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Headless Statue: Difference between revisions
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PlozBot (talk | contribs) (→Powers and Stats: clean up, replaced: Nothing notable. → None notable (2), MFTL → Massively FTL (2)) m |
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'''[[Speed|Travel Speed]]:''' At least '''Relativistic+''' (Can move as fast or faster then [[Hat Kid]]) | '''[[Speed|Travel Speed]]:''' At least '''Relativistic+''' (Can move as fast or faster then [[Hat Kid]]) | ||
'''[[Speed|Combat Speed]]:''' ''' | '''[[Speed|Combat Speed]]:''' '''Massively FTL+''' (Can tag [[Hat Kid]]) | ||
'''[[Reactions|Reaction Speed]]:''' ''' | '''[[Reactions|Reaction Speed]]:''' '''Massively FTL+''' | ||
'''[[Lifting Strength]]:''' '''Unknown''' | '''[[Lifting Strength]]:''' '''Unknown''' | ||
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'''[[Hax|Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Inorganic Physiology]] | '''[[Hax|Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Inorganic Physiology]] | ||
'''[[Standard Equipment]]:''' | '''[[Standard Equipment]]:''' None notable | ||
'''[[Intelligence]]:''' '''Animalistic''' | '''[[Intelligence]]:''' '''Animalistic''' | ||
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'''Standard Tactics:''' If an enemy gets near them then turns away or stays in their radius for too long they sprint at the enemy and attack. | '''Standard Tactics:''' If an enemy gets near them then turns away or stays in their radius for too long they sprint at the enemy and attack. | ||
'''Weaknesses:''' | '''Weaknesses:''' None notable | ||
==Others== | ==Others== |
Revision as of 23:24, 8 April 2021
Background
Headless statues are an invincible and uncommon headless angel statue enemy found in Subcon Forest. Three are found in the forest itself and another two are found near Queen Vanessa's Manor. When Hat Kid turns away from them or spends too long in their trigger radius, they will begin to sprint after her. In this activated state, they will damage the player, being able to quickly drain their health.
It is advised to stay away from these enemies at all times though in the instance that one runs after Hat Kid it is best to run away from them as fast as possible with the Sprint Hat. Running for long enough and far enough away from the area where the Statue originated from causes it to retreat and return to its faux-inanimate state.
These enemies appear to be the successor to a cut enemy known as the Roughpatch or Bushcat, an enemy that would hide in the bushes of Subcon forest and give chase when Hat Kid went near them.
Powers and Stats
Tier: At least 9-B, possibly High 6-C
Name: Headless Statue
Origin: A Hat in Time
Gender: Unknown
Age: Unknown
Classification: Egg, Enemies
Attack Potency: At least Wall level, possibly Large Island level (Can harm Hat Kid),
Dimensionality: 3-D
Travel Speed: At least Relativistic+ (Can move as fast or faster then Hat Kid)
Combat Speed: Massively FTL+ (Can tag Hat Kid)
Reaction Speed: Massively FTL+
Lifting Strength: Unknown
Striking Strength: Wall Class, possibly Large Island Class
Durability: Wall level, possibly Large Island Class (Incapable of being harmed by Hat Kid)
Stamina: Unknown
Range: Standard Melee Range
Powers and Abilities: Superhuman Physical Characteristics, Inorganic Physiology
Standard Equipment: None notable
Intelligence: Animalistic
Standard Tactics: If an enemy gets near them then turns away or stays in their radius for too long they sprint at the enemy and attack.
Weaknesses: None notable
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Headless Statue |