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Solid Snake (Acid Series)
Articles About Solid Snake
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|---|---|
| Canon Timelines | Main Timeline - Ghost Babel - Snake Tales - Twin Snakes - Acid 1 - Acid 2 |
| Non-Canon | NES - Super Smash Bros - Fortnite |

Background
Solid Snake is a member of FOXHOUND who has achieved legendary status, he is brought to duty to infiltrate the Lobito Physics and Chemistry laboratory compound. Snake is led to believe that he is actually Hans Davis, a researcher involved in the development of the new Metal Gear model. In 2016, a jumbo jet carrying Senator Hach, an important politician and likely future presidential candidate, is hijacked by terrorists. In exchange for the senator the terrorists demand from the United States government Pythagoras, a research project being conducted in the Moloni Republic in southern Africa. In efforts to identify these terrorists, the government begins an investigation of Pythagoras. The Moloni government refuses to cooperate and work with the United States, saying that it doesn't want to interfere in its current affairs. In response, the US sends in a covert special forces team to investigate, but the team is obliterated by armed resistance. With no other options and time running out, the US government calls Solid Snake to infiltrate the laboratory, discover the nature of Pythagoras, and to rescue Senator Hach.
General Information
Name: Solid Snake (Codename, real name unknown), Hans Davis (What he's tricked into believing he is)
Origin: Metal Gear Acid
Gender: Male
Age: Unknown
Classification: Mercenary of Mercenaries
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
In-Universe Creator: Hideo Kojima[1]
Occupation: Soldier, Mercenary
Status: Deceased (It was revealed in Metal Gear Acid 2 this Snake was killed)
Alignment: Chaotic Good (Snake is a soldier that's willing to repeatedly save the world from global threats such as Metal Gear and The Patriots, with him noting he's not doing it for any country or people but for himself and because it's what he believes in)
Codex Statistics
Grade: S
Tier: 9-B physically, Low 8-C with weapons
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Potency) physically (Can harm enemies wearing body armor, which takes 0 damage from bullets. Can knock a soldier unconscious with three hits. Can kill enemies with a single spin kick), Small Building level with weapons (His weaponry can harm Metal Gear KODOQUE, who is of this size. Has access to weapons such as C4s), some of his equipment such as the HF blade can negate durability
Durability: Wall level, Higher with Body Armor (Can take 0 damage from bullets)
Striking Strength: Wall Class (Potency)
Lifting Strength: Peak Human
Travel Speed: Peak Human
Attack Speed: Supersonic
Reaction Speed: Supersonic (Can avoid bullets from machine guns and handguns)
Stamina: Very High (Went through constant battles without ever getting tired)
Range: Standard Melee physically, Hundreds of Meters with Firearms, Higher with HF Blades (HF blades can attack anyone on the map)
Intelligence: Genius Intelligence (Noted by Snake that actions such as equipping and choosing the front evade card is something "even a child can do". Noted to be a legendary soldier who is a "Mercenary of mercenaries" and "a superhero straight out of the American comics. Eliminated all enemy soldiers when he was surprise attacked. Beat Teliko in a trap where she learned all of the rules and mechanics and Snake had no knowledge of it. Noted by Teliko that Snake is the far better combatant and sniper. Treated an enemy soldier ambush as not that big of a threat noting he's been in much worse situations. Picked up Leone's combat style from the last time he fought him allowing him to use it against him. Could figure out which Teliko was La Clown in disguise)
Superhuman Physical Characteristics, Stealth Mastery (His mission in most scenarios is to stay hidden, as to not alert many men that are armed to the teeth), Martial Arts (Skilled in hand to hand combat), Weapon Mastery (Dagger/Knife Usage, Sword Usage, Marksmanship, & Explosives; Skilled in various guns and blades), Breaking the Fourth Wall (Is aware of his name being changed on the text screen), Regeneration (Mid-Low; Can recover wounds from being reduced to zero LIFE after a while), Status Effect Inducement (His CQC can make enemies go unconscious, even if they're taking 0 damage due to body armor).
Resistance to Durability Negation, Matter Manipulation, Quantum Manipulation, and Vibration Manipulation (Can take hits from a HF blade, which can vibrate extremely fast, allowing them to disrupt atoms with ease by shrinking their electron clouds. HF weapons can also cause changes to their edges particles at a quantum level, as well as cause quantum decoherence in the plank scale)
Penetration Damage (Physical Penetration; Possesses various guns and blades), Enhanced Stealth Mastery (With mute card, Snake makes no noise whatsoever while walking or running), Information Analysis & Data Manipulation (The sneaking suit provided to Snake has been fitted with a CHAIN that stores physical data, it stores a solider's physical data and information related to their surroundings), Damage Reduction (With body armor, reduces damage by 50%. With Dark Loans, damage received by the user reduced to 0 for 3 turns), Instinctive Reaction (With Weak Knees, can evade all attacks. With evade cards, can evade attacks from any direction), Healing (The sneaking suit provides remote medicine, allowing Snake to heal himself. With rations, restores health. With Solar Bank, damage received by the user become 10 for 3 turns. 3 turns later, full recovery), Distance Negation, Durability Negation, Matter Manipulation, Quantum Manipulation, and Vibration Manipulation (With the Cyborg Ninja Card, hits any target on the map with an HF frequency blade, which can vibrate extremely fast, allowing them to disrupt atoms with ease by shrinking their electron clouds. HF weapons can also cause changes to their edges particles at a quantum level, as well as cause quantum decoherence in the plank scale. With Body Shot, cuts HP in half), Status Effect Inducement (With stun grenades, knocks enemies unconscious. With Genola Card, all enemy on the map becomes unconscious. With XM8 Card, induces random effects on the enemy (sleep, fire, bleeding, etcetera)), Velocity Manipulation (With Action+, increases the number of actions Snake can take. With Strand, every Hit adds 1 Cost to the enemy. With Critical Shot, each hit adds 2 cost to the enemy), Power Modification (With Olga Gurlukovich card, changes three cards out of the six in Snake's deck. With Johnny Sasaki card, changes all six cards on Snake's deck), Camouflage (With stealth card, turns one effectively invisible), Enhanced Senses (With thermal goggles, allows him to see in the dark and display infrared beams. With Major Zero Card, in the dark, all enemies on the map are displayed for 5 turns), Statistics Amplification (With running man card, greatly increases his movement. With Gillian Seed, weapon's hit rate becomes 100%), Explosion Manipulation (With C4, causes a massive explosion that can blow open walls), Technology Manipulation (With chaff grenades, renders electronic devices inoperative), Homing Attack (With stringer missile, locks on target), Fire Manipulation (Makarov, creates a giant fire explosion), Sleep Manipulation (With M9, instills a sleep tranquilizer that instantly puts the target to sleep), Damage Boost (With double shoot card, the number of bullets you shoot that weapon is doubled), Power Nullification (With Counter Block, enemy counterattack not allowed. With Reaction Block, stops one's reactions. With Viper Card, the target of Snake's attack has one Assault rifle in their equipment destroyed. With Ed Brown card, for 5 turns, all target's cannot make reactions. With Jehuty Card, all targets Equipment is destroyed. With Ocelot Card, can be used against any human target on the map. Stops all attacks of the target for 30 turns. With EVA Card, for 30 cost, any target within 3 blocks from the user has close quarters attack disabled (e.g. they can't punch you)), Statistics Reduction (With Hold Up, target equipment level decreased by 1 level), Limited Causality Manipulation (With Extra Turn, the next turn becomes the users turn again), Mind Manipulation (With Psycho Mantis card, hypnotizes any target on the map. The enemy will have a question mark above his head. In that state, Snake can walk right in front of an enemy and they won't do anything. With Phase Down, alert status is decreased by one level), Damage Transferal (With Transfuse Blood card, transfers his life for the allies life), Sound Manipulation (With Mute, no noise is made), Absorption (With Vamp card, half of damaged dealt by user added to user's life), Unlimited Ammo (With Solid Snake (MG) card, grants them infinite use in terms of all abilities).
Resistance to Explosion Manipulation (With bomb blast suit, resists explosions), Fire Manipulation (With bomb blast suit, prevents fire)
- Cards: Metal Gear Acid uses a trading card-based game system to control the player's movements and actions. The face of the card includes the type, the amount of Cost used in playing it, and its effects. Some cards can be equipped, and cards such as weapon cards can have other cards attached to them in order to improve performance. In order to fire a weapon, another weapon card that uses the same kind of ammo must be equipped. Some weapons don't need to be equipped and can be used by themselves, however, they are discarded afterward. Other cards that can be equipped are equipment cards (such as a cardboard box and body armor) and action cards (such as evasive actions and attribute boosts).
Other
Standard Tactics: Snake will go for stealth and use one of his various 204+ special items for a situation.
Weaknesses: Snake's shown to be very untrusting in the story, such as when he refused to beleive Alice was a psychic. Was fooled into believing he was Hans Davis.
Note: "Cost" in Metal Gear Acid is in reference to reducing how many turns or abilities one can use.
Battle Records
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Versus Threads
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- ↑ Metal Gear Solid Peace Walker
- Pages using Tabber parser tag
- Characters
- Male Characters
- Video Game Characters
- Military Characters
- Good Characters
- Chaotic Good Characters
- Dead Characters
- Alternate Continuity Characters
- Primary Protagonists
- Protagonists
- Heroes
- Metal Gear
- Konami
- Superhuman Tier
- Tier 9
- 9-B
- Urban Tier
- Tier 8
- Low 8-C
- Superhumans
- Stealth Mastery Users
- Martial Arts Users
- Weapon Masters
- Weapon Users
- 4th Wall Aware Characters
- Breaking the Fourth Wall Users
- Regeneration Users
- Status Effect Users
- Penetration Damage Users
- Information Analysis Users
- Data Users
- Virtual Reality Users
- Damage Reduction Users
- Instinctive Reaction Users
- Healing Users
- Negation Users
- Durability Negation Users
- Matter Users
- Quantum Users
- Vibration Users
- Velocity Users
- Camouflage Users
- Enhanced Senses Users
- Statistics Amplification Users
- Explosion Users
- Technology Users
- Homing Attack Users
- Fire Users
- Sleep Users
- Statistics Boost Users
- Nullification Users
- Power Nullification Users
- Statistics Reduction Users
- Causality Users
- Mind Users
- Damage Transferal Users
- Sound Users
- Absorption Users
- Unlimited Ammo Users
- Clairvoyance Users
- Precognition Users
- Extrasensory Perception Users
- Telepathy Users








