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Quick Man

From The Codex
Mega Man (Franchise)/Quick Man
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Articles About Quick Man
Games Classic Series - Battle Network Series
Cartoons 1994 Cartoon - MegaMan NT Warrior
Comics Mega Man Megamix - Archie Comics

Can you keep up with me!?
~ Quick Man

Mega Man 2 - Quick Man Stage
Mega Man 2 - Boss Battle
Mega Man The Power Fighters - Quick Man

Background

Quick Man (クイックマン Kuikkuman) is a Robot Master from Mega Man 2. He was created by Dr. Wily using Elec Man's design as a base. His body is made of lightweight materials, allowing him to move at very high speeds, but this can easily cause him to be blown away by weapons like Air Man's Air Shooter. In addition to this, a flaw from within his device also makes him vulnerable to Flash Man's Time Stopper which can easily stop him in his tracks and slowly drain his health. Although his top speed is unknown, Quick Man is one of the fastest Robot Masters in the Mega Man series. His Special Weapon is the Quick Boomerang, they are small razor-edged boomerangs that he can rapidly fire from the launcher on his right arm.

General Information

Name: Quick Man, DWN-012

Origin: Mega Man

First Appearance: Mega Man 2

Company: Capcom

Creator: Akira Kitamura, Tokuro Fujiwara

Gender: Male

Assigned Gender: None (Quick Man is a robot and is not biological)

Pronouns: He/Him

Age: Unknown

Classification: Robot Master

Species: Robot

Occupation: None

Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)

Alignment: Lawful Evil (A robot created specifically for combat by Dr. Wily and for his revenge against Mega Man)

Codex Statistics

Grade: A

Tier: At most High 6-A, Higher with Rage Power

Cardinality: Finite

Dimensionality: 3-D

Power Source: Solar Energy (Robot Masters[1][2][3] are built in with[4] usages of solar energy to charge their bodies and use their weapons essentially limitlessly[5])

Attack Potency: At most Multi-Continent level (Potency) (Can harm Mega Man who was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)

Durability: At most Multi-Continent level (Can take hits from Mega Man)

Striking Strength: At most Multi-Continent Class (Potency), Higher with Rage Power

Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)

Travel Speed: Massively Hypersonic (Can move this fast compared to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), possibly Higher (Is considered one of the fastest Robot Masters), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[6], reaching this levels of speed)

Attack Speed: Massively Hypersonic (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Reaction Speed: Massively Hypersonic Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Stamina: Mimics Limitless Stamina (As long as they are powered by solar energy. All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[7][8][9][10])

Range: Standard Melee, Hundreds of Meters with attacks, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[11])

Intelligence: Average Intelligence

Knowledge: Expert level (Can keep up with Mega Man in combat)


Powers and Techniques



Homing Attack (with Quick Boomerang), Transmutation (Smaller characters are turned into mines that can explode), Power-Nullification (Blocker prevents an opponent from using Special Attacks. Count Up destroys any items an opponent has and forces them to destroy 10 things before they can get new items), Explosion Manipulation (With Remote Controlled Bombs), Statistics Amplification and Invulnerability (Threefold Chance greatly amplifies the affects of items. Power Nitro greatly increases your power and speed as you can casually ram through opponents like the Super-Star in Mario Kart as well as making you invulnerable to attacks), Electricity Manipulation, Statistics Reduction, and Invulnerability Negation (Lightning bolt hits all opponents no matter where they are on a race-track it slows their speed and negates the effects of Power Nitro).


Equipment

Quick Boomerangs

Optional Equipment

His car and items from Mega Man Battle and Chase


Notable Techniques

  • Quick Boomerang: Quick Boomerang is Quick Man's Special Weapon. It is a small boomerang-shaped cutter that can be fired at high speed, but has short range.

Other

Standard Tactics: Quick Man quickly jumps around while using Quick Boomerangs. He can also ram into opponents.

Weaknesses: Time Stopper and Crash Bomber. If his data is corrupted, he will be incapable of coming back.

Trivia

  • The first Zero Space stage in Mega Man X5 is reminiscent of Quick Man's stage, with many lethal lasers, and a time stopping weapon, Dark Hold, to pass by them easier.
  • Quick Man's stage, with enhanced graphics, is used as Dr. Wily's fortress stage in the Game Gear Mega Man, although Quick Man does not appear as the stage's boss, or in the game at all.
RockBoard sprite
RockBoard sprite
  • Quick Man was planned to appear in Wily & Right's RockBoard: That's Paradise, his sprites being present in the game, but he was not included for unknown reasons.[130]
  • Quick Man is one of the bosses of the Mega Man franchise that can not be fully killed by the weapon he is weak against. This weapon, the Time Stopper, even at full power will only drain half of his life bar. Aqua Man, Cold Man, and Magma Man are other examples.
  • In Tatsunoko vs. Capcom: Ultimate All-Stars, Quick Man is mentioned by Roll by her win quote to Viewtiful Joe: "Wow, I've never seen a Quick Man cosplay before!"
    • Also in Tatsunoko vs. Capcom: Ultimate All-Stars, the character Casshan has an alternate costume similar to Quick Man.
  • In Super Adventure Rockman, Quick Man is shown to be able to transform his hand into a buster.
  • Quick Man is one of the few Robot Masters to take 2 damage from the Mega Buster regardless of difficulty setting (he takes 4 damage from the buster in the NES version's normal mode).
  • When playing on normal mode, Quick Man does not take double damage to the Time Stopper, unlike every other weapon, presumably because it would destroy him in one hit from the beginning of the battle.
  • In Mega Man: The Wily Wars, Quick Man loses 1HP after every second unit of weapon energy is drained from the Time Stopper, with the last remaining unit doing zero damage, thus taking off a maximum of only 13HP instead of 14HP. Additionally, his "weakness" to the buster was removed, making all buster shots do 1HP worth of damage (this also happened with Cut Man and Flash Man). Lastly, any weapons which he was immune to on the Famicom/NES version, such as Metal Blades, would stop Quick Man from moving for a short time while the item bounced off. This does not happen in Mega Man: The Wily Wars.
  • Quick Man's icon on the Robot Master selection screen for Mega Man 2 is unique. The boomerang crest on his helmet actually appears outside the bordering and overlaps it, while the mugshots of the other Robot Masters are contained within the four borders. Keiji Inafune requested this alteration to distinguish Quick Man as explicitly difficult compared against the other seven robots in the game. In Mega Man: The Wily Wars, the boomerang on his helmet does not appear on top of the border.
  • Quick Man appeared in the most episodes of the Ruby-Spears cartoon out of all the Mega Man 2 Robot Masters
  • In Mega Man Megamix Volume 1, Quick Man is described to be Relativistic+ by Elec Man after their short battle, making this the first time his actual speed was ever revealed.

References

  1. Dr. "I’m Always" Right Breaks It Down Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  2. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  3. Weapon: Transforming Rockbuster, fires a solar bullet
  4. Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
  5. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  6. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  7. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  8. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  9. Weapon: Transforming Rockbuster, fires a solar bullet
  10. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  11. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  12. Mega Man V Pluto
  13. Mega Man 5 Star Man
  14. Mega Man V Saturn
  15. Mega Man 9 Galaxy Man
  16. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  17. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  18. Mega Man 2 Opening
  19. Mega Man 4 Opening
  20. Mega Man 6
  21. Mega Man: Powered Up
  22. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  23. Mega Man Powered Up Cut Man Boss
  24. Mega Man Powered Up Oil Man Boss
  25. Mega Man Powered Up Elec Man Boss
  26. Mega Man Powered Up Bomb Man Boss
  27. Mega Man Powered Up Ice Man Boss
  28. Mega Man Powered Up Cut Man Boss
  29. Mega Man Powered Up Cut Man Boss
  30. Mega Man 8 Aqua Man
  31. Mega Man 8
  32. Mega Man X4
  33. Mega Man X4
  34. Mega Man X4
  35. Mega Man Zero
  36. Mega Man Zero Copy X
  37. Mega Man ZX Model W
  38. Dr. "I’m Always" Right Breaks It Down Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  39. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  40. Weapon: Transforming Rockbuster, fires a solar bullet
  41. Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
  42. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  43. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  44. Mega Man 3
  45. Mega Man X
  46. Mega Man 7 Versus Mode
  47. Mega Man 4 Dr. Cossack Boss
  48. Mega Man 10
  49. Mega Man 10
  50. Mega Man 10
  51. Mega Man 3 Doc Robots
  52. By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
  53. This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
  54. Mega Man XDIVE Chapter 20 - 6 Deep Log
  55. Mega Man X DiVE: Story Stage 20 - Deep Log
  56. Mega Man XDIVE Chapter 20 - 6 Deep Log
  57. Mega Man XDIVE Offline Ending
  58. Mega Man XDIVE Chapter 20 - 6 Deep Log
  59. Mega Man XDIVE Offline Ending
  60. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  61. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  62. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  63. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  64. Mega Man X Dive Offline
  65. Mega Man & Bass
  66. Mega Man & Bass - (Mega Man) - Codex Wiki - King's Fortress Stage 2
  67. Mega Man XTreme
  68. Mega Man Xtreme 2
  69. Mega Man X6
  70. Mega Man ZX
  71. Mega Man Legends Official Prima Strategy Guide Page 11
  72. Mega Man Legends Game Manual
  73. Mega Man Zero 3
  74. Mega Man 2: The Power Fighters
  75. Mega Man Powered Up Oil Man
  76. Mega Man Powered Up Ice Man
  77. Mega Man Powered Up Elec Man
  78. Mega Man Powered Up Elec Man
  79. Mega Man Powered Up Cut Man
  80. Rockman & Forte: Mirai Kara no Chōsensha Ending
  81. Rockman & Forte: Mirai Kara no Chōsensha Ending
  82. Mega Man Xtreme
  83. Mega Man Xtreme
  84. Mega Man Xtreme
  85. Mega Man Xtreme
  86. Mega Man NES
  87. Mega Man NES Wily's Castle Robot Masters Rematches
  88. Mega Man X8 Cut Man Secret
  89. Mega Man XTreme
  90. Mega Man XTreme
  91. Mega Man XTreme
  92. Mega Man X8 Cut Man Boss
  93. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  94. Mega Man ZX Omega Boss
  95. Mega Man X8 Cut Man Boss
  96. Mega Man Xtreme
  97. Mega Man Xtreme 2
  98. Mega Man X6
  99. Mega Man ZX
  100. Mega Man Legends Official Prima Strategy Guide Page 11
  101. Mega Man Legends Game Manual
  102. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  103. MEGAMAN X DiVE
  104. MEGAMAN X DiVE
  105. MEGAMAN X DiVE
  106. MEGAMAN X DiVE
  107. MEGAMAN X DiVE
  108. MEGAMAN X DiVE
  109. MEGAMAN X DiVE
  110. MEGAMAN X DiVE
  111. MEGAMAN X DiVE
  112. MEGAMAN X DiVE
  113. MEGAMAN X DiVE
  114. MEGAMAN X DiVE
  115. Mega Man Robot Master Field Guide Cut Man
  116. Mega Man Robot Master Field Guide Magma Man
  117. Mega Man Robot Master Field Guy Pages 40-41
  118. Mega Man Powered Up Ice Man Stage
  119. Mega Man Powered Up Fire Man Stage
  120. Mega Man Robot Master Field Guy Pages 98-99
  121. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  122. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  123. The exact type of degree isn't noted, but due to it being an American manual, it's likely referring to Farenheit
  124. Mega Man 11
  125. Mega Man 11
  126. Mega Man 6
  127. Mega Man & Bass Data Base Centuar Man File
  128. Mega Man 6 Wind Man
  129. Megaman 2 The Power Fighters Cut Man
  130. The Mechanical Maniacs: Megaman Mysteries

Explanations

Explanation of data in the Mega Man series.

Battle Records

None.

None.

None.