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Monster 1: Difference between revisions

From The Codex
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===[[Hax|Powers and Abilities]]===
===[[Hax|Powers and Abilities]]===
'''[[Superhuman Physical Characteristics]]''' '''[[Non-Euclidean Physiology]]''' (Should be comparable to Specimens who are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]),
'''[[Superhuman Physical Characteristics]]''' ,'''[[Non-Euclidean Physiology]]''' (Should be comparable to Specimens who are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]),
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===[[Standard Equipment]]===
===[[Standard Equipment]]===

Revision as of 18:21, 25 October 2023

"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Monster 1 is an enemy seen in the Karamari Hospital DLC. It's seen guarding the door to the stairway.

Statistics

Tier: 9-B

Name: Monster 1

Origin: Spooky's Jumpscare Mansion

Sex: Unknown

Age: Unknown

Classification: Monster

Species: Unknown

Occupation: None

Status: Alive

Alignment: Unknown (Mindlessly attacks the player if they get too close)

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow through the roof)

Durability: Wall level (Can take hits from The Protagonist)

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Athletic Human (Should be comprable to The Protagonist)

Combat Speed: Athletic Human

Reaction Speed: Athletic Human

Stamina: Unknown

Range: Standard Meelee Range

Intelligence: Animalistic (Mindlessly attacks the player if they get too close)


Powers and Abilities

Superhuman Physical Characteristics ,Non-Euclidean Physiology (Should be comparable to Specimens who are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside),


Standard Equipment

None notable


Other

Standard Tactics: Swings its disfigured arms at the opponent

Weaknesses: None notable

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Monster 1