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Dr. Griindel (Blackout Hospital)

From The Codex

"Mature Content"
Watch the wet floor sign. This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Angling Shephard

Background

Dr.Griindel is the third boss you fight in Blackout Hospital. He's a doctor who comforts the spirits in the basement with his light. Seeing Vasilis attack the spirits within, he confronts them at the end of the Basement's maze, prompting the fight. Emerald had come, stopping the fight and explained Vasilis and their party were defending themselves. Griindel apologized to the group, explaining he just wanted to comfort the spirits and keep them happy.

General Information

Name: Griindel

Origin: Blackout Hospital

First Appearance: Blackout Hospital

Latest Appearance: Blackout Hodpital

Creator: ArcadeKitten

Sex: Male

Story Role: Side character

Classification: Spirit comforter

Species: Humanoid Angler Fish

State of Being: Regular

Physiology: Humanoid Physiology

Status: Undead (Is a spirit)

Alignment: Neutral Good (Only attacked Vasilis and their party to try and protect the spirits in the basement)

Codex Statistics

Grade: B (Was able to take on Vasilis, Mary and Dr. Tetra all at once)

Tier: 10-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Average Human level, Bypasses conventional durability with some attacks (Attacks with infections and harms the heart)

Durability: At least Average Human level (Can take attacks from Vasilis, Mary and Dr. Tetra)

Striking Strength: Average Human Class

Lifting Strength: Average Human

Travel Speed: Average Human

Attack Speed: Average Human level

Reaction Speed: Average Human level

Stamina: Average

Range: Standard Melee Range

Intelligence: Average Intelligence

Knowledge: Expert level (As a doctor, he should be an expert in the medical field.)


Powers and Techniques

Undead Physiology (Is a spirit), Aquatic Breathing (As an angler fish, he should have had this ability while alive), Weapon Usage (Staff; Wields a staff similar to an anglerfish' Esca), Natural Weaponry and Penetration Damage (Has sharp teeth), Light Manipulation (His Esca and staff glows. Blinds and flinches the opponent with a bright light), Disease Manipulation, Status Effect Inducement and Durability Negation (Attacks using infection, which does damage and the chance to inflict sick), Biological Manipulation (Stops and damages the foes heart), Sleep Manipulation (Can put an opponent to sleep)


Equipment

  • Staff- Wields a staff similar to an Angler fish's light

Notable Techniques


Other

Standard Tactics: Griindel will attack with infections and heart stop, putting the foe to sleep and blinding them at times

Weaknesses: None notable

Battle Records

0-1-0

None.

None.