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Flash Man: Difference between revisions
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'''Classification:''' Robot Master | '''Classification:''' Robot Master | ||
'''[[Dimensionality]]:''' '''3-D''' | |||
'''[[Attack Potency]]:''' '''Large Planet level''' ([https://youtu.be/ux54vfHumxg?t=145 Can harm] [[Mega Man (Classic)|Mega Man]]) | '''[[Attack Potency]]:''' '''Large Planet level''' ([https://youtu.be/ux54vfHumxg?t=145 Can harm] [[Mega Man (Classic)|Mega Man]]) | ||
'''[[ | '''[[Durability]]:''' '''Large Planet level''' ([https://youtu.be/ux54vfHumxg?t=145 Can take hits from] [[Mega Man (Classic)|Mega Man]]) | ||
'''[[Striking Strength]]:''' '''Large Planet Class''' | |||
'''[[Lifting Strength]]:''' '''Class G''' (Several Robot Masters are made on par with or even stronger than [[Mega Man (Classic)|Mega Man's]] lifting strength such as Guts Man) | |||
'''[[Speed|Travel Speed]]:''' '''FTL''' ([https://youtu.be/CWZZUyD-nRs?t=649 Can move this fast compared] to [[Mega Man (Classic)|Mega Man]]) | '''[[Speed|Travel Speed]]:''' '''FTL''' ([https://youtu.be/CWZZUyD-nRs?t=649 Can move this fast compared] to [[Mega Man (Classic)|Mega Man]]) | ||
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'''[[Reactions|Reaction Speed]]:''' '''FTL''' ([https://youtu.be/CWZZUyD-nRs?t=649 Can keep up with] [[Mega Man (Classic)|Mega Man]]) | '''[[Reactions|Reaction Speed]]:''' '''FTL''' ([https://youtu.be/CWZZUyD-nRs?t=649 Can keep up with] [[Mega Man (Classic)|Mega Man]]) | ||
'''[[ | '''[[Stamina]]:''' Essentially '''limitless''' due to being a robot | ||
'''[[ | '''[[Range]]:''' '''Standard Melee''' to '''Hundreds of Meters''' | ||
'''[[ | '''[[Intelligence]]:''' '''Gifted''' (Can keep up with Mega Man in combat) | ||
'''[[Hax|Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Self-Sustenance]], [[Inorganic Physiology]] (Type 2. Flash Man is a robot), [[Energy Projection]] ([https://youtu.be/CWZZUyD-nRs?t=648 Shown here]), [[Time Stop]] (With [https://youtu.be/CWZZUyD-nRs?t=647 Time Stopper]), [[Teleportation]] ([https://youtu.be/CH8a6YzHpjE?t=145 Shown here]), [[Regeneration]] (Mid. Should scale to [https://youtu.be/_0iEGsMh-fk?t=1089 all the] [https://youtu.be/ES2aI4Fp-AU?t=1829 other] [https://youtu.be/s_hl_sZzxQo?t=482 Robot] [https://youtu.be/XiKejz9CoZc?t=537 Masters] [https://youtu.be/XiKejz9CoZc?t=144 who all regenerate after being flattened] in ''Mega Man Powered Up''), [[Resistance]] to [[Mind Manipulation]] and [[Soul Manipulation]] (As a robot, Flash Man does not have a soul or mind, and functions on AI programming), [[Time Stop]] ([https://megaman.fandom.com/wiki/Flash_Man All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead]) | '''[[Hax|Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Self-Sustenance]], [[Inorganic Physiology]] (Type 2. Flash Man is a robot), [[Energy Projection]] ([https://youtu.be/CWZZUyD-nRs?t=648 Shown here]), [[Time Stop]] (With [https://youtu.be/CWZZUyD-nRs?t=647 Time Stopper]), [[Teleportation]] ([https://youtu.be/CH8a6YzHpjE?t=145 Shown here]), [[Regeneration]] (Mid. Should scale to [https://youtu.be/_0iEGsMh-fk?t=1089 all the] [https://youtu.be/ES2aI4Fp-AU?t=1829 other] [https://youtu.be/s_hl_sZzxQo?t=482 Robot] [https://youtu.be/XiKejz9CoZc?t=537 Masters] [https://youtu.be/XiKejz9CoZc?t=144 who all regenerate after being flattened] in ''Mega Man Powered Up''), [[Resistance]] to [[Mind Manipulation]] and [[Soul Manipulation]] (As a robot, Flash Man does not have a soul or mind, and functions on AI programming), [[Time Stop]] ([https://megaman.fandom.com/wiki/Flash_Man All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead]) | ||
'''[[Standard Equipment]]:''' None Notable | '''[[Standard Equipment]]:''' None Notable | ||
'''Standard Tactics:''' Flash Man chases his opponent to ram into them, and can stop time to shoot energy projections while the opponent cannot move | '''Standard Tactics:''' Flash Man chases his opponent to ram into them, and can stop time to shoot energy projections while the opponent cannot move | ||
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==Battle Records== | ==Battle Records== | ||
<tabber> | |||
|-|Victories= | |||
|-|Losses= | |||
|-|Inconclusive= | |||
</tabber> | |||
{{Discussions}} | {{Discussions}} | ||
[[Category:High 5-B]] | [[Category:High 5-B]] |
Revision as of 02:46, 1 December 2021
“ | Even the clever Rockman can't stand up to my Time Stopper. Sorry, but it ends here, Rockman! | „ | |
~ Flash Man |
Background
Flash Man (フラッシュマン Furasshuman) is one of the 8 Robot Masters built by Dr. Wily and is fought by Mega Man in Mega Man 2. His special weapon is able to stop time itself for short periods of time. However, his normal bullet attacks aren't that strong. Flash Man also uses his power for mischief outside of combat. He is also considered a Masterpiece by Dr. Wily since he can fully stop time while Dr. Light's Time Man can only slow down time.
Powers and Stats
Tier: High 5-B
Name: Flash Man, DWN-014
Origin: Mega Man
Sex: Male
Age: Unknown
Classification: Robot Master
Dimensionality: 3-D
Attack Potency: Large Planet level (Can harm Mega Man)
Durability: Large Planet level (Can take hits from Mega Man)
Striking Strength: Large Planet Class
Lifting Strength: Class G (Several Robot Masters are made on par with or even stronger than Mega Man's lifting strength such as Guts Man)
Travel Speed: FTL (Can move this fast compared to Mega Man)
Combat Speed: FTL (Can keep up with Mega Man)
Reaction Speed: FTL (Can keep up with Mega Man)
Stamina: Essentially limitless due to being a robot
Range: Standard Melee to Hundreds of Meters
Intelligence: Gifted (Can keep up with Mega Man in combat)
Powers and Abilities: Superhuman Physical Characteristics, Self-Sustenance, Inorganic Physiology (Type 2. Flash Man is a robot), Energy Projection (Shown here), Time Stop (With Time Stopper), Teleportation (Shown here), Regeneration (Mid. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up), Resistance to Mind Manipulation and Soul Manipulation (As a robot, Flash Man does not have a soul or mind, and functions on AI programming), Time Stop (All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead)
Standard Equipment: None Notable
Standard Tactics: Flash Man chases his opponent to ram into them, and can stop time to shoot energy projections while the opponent cannot move
Weaknesses: Metal Blade, Ice Slasher, Crash Bomber
Battle Records
Discussions (Link For Mobile Users):
Discussion threads involving Flash Man |