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Villager (Animal Crossing): Difference between revisions

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Revision as of 18:44, 11 June 2023

Articles About Villager
Main Series Animal Crossing
crossover Super Smash Bros. - Super Mario Bros.

Background

The Villager is a term used for the controllable avatar in the Animal Crossing series. They can either male or female; the differences in all games are largely cosmetic, with slight variations to some dialogue whenever the conversation becomes Sex specific. The Villager is seen as an active member of the town to which they have moved. The way in which they act with their environment changes the town, which represents the open play of the Animal Crossing series. There are a number of different ways the player can interact with the town and other characters in the game. These may involve a variety of different hobbies in the game, such as fishing, bug catching, fashion and many more. Villagers do not necessarily have an active role in altering the town or the player but can be interacted with to develop friendships and to trade for furniture and tips.

Statistics

Tier: 9-B, higher after eating fruits

Name: Varies (Chosen by the player)

Origin: Animal Crossing

Sex: Varies (Chosen by the player)

Age: Varies (Chosen by the player)

Classification: Human, Villager, Mayor, Resident Representative, Designer

Status: Alive

Alignment: Neutral Good (The Villager is a kind-hearted individual who enjoy helping out other villagers)

Dimensionality: 3-D

Attack Potency: Wall level (Villager can easily overpower a Great white shark among other sharks. They can also shoot down Gulliver's UFO with their slingshot and are able to break rocks), Higher after eating (Becomes stronger than normal being able to uproot trees)

Durability: Wall level, Higher with armors (Can wear a full set of armor alongside a a golden one)

Striking Strength: Wall Class, Higher after eating

Lifting Strength: Class 25 (Villager can lift a whale shark), Higher after eating (Can uproot trees with ease)

Travel Speed: Peak Human (Can somewhat outrun wasps who are actually Japanese giant hornet who can fly up to 40 Km/h)

Combat Speed: Peak Human

Reaction Speed: Peak Human (Can react to Japanese giant hornet and catch them in bug net)

Stamina: Above Average (Can spend a whole day doing physical activities such as cutting down trees, uprooting tree stumps, breaking rocks etc.)

Range: Standard Melee Extended Melee with Equipment, Tens of Meters with their Slingshot, Universal+ with Reset

Intelligence: Genius (Managed to become a very efficient mayor in a few weeks at most, despite having no governing experiences prior, Has skills in catching both bugs and fishes, Can make all the DIY recipes in which they can make a UFO which can fly along with having a tractor beam, a large robot, a lunar rover, a floating satellite among other things along with being able to cook all 141 cooking recipes)


Powers and Abilities

Superhuman Physical Characteristics,Genius Intelligence, Weapon Usage (Can use a slingshot and other various tools), Penetration Damage (By using their axe), Human Achievements (Can make all the DIY recipes along with all 141 cooking recipes and is a talented mayor), Regeneration (Low; Villagers can heal numerous wasps stings to the eye in a day), Hammerspace and Size Manipulation (through their pocket, Villager can carry up to 40 different items alongside being able to size down items in order to make them fit), Transmutation (Villagers can turn items into leaves), Creation (Villagers can create terrarium and fish tanks from nowhere), Non-Physical Interaction (Villager can interact with wisp who is a ghost), Cartoon Physics (By emoting, Villagers can make little effects happen around them), Air Manipulation (With the cold chill emote), Light Manipulation (With the Viva emote), Life Manipulation (Villager can seemingly give life to snowmen), Time Manipulation (Villager can reset to erase mistake they have done, this is futher proven to be canon via Reset Surveillance Center), Limited Wishing (Can wish upon a shooting star which wishy the star will grant)

Standard Equipment

Axe, Net, Fishing Rod, Slingshot, Umbrella, Shovel, Vaulting Pole, Ladder, Watering Can, NookPhone

Optional Equipment

Tools, Fossils, Bugs, Fishes, Clothing, Furniture, Fruits


Other

Standard Tactics: As the Villager pockets dangerous animals such as sharks, It's safe to assume they would try to pocket their opponent

Weaknesses: The Villager lacks former combat experience

Battle Records

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