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Mor'du (Disney Sorcerer's Arena): Difference between revisions

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! colspan="2" style="background:#000000; border-radius:3.25px;" align="center" |<div style="margin-left:55px;">''Articles About Mor'du''</div>
! colspan="2" style="background:#000000; border-radius:3.25px;" align="center" |<div style="margin-left:55px;">''Articles About Mor'du''</div>
|-  
|-  
| width="15%" style="background:black; border-radius:3.25px;" |'''Main Series'''
| width="15%" "background:grey; border-radius:3.25px;" |'''Main Series'''
|[[Mor'du|Brave]]
|[[Mor'du|Brave]]
|-  
|-  
| style="background:black; border-radius:3.25px;" |'''Games'''
| "background:grey; border-radius:3.25px;" |'''Games'''
|[[Mor'du (Video game)|Brave the video game]]
|[[Mor'du (Video game)|Brave the video game]]
|-  
|-  
| style="background:black; border-radius:3.25px;" |'''Non-Canon'''
| "background:grey; border-radius:3.25px;" |'''Non-Canon'''
|[[Mor'du (Disney Sorcerer's Arena)|Disney Sorcerer's Arena]]
|[[Mor'du (Disney Sorcerer's Arena)|Disney Sorcerer's Arena]]
|-
| style="background:black; border-radius:3.25px;" |'''Composite'''
|[[Mor'du (Composite)|Composite]]
|}
|}
----
----
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==Background==
==Background==
'''Mor'du''' is a villain that can be summoned by The Sorcerer in order to assit them in challenging the arena as they wish to become a master sorcerer. He is a defense unit and belongs to the wild and forest grouping.
'''Mor'du''' is a villain that can be summoned by The Sorcerer in order to assit them in challenging the arena as they wish to become a master sorcerer. He is a defense unit and belongs to the wild and forest grouping.
==Statistics==
==Codex Statistics==
'''[[Tiering System|Tier]]:''' '''6-C'''
'''[[Tiering System|Tier]]:''' '''9-A'''


'''Name:''' Mor'du
'''Name:''' Mor'du
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'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Island level''' (Mor'du can fight summoned characters such as [[Maui (Disney Sorcerer's Arena)|Maui]] who like his [[Maui (Moana)|canon counterpart]] has tatoos that represents an accomplishment of his, [[User blog:Volt12121/Maui liftes the sky|inculding lifting the sky]])
'''[[Attack Potency]]:''' '''Room level''' (Mor'du can fight summoned characters such as [[Maui (Disney Sorcerer's Arena)|Maui]] who should be comparable to his [[Maui (Moana)|Moana counterpart]], who [https://youtu.be/R_rLQOwsBEs?si=ohAPLygdlZmpzbxg&t=76 Tanked a large explosion of this size]))


'''[[Durability]]:''' '''Island level'''
'''[[Durability]]:''' '''Room level'''


'''[[Striking Strength]]:''' '''Island Class'''
'''[[Striking Strength]]:''' '''Room Class'''


'''[[Lifting Strength]]:''' '''Unknown'''
'''[[Lifting Strength]]:''' '''Unknown'''
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'''[[Speed|Travel Speed]]:''' '''Unknown'''
'''[[Speed|Travel Speed]]:''' '''Unknown'''


'''[[Speed|Combat Speed]]:''' '''FTL''' (Can dodge attacks such as [[Jack-Jack (Disney Sorcerer's Arena)|Jack-Jack]]'s Jack-Jack Attack which [https://youtu.be/nZpEEnn5O3U?t=460 shoots a laser])
'''[[Speed|Attack Speed]]:''' At most '''Relativistic+''' (Can dodge attacks such as [[Jack-Jack (Disney Sorcerer's Arena)|Jack-Jack]]'s Jack-Jack Attack which [https://youtu.be/nZpEEnn5O3U?t=460 shoots a laser])


'''[[Reactions|Reaction Speed]]:''' '''FTL'''
'''[[Reactions|Reaction Speed]]:''' At most '''Relativistic+'''


'''[[Stamina]]:''' '''High''' (Capable of fighting trought waves of enemies along his teammates)
'''[[Stamina]]:''' '''High''' (Capable of fighting through waves of enemies along his teammates)


'''[[Range]]:''' '''Standard Melee''', '''Several Meters''' with Savage Howl
'''[[Range]]:''' '''Standard Melee''', '''Several Meters''' with Savage Howl
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----
----
===[[Hax|Powers and Abilities]]===
==[[Powers and Techniques]]==
<tabber>
<tabber>
|-|Inherant Abilities=
|-|Inherant Abilities=
'''[[Superhuman Physical Characteristics]]''', '''[[Natural Weaponry]]''' (With claws and fangs), '''[[Enhanced Senses]]''' '''[[Damage Boost]]''' (Mor'du can [https://youtu.be/3qZZhPkY-5M?t=166 hit a critical hit]), '''[[Divine Protection]]''' (Mor'du is helped by The Sorcerer, who [https://youtu.be/kHYO5OtML8E?t=404 can cast spell in order to assist him in combat]), '''[[Power Scream]]''' and '''[[Statistics Reduction]]''' (With [https://imgur.com/a/WyPL5Oz Savage Howl] in which Mor'du attacks with a loud roar which inflicts [https://youtu.be/vtAR5sQlxas?t=970 Offense down]), '''[[Summoning]]''' and '''[[Status Effect Inducement|Stun Inducement]]''' (With [https://imgur.com/a/qKtsQCx Ruinous] in which Mor'du summons a large rocks which falls on his opponent, which stuns them along with possibly [https://youtu.be/vtAR5sQlxas?t=410 causing] [[Statistics Reduction|Slow]]), '''[[Empowerment]]''', '''[[Statistics Amplification]]''' and '''[[Purification]]''' (With [https://imgur.com/a/cnWwU3T Ancient Rage], when Mor'du's health drops below 40% he cleanse all harmful effects, Gain [https://youtu.be/JLE6Jfb5pg8?t=725 Empowered] which causes [[Damage Boost|bonus damage]] on both [https://imgur.com/a/WyPL5Oz Savage Howl] and [https://imgur.com/a/qKtsQCx Ruinous] along with granting him [https://youtu.be/JLE6Jfb5pg8?t=1331 Offense Up])
'''[[Superhuman Physical Characteristics]]''', '''[[Natural Weaponry]]''' (With claws and fangs), '''[[Enhanced Senses]]''' '''[[Damage Boost]]''' (Mor'du can [https://youtu.be/3qZZhPkY-5M?t=166 hit a critical hit]), '''[[Divine Protection]]''' (Mor'du is helped by The Sorcerer, who [https://youtu.be/kHYO5OtML8E?t=404 can cast spell in order to assist him in combat]), '''[[Non-Standard Interaction]]''' and '''[[Metaphysics Manipulation]]''' (Soul Manipulation; Mor'du can harm [https://imgur.com/a/Xfi3sBu ghosts]), '''[[Power Scream]]''' and '''[[Statistics Reduction]]''' (With [https://imgur.com/a/WyPL5Oz Savage Howl] in which Mor'du attacks with a loud roar which inflicts [https://youtu.be/vtAR5sQlxas?t=970 Offense down]), '''[[Summoning]]''' and '''[[Status Effect Inducement|Stun Inducement]]''' (With [https://imgur.com/a/qKtsQCx Ruinous] in which Mor'du summons a large rocks which falls on his opponent, which stuns them along with possibly [https://youtu.be/vtAR5sQlxas?t=410 causing] [[Statistics Reduction|Slow]]), '''[[Empowerment]]''', '''[[Statistics Amplification]]''' and '''[[Purification]]''' (With [https://imgur.com/a/cnWwU3T Ancient Rage], when Mor'du's health drops below 40% he cleanse all harmful effects, Gain [https://youtu.be/JLE6Jfb5pg8?t=725 Empowered] which causes [[Damage Boost|bonus damage]] on both [https://imgur.com/a/WyPL5Oz Savage Howl] and [https://imgur.com/a/qKtsQCx Ruinous] along with granting him [https://youtu.be/JLE6Jfb5pg8?t=1331 Offense Up]).
<br>
'''[[Resistance]]''' to '''[[Status Effect Inducement]]''' (The [https://youtu.be/dPOiudpU-1g?t=560 Tenacity] stat is the chance that a character resist harmful effects), [[Metaphysics Manipulation]] (Soul Manipulation; Mor'du can [https://youtu.be/4FGyS09khV0?t=361 survive his soul being ripped out from his body])


|-|With The Sorcerer's spells=
|-|With The Sorcerer's spells=
'''[[Summoning]]''' (The Sorcerer can summon [https://imgur.com/a/HCG5PTk Trigger's Tower], [https://imgur.com/a/MDJzqBT Bucket O' Soldiers], [https://imgur.com/a/EJmANxL Conjuring Cauldron], [https://imgur.com/a/Q4x0OeV Peter's Shadow] and a [https://imgur.com/a/Da36ad9 Magical Meteor]), '''[[Status Effect Inducement]]''' (With [https://imgur.com/a/VzN09jK Sugar Rush], which grants [https://youtu.be/JLE6Jfb5pg8?t=1136 haste], [https://imgur.com/a/3Qiz3Kb Snowgies] which can induce [https://youtu.be/vtAR5sQlxas?t=270 stun] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SQPfJON Duke Caboom] which can induce [https://youtu.be/vtAR5sQlxas?t=503 Vulnerable], [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SOLP1xn Hunny Pot] which induce [https://youtu.be/vtAR5sQlxas?t=664 Sweetened] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/IpiW9kO Peanut Pummel] which induce [https://youtu.be/vtAR5sQlxas?t=1478 Blind], [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1140 heal block] and [https://imgur.com/a/gBsccBm Infinity sided dice] which grant 3.0 to 4.0 random Helpful effects for 2.0 turns to random teammatesand Inflict 3.0 to 4.0 random Harmful effects for 1.0 turn to random opponents), '''[[Statistics Amplification]]''' (With [https://imgur.com/a/W4RhTgP Spirit Mufasa]), '''[[Sleep Manipulation]]''' (With [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=756 Sleep]), '''[[Fear Manipulation]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1182 Fear]), '''[[Power Nullification]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/lELIivu Dad Moves] which induce [https://youtu.be/vtAR5sQlxas?t=776 silence] along with [https://imgur.com/a/GE8DuR6 Fowl Play, which purges an helpful effect] and [[Power Mimicry|copies it to give to a random teammate]]), '''[[Transmutation]]''' (With [https://imgur.com/a/BJu7Keb Clock Tower]), '''[[Electricity Manipulation]]''' (With [https://imgur.com/a/60EaEQP Zap]), '''[[Explosion Manipulation]]''' (With [https://imgur.com/a/pgo4U5n Thunder Mountain Boom]), '''[[Resurrection]]''' (With [https://imgur.com/a/ynYJIBa Golden Hammer] if the teammate that was revived is a downtown hero, grant them [https://youtu.be/JLE6Jfb5pg8?t=1862 Undefeatable] for one turn), '''[[Healing]]''' (With [https://imgur.com/a/410lOrr Gramma Tala]), '''[[Water Manipulation]]''' (With [https://youtu.be/vtAR5sQlxas?t=1712 Splash Mountain Soak]), '''[[Purification]]''' (With [https://imgur.com/a/w5naIic Blue Fairy Magic]), '''[[Power Modification]]'''  [https://imgur.com/a/w5naIic Blue Fairy Magic] and [https://imgur.com/a/N4aRJDO Mortal Poison]), '''[[Damage Boost]] (With [https://imgur.com/a/1X9RInP The Claw which deals more damage to summoned enemies])
'''[[Summoning]]''' (The Sorcerer can summon [https://imgur.com/a/HCG5PTk Trigger's Tower], [https://imgur.com/a/MDJzqBT Bucket O' Soldiers], [https://imgur.com/a/EJmANxL Conjuring Cauldron], [https://imgur.com/a/Q4x0OeV Peter's Shadow] and a [https://imgur.com/a/Da36ad9 Magical Meteor]), '''[[Status Effect Inducement]]''' (With [https://imgur.com/a/VzN09jK Sugar Rush], which grants [https://youtu.be/JLE6Jfb5pg8?t=1136 haste], [https://imgur.com/a/3Qiz3Kb Snowgies] which can induce [https://youtu.be/vtAR5sQlxas?t=270 stun] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SQPfJON Duke Caboom] which can induce [https://youtu.be/vtAR5sQlxas?t=503 Vulnerable], [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SOLP1xn Hunny Pot] which induce [https://youtu.be/vtAR5sQlxas?t=664 Sweetened] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/IpiW9kO Peanut Pummel] which induce [https://youtu.be/vtAR5sQlxas?t=1478 Blind], [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1140 heal block] and [https://imgur.com/a/gBsccBm Infinity sided dice] which grant 3.0 to 4.0 random Helpful effects for 2.0 turns to random teammatesand Inflict 3.0 to 4.0 random Harmful effects for 1.0 turn to random opponents), '''[[Statistics Amplification]]''' (With [https://imgur.com/a/W4RhTgP Spirit Mufasa]), '''[[Sleep Manipulation]]''' (With [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=756 Sleep]), '''[[Fear Manipulation]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1182 Fear]), '''[[Power Nullification]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/lELIivu Dad Moves] which induce [https://youtu.be/vtAR5sQlxas?t=776 silence] along with [https://imgur.com/a/GE8DuR6 Fowl Play, which purges an helpful effect] and [[Mimicry|copies it to give to a random teammate]]), '''[[Transmutation]]''' (With [https://imgur.com/a/BJu7Keb Clock Tower]), '''[[Electricity Manipulation]]''' (With [https://imgur.com/a/60EaEQP Zap]), '''[[Explosion Manipulation]]''' (With [https://imgur.com/a/pgo4U5n Thunder Mountain Boom]), '''[[Resurrection]]''' (With [https://imgur.com/a/ynYJIBa Golden Hammer] if the teammate that was revived is a downtown hero, grant them [https://youtu.be/JLE6Jfb5pg8?t=1862 Undefeatable] for one turn), '''[[Healing]]''' (With [https://imgur.com/a/410lOrr Gramma Tala]), '''[[Water Manipulation]]''' (With [https://youtu.be/vtAR5sQlxas?t=1712 Splash Mountain Soak]), '''[[Purification]]''' (With [https://imgur.com/a/w5naIic Blue Fairy Magic]), '''[[Power Modification]]'''  [https://imgur.com/a/w5naIic Blue Fairy Magic] and [https://imgur.com/a/N4aRJDO Mortal Poison]), '''[[Damage Boost]] (With [https://imgur.com/a/1X9RInP The Claw which deals more damage to summoned enemies])
</tabber>
</tabber>
----
----
===[[Standard Equipment]]===
==[[Equipment]]==
Nothing Notable
Nothing Notable
----
----
===Notable Techniques===
==Notable Techniques==
*'''Wild Swipe:''' Deals up to x damage to target opponent. When Empowered, perform a follow up attack for x damage. Deal 30% bonus damage
{| class="wikitable" style="text-align:center;width:100%;height:100%;"
 
|-
*'''Savage Howl:''' Deal up to x damage to all opponents. inflict Offense Down for 1 turn on target opponent. 30% chance to inflict Offense Down on adjacent opponents for 1 turn. Gain taunt for 1 turn.
! style="background:darkred; color:white;"|Name
 
! style="background:darkred; color:white;"|Description
*'''Ruinous:''' Deal up to x damage to target opponent inflict stun for 1 turn. Deal up to x damage to adjacent opponents. Inflict Slow on adjacent opponents for 1 turn. When Empowered deals 30% bonus damage
|-
| align="center"|Wild Swipe
| align="center"|Deals up to x damage to target opponent. When Empowered, perform a follow up attack for x damage. Deal 30% bonus damage
|-
| align="center"|Savage Howl
| align="center"|Deal up to x damage to all opponents. inflict Offense Down for 1 turn on target opponent. 30% chance to inflict Offense Down on adjacent opponents for 1 turn. Gain taunt for 1 turn.
|-
| align="center"|Ruinous
| align="center"|Deal up to x damage to target opponent inflict stun for 1 turn. Deal up to x damage to adjacent opponents. Inflict Slow on adjacent opponents for 1 turn. When Empowered deals 30% bonus damage
|-
| align="center"|Ancient Rage
| align="center"|The first time Mor'du's health drops below 40%, perform the followings: Cleanse all harmful effects. Gain Empowered. Gain Offense up for 1 turn and a number of counterattacks dependent of wilds teammates
|}


*'''Ancient Rage:''' The first time Mor'du's health drops below 40%, perform the followings: Cleanse all harmful effects. Gain Empowered. Gain Offense up for 1 turn and a number of counterattacks dependent of wilds teammates
----
----
===Other===
==Other==
'''Standard Tactics:''' Wildcard, as Mor'du is never seen acting on his own
'''Standard Tactics:''' Wildcard, as Mor'du is never seen acting on his own


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None.
None.
</tabber>
</tabber>
{{Discussions}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Male Characters]]
[[Category:Male Characters]]
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[[Category:Bears]]
[[Category:Bears]]
[[Category:Video Game Characters]]
[[Category:Video Game Characters]]
[[Category:Game Characters]]
[[Category:Video Game Characters]]
[[Category:Disney]]
[[Category:Disney]]
[[Category:Disney Characters]]
[[Category:Disney Characters]]
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[[Category:Natural Weaponry Users]]
[[Category:Natural Weaponry Users]]
[[Category:Enhanced Senses Users]]
[[Category:Enhanced Senses Users]]
[[Category:Damage Boost Users]]
[[Category:Statistics Boost Users]]
[[Category:Divine Protection Users]]
[[Category:Divine Protection Users]]
[[Category:Power Scream Users]]
[[Category:Power Scream Users]]
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[[Category:Sleep Users]]
[[Category:Sleep Users]]
[[Category:Fear Users]]
[[Category:Fear Users]]
[[Category:Nullification Users]]
[[Category:Power Nullification Users]]
[[Category:Power Nullification Users]]
[[Category:Transmutation Users]]
[[Category:Transmutation Users]]
[[Category:Power Modification Users]]
[[Category:Power Modification Users]]
[[Category:Resurrection Users]]
[[Category:Resurrection Users]]
[[Category:Power Mimicry Users]]
[[Category:Mimicry Users]]
[[Category:Electricity Users]]
[[Category:Electricity Users]]
[[Category:Explosion Users]]
[[Category:Explosion Users]]
[[Category:Tier 6]]
[[Category:Tier 9]]
[[Category:6-C]]
[[Category:9-A]]
[[Category:Playable Characters]]
[[Category:Non-Humans]]
[[Category:Non-Standard Interaction Users]]
 
[[Category:Cursed Characters]]

Revision as of 16:33, 23 September 2024

Articles About Mor'du
Main Series Brave
Games Brave the video game
Non-Canon Disney Sorcerer's Arena

Background

Mor'du is a villain that can be summoned by The Sorcerer in order to assit them in challenging the arena as they wish to become a master sorcerer. He is a defense unit and belongs to the wild and forest grouping.

Codex Statistics

Tier: 9-A

Name: Mor'du

Origin: Disney Sorcerer's Arena (Originally from Brave)

Sex: Male

Age: Unknown

Classification: Former Prince, Bear

Status: Alive

Alignment: Unknown (While Mor'du is noted as a villan by the game, he is still a summon of The Sorcerer and is merely used by them in order to challenge the arena as they wish to become a master sorcerer)

Dimensionality: 3-D

Attack Potency: Room level (Mor'du can fight summoned characters such as Maui who should be comparable to his Moana counterpart, who Tanked a large explosion of this size))

Durability: Room level

Striking Strength: Room Class

Lifting Strength: Unknown

Travel Speed: Unknown

Attack Speed: At most Relativistic+ (Can dodge attacks such as Jack-Jack's Jack-Jack Attack which shoots a laser)

Reaction Speed: At most Relativistic+

Stamina: High (Capable of fighting through waves of enemies along his teammates)

Range: Standard Melee, Several Meters with Savage Howl

Intelligence: Unknown (Mor'du is assisted in combat by The Sorcerer thus making his intelligence hard to determine)


Powers and Techniques

Superhuman Physical Characteristics, Natural Weaponry (With claws and fangs), Enhanced Senses Damage Boost (Mor'du can hit a critical hit), Divine Protection (Mor'du is helped by The Sorcerer, who can cast spell in order to assist him in combat), Non-Standard Interaction and Metaphysics Manipulation (Soul Manipulation; Mor'du can harm ghosts), Power Scream and Statistics Reduction (With Savage Howl in which Mor'du attacks with a loud roar which inflicts Offense down), Summoning and Stun Inducement (With Ruinous in which Mor'du summons a large rocks which falls on his opponent, which stuns them along with possibly causing Slow), Empowerment, Statistics Amplification and Purification (With Ancient Rage, when Mor'du's health drops below 40% he cleanse all harmful effects, Gain Empowered which causes bonus damage on both Savage Howl and Ruinous along with granting him Offense Up).


Resistance to Status Effect Inducement (The Tenacity stat is the chance that a character resist harmful effects), Metaphysics Manipulation (Soul Manipulation; Mor'du can survive his soul being ripped out from his body)
Summoning (The Sorcerer can summon Trigger's Tower, Bucket O' Soldiers, Conjuring Cauldron, Peter's Shadow and a Magical Meteor), Status Effect Inducement (With Sugar Rush, which grants haste, Snowgies which can induce stun and Slow, Duke Caboom which can induce Vulnerable, Fairy Slumber which induce Slow, Hunny Pot which induce Sweetened and Slow, Peanut Pummel which induce Blind, Wild Imagination which induce heal block and Infinity sided dice which grant 3.0 to 4.0 random Helpful effects for 2.0 turns to random teammatesand Inflict 3.0 to 4.0 random Harmful effects for 1.0 turn to random opponents), Statistics Amplification (With Spirit Mufasa), Sleep Manipulation (With Fairy Slumber which induce Sleep), Fear Manipulation (With The Headless Horseman and Wild Imagination which induce Fear), Power Nullification (With The Headless Horseman and Dad Moves which induce silence along with Fowl Play, which purges an helpful effect and copies it to give to a random teammate), Transmutation (With Clock Tower), Electricity Manipulation (With Zap), Explosion Manipulation (With Thunder Mountain Boom), Resurrection (With Golden Hammer if the teammate that was revived is a downtown hero, grant them Undefeatable for one turn), Healing (With Gramma Tala), Water Manipulation (With Splash Mountain Soak), Purification (With Blue Fairy Magic), Power Modification Blue Fairy Magic and Mortal Poison), Damage Boost (With The Claw which deals more damage to summoned enemies)

Equipment

Nothing Notable


Notable Techniques

Name Description
Wild Swipe Deals up to x damage to target opponent. When Empowered, perform a follow up attack for x damage. Deal 30% bonus damage
Savage Howl Deal up to x damage to all opponents. inflict Offense Down for 1 turn on target opponent. 30% chance to inflict Offense Down on adjacent opponents for 1 turn. Gain taunt for 1 turn.
Ruinous Deal up to x damage to target opponent inflict stun for 1 turn. Deal up to x damage to adjacent opponents. Inflict Slow on adjacent opponents for 1 turn. When Empowered deals 30% bonus damage
Ancient Rage The first time Mor'du's health drops below 40%, perform the followings: Cleanse all harmful effects. Gain Empowered. Gain Offense up for 1 turn and a number of counterattacks dependent of wilds teammates

Other

Standard Tactics: Wildcard, as Mor'du is never seen acting on his own

Weaknesses: His special skills need to be recharged after being used

Battle Records

None.

None.

None.