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User:PlozAlcachaz/Sandbox4: Difference between revisions

From The Codex
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'''Classification:''' Spirit Guardian, Part of the Spirit Tree's Light
'''Classification:''' Spirit Guardian, Part of the Spirit Tree's Light


'''[[Attack Potency]]:''' '''Building level''' (Capable of [https://youtu.be/BT9NSFWqz1g?t=14071 stomping through stone platforms] of which [[User_blog:Truth_Bullets/Ori%27s_stomping_power|produce these results]]. Harmed other enemies who are capable of doing the same thing), likely '''City level''' (Comparable to Sein, who is noted as [https://youtu.be/BT9NSFWqz1g?t=726 being the light and power source] of the Spirit Tree. The Spirit Tree [https://youtu.be/BT9NSFWqz1g?t=2208 sustained all of Nibel] by its lonesome and [https://youtu.be/BT9NSFWqz1g?t=18574 was able to stop an eruption] at Mount Horu as [https://youtu.be/BT9NSFWqz1g?t=18265 it was seen as active]. Restoring the Spirit Tree would [https://youtu.be/BT9NSFWqz1g?t=2236 allow these areas to flourish again])  
'''[[Attack Potency]]:''' '''Building level''' (Capable of [https://youtu.be/BT9NSFWqz1g?t=14071 stomping through stone platforms] of which [[User_blog:Truth_Bullets/Ori%27s_stomping_power|produce these results]]. Harmed other enemies who are capable of doing the same thing), likely '''City level''' (Comparable to Sein, who is noted as [https://youtu.be/BT9NSFWqz1g?t=726 being the light and power source] [https://youtu.be/Z4yNftEwy3g?t=317 of the Spirit Tree]. The Spirit Tree [https://youtu.be/BT9NSFWqz1g?t=2208 sustained all of Nibel] by its lonesome and [https://youtu.be/BT9NSFWqz1g?t=18574 was able to stop an eruption] at Mount Horu as [https://youtu.be/BT9NSFWqz1g?t=18265 it was seen as active]. Restoring the Spirit Tree would [https://youtu.be/BT9NSFWqz1g?t=2236 allow these areas to flourish again])  


'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Speed|Travel Speed]]:''' How fast the character can move.
'''[[Speed|Travel Speed]]:''' '''Subsonic''' (Able to [https://vignette.wikia.nocookie.net/debatesjungle/images/c/c8/Ori_Air_Dash_Leaves_Afterimages.jpg/revision/latest?cb=20200412055855 create afterimages] through movement in the air and on the ground)


'''[[Speed|Combat Speed]]:''' How fast the character goes in combat.
'''[[Speed|Combat Speed]]:''' '''Subsonic''', likely '''FTL''' (Can outpace the lasers fired by Guardian Stones)


'''[[Reactions|Reaction Speed]]:''' How fast the character can react.
'''[[Reactions|Reaction Speed]]:''' '''Subsonic''', likely '''FTL''' (Able to react and avoid lasers from Guardian Stones at a fair distance)


'''[[Lifting Strength]]:''' The weight the character can lift/move, usually expressed in tons. However it is optional since lifting strength generally doesn't matter in most fights (in bold).
'''[[Lifting Strength]]:''' '''Class 25''' (Can [https://youtu.be/BT9NSFWqz1g?t=1497 push boulders around triple their own size] with ease)


'''[[Striking Strength]]:''' The attack power of the character's physical attacks/blows (in bold).
'''[[Striking Strength]]:''' '''Building Class''', likely '''City Class'''


'''[[Durability]]:''' The amount of attack power the character can withstand before being overwhelmed (in bold).
'''[[Durability]]:''' '''Building Class''' (Tanks attacks from enemies who can similarly [https://youtu.be/BT9NSFWqz1g?t=13720 break through rocky platforms with their attacks]), likely '''City Class''' (Can withstand the attacks of Sein's output such as [https://youtu.be/Z4yNftEwy3g?t=475 Charged Flame which have a large radius for attack])


'''[[Stamina]]:''' Self-explanatory
'''[[Stamina]]:''' Extremely high (They were able to go around to numerous, different locations throughout Nibel in order to restore the elements. Even when Ori was completely on the verge of collapse, they were still able to persist for a decent period of time before succumbing)


'''[[Range]]:''' The distance the character's attacks/abilities can cover.
'''[[Range]]:''' Standard melee range physically. Tens of meters with abilities.


'''[[Hax|Powers and Abilities]]:''' A list of the character's general abilities (Please add links to the "Powers and Abilities" pages, if it is possible).
'''[[Hax|Powers and Abilities]]:''' A list of the character's general abilities (Please add links to the "Powers and Abilities" pages, if it is possible).


'''[[Standard Equipment]]:''' Things the character usually uses, or carries with him.
'''[[Standard Equipment]]:''' Things the character usually uses, or carries with him.
* '''Optional Equipment:''' H
'''[[Intelligence]]:''' '''Genius''' (Has managed to solve many complex puzzles throughout the series. These puzzles vary from using enemy attacks to travel in specific ways in 360-degree utilization, using Kuro's Feather for flight during these sections, and requiring very precise navigation in order to avoid death. Effectively uses all of the skills they learn for exploring and overcoming the obstacles of an area with the exceeding ability to use them all naturally)


'''[[Intelligence]]:''' Self-explanatory
'''Standard Tactics:''' Ori will usually activate a Soul Link first, which comes off as being a thought-based action. This makes sure that Ori can't truly die as killing them just sends Ori and Sein back to the moment they first initiated the Soul Link. It should be noted that opponents are absolutely unaware of this (unless they can perceive temporal phenomenons such as restarting the fight to do it over again) while Ori and Sein both are aware of this. From there, Sein utilizes Danmaku to overwhelm people while Ori will do largely physicals. Should these strategies fail, they will obviously adapt to different strategies. This becomes more diversified with optional equipment as well.


'''Standard Tactics:''' The usual behavior exhibited by a character during battles. For example, which actions a character will first perform when fighting an unknown opponent or which abilities they will use frequently, rarely, or never. If the character's behavior is too inconsistent to identify, they fall under "wildcard".
'''Weaknesses:''' None notable
 
'''Weaknesses:''' Self-explanatory
 
'''Feats:''' List all of the character's amazing feats. Strength feats, speed feats, durability feats, etc. You can judge a person's power by their feats.


'''Notable Attacks/Techniques:''' A list of some abilities the character generally uses.
'''Notable Attacks/Techniques:''' A list of some abilities the character generally uses.

Revision as of 06:57, 12 April 2020

When my child's strength faltered and the last breath was drawn... My light revived Ori, a new age had dawned.
~ The Spirit Tree's narration

Summary

Ori is a Spirit Guardian and the main protagonist of Ori and the Blind Forest. A long time ago, a leaf was stolen away from the Spirit Tree during the Great Storm and came under the care of Naru to form them. Due to being away from the Spirit Tree, Kuro strikes to steal the light away from the tree. This causes decay and corruption across Nibel, in which they go out to restore the land with the help of Sein, along with learning abilities along the way from deceased Spirit Guardians.

Reappearing as the main protagonist of the series again in Ori and the Will of the Wisps, they raise Ku, the daughter of Kuro, alongside Gumo and Naru. During a flight lesson in a different region named Niwen, they get separated during a storm. They are attacked by an undead Owl named Shriek while Ku gets badly damaged. As Ku is near her death, they undertake the task to help restore Niwen as a hero once more and in hopes of saving Ku.

Powers and Stats

Tier: 8-C, likely 7-B

Name: Ori, Sein (The name of the spirit Guardian with Ori)

Origin: Ori (The Series)

Gender: Unknown (Mentioned by the developers that it's up for interpretation)

Age: Unknown

Classification: Spirit Guardian, Part of the Spirit Tree's Light

Attack Potency: Building level (Capable of stomping through stone platforms of which produce these results. Harmed other enemies who are capable of doing the same thing), likely City level (Comparable to Sein, who is noted as being the light and power source of the Spirit Tree. The Spirit Tree sustained all of Nibel by its lonesome and was able to stop an eruption at Mount Horu as it was seen as active. Restoring the Spirit Tree would allow these areas to flourish again)

Dimensionality: 3-D

Travel Speed: Subsonic (Able to create afterimages through movement in the air and on the ground)

Combat Speed: Subsonic, likely FTL (Can outpace the lasers fired by Guardian Stones)

Reaction Speed: Subsonic, likely FTL (Able to react and avoid lasers from Guardian Stones at a fair distance)

Lifting Strength: Class 25 (Can push boulders around triple their own size with ease)

Striking Strength: Building Class, likely City Class

Durability: Building Class (Tanks attacks from enemies who can similarly break through rocky platforms with their attacks), likely City Class (Can withstand the attacks of Sein's output such as Charged Flame which have a large radius for attack)

Stamina: Extremely high (They were able to go around to numerous, different locations throughout Nibel in order to restore the elements. Even when Ori was completely on the verge of collapse, they were still able to persist for a decent period of time before succumbing)

Range: Standard melee range physically. Tens of meters with abilities.

Powers and Abilities: A list of the character's general abilities (Please add links to the "Powers and Abilities" pages, if it is possible).

Standard Equipment: Things the character usually uses, or carries with him.

  • Optional Equipment: H

Intelligence: Genius (Has managed to solve many complex puzzles throughout the series. These puzzles vary from using enemy attacks to travel in specific ways in 360-degree utilization, using Kuro's Feather for flight during these sections, and requiring very precise navigation in order to avoid death. Effectively uses all of the skills they learn for exploring and overcoming the obstacles of an area with the exceeding ability to use them all naturally)

Standard Tactics: Ori will usually activate a Soul Link first, which comes off as being a thought-based action. This makes sure that Ori can't truly die as killing them just sends Ori and Sein back to the moment they first initiated the Soul Link. It should be noted that opponents are absolutely unaware of this (unless they can perceive temporal phenomenons such as restarting the fight to do it over again) while Ori and Sein both are aware of this. From there, Sein utilizes Danmaku to overwhelm people while Ori will do largely physicals. Should these strategies fail, they will obviously adapt to different strategies. This becomes more diversified with optional equipment as well.

Weaknesses: None notable

Notable Attacks/Techniques: A list of some abilities the character generally uses.

Key: Ori and the Blind Forest | Ori and the Will of the Wisps | Spirit Tree

Note: Sein acts dependently on Ori in order to work in combat. It is because of this that Sein's abilities are added to Ori's profile as he practically operates as an extension of Ori. However, it should be noted that Sein is only present in Ori and the Blind Forest before becoming one with the Spirit Tree again. As such, Ori doesn't maintain the presence of said abilities, aside from his own, throughout Ori and the Will of the Wisps. Though, Ori does regain them when becoming the new Spirit Tree in Niwen.

Explanations

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: