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Specimen 1: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎[[Powers and Techniques]]: clean up and re-categorisation per CFD, replaced: ===Powers and Techniques=== → ==Powers and Techniques==)
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GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Other: clean up and re-categorisation per CFD, replaced: ===Other=== → ==Other==)
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Jumpscare- Pops out with a loud sound in hopes of the target getting a heart attack.
Jumpscare- Pops out with a loud sound in hopes of the target getting a heart attack.
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===Other===
==Other==


'''Standard Tactics:''' Will come out of the wall to Jumpscare the opponent  
'''Standard Tactics:''' Will come out of the wall to Jumpscare the opponent  

Revision as of 17:00, 1 July 2024

"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Specimen 1 is the first Specimen seen in the game. A cardboard cut out made by Spooky to jumpscare you. With only 4 kills to its name, it's the safest of the specimens.

General Information

Name: Specimen 1

Origin: Spooky's Jumpscare Mansion

Company: Lag Studios

Creator: Akuma Kira and AMG Sheena

Sex: Sexless (Is a cardboard cutout)

Age: Unknown

Story Role: Minor scare

Classification: Specimen

Species: Cardboard cutout

State of Being: Inorganic

Physiology: Inorganic Cardboard

Occupation: None

Status: Other (Despite being just a cardboard cutout, it's a Specimen)

Alignment: Unaligned (Is a cardboard cutout)

Codex Statistics

Tier: High 10-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: High Subhuman level

Durability: High Subhuman level (Gets sliced in half from one hit of the and. Is made of recycled cardboard)

Striking Strength: High Subhuman Class

Lifting Strength: Below Average Human

Travel Speed: Immobile, Superhuman when popping out (Pops out infront of the player, even while running, blitzing them in speed)

Combat Speed: Superhuman

Reaction Speed: Superhuman'

Stamina: Below Average Human

Range: Standard Meelee

Intelligence: Non-Sentient


Powers and Techniques

Sound Manipulation (Makes a loud sound when popping out), Inorganic Physiology (Is a cardboard cutout)


Equipment

None


Notable Techniques

Jumpscare- Pops out with a loud sound in hopes of the target getting a heart attack.


Other

Standard Tactics: Will come out of the wall to Jumpscare the opponent

Weaknesses: Once it pops out, its Immobile

Battle Records

None.

None.

None.