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Scare Chair: Difference between revisions
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Latest revision as of 06:45, 17 December 2024
"Mature Content" | |
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! |
Background
The Scare Chair Is an object found inside the Karamari Hospital within Spooky's Mansion. Upon sitting on the chair, it takes your soul and takes the player to a wasteland if they sit on it again.
General Information
Name: Scare Chair
Origin: Spooky's Jumpscare Mansion
Company: Lag Studios
Creator: Akuma Kira and AMG Sheena
Story Role: Optional Event
Sex: Unknown
Age: Unknown
Classification: Scary chair
Species: Chair
State of Being: Inorganic
Physiology: Inorganic
Occupation: None
Status: Active
Alignment: Unknown
Codex Statistics
Tier: Unknown
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Unknown (Does not attack physically)
Durability: Unknown (Does not get damaged)
Striking Strength: Unknown
Lifting Strength: Unknown
Travel Speed: Immobile (Is an inanimate chair)
Attack Speed: Immobile
Reaction Speed: Immobile
Stamina: Limitless (Is a chair, it should not be able to feel exhausted)
Range: None
Intelligence: Unknown
Powers and Techniques
Illusion Manipulation and Perception Manipulation (covers the players perception in floating blue mystical lights as the face of an unknown being fades in and out of the players view), Metaphysics Manipulation (places the players soul in the chair), Battlefield Removal (Sitting in the chair again after destroying your soul, it will send them to a wasteland, killing the player)
Other
Standard Tactics: Will steal the soul of anyone who sits on it, then teleport them to a wasteland should they sit on it again
Weaknesses: None notable
Battle Records
None.
None.