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Hooked Doll: Difference between revisions
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|Hold up soldier! This {{{1|character or verse}}} has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! | |Hold up soldier! This {{{1|character or verse}}} has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! | ||
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[[File:Spooky Hooked doll.png| | [[File:Spooky Hooked doll.png||300px|right]] | ||
==Background== | ==Background== |
Revision as of 21:26, 3 July 2024
"Mature Content" | |
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! |
Background
The Hooked doll is one of the doll enemies found inside Dollhouse in Spooky's Mansion. It guards a key and attacks the player when they try to grab the black candles for the ritual.
General Information
Name: Hooked Doll
Origin: Spooky's Jumpscare Mansion
Company: Lag Studios
Creator: Akuma Kira and AMG Sheena
Sex: Unknown, Appears Female
Age: Unknown
Story Role: Chasing Enemy
Classification: Spirit container
Species: Possessed Doll
State of Being: Inorganic
Physiology: Inorganic Doll
Occupation: None
Status: Undead (is a possessed doll)
Alignment: Chaotic Evil (kills out of vengeance implied by the Death screen)
Codex Statistics
Key: Dollhouse | Endless
Tier: 9-B | 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Should be comparable Specimen 3, who can burrow through the wall) | Wall level (same as before)
Durability: Wall level | Wall level
Striking Strength: Wall Class | Wall Class
Lifting Strength: Unknown
Travel Speed: Below Average Human When near view (2 m/s), Average Human When fully observed (7 m/s) | Below Average Human When near view. Average Human when fully observed (same as before)
Combat Speed: Athletic Human (Should be comparable to The Protagonist)
Reaction Speed: Athletic Human
Stamina: Limitless (As a possessed doll, it should not feel exhausted)
'Range: Standard Meelee Range, Higher with hooks
Intelligence: Average
Powers and Techniques
All previous abilities, Enhanced Perception Manipulation (Will now add a blue fog to obscure the players sight).
Equipment
Hooks
Other
Standard Tactics: Will charge the player when observed and slowly drain their life when not observed and near, attempting to kill them by throwing and stabbing hooks into them against a wall
Weaknesses: Does not move as quick when not fully observed
Battle Records
None.
None.
None.