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Niko


| “ | Oh! N-nice to meet you, User! My name is Niko! | „ | |
| ~ Niko first speaking to User |
| “ | You found me... Why? You're already too late. Not much of the world remains. This will be apparent once you go outside. This place was never worth saving... Do you still want to try? Then remember this: Your actions here will affect Niko. Your "mission" is to help Niko leave. And most importantly... You only have one shot, User. | „ |
| ~ The World Machine to User |
Background
Note: Credits to the OneShot Wiki
Niko is the playable protagonist of OneShot. They're a child with blue hair with three "whiskers" jutting out from the sides, yellow catlike eyes, and what appears to be tanned skin. They wear a brown overcoat extending over their arms, a long light blue scarf, a brown hat with catlike ears, and grayish purple bottoms that appears to be leggings. They are tasked with returning the Sun to the Tower and saving the World from dying out.
Niko contacts User throughout most of the game when in need of help or simply conversation about Niko's and User's origins.
| This dropdown contains the synopsis of Niko’s story. Read at your own risk as you may be spoiled otherwise! |
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BackstoryBefore arriving in the World, Niko lived in a small village with around fifty residents. It is surrounded by a wheat field, which appears in most of Niko's dreams. The tallest building, a clock tower, is only two stories high, and there is a well in the middle of the town. The village is not on Earth. Niko first awoke in a bedroom in a house in the Barrens. They encounter the "The World Machine" by the computer, who tells them that the World isn't worth saving and asking them if they still want to try saving it. Niko soon finds the lightbulb and brings it with them upon exiting the house. They encounter the Prophetbot and inquire to them regarding the World, the lightbulb, User and for directions on how to return home. After receiving answers, Niko continues on their quest. PersonalityNiko is kind and caring. Being the messiah that the prophecy has foretold, they became determined to reach the Spire and bring the sun back to it in order to save the World, even despite what others say that the sun won't stop the World from dying. Niko is also helpful. A few instances of their helpfulness are seen in the game such as where they repair the rowbot at the dock part in the Barrens and volunteer to find Alula and return her to Calamus. Upon reaching the Refuge, they began to express indecisiveness, as seen where they have trouble choosing whether to bring back the World's sun but risk losing their only chance to return to their home world or whether to shatter the lightbulb, destroying the World instantly and for them to return to their home world. Niko also tends to be curious. They often turn to User to ask questions, most of them are regarding any information about the User. |
User, also known as god, is the secondary protagonist of OneShot. Out-of-universe, they are the player moving Niko; in-universe, they are the god of the World, tasked with guiding Niko through it and saving them along with the World in one shot. The Player's name is by default the username on your PC, but this can be changed when Niko asks the player's name when they first contact the player.
| This dropdown contains the synopsis of User’s story. Read at your own risk as you may be spoiled otherwise! |
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Guiding NikoOut-of-universe, The Player moves Niko and manages their inventory with the keyboard; in-universe, what actually occurs is ambiguous. It is implied that The Player is not directly telling Niko what to do, nor is The Player physically controlling Niko, as both movement and inventory management are done before Niko is ever aware that The Player exists. Prophetbot remarks that The Player has been "guiding" Niko throughout the entirety of their journey since slightly after they woke up (the moment the first cutscene ends). The Player converses often with Niko about their journey and both of their pasts. The Player has the choice of choosing conversational options that will develop their character; for example, Niko will ask The Player if they reside in a city or somewhere else. The Player's guidance is critical to Niko's progress, as throughout their journey, they encounter several puzzles and elements outside of the game itself, which Niko cannot access and which The Player must intervene. The Player champions themselves as a 'kind god' and a helpful god, which Niko later reflects mutually. The Player and Niko are implied to have been very good friends from the time they spent together, with The Player having the optional ability to urge Niko to perform actions such as making them do a robot voice and riding around on an automated floor vacuum. PersonalityBased on in-game dialogue and options, The Player is equally as determined as Niko to save the world. They often lend Niko their aid in puzzle solving and deciding what action to take next, acting as an adviser or strategist to Niko. The Player has proven themselves to be very resourceful, as they are able to improvise solutions and plan for the future on-the-fly. It is implied that The Player is solely managing Niko's inventory (as Niko will remark on The Player's inventory decisions), demonstrating that The Player is able to combine and repurpose countless items to suit the cause, speeding Niko's progress through the world. The Player is known to easily collapse under guilt, as they are completely unable to hide the truth about The Sun from Niko, even if the out-of-universe user deliberately chooses the "keep quiet" options. The World Machine even taunts The Player for their immense care for Niko by saying "You might as well tell Niko the truth. You do care about Niko, don't you?". As evidenced by The Player's in-game title being "god" and not "God", The Player has several abilities beyond the boundaries of the game but is neither omnipotent nor omniscient. This is referenced at least once at the end of the game when The Player learns the truth about The Sun for the first time, and admits to Niko that they don't know what will happen to them. |
General Information
Key: Niko | User
Name: Niko, Savior | User
Origin: OneShot
Gender: Unknown (Eliza notes how Niko's sex can be either male or female, being left up to interpretation) | Unknown (Varies by person)
Age: 8 | Unknown
Classification: "Cat-person", The Messiah | God, The Player, The Operator
Species: Unknown (Noted to not be a cat) | Human (possibly)
Occupation: None | None
Status: Alive | Alive
Alignment: Neutral Good (Both Niko and User attempted OneShot several times in order to save it and achieve a true best ending. Even if it took heartbreaking moments, they would not give up to befriend the villain to fix everything)
Codex Statistics
Key: Niko | User
Tier: High 10-C physically, Low 10-C within The World Machine. Higher with the Crowbar & Molotov Cocktail. Can ignore durability in multiple ways | Unknown-D
Dimensionality: 3-D | 3-D
Attack Potency: High Subhuman level physically (Niko is that of an 8 year old child with no superhuman feats), Low Subhuman level within The World Machine (When Niko is within The World Machine, he is in a universe simulator all run within a computer program). Higher with the Crowbar & Molotov Cocktail (Niko can use a crowbar to remove nailed wooden planks. It's a consistent saying by all developers that Niko's primary of choice would be Molotov cocktail. While it may never be seen in-game and is often for laughs, one could argue Niko can gain access as he has had alcohol in-game and made fires before). Can ignore durability in multiple ways | Unknown: True level (User is the supreme God of OneShot who views every character as fiction in comparison to them while existing in a different plane of existence. The World Machine is OneShot itself, while The Author was able to leave the world of OneShot. He was able to transcend it so The World Machine can no longer interact with him. The Author is also unaffected by User closing the game, which shuts off all of reality. Despite this, User still has full control over The Author and can still delete/reset them alongside the game)
Durability: High Subhuman level physically, Low Subhuman level within The World Machine | Unknown: True level
Striking Strength: High Subhuman Class physically, Low Subhuman Class within The World Machine | Unknown: True Class
Lifting Strength: Below Average Human | Unknown: True Class
Travel Speed: Below Average Human | Unknown: True level (Transcends The World Machine, which was able to exist in a void after The Old World was destroyed)
Attack Speed: Below Average Human | Unknown: True level
Reaction Speed: Below Average Human | Unknown: True level
Stamina: Above Average (Can walk around long distances, such as the Barrens, Glen, and Refuge) | Unknown
Range: Standard Melee, Extended Melee with the Crowbar and Molotov Cocktail. Multiversal with The Sun | Unknown
Intelligence: Unknown Intelligence
Knowledge: Expert level (Both Niko and User are able to work together to solve various puzzles that go beyond the general scope to look for. They're also able to fix the world of OneShot by convincing The World Machine, even after stating it's impossible)
Fate Protection (As stated by the Prophetbot, The Author's prophecy foretold that Niko is the messiah fated to save the world by using The Sun. Stated to have been destined to meet Prototype. An entire team had made a prophecy that a messiah would arrive after the destruction of the old world. Noted by Word of God to be chosen by fate and destiny), Divine Protection (Niko is connected with User, who exists beyond the OneShot world and is always guiding Niko; controlling their actions while being the god of the world. Also gains assistance from The Author by sending pages to User, helping out Niko), Telepathy & Breaking the Fourth Wall (Niko is the only person to be able to communicate with User and speak to them for advice), Regeneration (High-Godly; When User closes the game, Niko notes how reality goes blank. Meaning that the game's existence relies on User being awake and active. Once returning to the game, Niko comes back too), Reality Warping (If Niko ever sleeps or is in a state similar, the world will close itself), Dimensional Travel (User can pull Niko from his world to the world of OneShot. Upon destroying The Sun, Niko can leave OneShot and walk out of it), Immortality (Protection from Source & Reliance [On Person]; Niko's existence is tied to User, who states they will regenerate Niko anytime it's needed. Niko's existence is linked with the universe itself. If they were to ever die, be incapacitated, or leave, then the world ends), Acausality (Temporal Singularity; Should Niko finish his goal, User can choose to restart all of the events, in which Niko can remember and some actions still be done), Social Influencing (Convinced The World Machine to come to its senses and restore its broken code after doubting itself and wanting to kill everyone apart from Niko, including itself).
Resistance to Poison Manipulation (Niko can take a breathe from poison gas, but was scanned later to be healthy), Causality Manipulation, Plot Manipulation (Story Manipulation; Reader Authority), Mind Manipulation/Memory Manipulation, Conceptual Manipulation, Reality Warping (Even after User resets and deletes the game, Niko still remembers the events and some of his actions are still there), Irreversible Damage (Can touch the squares just fine, which were stated to be able to cause irreversible damage)
Light Manipulation (The Sun naturally emits a light), Electricity Manipulation (The Sun is noted to be an infinite source of energy that can be used to charge other objects), Dimensional Travel Negation (The Sun prevents Niko from leaving OneShot and traps him from within the game unless broken), Conceptual Manipulation, Reality Warping, & Space-Time Manipulation (3+1-D; The World Machine is also destroyed once The Sun is broken)
Fire Manipulation (By mixing alcohol and the tree branch, Niko can create a torch with anything flammable. Can use molotov cocktails), Acid Manipulation (By mixing toxic gas with the strange liquid, Niko can create a bottle of acid that is noted to be stronger than normal household acid), Limited Self-Sustenance (Limited Nutritional Self-Sustenance; With the water pill, Niko can take a full week without needing any water).
Resistance to Poison Manipulation & Fragrance Manipulation (The gas mask allows Niko to breathe through poison gas), Acid Manipulation (His rubber gloves resist acid), Creation (The Author's book can create things that are drawn on)
Superhuman Physical Characteristics, Telepathy (User can directly speak to Niko from behind the screen. Can see Nikos dreams), Erasure (Space-Time Erasure; When User closes the game, Niko notes how reality goes blank. Meaning that the game's existence relies on User being awake and active), Higher-Dimensional Existence (User is noted to live in a higher plane of existence from an entirely different world), Battlefield Removal (User can pull Niko from his home world to the world of OneShot), Data Manipulation, Plot Manipulation (Story Manipulation; Reader Authority), Causality Manipulation, Information Manipulation, Reality Warping, Conceptual Manipulation (User can delete/rewrite OneShot itself, including The World Machine, which manifested into OneShot itself), Acausality (Causality Immunity; Views all of OneShot as fiction, transcending the game's prophecy and The World Machine's attempt to halt the game's story as a whole while also transcending The Author, who also transcends the mentioned abilities. Unaffected by OneShot being destroyed while having all of the events restart), Breaking the Fourth Wall (Aware of OneShot only being a game), Power Nullification (Bypasses The World Machine's restriction to restart OneShot), Memory Manipulation (Upon resetting the game, everyone loses their memories), Regeneration Negation (High-Godly; User alongside The Author can forever destroy The World Machine and stop it from coming back after the game is destroyed, though they can still choose to restore it themselves should they redownload it all), Omnipresence (True Omnipresence; Views the totality of The World Machine as only a simulation, seeing the world as a small box. User views The Author as small who also views OneShot as only a tiny screen).
Resistance to Erasure (Space-Time Erasure; Unaffected by The Sun destroying all of OneShot), Reality Warping, Conceptual Manipulation, Plot Manipulation, Causality Manipulation (Unaffected by The World Machine's attempts to finish the game early. The World Machine is a conceptual being due to being OneShot itself that cannot affect User), Irreversible Damage (Should scale above Niko, who's unaffected by The World Machine's squares)
Breaking the Fourth Wall & Telepathy (The World Machine can directly speak with User. Changed the background), Self-Sustenance (All types), Data Manipulation (Can glitch documents sent to User's computer), Reality Warping & Mortality Manipulation (The World Machine can send glitches to kill off people and can decay the world. Can change the surrounding world to create a prison that requires help from The Author), Technological Manipulation (Can take control of computers and machines), Incorporeality (Noted to have no physical form), Conceptual Manipulation (The World Machine is OneShot itself, and was noted to be the spirit of it. Originally it was a desire to destroy the world that's been manifested), Plot Manipulation (Story Manipulation; Author Authority; Created a false ending to OneShot before The Author interfered. After being tamed, it had an easier time building its own code), Sealing (The World Machine can create looping rooms for someone to get stuck in), Regeneration (High-Godly; Even after the game is deleted, The World Machine can still return back. Can fix its code after being destroyed by the squares, which can cause irreversible damage), Irreversible Damage (It's stated that the squares can cause irreversible damage), Resurrection (Brought back Maize after dying naturally), Portal Creation (Can create a portal), Memory Manipulation (Can recreate the world of OneShot using Niko's memories), Cosmic Awareness (Is aware of everything that goes on within OneShot, only being unaware of what will happen if the story changes)
The Sun, Molotov Cocktails | The World Machine
Items
Other
Standard Tactics: Niko would act based off of what User tells them to do. User would use whatever ability they have to keep Niko safe. Niko's protection would also call upon The Author and The World Machine to affect reality in order to make Niko win.
Weaknesses: Has no fighting experience while also being young and naive. Scared of ladders.
Battle Records
None.
None.
None.
Versus Threads
None.
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None.
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