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User:StinkyGumi/Sandbox61: Difference between revisions
From The Codex
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==[[Powers and Techniques]]== | ==[[Powers and Techniques]]== | ||
Superhuman Physical Characteristics, Martial Arts, Fusionism, Hair Manipulation and Shapeshifting, Natural weaponry, Limited Flight, Healing, | Superhuman Physical Characteristics, Martial Arts, Fusionism, Hair Manipulation and Shapeshifting, Penetration Damage, Natural weaponry, Counter, Limited Flight, Healing, | ||
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==[[Equipment]]== | ==[[Equipment]]== |
Revision as of 09:53, 18 June 2024
Background
Filia is one of the protagonists of Skullgirls and seen as the main character. After a hit was placed on her and her family, she awoke with Amnesia and Samson hosting her, A parasite who was originally hosting their pet dog. Filia would adventure to the Skullheart with samson in order to wish for her memories back.
General Information
Name: Filia Medici
Origin: Skullgirls
First Appearance: SkullGirls
Latest Appearance: Skullgirls Mobile
Company: Lab Zero Games
Creator: Alex Ahad and Mike Zaimont
Gender: Female
Age: 16
Birthday: March 18th
Residence: Canopy Kingdom
Story Role: Protagonist
Classification: Femme Fetale
Species: Human
State of Being: Regular
Physiology: Humanoid
Occupation: N/A
Enemies: Marie
Height: 5'4
Weight: 142 pounds
Status: Alive
Alignment: Neutral Good
Protection Level: Metropolitan
Codex Statistics
Tier: 8-C
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Building level (Is able to fight against Marie, who destroyed the cathedral they were inside before their fight)
Durability: Building Level (Can take attacks Marie and Cerebella)
Striking Strength: Building Class
Lifting Strength: Unknown, Class 5 with Samson (Can lift and throw Big Band, who weighs 5000 pounds)
Combat Speed: Supersonic (Should be comparable to Parasoul, who's speed and precision can allow her too accurately let bullets fly through golden rings of her umbrella while spinning it.
Reaction Speed: Supersonic (Should be comparable to her attack speed. Should also be comparable to Valentine who dodged bullets casually)
Powers and Techniques
Superhuman Physical Characteristics, Martial Arts, Fusionism, Hair Manipulation and Shapeshifting, Penetration Damage, Natural weaponry, Counter, Limited Flight, Healing,
Equipment
Notable Techniques
Other
Standard Tactics:
Weaknesses:
Explanations
Miscellaneous Feats
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Battle Records
None.
None.
None.
References
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