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User:Schwarzweissrot/Sandbox2: Difference between revisions
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[[File:Quick Draw Render.png|right|200px]] | [[File:Quick Draw Render.png|right|200px]] | ||
==Background== | ==Background== | ||
The '''Quick Draw''' is the Wild West boss unit in Totally Accurate Battle Simulator. They are an intimidating gunslinger that wields a revolver and fires upon hordes of units. | |||
==Powers and Stats== | ==Powers and Stats== | ||
'''[[DebatesJungle Tiering System|Tier]]:''' '''9-A''' | '''[[DebatesJungle Tiering System|Tier]]:''' '''9-A''' | ||
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'''Classification:''' Wild West Faction Unit | '''Classification:''' Wild West Faction Unit | ||
'''[[Attack Potency]]:''' '''Small Building level''' (Can kill units which can tank [https://vsbattles.fandom.com/wiki/User_blog:KieranH10/Totally_Accurate_God_of_War_4_Simulator axes thrown by the Ullr | '''[[Attack Potency]]:''' '''Small Building level''' (Can kill units which can tank [https://vsbattles.fandom.com/wiki/User_blog:KieranH10/Totally_Accurate_God_of_War_4_Simulator axes thrown by the Ullr]) | ||
'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
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'''[[Striking Strength]]:''' '''Small Building Class''' | '''[[Striking Strength]]:''' '''Small Building Class''' | ||
'''[[Durability]]:''' '''Small Building level''' | '''[[Durability]]:''' '''Small Building level''' (While they are unable to tank one of the Ullr's axes, they can still survive attacks from units that downscale from the former) | ||
'''[[Stamina]]:''' Likely at least High | '''[[Stamina]]:''' Likely at least High | ||
'''[[Range]]:''' Standard melee range physically, tens | '''[[Range]]:''' Standard melee range physically, tens of meters with revolver | ||
'''[[Hax|Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Weapon Usage|Weapon Mastery]] | '''[[Hax|Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Weapon Usage|Weapon Mastery]] | ||
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'''[[Standard Equipment]]:''' Revolver | '''[[Standard Equipment]]:''' Revolver | ||
'''[[Intelligence]]:''' '''Average''' | '''[[Intelligence]]:''' Likely '''Average''' (They are one of the more skilled units, showing some degree of tactical thinking by staying at a range and making use of its abilities to evade projectiles and melee attacks whenever possible. Additionally, their accuracy with their revolver is exceptionally high when compared to other units) | ||
''' | '''Standard Tactics:''' They fire all six of their bullets in quick succession and attempt to dodge incoming attacks by quickly moving to the side. They will then reload their revolver and repeat the approach until the enemy has fallen. | ||
'''Weaknesses:''' None notable. | |||
==Battle Records== | ==Battle Records== |
Revision as of 17:13, 18 May 2021
Background
The Quick Draw is the Wild West boss unit in Totally Accurate Battle Simulator. They are an intimidating gunslinger that wields a revolver and fires upon hordes of units.
Powers and Stats
Tier: 9-A
Name: Quick Draw
Origin: Totally Accurate Battle Simulator
Gender: Male
Age: Unknown
Classification: Wild West Faction Unit
Attack Potency: Small Building level (Can kill units which can tank axes thrown by the Ullr)
Dimensionality: 3-D
Travel Speed: Average Human
Combat Speed: Supersonic+ (Capable of dodging gunfire from flintlocks, muskets, other Quick Draw units and Gatling Guns as well as tank shells, superior to the Painter who also has bullet-dodging feats to his name and can generally replicate the aforementioned ones on a lesser scale. Can keep up with Samurai and Shoguns which can deflect gunfire from various firearms and Gatling Guns), possibly Massively Hypersonic (Can evade lightning bolts thrown by Zeus, superior to the Painter who can do the same thing. His bullets are faster than Zeus' lightning bolts and Thor's lightning)
Reaction Speed: Supersonic+, possibly Massively Hypersonic
Lifting Strength: Likely Class 10 (Should be comparable to Bank Robbers, who can hold and throw huge safes)
Striking Strength: Small Building Class
Durability: Small Building level (While they are unable to tank one of the Ullr's axes, they can still survive attacks from units that downscale from the former)
Stamina: Likely at least High
Range: Standard melee range physically, tens of meters with revolver
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery
Standard Equipment: Revolver
Intelligence: Likely Average (They are one of the more skilled units, showing some degree of tactical thinking by staying at a range and making use of its abilities to evade projectiles and melee attacks whenever possible. Additionally, their accuracy with their revolver is exceptionally high when compared to other units)
Standard Tactics: They fire all six of their bullets in quick succession and attempt to dodge incoming attacks by quickly moving to the side. They will then reload their revolver and repeat the approach until the enemy has fallen.
Weaknesses: None notable.
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches: