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Roll

From The Codex
Mega Man (Franchise)/Roll
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Roll (ロール Rōru) is a kind-hearted humanoid robot created by Dr. Light to be a housekeeper, helping around Dr. Light's Laboratory by cleaning and cooking. Roll is like a younger sister to Mega Man. Her dream is to one day open a hospital to help people in need.

Roll

I still have cleaning and laundry to do, so let's make this quick!
~ Roll
Ta-da! All ready. Good luck out there, Mega!
~ Roll to Mega man

I refuse to lose!
~ Roll after clearing a stage

I still have cleaning and laundry to do, so let's make this quick!
~ Roll
For beginners. Jump and Spin Attack are available
~ Roll's description

I refuse to lose!
~ Roll after clearing a stage

Cute, huh? I really love this outfit! The big buttons are just adorable!
~ Roll

1, 2, 3, go! I may not look it, but I can run really fast!
~ Roll

Cool, huh? With this, I'm not afraid of Dr. Wily, ghouls, or even ghosts!
~ Roll

Who says rainy days have to be boring? Forget board games! I'm ready to rock!
~ Roll

This outfit's perfect for summer! No one gets away from me!
~ Roll

It's great to get away from the grind and while away the hours on the beach!
~ Roll

Bad kids better watch out for me! I'll teach 'em a lesson!
~ Roll

Trick or treat! Smell my feet! Just kidding, silly! Robot feet don't smell!
~ Roll

Little kitties might look adorable, but don't forget they have sharp claws!
~ Roll

Merry Christmas! What did you ask for this year? I hope you've been good!
~ Roll

Ninja style! I may be a ninja, but I don't hide! I run straight into battle!
~ Roll

Happy Valentine's Day! I wonder if my secret crush is obvious? Tee hee hee...
~ Roll

Theme of Roll - Kaze Yo Tsutaete
Theme of Roll - Kaze Yo Tsutaete (SNES Remix)
Articles About Roll
Classic Series - Mega Man Legends
Origin
Origin Mega Man
Characteristics
Species Robot
Gender Female
Age Unknown
Status Alive (Classic Series), Unknown (X Series)
Alignment Lawful Good
Occupation Lab Assistant for Doctor Thomas Light
Relationships
Affiliations Doctor Thomas Light, Mega Man

Background

This dropdown contains the synopsis of Roll’s story. Read at your own risk as you may be spoiled otherwise!

Mega Man, Mega Man 3 & Mega Man 4 Roll has a small appearance in the ending of these three games, and is mentioned in the opening scene of Mega Man 4.

Mega Man V Roll appears in the opening scene.

Mega Man 7 Roll appears in the opening and ending scenes of the game, and will also appear randomly in the get weapon description in the Japanese version.

Mega Man 8 Roll exchanges gadgets in Dr. Light's Lab for Mega Man to use for the right prices of bolts. She appears in the opening scene, and in the intro she interrupts the battle between Mega Man and Bass via a hovering vehicle to head a distress signal by Dr. Light. In the ending scene, Roll hugs Mega Man, happy that he is alright.

Mega Man & Bass Roll uses a communicator to give tips on the stage and CD locations for the player. Roll also makes an appearance in Mega Man's ending, giving King's letter of an apology to Mega Man.

Mega Man 9 Roll appears in the opening and ending scenes, and with Auto in cutscenes during the game and the shop screen. Her dress changes to how it looked in Mega Man 8 when the player purchases certain items.

Mega Man 10 Roll winds up as a victim of the Roboenza virus which had caught on throughout the robotic world. Consequently, she remains sick throughout the events of the entire game. Mega Man himself later catches the disease and the medicine-making machine is stolen by Dr. Wily. Roll, in an effort to save his life, then gives Mega Man her medicine which she had saved for later, telling him that he is the only one who can stop Wily. She was later cured along with the other infected robots.

Mega Man 11 Roll is seen in the game's opening cutscene helping Dr. Light carry out the annual maintenance check-ups for all the robots. In the game, she assists Auto with running the shop, where she handles the Item/Support section. Additionally, Roll appears in the game's ending where she is the first to notice that Dr. Light had installed the Double Gear System into Auto, which Dr. Light admits he did so, but only while Auto repairs the eight Robot Masters so their abilities would not go to waste. Eventually, Auto starts slowing down as the Double Gear System's effect on his body wears off (which she teases him for) and claims that they will have to "pick up his pieces" if they make him go faster.

Rockman & Forte Mirai Kara no Chōsensha: Roll appears in the ending of the game. She is also the shopkeeper in Bass's story.

Mega Man: The Power Battle Roll appears in Mega Man's ending.

Mega Man 2: The Power Fighters Roll was kidnapped by Dr. Wily's robots and the player(s) must rescue her. After defeating a certain boss in the "Rescue Roll!" chapter, Roll will be rescued and she, to show her thanks for being saved, will give the player(s) the new parts that she stole from the Wily robot which will upgrade the energy of their Special Weapons. Depending on who rescued her, she'll apologize for causing worry (Mega Man), note that he'll always be there to save her (Proto Man), express glee at being saved (Duo) or ponder whether to trust her savior (Bass). In addition, with the exception of Bass, her supplying the new parts will have her expressing glee (with Bass, her facial expression is closer to that of bafflement). Upon the destruction of Wily's fortress, Roll can be seen flying on top of the Rush Jet in the left before each character ending, possibly signifying her rescue, and she supports Mega Man in his ending as well as his cooperative mode ending with Proto Man.

RockBoard Roll appears as a playable character for the first time. Her goal is to build a hospital to help all the sick and injured people in the world.

Mega Man's Soccer Roll appears in the opening scene and shortly carrying a banner with Kalinka that says "congartulations" ("congratulations" misspelled) in the end of a match from Tournament Mode. In the unused Tournament Mode ending , accessible only by using a "Game Genie", she comes with a bouquet of red roses for the winning team leader while Kalinka comes with the trophy.

Mega Man: Battle & Chase Roll is a playable character. At first she only wanted to encourage Mega Man, but decided to participate in the Battle & Chase contest. In her ending she loses the prize money while saving a dog's life from a possible fate of being roadkilled. If Roll wins the Battle & Chase competition without losing a single race, a karaoke of her theme song Kaze yo Tsutaete will appear after her ending scene in the Japanese version.

Super Adventure Rockman Roll was affected by the electromagnetic field from Lanfront Ruins, and will shut down permanently if Mega Man can't stop Dr. Wily and his 16 revived Robot Masters from Mega Man 2 and Mega Man 3.

Mega Man Powered Up Roll is a playable character as a download. She also appears a lot more often than she did in her unnamed appearance in the original Mega Man, as she appears in every New Style Story of every playable character (including Proto Man), can be seen in the stage select screen of either the Old or New Style modes, and she appears as the host for the Construction Mode of the game, even going as far to give tutorials for first-time players who are constructing their own levels. When playing as Roll, one can battle the Copy Robot using her form, this being the closest she has come to being a boss in a classic-style game. Roll also has several downloadable clothes. This game also introduces an ability called Roll Swing, replacing the "Roll Buster" from spinoff titles. By default, she swings a broom, although she'll swing other objects if she is wearing a costume.

Mega Man: Anniversary Collection Roll appears as a navigator in the Navi Mode for Mega Man 2 of Mega Man: Anniversary Collection and Rockman Complete Works.

General Information

Name: Roll, DLN-002

Origin: Mega Man

Gender: Female

Assigned Gender: N/A (As she's a robot)

Age: Unknown

Classification: Robot Master

Species: Robot

Occupation: Lab Assistant for Doctor Thomas Light

Status

Alignment: Lawful Good (Likes Mega Man upholds for peace and will follow the rules placed by the laws of robotics)

Codex Statistics

Grade: A

Tier: At most High 6-A, Higher with Rage Power, Far Higher with Charge Shots

Cardinality: Finite

Dimensionality: 3-D

Power Source: Solar Energy (Robot Masters[1][2][3] are built in with[4] usages of solar energy to charge their bodies and use their weapons essentially limitlessly[5])

Attack Potency: At most Multi-Continent level (Potency) (In a what-if scenario where Roll takes Mega Man's place, Light notes that he's did not realize Roll carried such strength with Roll herself saying she didn't either[6]. Can defeat[7] several[8] Robot[9] Masters, Yellow Devil[10], and Wily Machine Number 1 twice[11] which can all harm Mega Man. Can deal more damage[12] against bosses than Mega Man[13] (Comparison). Mega Man was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Emotional Empowerment (When Robot Masters[14] are damaged[15] to about[16] half their[17] health[18], they become invulnerable for a few seconds[19] and perform more powerful attacks[20]), Far Higher with Charged Shots (Can destroy blocks that Mega Man can't and can do heavier damage to bosses)

Durability: At most Multi-Continent level (Can[21] take[22] hits[23] from[24] Robot[25] Masters[26], Yellow Devil[27], and Wily Machine[28] Number 1[29] who[30] can[31] all harm[32] Mega Man. Scales to Mega Man)

Striking Strength: At most Multi-Continent Class (Potency), Higher with Rage Power

Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)

Travel Speed: Massively Hypersonic (Is comparable[33] to[34] Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[35], reaching this levels of speed)

Attack Speed: Massively Hypersonic (Can keep up with several Robot Masters[36] and Wily Machine Number 1[37]. Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Reaction Speed: Massively Hypersonic (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Stamina: Mimics Limitless Stamina (As long as they are powered by solar energy. All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[38][39][40][41])

Range: Standard Melee, Extended Melee with attacks like broom, Hundreds of Meters with Roll-Buster and Items, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[42])

Intelligence: Unknown Intelligence

Knowledge: At least Master level (Is able to defeat several robot masters and Dr. Wily in combat to save to world without even needing repairs[43]. Is able to fight[44] and defeat[45] herself[46]. She is a very skillful lab assistant made by Dr. Light)


Powers and Techniques








Equipment

  • Broom: With the "Roll Swing" by default, she swings a broom, although she'll swing other objects if she is wearing a costume.
  • Flag: With the "Roll Swing", when wearing the sports outfit she will swing a flag at full force.
  • Lance: With the "Roll Swing", when wearing the knight outfit, she will swing a lance at full force.
  • Umbrella: With the "Roll Swing", when wearing the rainy day outfit, she will swing an umbrella at full force.
  • Butterfly Net: With the "Roll Swing", when wearing the straw outfit, she will swing a butterfly net at full force.
  • Parasol: With the "Roll Swing", when wearing the vacation outfit, she will swing a parasol at full force.
  • Mallet: With the "Roll Swing", when wearing the summer outfit, she will swing a mallet at full force.
  • Witches Broom: With the "Roll Swing", when wearing the halloween outfit, she will swing a witches broom at full force.
  • Fish: With the "Roll Swing", when wearing the alley cat outfit, she will swing a fish at full force.
  • Candy Stick: With the "Roll Swing", when wearing the Roll Claus outfit, she will swing a candy cane at full force.
  • Ninjatō: With the "Roll Swing", when wearing the ninja outfit, she will swing a Ninjatō at full force.
  • Box of Chocolates: With the "Roll Swing", when wearing the valentine outfit, she will swing a box of chocolates at full force.
  • Blocker: Prevents the opponent from using their special abilities for a short time. If this is done to oneself, they will hear a sound effect and their meter will take on the appearance of the icon of the Blocker item. Their character’s face will also change expressions.
  • Count-Up: Adds 10 points to the opponent’s counter, meaning he has to destroy an additional 10 obstacles before he can get an item. A nasty side effect is that this also destroys any items or roulettes the target had at that moment, thus robbing them of the chance to use them.
  • Lightning Bolt: This hits all other racers on the track and causes them to spark for a brief span. During this time their speed is reduced. Note that this effect is similar to driving over deceleration zones, or getting hit by a Shadow Blade.
  • Mine Transformer: All small Mets and traffic cones turn into mines for a short while. This one is risky to use as it is often hard to avoid hitting the very mines one created. It also means one can’t get as many points for the duration of this item.
  • Power Nitro: Makes one invincible, and increases their speed and acceleration and handling. One generally will not spin out while using this, but some attacks can still harm them. Note that a Lightning Bolt will cancel a Power Nitro completely, but the reverse is not true. A Power Nitro activated after a Lightning Bolt will override the Lightning Bolt, thus negating it, but only for as long as the Nitro lasts. If the Nitro wears off before the Bolt (such as in the case where a Threefold Chance was used), one will still be hit by the lightning bolt afterward.
  • Remote Controlled Bomb: Pyramid-shaped mines. Press Circle to release the bombs, then Circle again to detonate. Tricky to aim and use intelligently.
  • Threefold Chance: The next item one gets will be three times as powerful. For most items this means their effective time span is increased. Other items such as the power nitro will essentially allow the user to boost forever.
  • Pop'n Beat: Roll's car used in Mega Man Battle & Chase, it is for beginners with jump and spin attacks available.

Notable Techniques

  • Charged Shot: Roll charged up her Roll-Buster and shoots out a strong energy projection.
  • Roll Swing: Roll swings her weapon at opponents and it can be used twice in succession
    • Broom: With the "Roll Swing" by default, she swings a broom, although she'll swing other objects if she is wearing a costume.
    • Flag: With the "Roll Swing", when wearing the sports outfit she will swing a flag at full force.
    • Lance: With the "Roll Swing", when wearing the knight outfit, she will swing a lance at full force.
    • Umbrella: With the "Roll Swing", when wearing the rainy day outfit, she will swing an umbrella at full force.
    • Butterfly Net: With the "Roll Swing", when wearing the straw outfit, she will swing a butterfly net at full force.
    • Parasol: With the "Roll Swing", when wearing the vacation outfit, she will swing a parasol at full force.
    • Mallet: With the "Roll Swing", when wearing the summer outfit, she will swing a mallet at full force.
    • Witches Broom: With the "Roll Swing", when wearing the halloween outfit, she will swing a witches broom at full force.
    • Fish: With the "Roll Swing", when wearing the alley cat outfit, she will swing a fish at full force.
    • Candy Stick: With the "Roll Swing", when wearing the Roll Claus outfit, she will swing a candy cane at full force.
    • Ninjatō: With the "Roll Swing", when wearing the ninja outfit, she will swing a Ninjatō at full force.
    • Box of Chocolates: With the "Roll Swing", when wearing the valentine outfit, she will swing a box of chocolates at full force.

Other

Standard Tactics: Roll swings her weapon at her opponent and shoots with her Roll-Buster. She can also use items at her advantage against opponents.

Weaknesses: If her data is corrupted, she will be incapable of coming back.

Profiles

Mega Man Battle & Chase

Profiles
Pop 'n Beat
Vehicle
Pop 'n Beat (ポップンビート?)
Game description
For beginners. Jump and Spin Attack are available.
Maximum speed
440 km/h (1st place on normal roads)
488 km/h (2nd place or lower on normal roads)
Parts Game description
Body Beat Body Has the ability to jump and spin attack. This is controllable in the air.
Engine Follow Engine The maximum speed automatically increases when you are behind.
Wing Feather Wing A wing that enhances your handling ability.
Tire Non-drift Tire Same performance is available both on-road and off-road. Drifting is not possible with these tires.

Mega Man & Bass CD

Roll CD data card

Trivia

  • Roll was named to match her counterpart's name ("Rock" 'n' "Roll"), with Rockman being Mega Man's Japanese name.
  • Roll wears a simple red dress in most classic series games she appeared in, but her design was changed in Mega Man 8, making her look older. This older look was her retained design up until the release of Mega Man 9, where she has reverted to her younger design. However, for the cost of 200 screws, her dress can be changed into the one seen in Mega Man 8, and her entire Mega Man 8 design is one of her alternative costumes in Mega Man: Powered Up. Roll received a new design in Mega Man 11, which adds a white hoodie to her dress in addition to a black shirt, a different bow and a new hairstyle. She retains the youthful appearance of her original design in this new design as opposed to her older 8 design.
Kaze yo Tsutaete karaoke in Mega Man: Battle & Chase.
  • Roll's music theme is Where The Wind Blows, known in Japan as Kaze yo Tsutaete (風よ伝えて, roughly "Oh Wind, Convey it to me"). The song first appeared in the 1997 game Mega Man: Battle & Chase, and is also featured in Marvel vs. Capcom, the Rockman Complete Works version of Mega Man 6, and the two versions of Tatsunoko vs. Capcom. The soundtrack Chiptuned Rockman has a chiptuned version of the music. The song was translated to English in the 2010 game Tatsunoko vs. Capcom: Ultimate All-Stars.
  • In Mega Man Powered Up, Roll is hinted to have a crush on Mega Man, as Copy Roll makes note of this in her pre-battle taunt, using it to intimidate the original.[171] The description of her "Valentine Roll" costume may be a reference to this.
  • According to an interview with the developers, Roll was going to be the damsel in distress that Mega Man would have to save from Wily, and she was going to appear as a giant Roll robot that would shoot pseudo-lasers.[172]
  • Roll is one of only two female characters to appear in the first 6 Mega Man games, the other being Kalinka.
  • Roll's nickname for Mega Man known as "Mega" from the Ruby-Spears cartoon would later be used in Mega Man 11.

Explanations

Explanation of data in the Mega Man series.

Gallery

Battle Records

None.

None.

None.

References

  1. Dr. "I’m Always" Right Breaks It Down Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  2. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  3. Weapon: Transforming Rockbuster, fires a solar bullet
  4. Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
  5. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  6. Mega Man Powered Up Roll Playthrough
  7. Rockman 1 Mobile (2008) Roll Playthrough
  8. Rockman 1 Mobile (2008) Roll Playthrough
  9. Rockman 1 Mobile (2008) Roll Playthrough
  10. Rockman 1 Mobile (2008) Roll Playthrough
  11. Rockman 1 Mobile (2008) Roll Playthrough
  12. Mega Man Powered Up Roll Playthrough
  13. Mega Man Powered Up
  14. Mega Man Powered Up Cut Man Boss
  15. Mega Man Powered Up Oil Man Boss
  16. Mega Man Powered Up Elec Man Boss
  17. Mega Man Powered Up Bomb Man Boss
  18. Mega Man Powered Up Ice Man Boss
  19. Mega Man Powered Up Cut Man Boss
  20. Mega Man Powered Up Cut Man Boss
  21. Rockman 1 Mobile (2008) Roll Playthrough
  22. Rockman 1 Mobile (2008) Roll Playthrough
  23. Rockman 1 Mobile (2008) Roll Playthrough
  24. Rockman 1 Mobile (2008) Roll Playthrough
  25. Rockman 1 Mobile (2008) Roll Playthrough
  26. Mega Man Powered Up Roll Playthrough
  27. Mega Man Powered Up Roll Playthrough
  28. Rockman 1 Mobile (2008) Roll Playthrough
  29. Mega Man Powered Up Roll Playthrough
  30. Mega Man Powered Up
  31. Mega Man Powered Up
  32. Mega Man Powered Up
  33. Rockman 1 Mobile (2008) Roll Playthrough
  34. Mega Man Powered Up Roll Playthrough
  35. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  36. Rockman 1 Mobile (2008) Roll Playthrough
  37. Rockman 1 Mobile (2008) Roll Playthrough
  38. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  39. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  40. Weapon: Transforming Rockbuster, fires a solar bullet
  41. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  42. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  43. Mega Man Powered Up Roll Playthrough
  44. Mega Man Powered Up Roll Playthrough Copy Roll
  45. Mega Man Powered Up Roll Playthrough Copy Roll
  46. Mega Man Powered Up Roll Playthrough Copy Roll
  47. Mega Man V Pluto
  48. Mega Man 5 Star Man
  49. Mega Man V Saturn
  50. Mega Man 9 Galaxy Man
  51. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  52. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  53. Mega Man 2 Opening
  54. Mega Man 4 Opening
  55. Mega Man 6
  56. Mega Man: Powered Up
  57. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  58. Mega Man Powered Up Cut Man Boss
  59. Mega Man Powered Up Oil Man Boss
  60. Mega Man Powered Up Elec Man Boss
  61. Mega Man Powered Up Bomb Man Boss
  62. Mega Man Powered Up Ice Man Boss
  63. Mega Man Powered Up Cut Man Boss
  64. Mega Man Powered Up Cut Man Boss
  65. Mega Man 8 Aqua Man
  66. Mega Man 8
  67. Mega Man X4
  68. Mega Man X4
  69. Mega Man X4
  70. Mega Man Zero
  71. Mega Man Zero Copy X
  72. Mega Man ZX Model W
  73. Dr. "I’m Always" Right Breaks It Down Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  74. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  75. Weapon: Transforming Rockbuster, fires a solar bullet
  76. Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
  77. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  78. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  79. Mega Man 3
  80. Mega Man X
  81. Mega Man 7 Versus Mode
  82. Mega Man 4 Dr. Cossack Boss
  83. Mega Man 10
  84. Mega Man 10
  85. Mega Man 10
  86. Mega Man 3 Doc Robots
  87. By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
  88. This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
  89. Mega Man XDIVE Chapter 20 - 6 Deep Log
  90. Mega Man X DiVE: Story Stage 20 - Deep Log
  91. Mega Man XDIVE Chapter 20 - 6 Deep Log
  92. Mega Man XDIVE Offline Ending
  93. Mega Man XDIVE Chapter 20 - 6 Deep Log
  94. Mega Man XDIVE Offline Ending
  95. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  96. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  97. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  98. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  99. Mega Man X Dive Offline
  100. Mega Man & Bass
  101. Mega Man & Bass - (Mega Man) - Codex Wiki - King's Fortress Stage 2
  102. Mega Man XTreme
  103. Mega Man Xtreme 2
  104. Mega Man X6
  105. Mega Man ZX
  106. Mega Man Legends Official Prima Strategy Guide Page 11
  107. Mega Man Legends Game Manual
  108. Mega Man Zero 3
  109. Mega Man 2: The Power Fighters
  110. Mega Man Powered Up Oil Man
  111. Mega Man Powered Up Ice Man
  112. Mega Man Powered Up Elec Man
  113. Mega Man Powered Up Elec Man
  114. Mega Man Powered Up Cut Man
  115. Rockman & Forte: Mirai Kara no Chōsensha Ending
  116. Rockman & Forte: Mirai Kara no Chōsensha Ending
  117. Mega Man Xtreme
  118. Mega Man Xtreme
  119. Mega Man Xtreme
  120. Mega Man Xtreme
  121. Mega Man NES
  122. Mega Man NES Wily's Castle Robot Masters Rematches
  123. Mega Man X8 Cut Man Secret
  124. Mega Man XTreme
  125. Mega Man XTreme
  126. Mega Man XTreme
  127. Mega Man X8 Cut Man Boss
  128. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  129. Mega Man ZX Omega Boss
  130. Mega Man X8 Cut Man Boss
  131. Mega Man Xtreme
  132. Mega Man Xtreme 2
  133. Mega Man X6
  134. Mega Man ZX
  135. Mega Man Legends Official Prima Strategy Guide Page 11
  136. Mega Man Legends Game Manual
  137. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  138. MEGAMAN X DiVE
  139. MEGAMAN X DiVE
  140. MEGAMAN X DiVE
  141. MEGAMAN X DiVE
  142. MEGAMAN X DiVE
  143. MEGAMAN X DiVE
  144. MEGAMAN X DiVE
  145. MEGAMAN X DiVE
  146. MEGAMAN X DiVE
  147. MEGAMAN X DiVE
  148. MEGAMAN X DiVE
  149. MEGAMAN X DiVE
  150. Mega Man Robot Master Field Guide Cut Man
  151. Mega Man Robot Master Field Guide Magma Man
  152. Mega Man Robot Master Field Guy Pages 40-41
  153. Mega Man Powered Up Ice Man Stage
  154. Mega Man Powered Up Fire Man Stage
  155. Mega Man Robot Master Field Guy Pages 98-99
  156. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  157. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  158. The exact type of degree isn't noted, but due to it being an American manual, it's likely referring to Farenheit
  159. Mega Man 11
  160. Mega Man 11
  161. Mega Man 6
  162. Mega Man & Bass Data Base Centuar Man File
  163. Mega Man 6 Wind Man
  164. Megaman 2 The Power Fighters Cut Man
  165. Rockman 1 Mobile (2008) Roll Playthrough
  166. Mega Man Powered Up Roll Playthrough Fire Man's Stage
  167. Rockman 1 Mobile (2008) Roll Playthrough
  168. Rockman 1 Mobile (2008) Roll Playthrough
  169. Mega Man Powered Up Roll Playthrough Ice Man's Stage
  170. Mega Man Powered Up Roll Playthrough Fire Man's Stage
  171. Mega Man Powered Up Script (Vs. Copy Roll)
  172. The Reploid Research Lavatory: Think About Your Troubles (Rockman Character Collection)