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Meowjima: Difference between revisions
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'''[[Speed|Travel Speed]]:''' '''Unknown''' | '''[[Speed|Travel Speed]]:''' '''Unknown''' | ||
'''[[Speed|Combat Speed]]:''' ''' | '''[[Speed|Combat Speed]]:''' '''FTL''' (Can tag [[Hat Kid]]) | ||
'''[[Reactions|Reaction Speed]]:''' ''' | '''[[Reactions|Reaction Speed]]:''' '''FTL''' (Hard for Hat Kid to hit) | ||
'''[[Lifting Strength]]:''' '''Unknown''' | '''[[Lifting Strength]]:''' '''Unknown''' |
Revision as of 03:42, 31 October 2021
“ | HAT KID-CHAAAAAAN! You’ve grown soft! Time to bring out your fighting spirit! | „ |
~ Meowjima’s opening dialogue to his fight |
Background
Meowjima is a secret miniboss that can be encountered in A Hat in Time's Nyakuza Metro DLC. He can be found by jumping on a spring near the Snatcher Coin in Green Clean Station and then inspecting the manhole the player jumps out of.
Meowjima does not relate to the rest of Nyakuza Metro's story, and doesn't reward the player with any special item. Once the manhole is inspected, Meowjima will pop in and the fight will start after some dialogue.
In the fight, Meowjima pounces around a lot and attempts to scratch the player. He does not seem to have any other attacks than this.
After Meowjima is defeated, he explodes like when any other enemy is defeated without any dialogue. If the player uses their Ice Hat to go down the manhole, they will be sent back to the Main Station.
Powers and Stats
Tier: At least 9-B, possibly High 6-C
Name: Meowjima
Origin: A Hat in Time
Sex: Male
Age: Unknown
Classification: Cat, Member of The Empress Yakuza
Attack Potency: At least Wall level, possibly Large Island level (Can fight Hat Kid)
Dimensionality: 3-D
Travel Speed: Unknown
Combat Speed: FTL (Can tag Hat Kid)
Reaction Speed: FTL (Hard for Hat Kid to hit)
Lifting Strength: Unknown
Striking Strength: Wall Class, possibly Large Island Class
Durability: Wall level, possibly Large Island level (Can take multiple hits from Hat Kid)
Stamina: Unknown
Range: Standard Melee Range
Powers and Abilities: Superhuman Physical Characteristics, Acrobatics (Very much agile, can easily jump around and avoid hits from Hat Kid), Forcefield Creation (Can make a forcefield around the battlefield to keep Hat Kid in), Power Nullification (Hat Kid is unable to slam through the manhole with her Ice Hat while fighting Meowjima)
Standard Equipment: None notable
Intelligence: Average
Standard Tactics: He will hop around making it harder for his opponent to hit him and attack his opponent.
Weaknesses: None notable
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Meowjima |