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User:Cerberusleuth/M: Difference between revisions

From The Codex
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===[[Hax|Powers and Abilities]]===
===[[Hax|Powers and Abilities]]===
'''[[Superhuman Physical Characteristics]]''', '''[[Martial Arts|Mastery in Hand-to-Hand Combat]]''', '''[[Sheer Will]]''', '''[[Resurrection]]''', '''[[Divine Protection]]''', '''[[Fate Manipulation]]''', and '''[[Plot Manipulation]]''' (Type 3: [https://curiouscat.live/Krinkels/post/840857654 Krinkels states that the protagonists have "massive plot armor due to stronger constitutions and cognitive endurance], being repeatedly revived by the [[Higher Powers]] in order to grant violence en masse, [https://curiouscat.live/Krinkels/post/1144379588 or being able to get out of Hell or Purgatory one way or another]. An entity known as [[The Machine (Madness Combat)|The Machine]] [https://curiouscat.live/Krinkels/post/1269719787 has many "tendrils" that keep bringing Hank back], [https://curiouscat.live/Krinkels/post/1269329915 making him unable to "stay dead"], and the Machine as a whole [https://curiouscat.live/Krinkels/post/1252025352 can be thought as the computers of the fans of Madness Combat, and logging in to them keeps the madness going])
<tabber>
|-|Powers=
{{#tag:tabber|
{{!}}-{{!}}Base=
'''[[Superhuman Physical Characteristics]]''', '''[[Martial Arts]]''' (Proficient in Hand-to-Hand Combat), '''[[Weapon Usage]]''', '''[[Pain Manipulation|Pain]]''' '''[[Resistance|Tolerance]]''', '''[[Sheer Will]]''', '''[[Resurrection]]''', '''[[Divine Protection]]''', '''[[Fate Manipulation]]''', '''[[Immortality]]''' (Types 4, 6, and 8), and '''[[Plot Manipulation]]''' (Type 3: [https://curiouscat.live/Krinkels/post/840857654 Krinkels states that the protagonists have "massive plot armor due to stronger constitutions and cognitive endurance], being repeatedly revived by the [[Higher Powers]] in order to grant violence en masse, [https://curiouscat.live/Krinkels/post/1144379588 or being able to get out of Hell or Purgatory one way or another]. An entity known as [[The Machine (Madness Combat)|The Machine]] [https://curiouscat.live/Krinkels/post/1269719787 has many "tendrils" that keep bringing Hank back], [https://curiouscat.live/Krinkels/post/1269329915 making him unable to "stay dead"], and the Machine as a whole [https://curiouscat.live/Krinkels/post/1252025352 can be thought as the computers of the fans of Madness Combat, and logging in to them keeps the madness going]. Can survive wounds that are fatal otherwise. If a Nevadean would die, [https://curiouscat.live/Krinkels/post/1266763634 they are sent to the Other Place, a purgatory dimension that can be escaped from. If you die in the Other Place, you will just reappear somewhere else in it]), '''[[Empowerment]]''' ([https://curiouscat.live/Krinkels/post/945524423 Emotions such as insanity] and [https://curiouscat.live/Krinkels/post/992510244 ecstasy empower in Nevada]), '''[[Body Control]]''' and '''[[Telekinesis]]''' ([https://tvtropes.org/pmwiki/pmwiki.php/Main/FloatingLimbs Floating Limbs] [https://curiouscat.live/Krinkels/post/960190041 are actually a canonical power in Madness Combat])
{{!}}-{{!}}M.A.G.=
All previous powers,
}}
|-|Resistances=
'''[[Resistance]]''' to '''[[Madness Manipulation]]''' ([https://curiouscat.live/Krinkels/post/1160553468 Adapted to the maddening environment of Nevada]), '''[[Empathic Manipulation]]''' ([https://curiouscat.live/Krinkels/post/737888080 Relationships are not] [https://curiouscat.live/Krinkels/post/1050946168 a thing in Nevada] and [https://curiouscat.live/Krinkels/post/1040392040 "dating" doesn't happen]), '''[[Fear Manipulation]]''' ([https://curiouscat.live/Krinkels/post/993511641 Fear isn't a powerful motivator in Nevada])
|-|Weapons=
'''[[Explosion Manipulation]]''' (Via Grenades and similar explosive weapons), '''[[Light Manipulation]]''' (Laser Guns), '''[[Reality Warping]]''', '''[[Matter Manipulation]]''', '''[[Mind Manipulation]]''' (Dissonance weapons are stated to warp reality, disintegrate matter, and distort the minds of whoever comes into contact with it), '''[[Portal Creation]]''' and '''[[BFR]]''' (Dissonance weapons can serve as a partial gateway to the Other Place), '''[[Madness Manipulation]]''' (Dissonance weapons caused asylum patients to go insane with a warped divine vision), '''[[Energy Projection]]'''
</tabber>
----
----
===[[Standard Equipment]]===
===[[Standard Equipment]]===
A variety of different guns and other weapons
<tabber>
|-|Project Nexus (Classic)=
{{#tag:tabber|
{{!}}-{{!}}Pistols=
*'''1911A1 Custom'''
*'''Auto9'''
*'''Automag V'''
*'''Beretta 92'''
*'''Browning HP'''
*'''Colt Revolver'''
*'''Desert Eagle'''
*'''Five-seven'''
*'''Glock 20'''
*'''Luger P08'''
*'''OTs-33'''
*'''Para 14/45'''
*'''S&W 500'''
*'''S&W 500 Snub'''
*'''Snub Colt'''
*'''USP Match'''
*'''PPK'''
{{!}}-{{!}}SMGs=
*'''MP5'''
*'''MP5K'''
*'''MP7'''
*'''SMG2'''
*'''M11'''
*'''PM-9'''
*'''MP-40'''
*'''OA-93'''
*'''TMP'''
*'''Thompson'''
*'''Uzi'''
{{!}}-{{!}}Rifles=
*'''AK-74'''
*'''AK-74U'''
*'''AR-15'''
*'''M16'''
*'''FAMAS'''
*'''FAL'''
*'''G36'''
*'''M-416'''
*'''SR3'''
*'''AUG'''
*'''TAR-21'''
{{!}}-{{!}}Shotguns=
*'''Norinco 97k'''
*'''SPAS-12'''
*'''USAS-12'''
{{!}}-{{!}}Melee Weapons=
*'''Axe'''
*'''Baseball bat'''
*'''Baton'''
*'''Billy club'''
*'''Binary Sword'''
*'''Bottle'''
*'''Bowie knife'''
*'''Carbon knife'''
*'''Carbon sword'''
*'''Citizen cane'''
*'''Crowbar'''
*'''Dragon sword'''
*'''Hammer'''
*'''Iron knife'''
*'''Iron pipe'''
*'''Iron sword'''
*'''L337 sword'''
*'''Machete'''
*'''Mallet'''
*'''Megachette'''
*'''Streetsign'''
*'''Switchblade'''
*'''Hook'''
*'''Broom'''
*'''Clipboard'''
*'''Scalpel'''
*'''Test tubes'''
*'''Mega hammer'''
*'''Severed head'''
*'''Urinal'''
{{!}}-{{!}}Heavy Weapons=
*'''M203'''
*'''M-249'''
*'''ElectroCannon'''
*'''Minigun'''
}}
|-|Project Nexus=
</tabber>
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===Notable Techniques===
===Notable Techniques===

Revision as of 21:58, 17 July 2022

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
"Spoilers Ahead"
This character or verse has been very recently made and spoilers for the story and the fate of said character are inbound, avoid reading if one would like to pursue the verse without any spoilers for themself.

AND SO ON THIS DAY OUR HERO HAD SLAIN THIRTY MEN. AND HE WOULD LATER ADMIT TO HAVING A GOOD TIME WHILE DOING IT. THIRTY TWO PEOPLE ACTUALLY, IF YOU COUNT THE ZOMBIES. AL LA FIN TO THE MAX
~ MC1 Ending
HE WAS GIVEN A SECOND CHANCE...
~ Beginning of MC 3
NO REGRET. NO REMORSE. NO REASON. ONLY MADNESS.
~ Beginning of MC4
VIOLENCE. CHAOS. CARNAGE. MAYHEM. TERROR. THE PROTAGONIST. SLAUGHTER. THE VICTIMS. The SAVIOR. The CLOWN. SOMEWHERE IN NEVADA.
~ Beginning of MC5
SOMEWHERE IN NEVADA, THE ICON OF SIN. A BATTERED BODY IS DENIED DEATH. IN ORDER TO GRANT IT, EN MASSE.

HELLO AGAIN...


...AND AGAIN

...AND AGAIN

...AND AGAIN

LOL

VIOLENCE REQUIRED

VIOLENCE ACQUIRED

Summary

Powers and Stats

Key: Base | M.A.G.

Tier: 8-B | At least 8-B, Higher with Electricity Manipulation

Name: Hank J. Wimbleton (full name Hank Motherfucker Wimbleton), "The Protagonist"

Origin: Madness Combat

Age: Unknown

Sex:

Classification: Nevadean/Grunt, Mass Murderer

Status: Unknown, likely Alive (Escaped from God Tricky’s pocket dimension, seemingly only incapacitated)

Alignment: Chaotic Evil (Despite being the series’ protagonist, Hank J. Wimbleton is a mass murderer who managed to have an entire agency dedicated against him. Participates in slaughter with Sanford, Deimos, and 2BDamned, but ultimately doesn't care about them personally and will attack them if they get in the way of sentencing all of Nevada to doom and even stating that he hoped he would have an opportunity to kill them)

Dimensionality: 3-D

Attack Potency: City Block level (Fought against Jebus, who ripped the roof off of multiple military buildings. Fought Tricky the Clown numerous times, who can shift buildings with the Improbability Drive and also blew apart a building. Stated to be both superior to Sanford and Deimos. Casually fodderizes members of the AAHW) | At least City Block level (Superior to before, fought against M.A.G. Agent V3 (or "Ducky"), killing him by impaling him in the head with his scorpion arm. Can harm the Auditor even after he amped himself), higher with Electricity Manipulation (Able to tear through the stomach of M.A.G. Agent V4 and killed him)

Durability: City Block level (Tanked a fall from the sky, getting knocked down a canyon, and getting punted through a wall by Jebus. Fought Tricky blow for blow and they both tanked a train crashing and exploding together. When Tricky was amped even further by the Improbability Drive as Demon Tricky, he created two buildings and Hank could tank hits from him)

Striking Strength: City Block level | At least City Block level, Higher with Electricity Manipulation

Lifting Strength: At least Above Average Human (Can through other grunts, ripped a stop sign out of the ground, and flipped over a vending machine with one hand) | Class 100 (Vastly superior to before, considered to be one of the strongest lifters in the series and thus comparable to characters who can telekinetically lift buildings)

Travel Speed: Superhuman (Comparable to Jebus, who can fly this fast) | Superhuman (A bit slower than before, but still able to keep up with the Auditor, who fought Jebus. Can create afterimages)

Combat Speed: FTL (Able to tag agents who can dodge or react to ranged weapons, including a laser gun that shoots light)

Reaction Speed: FTL (Comparable to agents who can dodge or react to ranged weapons, including a laser gun that shoots light)

Stamina:

Range:

Intelligence:


Powers and Abilities

Explosion Manipulation (Via Grenades and similar explosive weapons), Light Manipulation (Laser Guns), Reality Warping, Matter Manipulation, Mind Manipulation (Dissonance weapons are stated to warp reality, disintegrate matter, and distort the minds of whoever comes into contact with it), Portal Creation and BFR (Dissonance weapons can serve as a partial gateway to the Other Place), Madness Manipulation (Dissonance weapons caused asylum patients to go insane with a warped divine vision), Energy Projection

Standard Equipment

A variety of different guns and other weapons

*1911A1 Custom

  • Auto9
  • Automag V
  • Beretta 92
  • Browning HP
  • Colt Revolver
  • Desert Eagle
  • Five-seven
  • Glock 20
  • Luger P08
  • OTs-33
  • Para 14/45
  • S&W 500
  • S&W 500 Snub
  • Snub Colt
  • USP Match
  • PPK

*MP5

  • MP5K
  • MP7
  • SMG2
  • M11
  • PM-9
  • MP-40
  • OA-93
  • TMP
  • Thompson
  • Uzi

  • *AK-74

  • AK-74U
  • AR-15
  • M16
  • FAMAS
  • FAL
  • G36
  • M-416
  • SR3
  • AUG
  • TAR-21

  • *Norinco 97k

  • SPAS-12
  • USAS-12

  • *Axe

  • Baseball bat
  • Baton
  • Billy club
  • Binary Sword
  • Bottle
  • Bowie knife
  • Carbon knife
  • Carbon sword
  • Citizen cane
  • Crowbar
  • Dragon sword
  • Hammer
  • Iron knife
  • Iron pipe
  • Iron sword
  • L337 sword
  • Machete
  • Mallet
  • Megachette
  • Streetsign
  • Switchblade
  • Hook
  • Broom
  • Clipboard
  • Scalpel
  • Test tubes
  • Mega hammer
  • Severed head
  • Urinal

  • *M203

  • M-249
  • ElectroCannon
  • Minigun


  • Notable Techniques


    Others

    Standard Tactics:

    Weaknesses:

    Gallery