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Headless Statue: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Battle Records: clean up and re-categorisation per CFD)
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GiverOfThePeace
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'''[[Alignment]]:''' '''Unaligned''' (Merely an attacking statue)
'''[[Alignment]]:''' '''Unaligned''' (Merely an attacking statue)
==Codex Statistics==
==Codex Statistics==
'''[[Grade]]:''' '''C'''
'''[[Tiering System|Tier]]:''' '''9-B'''
'''[[Tiering System|Tier]]:''' '''9-B'''


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[[Category:Indie Characters]]
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[[Category:Indie Game Characters]]
[[Category:Platforming Characters]]
[[Category:Platforming Characters]]

Latest revision as of 06:43, 17 December 2024

Background

Headless statues are an invincible and uncommon headless angel statue enemy found in Subcon Forest. Three are found in the forest itself and another two are found near Queen Vanessa's Manor. When Hat Kid turns away from them or spends too long in their trigger radius, they will begin to sprint after her. In this activated state, they will damage the player, being able to quickly drain their health.

It is advised to stay away from these enemies at all times though in the instance that one runs after Hat Kid it is best to run away from them as fast as possible with the Sprint Hat. Running for long enough and far enough away from the area where the Statue originated from causes it to retreat and return to its faux-inanimate state.

These enemies appear to be the successor to a cut enemy known as the Roughpatch or Bushcat, an enemy that would hide in the bushes of Subcon forest and give chase when Hat Kid went near them.

General Information

Name: Headless Statue

Origin: A Hat in Time

Sex: Unknown

Age: Unknown

Classification: Statue, Enemies

Species: None

Occupation: None

Status: Alive

Alignment: Unaligned (Merely an attacking statue)

Codex Statistics

Grade: C

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Can harm Hat Kid)

Durability: Wall level (Incapable of being harmed by Hat Kid)

Striking Strength: Wall Class (Potency)

Lifting Strength: Unknown

Travel Speed: At least Supersonic (Can move as fast or faster then Hat Kid)

Attack Speed: At least Supersonic (Can tag Hat Kid)

Reaction Speed: At least Supersonic

Stamina: Unknown

Range: Standard Melee

Intelligence: Animalistic


Powers and Techniques

Superhuman Physical Characteristics, Inorganic Physiology


Equipment

None notable


Other

Standard Tactics: If an enemy gets near them then turns away or stays in their radius for too long they sprint at the enemy and attack.

Weaknesses: None notable

Battle Records

None.

None.

None.