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King Hippo (2009): Difference between revisions

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[[Category:Nintendo]]

Revision as of 14:12, 4 September 2021

Background

King Hippo is the champion of the minor league, he lives in Hippo Island, somewhere in the South Pacific. Although it's never stated, his title of "King" and the fact he wears a crown suggests he is the head of state of Hippo Island. King Hippo spends his days eating enormous quantities of food, then sleeps in a hammock when the sun has set.

Powers and Stats

Tier: 9-B | 9-A

Name: King Hippo

Origin: Punch-Out!!

Gender: Male

Age: Unknown

Classification: Human, Boxer, Minor Circuit Champion

Attack Potency: Wall level (Can harm Little Mac and should not be too far off Don Flamenco) | Small Building level (Fought Title Defense Little mac)

Dimensionality: 3-D

Travel Speed: peak Human | Subsonic (Should slightly downscale to Piston Hondo who outran a bullet train which are this fast)

Combat Speed: Superhuman (Fought Little Mac) | Subsonic (Fought Little Mac who fought Piston Hondo who can move fast enough to create after images)

Reaction Speed: Superhuman | Subsonic

Lifting Strength: Class 25 (Should not be too far off Don Flamenco | Class 25 (stronger than before)

Striking Strength: Wall Class | Small Building class

Durability: Wall level | Small Building level, Higher with manwhole (Little Mac can't harm his stomach while it's there)

Stamina: Peak Human (King Hippo is a professional boxer who can get up after being knocked out twice and is the champion of the minor league)

Range: Standard Melee Range

Powers and Abilities: Superhuman Physical Characteristics, Martial Arts (King Hippo is a skilled boxer being the Champion of the minor league)

Standard Equipment: Boxing Gloves | Boxing Gloves and His manhole cover taped on his stomach

Intelligence: Average, Above Average fighting wise (Is a decently skilled boxer, by the end of the game, he is capable of fighting with Title Defense Little Mac, Albeit still losing)

Standard Tactics: King Hippo goes for physical attacks

Weaknesses: His stomach is his weakpoint. Punching his face while his mouth is open makes him vulnerable to attacks as his pants fall down.

Notable Attacks/Techniques:

  • Overhead: Hippo ducks his head into the shelter of his arms to block any jabs. Then he will charge, raise his hand, growl, and punch.
  • Jab: Hippo raises one of his hands up to his breast and punch.
  • Hippo Squeeze: Hippo's signature move. He growls, raises his arms and violently brings them for a two-handed smash.
  • Delayed Jab: Hippo will put his hand in an uppercut position, growl, then throw a jab.
  • Silent Delayed Jab: Hippo will do a delayed jab without growling
  • Hippo Squeeze n' Squash: A Hippo Squeeze with a double-axe handle smash

Key: Contender | Title Defense

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches: