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User:StinkyGumi/Sandbox2: Difference between revisions

From The Codex
Line 19: Line 19:
'''[[Status]]: Alive'''
'''[[Status]]: Alive'''


'''[[Alignment]]:  Chaotic Evil''' (Simply attempts to maul whatever's in its path to feed its constsnt hunger)
'''[[Alignment]]:  Chaotic Evil''' ([https://youtu.be/OY43uIYkNl0 Simply attempts to maul whatever's in its path to feed its constsnt hunger])


'''[[Dimensionality]]: 3-D'''
'''[[Dimensionality]]: 3-D'''

Revision as of 09:17, 14 August 2023

Background

Specimen 3 Is the 2nd dangerous specimen found inside the mansion. It's an arthropod like creature that 1st shows itself In room 120.

Statistics

Tier: 9-B

Name: Specimen 3

Origin: Spooky's Jumpscare Mansion

Sex: Unknown

Age: Unknown

Classification: Arthropod-like Specimen

Status: Alive

Alignment: Chaotic Evil (Simply attempts to maul whatever's in its path to feed its constsnt hunger)

Dimensionality: 3-D

Attack Potency: Wall level (Burrows through the Roof of the mansion, which has marble and metal walls)

Durability: Wall level (Can take attacks from The Protagonist)

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Athletic Human (It's larger size should allow it this tier. Comparable to the Protagonist) Faster while charging.

Combat Speed: Athletic Human

Reaction Speed: Athletic Human

Stamina: Superhuman (Should be comprable to the Protagonist), Faster when going Straight

Range: Extended Melee Range

Intelligence: Animalistic (However, seems to be able to speak)


Powers and Abilities

Superhuman Physical Characteristics, Large Size (Type 0; much larger than The Protagonist), Burrowing (Burrows through the Roof to land on top or near The Protagonist) , Poison Manipulation (Its bites are Infectious),Statistics amplification (Gets faster while moving straight forward), Metaphysics Manipulation and Sealing (Soul Manipulation; When the player is killed, their soul is trapped to wander the endless Manor)


Standard Equipment

None Notable


Other

Standard Tactics: It will attempt to land on top of the opponent using one of it's Burrowed holes. If that doesn't work, it will charge the foe or get back onto a roof to burrow through another hole.

Weaknesses: Takes slow turns which will decrease its speed

Battle Records

None.

None.

None.

{{Discussions}}