
  57. Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
  58. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  59. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  60. Mega Man 3
  61. Mega Man X
  62. Mega Man 7 Versus Mode
  63. Mega Man 4 Dr. Cossack Boss
  64. Mega Man 10
  65. Mega Man 10
  66. Mega Man 10
  67. Mega Man 3 Doc Robots
  68. By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
  69. This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
  70. Mega Man XDIVE Chapter 20 - 6 Deep Log
  71. Mega Man X DiVE: Story Stage 20 - Deep Log
  72. Mega Man XDIVE Chapter 20 - 6 Deep Log
  73. Mega Man XDIVE Offline Ending
  74. Mega Man XDIVE Chapter 20 - 6 Deep Log
  75. Mega Man XDIVE Offline Ending
  76. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  77. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  78. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  79. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  80. Mega Man X Dive Offline
  81. Mega Man & Bass
  82. Mega Man & Bass - (Mega Man) - Codex Wiki - King's Fortress Stage 2
  83. Mega Man XTreme
  84. Mega Man Xtreme 2
  85. Mega Man X6
  86. Mega Man ZX
  87. Mega Man Legends Official Prima Strategy Guide Page 11
  88. Mega Man Legends Game Manual
  89. Mega Man Zero 3
  90. Mega Man 2: The Power Fighters
  91. Mega Man Powered Up Oil Man
  92. Mega Man Powered Up Ice Man
  93. Mega Man Powered Up Elec Man
  94. Mega Man Powered Up Elec Man
  95. Mega Man Powered Up Cut Man
  96. Rockman & Forte: Mirai Kara no Chōsensha Ending
  97. Rockman & Forte: Mirai Kara no Chōsensha Ending
  98. Mega Man Xtreme
  99. Mega Man Xtreme
  100. Mega Man Xtreme
  101. Mega Man Xtreme
  102. Mega Man NES
  103. Mega Man NES Wily's Castle Robot Masters Rematches
  104. Mega Man X8 Cut Man Secret
  105. Mega Man XTreme
  106. Mega Man XTreme
  107. Mega Man XTreme
  108. Mega Man X8 Cut Man Boss
  109. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  110. Mega Man ZX Omega Boss
  111. Mega Man X8 Cut Man Boss
  112. Mega Man Xtreme
  113. Mega Man Xtreme 2
  114. Mega Man X6
  115. Mega Man ZX
  116. Mega Man Legends Official Prima Strategy Guide Page 11
  117. Mega Man Legends Game Manual
  118. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  119. MEGAMAN X DiVE
  120. MEGAMAN X DiVE
  121. MEGAMAN X DiVE
  122. MEGAMAN X DiVE
  123. MEGAMAN X DiVE
  124. MEGAMAN X DiVE
  125. MEGAMAN X DiVE
  126. MEGAMAN X DiVE
  127. MEGAMAN X DiVE
  128. MEGAMAN X DiVE
  129. MEGAMAN X DiVE
  130. MEGAMAN X DiVE
  131. Mega Man Robot Master Field Guide Cut Man
  132. Mega Man Robot Master Field Guide Magma Man
  133. Mega Man Robot Master Field Guy Pages 40-41
  134. Mega Man Powered Up Ice Man Stage
  135. Mega Man Powered Up Fire Man Stage
  136. Mega Man Robot Master Field Guy Pages 98-99
  137. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  138. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  139. The exact type of degree isn't noted, but due to it being an American manual, it's likely referring to Farenheit
  140. Mega Man 11
  141. Mega Man 11
  142. Mega Man 6
  143. Mega Man & Bass Data Base Centuar Man File
  144. Mega Man 6 Wind Man
  145. Megaman 2 The Power Fighters Cut Man

Explanations

Explanation of data in the Mega Man series.

Battle Records

None.

None.

None.

Versus Threads


None.


None.


None.