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Dr. Griindel (Blackout Hospital)
"Mature Content" | |
Watch the wet floor sign. This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Background
Dr.Griindel is the third boss you fight in Blackout Hospital. He's a doctor who comforts the spirits in the basement with his light. Seeing Vasilis attack the spirits within, he confronts them at the end of the Basement's maze, prompting the fight. Emerald had come, stopping the fight and explained Vasilis and their party were defending themselves. Griindel apologized to the group, explaining he just wanted to comfort the spirits and keep them happy.
General Information
Name: Griindel
Origin: Blackout Hospital
First Appearance: Blackout Hospital
Latest Appearance: Blackout Hodpital
Creator: ArcadeKitten
Sex: Male
Story Role: Side character
Classification: Spirit comforter
Species: Humanoid Angler Fish
State of Being: Regular
Physiology: Humanoid Physiology
Status: Undead (Is a spirit)
Alignment: Neutral Good (Only attacked Vasilis and their party to try and protect the spirits in the basement)
Codex Statistics
Grade: B (Was able to take on Vasilis, Mary and Dr. Tetra all at once)
Tier: 10-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Average Human level, Bypasses conventional durability with some attacks (Attacks with infections and harms the heart)
Durability: At least Average Human level (Can take attacks from Vasilis, Mary and Dr. Tetra)
Striking Strength: Average Human Class
Lifting Strength: Average Human
Travel Speed: Average Human
Attack Speed: Average Human level
Reaction Speed: Average Human level
Stamina: Average
Range: Standard Melee Range
Intelligence: Average Intelligence
Knowledge: Expert level (As a doctor, he should be an expert in the medical field.)
Powers and Techniques
Undead Physiology (Is a spirit), Aquatic Breathing (As an angler fish, he should have had this ability while alive), Weapon Usage (Staff; Wields a staff similar to an anglerfish' Esca), Natural Weaponry and Penetration Damage (Has sharp teeth), Light Manipulation (His Esca and staff glows. Blinds and flinches the opponent with a bright light), Disease Manipulation, Status Effect Inducement and Durability Negation (Attacks using infection, which does damage and the chance to inflict sick), Biological Manipulation (Stops and damages the foes heart), Sleep Manipulation (Can put an opponent to sleep)
Equipment
- Staff- Wields a staff similar to an Angler fish's light
Notable Techniques
- Infection- Griindel damages the opponent with an infection, having the chance to inflict sick
- Blind- Griindel blinds and makes the opponent flinch with a bright flash of light to stop their attack
- Puts to sleep- Griindel puts the opponent to sleep
- Heart Stop- Griindel damages the foe's heart
Other
Standard Tactics: Griindel will attack with infections and heart stop, putting the foe to sleep and blinding them at times
Weaknesses: None notable
Battle Records
0-1-0