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Machinegun Kid: Difference between revisions
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'''[[Tiering System|Tier]]: 9-A''', '''Higher''' with his machine gun | '''[[Tiering System|Tier]]: 9-A''', '''Higher''' with his machine gun | ||
'''Name:''' Machinegun Kid | '''Name:''' Machinegun Kid (Code Name), real name unknown | ||
'''Origin:''' [[Metal Gear (Franchise)|Metal Gear]] | '''Origin:''' [[Metal Gear (Franchise)|Metal Gear]] | ||
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[[Category:Tier 9]] | [[Category:Tier 9]] | ||
[[Category:9-A]] | [[Category:9-A]] | ||
[[Category:Superhumans]] | |||
[[Category:Martial Artists]] | [[Category:Martial Artists]] | ||
[[Category:Weapon Users]] | [[Category:Weapon Users]] |
Revision as of 20:52, 10 September 2022
“ | I'm the Machinegun Kid! This is the end of the line for you! | „ |
~ Machinegun Kid |
Background
Machinegun Kid is the 2nd boss in Metal Gear , a former SAS solider and Outer Heaven mercenary who is skilled with machine guns. During his time at Outer Heaven he guarded the corridors of Building 1 until he fought Solid Snake in an attempt to stop him from passing, but he was defeated and killed by Solid Snake.
Statistics
Tier: 9-A, Higher with his machine gun
Name: Machinegun Kid (Code Name), real name unknown
Origin: Metal Gear
Sex: Male
Age: Unknown
Classification: Outer Heaven mercenary, former SAS solider
Status: Deceased (Was killed by Solid Snake)
Alignment: Lawful Neutral (Is a the under command of Big Boss and will follow his orders whether they be good or bad)
Dimensionality: 3-D
Attack Potency: Room Level (Can harm a rookie Solid Snake who survived the destruction of Metal Gear D from a distance which destroyed the room he was in), Higher with his machine gun
Durability: Room Level
Striking Strength: Room Class
Lifting Strength: Unknown
Travel Speed: Superhuman (Comparable to Solid Snake who escaped the destruction of Outer Heaven in under 30 seconds)
Combat Speed: Supersonic (Can tag Solid Snake who can dodge bullets and missiles), possibly Relativistic (Solid Snake can also avoid lasers from cameras)
Reaction Speed: Supersonic, possibly Relativistic
Stamina: Average
Range: Standard Melee, Hundreds of meters-Kilometers with his machine gun (Due to formerly being in the SAS he is likely using some type of British machine gun which can have firing range anywhere between 300-2,200 meters)
Intelligence: Gifted (Was in the SAS and is stated to be skillful with his machine gun)
Powers and Abilities
Superhuman Physical Characteristics, Martial Arts (Should have some combat training do to being in the SAS), Weapon Mastery (Stated to be skillful with his machine gun)
Standard Equipment
his machine gun
Notable Techniques
None notable.
Other
Standard Tactics: He will usually fire at the enemy with his machine gun and then run to cover and then pop out again to attack.
Weaknesses: None notable.
Gallery
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Artwork of Machinegun Kid in the Metal Gear Solid 4 Database
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Artwork of Machinegun Kid and other Outer Heaven mercenaries in the Metal Gear manual
Battle Records
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Machinegun Kid |