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User:TheQuirkyBoy/sandbox3

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.

You are one of the top Problem Sleuths in the city. Solicitations for your service are numerous in quantity. Compensation, adequate. It is a balmy summer evening. You are feeling particularly hard boiled tonight.

What will you do?
~ First Appearance

Background

Problem Sleuth is the hard-boiled protagonist of the Problem Sleuth adventure. He is purportedly one of many Problem Sleuths in the city.

Problem Sleuth tends to see himself as a hard-boiled prohibition-era detective, getting calls from Hysterical Dames while lazing about on his desk. He's has a penchant for monologuing in old 30's noir style at times, and it's a bit difficult to figure out what he's talking about occasionally. Initially in the beginning of the game, Problem Sleuth has trouble doing simple tasks, and tends to spend a lot of time doing absurd things such as stubbing his toe on cinder blocks, wrapping himself up in recording tape as a mummy, throwing his phone out the window, peeing on clown paintings, building Forts, committing suicide, and is seemingly inept at accomplishing anything meaningful. He is very jealous of Ace Dick, as Ace Dick is able to get all the "good cases". This is most likely due to Problem Sleuth's own inability, or more probable that it's just because he's locked in his own office. When you first start playing Problem Sleuth it is quite obvious that Problem Sleuth isn't nearly as capable as he believes he is or just a guy who has a fairly decent imagination.

Powers and Stats

Tier:

Name: Problem Sleuth

Origin: Problem Sleuth

Gender: Male

Age: Unknown

Classification: Hard-boiled Detective

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Dimensionality: 3-D

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Powers and Abilities: Superhuman Physical Characteristics, Reality Warping, Matter Manipulation, Space-Time Manipulation, Creation, Subjective Reality, Logic Manipulation (Like every character, Problem Sleuth can enter the Imaginary Universe, allowing him to do anything he pleases in it. Using one's imagination, the characters can control matter, space, time and logic of the imaginary world. Problem Sleuth's capabilities of using IMAGINATION is fairly decent), Immersion (Was able to throw a cinder block and a phone through a false window that only had a picture that was lit from within. He later thought about entering inside said false window to obtain the items that he threw),

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