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Flash Man: Difference between revisions

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'''Flash Man''' (フラッシュマン Furasshuman) is one of the 8 Robot Masters built by Dr. Wily and is fought by Mega Man in Mega Man 2. His special weapon is able to stop time itself for short periods of time. However, his normal bullet attacks aren't that strong. Flash Man also uses his power for mischief outside of combat. He is also considered a Masterpiece by Dr. Wily since he can fully stop time while Dr. Light's Time Man can only slow down time.
'''Flash Man''' (フラッシュマン Furasshuman) is one of the 8 Robot Masters built by Dr. Wily and is fought by Mega Man in Mega Man 2. His special weapon is able to stop time itself for short periods of time. However, his normal bullet attacks aren't that strong. Flash Man also uses his power for mischief outside of combat. He is also considered a Masterpiece by Dr. Wily since he can fully stop time while Dr. Light's Time Man can only slow down time.
==Statistics==
==Statistics==
'''[[Tiering System|Tier]]:''' '''High 5-B'''
'''[[Tiering System|Tier]]:''' '''5-B'''


'''Name:''' Flash Man, DWN-014
'''Name:''' Flash Man, DWN-014
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'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Large Planet level''' ([https://youtu.be/ux54vfHumxg?t=145 Can harm] [[Mega Man (Classic)|Mega Man]])
'''[[Attack Potency]]:''' '''Planet level+''' ([https://youtu.be/ux54vfHumxg?t=145 Can harm] [[Mega Man (Classic)|Mega Man]])


'''[[Durability]]:''' '''Large Planet level''' ([https://youtu.be/ux54vfHumxg?t=145 Can take hits from] [[Mega Man (Classic)|Mega Man]])
'''[[Durability]]:''' '''Planet level+''' ([https://youtu.be/ux54vfHumxg?t=145 Can take hits from] [[Mega Man (Classic)|Mega Man]])


'''[[Striking Strength]]:''' '''Large Planet Class'''
'''[[Striking Strength]]:''' '''Planet Class+'''


'''[[Lifting Strength]]:''' '''Class G''' (Several Robot Masters are made on par with or even stronger than [[Mega Man (Classic)|Mega Man's]] lifting strength such as Guts Man)
'''[[Lifting Strength]]:''' '''Class T''' (Several Robot Masters are made on par with or even stronger than [[Mega Man (Classic)|Mega Man's]] lifting strength such as Guts Man)


'''[[Speed|Travel Speed]]:''' '''Massively FTL''' ([https://youtu.be/CWZZUyD-nRs?t=649 Can move this fast compared] to [[Mega Man (Classic)|Mega Man]])
'''[[Speed|Travel Speed]]:''' '''Massively FTL''' ([https://youtu.be/CWZZUyD-nRs?t=649 Can move this fast compared] to [[Mega Man (Classic)|Mega Man]])
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</tabber>
</tabber>
{{Discussions}}
{{Discussions}}
[[Category:High 5-B]]
[[Category:5-B]]
[[Category:Tier 5]]
[[Category:Tier 5]]
[[Category:Time Stop Users]]
[[Category:Time Stop Users]]

Revision as of 05:11, 2 February 2022

Even the clever Rockman can't stand up to my Time Stopper. Sorry, but it ends here, Rockman!
~ Flash Man

Background

Flash Man (フラッシュマン Furasshuman) is one of the 8 Robot Masters built by Dr. Wily and is fought by Mega Man in Mega Man 2. His special weapon is able to stop time itself for short periods of time. However, his normal bullet attacks aren't that strong. Flash Man also uses his power for mischief outside of combat. He is also considered a Masterpiece by Dr. Wily since he can fully stop time while Dr. Light's Time Man can only slow down time.

Statistics

Tier: 5-B

Name: Flash Man, DWN-014

Origin: Mega Man

Sex: Male

Age: Unknown

Classification: Robot Master

Dimensionality: 3-D

Attack Potency: Planet level+ (Can harm Mega Man)

Durability: Planet level+ (Can take hits from Mega Man)

Striking Strength: Planet Class+

Lifting Strength: Class T (Several Robot Masters are made on par with or even stronger than Mega Man's lifting strength such as Guts Man)

Travel Speed: Massively FTL (Can move this fast compared to Mega Man)

Combat Speed: Massively FTL (Can keep up with Mega Man)

Reaction Speed: Massively FTL (Can keep up with Mega Man)

Stamina: Essentiall Limitless due to being a robot

Range: Standard Melee Range to Hundreds of Meters

Intelligence: Gifted (Can keep up with Mega Man in combat)

Powers and Abilities: Superhuman Physical Characteristics, Self-Sustenance, Inorganic Physiology (Type 2. Flash Man is a robot), Energy Projection (Shown here), Time Stop (With Time Stopper), Teleportation (Shown here), Regeneration (Mid. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up), Resistance to Mind Manipulation and Soul Manipulation (As a robot, Flash Man does not have a soul or mind, and functions on AI programming), Time Stop (All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead)

Standard Equipment: None Notable

Standard Tactics: Flash Man chases his opponent to ram into them, and can stop time to shoot energy projections while the opponent cannot move

Weaknesses: Metal Blade, Ice Slasher, Crash Bomber

Battle Records

Discussions (Link For Mobile Users):

Discussion threads involving Flash Man