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User:Cerberusleuth/Dirk: Difference between revisions

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Cerberusleuth
Cerberusleuth (talk | contribs) (Replaced content with "thumb|center|1000px ==Background== ==Powers and Stats== '''Key''': '''Early Game''' | '''Mid-Game''' | '''Late Game''' | '''Post-Magicant''' '''Tie...")
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===[[Hax|Powers and Abilities]]===
===[[Hax|Powers and Abilities]]===
<tabber>
|-|Pre-Magicant=
[[Statistics Amplification]] (''AA Batteries'' will increase his PP)
|-|Post-Magicant=
|-|Equipment=
|-|Items=
</tabber>
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===[[Standard Equipment]]===  
===[[Standard Equipment]]===  
<tabber>
|-|Equipment=
{{#tag:tabber|
{{!}}-{{!}}UFO Weapons=
{{!}}-{{!}}Firearms=
{{!}}-{{!}}Other Equipment=
}}
|-|Items=
{{#tag:tabber|
{{!}}-{{!}}Offensive=
{{!}}-{{!}}Healing=
}}
</tabber>
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===Notable Techniques===
===Notable Techniques===

Revision as of 03:19, 1 January 2022

Background

Powers and Stats

Key: Early Game | Mid-Game | Late Game | Post-Magicant

Tier: 10-C, 8-B within his UFO | 10-C, 8-B within his UFO | 10-C, 8-B within his UFO | Low 8-C, 3-A, possibly 2-C within his UFO

Name:

Origin: Mother: Cognitive Dissonance

Sex: Male

Age: Unknown

Classification: Applechaser

Dimensionality: 3-D

Attack Potency:

Durability:

Striking Strength:

Lifting Strength: Unknown

Travel Speed:

Combat Speed:

Reaction Speed: Stamina:

Range:

Intelligence:


Powers and Abilities


Standard Equipment


Notable Techniques


Others

Standard Tactics:

Weaknesses:

Note: Whether or not the end game feats are 3-A or 2-C are from the developers of CogDis's knowledge of the feats on the canon game. While it is highly unlikely that they know of canon Giygas's 2-A feat (hence which is why they're not 2-A), it is likely they know of canon Giygas's 2-C feat (disregarding the 2-A feats) due to it being an important plot point of the canon game. The main cast did absorb their magicants, but magicants being 2-C structures as opposed to 3-A ones comes from the original Japanese text, and it is completely unknown if the delevopers of CogDis have knowledge of the Japanese text.

Game Progression

  • Early Game: Begins at the beginning of the game to when the Nowhere Train (The Spaceship) begins transversing the Solar System
  • Mid Game: Begins when the Nowhere Train begins tranversing the Solar System to when Alinivar finished absorbs the eight and final point of power and the Applechasers return from the past/Apoclyptic Onett
  • Late Game: Begins when Alinivar finished absorbs the eight and final point of power and the Applechasers return from the past/Apoclyptic Onett to after the sidequests and before absorbing the magicants

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches: