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User:MrWarnerTheGreat/Sandbox7

From The Codex

My friends are my power.
~ Sora after pushing the boulder


Background

Sora is the main protagonist of the Kingdom Hearts Dark Seeker Saga series and is a playable character for most of the games. After his home world was consumed by darkness, sora, and his friends Riku and Kairi, were separated from each other and sent to different worlds. Luckily for Sora, he was chosen by the Keyblade and was considered its master, which he used to seal the keyholes of various worlds to protect them from the darkness consuming them.

Statistics

Key: Pre-Keyblade | Pre-Monstro Escape | Pre-Hollow Bastion | End of the World | Trinity Limit Sora

Tier: 10-B, 9-C with Wooden Sword | 9-B, Higher with Special Abilities | 9-A, Higher with Special Abilities | High 8-C, 9-C with Wooden Sword, Higher with Special Abilities | 7-C, Higher with Special Abilities

Name: Sora

Origin: Kingdom Hearts

Sex: Male

Age: 14

Classification: Human, Keyblade Wielder, Warrior of Light

Status: Alive up until defeating Ansem-possessed Riku at Hollow Bastion, momentarily Deceased upon releasing his heart (Sacrificed his heart to set Kairi's free, turning him into a heartless until Kairi brought him back to the light and restoring his body)

Alignment: Chaotic Good (Though his main goal throughout Kingdom Hearts is to find Riku and Kairi, he has shown to be one with good intentions and tries his best to be a real hero. Has gone out of his way to save several people and even sacrificed his own life to safe Kairi's)

Dimensionality: 3-D

Attack Potency:

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

Combat Speed:

Reaction Speed:

Stamina:

Range:

Intelligence:


Powers and Abilities


Standard Equipment

Kingdom Keyblade and various Keychains:

Image Keyblade Name Description Obtain
Kingdom Key (キングダムチェーン Kingudamu Chēn?, lit. "Kingdom Chain") The key chain attached draws out the Keyblade's true form and power. Speak to Riku while the Heartless are attacking Destiny Islands.
Jungle King (ネイティブワーク Neitibu Wāku?, lit. "Native Work") Has a long reach, but seldom deals critical blows. Lock the Keyhole in Deep Jungle.
Three Wishes (デザイアーランプ Dezaiā Ranpu?, lit. "Desire Lamp") A powerful weapon that is difficult to deflect. Lock the Keyhole in Agrabah.
Wishing Star (ウィッシュスター Wisshu Sutā?, lit. "Wish Star") Has a short reach, but always finishes up a combo attack with a powerful critical blow. Chest at Gepetto's House in Traverse Town after clearing Monstro.
Spellbinder (エグザミネイション Eguzamineishon?, lit. "Examination") Raises max MP by 2, and significantly enhances magic and summon power. Speak to Merlin in the Magician's Study in Traverse Town after acquiring all seven first-level magic spells.
Crabclaw (トレジャーオブシー Torejā obu Shī?, lit. "Treasure of Sea") Raises max MP by 1, and enhances magic and summon power. Also deals good physical damage. Lock the Keyhole in Atlantica.
Pumpkinhead (パンプキンヘッド Panpukinheddo?) Has a long reach and the ability to deal a string of critical blows. Lock the Keyhole in Halloween Town.
Fairy Harp (フェアリーハープ Fearī Hāpu?) Raises max MP by 1, and enhances magic and summon power. Sometimes deals powerful critical blows. Lock the Keyhole in Neverland.
Olympia (パワーオブヒーロー Pawā obu Hīrō?, lit. "Power of Hero") A powerful weapon that is difficult to deflect. Capable of inflicting mighty critical blows. Chest in the Coliseum Lobby in Olympus Coliseum after completing the Phil Cup, Pegasus Cup, and Hercules Cup.
Lady Luck (ラストリゾート Rasuto Rizōto?, lit. "Last Resort") Raises max MP by 2, and significantly enhances magic and summon power. Also inflicts good physical damage. White Trinity Mark in the Lotus Forest in Wonderland.
Oblivion (過ぎ去りし思い出 Sugisarishi Omoide?, lit. "Passing Memories") Possesses colossal power, but reduces max MP by 1. Chest in the Grand Hall in Hollow Bastion.
Divine Rose (ラヴィアンローズ Ra Vi an Rōzu?, lit. "La Vie en Rose") A powerful weapon that is difficult to deflect. Capable of dealing a string of critical blows. Speak with Belle in the Library in Hollow Bastion.
Oathkeeper (約束のお守り Yakusoku no Omamori?, lit. "Oath's Charm") Raises max MP by 1, and enhances magic and summon power. Capable of dealing a string of critical blows. Speak to Kairi in the Secret Waterway in Traverse Town after rescuing her.
Lionheart (ライオンハート Raionhāto?) Raises max MP by 1, and enhances magic and summon power. Also deals great physical damage. Defeat Leon and Cloud in the Hades Cup at Olympus Coliseum.
Diamond Dust (ダイヤモンドダスト Daiyamondo Dasuto?) Greatly enhances magic and summon power. Raises max MP by 3. Complete the Gold Match in Olympus Coliseum (Final Mix only).
One-Winged Angel (片翼の天使 Katayoku no Tenshi?) Has little power, but sometimes deals extremely powerful critical blows. Reduces max MP by 2 Complete the Platinum Match in Olympus Coliseum (Final Mix only).
Ultima Weapon (アルテマウェポン Arutema Wepon?) The ultimate Keyblade. Raises max MP by 2, and possesses maximum power and attributes. Item synthesis.

Image Keyblade Name Description Obtain
Kingdom Key (キングダムチェーン Kingudamu Chēn?, lit. "Kingdom Chain") The default weapon. Not very powerful, but reliable and easy to handle. Default for Sora
Three Wishes (デザイアーランプ Dezaiā Ranpu?, lit. "Desire Lamp") Fairly strong with a fast swing. Breakable objects in Agrabah.
Crabclaw (トレジャーオブシー Torejā obu Shī?, lit. "Treasure of Sea") Easy to handle with an impressive recovery time after card breaks. Breakable objects in Atlantica.
Pumpkinhead (パンプキンヘッ Panpukinheddo?) Easy to handle with a fast recovery after card breaks. Breakable objects in Halloween Town.
Fairy Harp (フェアリーハープ Fearī Hāpu?) Easy to handle with a formidable swing speed. Breakable objects in Neverland.
Wishing Star (ウィッシュスター Wisshu Sutā?, lit. "Wish Star") Not very powerful, but very easy to handle. Breakable objects in Monstro.
Spellbinder (エグザミネイション Eguzamineishon?, lit. "Examination") A special attack card with lightning-based attacks. Chest in Tigger's Playground.
Metal Chocobo (メタルチョコボ Metaru Chokobo?) A special attack card that can break through physical defenses. A bit difficult to handle. Key to Rewards room in Olympus Coliseum.
Olympia (パワーオブヒーロー Pawā obu Hīrō?, lit. "Power of a Hero") Powerful with a quick recovery after card breaks. Breakable objects in Olympus Coliseum.
Lionheart (ライオンハート Raionhāto?) A special attack card with fire-based attacks. Key to Rewards room in Traverse Town.
Lady Luck (ラストリゾート Rasuto Rizōto?, lit. "Last Resort") A balanced weapon that is easy to handle. Breakable objects in Wonderland.
Divine Rose (ラヴィアンローズ Ra Vi an Rōzu?, lit. "La Vie en Rose") Features a powerful strike and fast swing. Breakable objects in Hollow Bastion.
Oathkeeper (約束のお守り Yakusoku no Omamori?, lit. "Oath's Charm") A well-balanced weapon with a very powerful thrust. Speak with Naminé after defeating the Darkside on Destiny Islands.
Oblivion (過ぎ去りし思い出 Sugisarishi Omoide?, lit. "Passing Memories") A special attack card that can break through physical defenses. First-class strength. Clear Floor 12 in Castle Oblivion.
Ultima Weapon (アルテマウェポン Arutema Wepon?) The strongest attack card to be found. Castle Oblivion Bounty.
Diamond Dust (ダイヤモンドダスト Daiyamondo Dasuto?) A special attack card with ice-based attacks. Powerful and the easiest to handle. Breakable objects in Castle Oblivion.
One-Winged Angel (片翼の天使 Katayoku no Tenshi?) A special attack card with fire-based attacks. Exceptional combo finish. Chests or Moogle Shop in Twilight Town or Castle Oblivion.
Image Keyblade Name Description Obtain
Star Seeker (スターシーカー Sutā Shīkā?) An attack card with a powerful combo finish and the shortest recovery time from card breaks. Key to Rewards room on Floor 13 in Castle Oblivion.
Monochrome (モノクローム Monokurōmu?) A special attack card that can break through physical defenses. Takes time to recover from card breaks. 2nd Olympus Coliseum Reward.
Follow the Wind (フォローザウィンド Forō za Windo?) A well-balanced weapon with a powerful thrust and a short recovery time from card breaks. 2nd Neverland Reward.
Hidden Dragon (ヒドゥンドラゴン Hidun Doragon?) An attack card with weak strikes but powerful combo finishes. Traverse Town Bounty.
Photon Debugger (フォトンデバッガー Foton Debaggā?) A special attack card with lightning-based attacks. 2nd Destiny Islands Reward.
Bond of Flame (ボンドオブフレイム Bondo obu Fureimu?) A special attack card with fire-based attacks. Delivers exceptionally powerful strikes. 2nd Halloween Town Reward.
Total Eclipse (トータルエクリプス Tōtaru Ekuripusu?) A special attack card that can break through physical defenses. Takes time to recover from card breaks. 2nd Olympus Coliseum Reward.
Midnight Roar (ミッドナイトロアー Middonaito Roā?) A well-balanced weapon with a powerful thrust and a short recovery time from card breaks. 2nd Neverland Reward.
Maverick Flare (ヘレティックフレア Heretikku Furea?, lit. "Heretic Flare") An attack card with weak strikes but powerful combo finishes. 2nd Traverse Town Bounty.
Two Become One (めぐりあう二人 Meguriau Futari?, lit. "Serendipitous Duo") A weapon with a powerful thrust and combo finish. 2nd Destiny Islands Reward.

Image Keyblade Name Description Obtain
Kingdom Key (キングダムチェーン Kingudamu Chēn?, lit. "Kingdom Chain") A keychain attached to the Keyblade. Increases defense at critical moments. Mysterious Enemy" at The Old Mansion.
Star Seeker (スターシーカー Sutā Shīkā?) Increases maximum combo by 1 when in midair. Speak to Flora, Fauna, and Merryweather in Mysterious Tower.
Hidden Dragon (ヒドゥンドラゴン Hidun Doragon?) Restores MP relative to the amount of damage taken. Defeat Shan-Yu in The Land of Dragons.
Hero's Crest (ヒーローズクレスト Hīrōzu Kuresuto?) Increases the damage of the finishing move in the air relative to the number of hits in the combo. Defeat the Hydra in Olympus Coliseum.
Monochrome (モノクローム Monokurōmu?) Increases the effect of restoration items used on the field. Complete Timeless River.
Follow the Wind (フォローザウィンド Forō za Windo?) Draws in nearby orbs. Defeat Captain Barbossa in Port Royal.
Circle of Life (サークルオブライフ Sākuru obu Raifu?) Has great strength, increasing MP restoration speed after MP is consumed. Talk to Simba in the Oasis of Pride Lands.
Oathkeeper (約束のお守り Yakusoku no Omamori?, lit. "Oath's Charm") Enhances magic and increases the duration of a Drive Form. Unlock the Gate in Twilight Town.
Gull Wing (ガルウィング Garuwingu?) Greatly increases the amount of experience gained when defeating an enemy at a critical moment. Speak with the Gullwings after the Battle of the 1000 Heartless in Hollow Bastion.
Photon Debugger (フォトンデバッガー Foton Debaggā?) Increases damage done by thunder-based attacks. Defeat the Hostile Program in the Space Paranoids.
Rumbling Rose (ランブリングローズ Ranburingu Rōzu?) Has great strength, allowing finishing combo moves to be unleashed successively. Reunite with Beast in Beast's Castle.
Mysterious Abyss (ワンダーオブアビス Wandā obu Abisu?, lit. "Wonder of Abyss") Enhances magic to increase damage dealt by blizzard-based attacks. Complete Ursula's Revenge in Atlantica.
Guardian Soul (ガーディアンソウル Gādian Souru?) Has great strength, increasing the amount of damage dealt from Reaction Commands. Defeat Hades in the Underworld of Olympus Coliseum.
Wishing Lamp (ウィッシーズランプ Wisshīzu Ranpu?, lit. "Wishes Lamp") Wishes come true by increasing the drop rate of munny, HP and MP orbs. Defeat Jafar in Agrabah.
Sweet Memories (スウィートメモリー Suwīto Memorī?, lit. "Sweet Memory") Although it does not enhance attack strength, it increases the drop rate of items. Complete The Expotition mini-game in the Hundred Acre Wood.
Decisive Pumpkin (ホーリーパンプキン Hōrī Panpukin?, lit. "Holy Pumpkin") The greater number of combos landed, the more damage is dealt, leading to a strong finishing move! Defeat The Experiment in Halloween Town.
Sleeping Lion (スリーピングライオン Surīpingu Raion?) Well-balanced with strength and magic, increasing maximum ground-based combos by 1. Talk to Leon before the second visit to Space Paranoids.
Bond of Flame (ボンドオブフレイム Bondo obu Fureimu?) Enhances magic to increase damage dealt by fire-based attacks. Defeat the Nobodies in Betwixt and Between.
Two Become One (めぐりあう二人 Meguriau Futari?, lit. "Serendipitous Duo") A weapon of great strength and magic that has a special effect. Defeat Roxas in front of Memory's Skyscraper.
Oblivion (過ぎ去りし思い出 Sugisarishi Omoide?, lit. "Passing Memories") Has great strength, and allows the Drive Gauge to restore quickly during MP Charge. Reunite with Riku in The World That Never Was.
Fatal Crest (フェイタルクレスト Feitaru Kuresuto?) Increases strength during MP Charge and allows unlimited chaining of combos.

When equipped, the combo finishing move is disabled.

Complete the Goddess of Fate Cup.
Fenrir (フェンリル Fenriru?) Has great range and strength, but maximum ground and midair combos are decreased by 1. Speak with Cloud after defeating Sephiroth in Radiant Garden, then return to the Dark Depths and speak to Sephiroth.
Ultima Weapon (アルテマウェポン Arutema Wepon?) The Keyblade above all others, holding all power and will increase MP restoration rate, once all MP has been consumed. Item synthesis.
Winner's Proof (ウイナーズプルーフ Uināzu Purūfu?) Has high strength and holds an excellent magic power. When the enemies are defeated, experience points are not gained. Complete all of the Mushroom XIII minigames.
Image Keyblade Name Description Obtain
Kingdom Key (キングダムチェーン Kingudamu Chēn?, lit. "Kingdom Chain") The Keyblade Sora began his journey with. It provides a balanced boost in Strength and Magic. Default
Skull Noise (スカルノイズ Sukaru Noizu?) A Keyblade that provides a balanced boost in Strength and Magic. Clear Traverse Town
Guardian Bell (ガーディアンベル Gādian Beru?) A Keyblade with long reach that provides an extra boost in Magic. Clear La Cité des Cloches
Ferris Gear (フェリスギア Ferisu Gia?) A Keyblade that triggers fewer Reality Shifts, but compensates with an extra boost in Strength and Magic. Clear Prankster's Paradise
Dual Disc (デュアルディスク Dyuaru Disuku?) A Keyblade that provides an extra boost in Strength and makes it easier to land critical hits. Clear The Grid
Knockout Punch (トドメナックル Todome Nakkuru??, lit. "Finisher Knuckle") A Keyblade that lands fewer critical hits, but compensates with a Strength boost and more frequent Reality Shifts. Clear Traverse Town for the second time
All for One (オールフォーワン Ōru Fō Wan?) A Keyblade that triggers fewer Reality Shifts, but compensates with a boost in Magic and more frequent critical hits. Clear Country of the Musketeers
Counterpoint (ファンタジーノーツ Fantajī Nōtsu?, lit. "Fantasy Notes") A Keyblade with long reach that provides an exra boost in Magic and mkes it easier to trigger Reality Shifts. Clear Symphony of Sorcery
Sweet Dreams (スイートドリーム Suīto Dorīmu?, lit. "Sweet Dream") A Keyblade with long reach that provides an extra boost in Strength and makes it easier to land critical hits. Clear all cups in Flick Rush
Divewing (ダイブウィング Daibu Wingu?) A Keyblade that provides an extra boost in Magic and makes it easier to land critical hits. Get A ranks on every Dive
End of Pain (エンドオブペイン Endo Obu Pein?) A Keyblade with high magical power and critical hit rate, but reduces the occurrence of Reality Shift. Defeat all special portals
Ultima Weapon (アルテマウェポン Arutema Wepon?) An outstanding Keyblade that boosts all stats, and makes it easy to both land critical hits and trigger Reality Shifts. Defeat Julius
Unbound (オーバードライブ Ōbādoraibu?, lit. "Overdrive") Keyblade perfection. It boosts all stats, while making it easy to land critical hits and even easier to trigger Reality Shifts. Defeat all secret portals

Notable Techniques

Abilities and Sleights:

Ability AP Cost Description Obtained
Dodge Roll (ドッジロール
Dojji Rōru
?)
1 Dive and roll to evade attack by pressing the button while moving. Sora: Defeat the Guard Armor at the Third District
Guard (リフレクトガード
Rifurekuto Gādo
?, lit. "Reflect Guard")
2 Guard against an enemy attack by pressing the button. Sora: LV 36 Choose the Dream Sword at the Dive to the Heart. / LV 9 Choose the Dream Shield at the Dive to the Heart. / LV 24 Choose the Dream Rod at the Dive to the Heart.
Sora: LV 24 / LV 15 / LV 33
Counterattack (カウンター
Kauntā
?, lit. "Counter")
2 Strike back after parrying an enemy blow. Successful counterattacks restore MP. Sora: LV 15 / LV 45 / LV 57
Combo Master (コンボマスター
Konbo Masutā
?)
3 Deliver combo attacks even if attacks do not land. Sora: LV 50 / LV 54 / LV 55
Combo Plus (コンボプラス
Konbo Purasu
?)
1 Extends ground combo attack by one step. Equip more to extend it further. Sora: LV 66 / LV 87 / LV 93
Sora: LV 93 / LV 96 / LV 99
Sora: Complete the Phil Cup alone.
Air Combo Plus (エアコンボプラス
Ea Konbo Purasu
?)
1 Extends aerial combo attack by one step. Equip more to extend it further. Sora: LV 72 / LV 93 / LV 24
Sora: LV 96 / LV 99 / LV 45
Critical Plus (クリティカルアップ
Kuritikaru Appu
?, lit. "Critical Up")
3
2
Increases odds of dealing critical damage. Equip more to boost effect. Sora: LV 84 / LV 48 / LV 96
Sora: LV 99 / LV 75 / LV 100
Sora: Complete the Hercules Cup alone.
Slapshot (スラップショット
Surappushotto
?)
1 Rapidly strike enemies ahead of you. Occasionally deals critical damage. Sora: LV 12 / LV 6 / LV 69
Sliding Dash (スライドダッシュ
Suraido Dasshu
?, lit. "Slide Dash")
1 Rush and strike a distant enemy. Sora: LV 6 / LV 39 / LV 51
Vortex (ヴォルテックス
Vorutekkusu
?)
1 Close the distance to nearby enemies with this powerful spinning attack. Sora: LV 57 / LV 78 / LV 84
Aerial Sweep (エリアルスイープ
Eriaru Suīpu
?)
2 Leap at an airborne enemy and strike a mighty blow. Sora: LV 60 / LV 84 / LV 36
Blitz (ファイナルブレイク
Fainaru Bureiku
?, lit. "Final Break")
3
2
Strike enemies ahead of you with a powerful finishing combo. Sora: LV 33 / LV 60 / LV 78
Hurricane Blast (ハリケーンピリオド
Harikēn Piriodo
?, lit. "Hurricane Period")
2 From an aerial combo, unleash an extremely powerful finishing combo attack to the enemy below. Sora: LV 27 / LV 51 / LV 18
Ripple Drive (リップルドライヴ
Rippuru Doraivu
?)
3 Unleash a powerful finishing combo attack upon surrounding enemies. Attack power is relative to max MP value. Sora: LV 39 / LV 69 / LV 12
Stun Impact (スタンインパクト
Sutan Inpakuto
?)
2 Has a 30% chance of unleashing a finishing combo attack that renders surrounding enemies unconscious. Sora: LV 51 / LV 18 / LV 6
Gravity Break (グラビティブレイク
Gurabiti Bureiku
?)
2 Has a 30% chance of unleashing a gravity-based finishing combo attack that deals damage equal to a % of the target's HP. Sora: Complete the Hercules Cup time trial.
Zantetsuken (ザンテツケン
Zantetsuken
?)
2 Has a 30% chance of unleashing a finishing combo attack that can destroy a weaker enemy. Sora: Defeat the Kurt Zisa
Ability AP Cost Description Obtained
Scan (ライブラ
Raibura
?, lit. "Libra")
1 View an enemy's HP gauge during battle. Sora: LV 9 / LV 21 / LV 15
Treasure Magnet (ドロー
Dorō
?, lit. "Draw")
2 Attract nearby HP/MP balls, munny, and items. Equip two to attract them from even further away. Sora: LV 75 / LV 57 / LV 72
Encounter Plus (エンカウントアップ
Enkaunto Appu
?, lit. "Encounter Up")
1 Increases odds of encountering enemies in the field. Sora: Synthesize 15 different items.
MP Haste (MPヘイスト
MP Heisuto
?)
3 Boosts MP recovery rate in battle, allowing more spellcasting. Sora: LV 45 / LV 72 / LV 21
MP Rage (ダメージアスピル
Damēji Asupiru
?, lit. "Damage Asper")
3 Recover MP whenever you're hit in battle. Heavier damage restores more MP. Equip more to boost effect. Sora: LV 87 / LV 100 / LV 75
Berserk (バーサク
Bāsaku
?)
1 Boosts attack power when HP is critically low. Combine with a weapon skill for more power. Sora: LV 78 / LV 9 / LV 60
Second Chance (ラストリーヴ
Rasuto Rīvu
?, lit. "Last Leave")
2 Keep 1 HP even after taking a critical hit. Sora: LV 48 / LV 36 / LV 90
Leaf Bracer (リーフベール
Rīfu Bēru
?, lit. "Leaf Veil")
5 Stop enemies from breaking Cure ability on self. Sora: LV 69 / LV 27 / LV 39
Jackpot (プライズアップ
Puraizu Appu
?, lit. "Prize Up")
2 Receive more munny and HP/MP balls in battle. Equip to entire party to boost effect. Sora: LV 100 / LV 42 / LV 63
Lucky Strike (ラックアップ
Rakku Appu
?, lit. "Luck Up")
2 Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. Sora: LV 90 / LV 24 / LV 48
Tech Boost (テックアップ
Tekku Appu
?, "Tech Up")
2 Increases Tech Points obtained by parrying enemy attacks. Equip more to boost effect. Sora: LV 18 / LV 12 / LV 27
Sora: LV 81
Sora: Complete the Phil Cup time trial.
Sora: Rescue 90 puppies.
Cheer (召喚MPアップ
Shōkan MP Appu
?, lit. "Summon MP Up")
1 Increases the summons' MP gauge, giving them more time and attacks per battle. Equip to entire party to boost effect. Sora: Clear Pooh's Hunny Hunt with at least 100 licks, Block Tigger with at least 150 points, Pooh's Swing with at least 40 yards, Tigger's Giant Pot within 30 seconds, and Pooh's Muddy Path within five minutes.
Ability AP Cost Description Obtained
Sonic Blade (ソニックレイヴ
Sonikku Reivu
?, lit. "Sonic Rave")
3 Slash an enemy while rushing past. Select followup attack at right time for a combo. [Mid-range attack. Cost: 2 MP.] Sora: Speak with Cloud after defeating Cerberus in the Preliminary Tournament.
Ars Arcanum (ラストアルカナム
Rasuto Arukanamu
?, lit. "Last Arcanum")
3 (Original Japanese release only)
4
A formidable attack. After a combo, select followup attack again for a double combo. [Short-range attack. Cost: 3 MP.] Sora: Defeat Captain Hook.
Strike Raid (ストライクレイド
Sutoraiku Reido
?)
3 Hurl the Keyblade at an enemy. Select followup attack at right time for a combo. [Long-range attack. Cost: 2 MP.] Sora: Complete the Pegasus Cup.
Ragnarok (ラグナロク
Ragunaroku
?)
3 (Original Japanese release only)
4
After aerial combo, select followup attack at right time to unleash Ragnarok. [For airborne targets. Cost: 3 MP.] Sora: Defeat Riku at the Grand Hall.
Trinity Limit (トリニティリミット
Toriniti Rimitto
?)
1 Channel the party's remaining MP to crush surrounding foes. Minimum 3 MP. [With companions nearby. Cost: All MP.] Sora: Complete the Hades Cup.
Ability AP Cost Description Obtained
High Jump (ハイジャンプ
Hai Janpu
?)
Powers up your jump, allowing you to reach higher places. Party: Chest at the Monstro: Mouth.
Mermaid Kick (マーメイドキック
Māmeido Kikku
?)
Swim faster and more powerfully. In Atlantica, press the button repeatedly to accelerate. Party: Defeat Ursula at Ursula's Lair.
Glide (グライド
Guraido
?)
While in the air, press the button to ride the air currents. Hold down the button to remain aloft. Party: Lock the Keyhole at Neverland.
Superglide (スーパーグライド
Sūpāguraido
?)
While in the air, press the button to fly at high speed. Hold down the button to remain aloft. Party: Defeat Chernabog.

Ability Description Obtained
Dodge Roll (ドッジロール
Dojji Rōru
?)
Roll away from harm. Sora performs a roll, while Riku performs a somersault, or dashes forward in Dark Mode. Available from the beginning.
High Jump (ハイジャンプ
Hai Janpu
?)
Powers up your jump, allowing you to reach higher places. Clear Monstro's Room of Beginnings.
Glide (グライド
Guraido
?)
While in the air, press the button to ride the air currents. Hold down the button to remain aloft. Enter Neverland.
Super Glide (スーパーグライド
Sūpā Guraido
?)
While in the air, press the button to fly at high speed. Hold down the button to remain aloft. Reward
Sleight Description Obtained Card Combination
Sliding Dash (スライドダッシュ
Suraido Dasshu
?, lit. "Slide Dash")
Slide toward distant targets for a close-range attack. Level 2 + + (10-15)
Three attack cards of the same type.
Stun Impact (スタンインパクト
Sutan Inpakuto
?)
Stun surrounding enemies with a single attack. Level 7 + + (20-23)
Three attack cards of the same type.
Strike Raid (ストライクレイド
Sutoraiku Reido
?)
Hurl the Keyblade forward, stunning and dealing damage to enemies in its path. Level 12 + + (24-26)
Blitz (ファイナルブレイク
Fainaru Bureiku
?, lit. "Final Break")
Deliver up to three blows in a powerful jumping combo upon the enemy. Level 17 + + (10-15)
Three attack cards of differing types.
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.
Zantetsuken (ザンテツケン
Zantetsuken
?)
Break a card and render it unreloadable until the end of the battle.
Level 22
+ + (0/27)
Sonic Blade (ソニックレイヴ
Sonikku Reivu
?, lit. "Sonic Rave")
Rocket across the field, striking down any enemies in the way for up to seven attacks. Level 27 + + (20-23)
Three attack cards of differing types.
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.
Ars Arcanum (ラストアルカナム
Rasuto Arukanamu
?, lit. "Last Arcanum")
Rain a flurry of up to thirteen attacks upon the enemy. Level 42 + + (1-6)
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.
Ragnarok (ラグナロク
Ragunaroku
?)
Leap into the air and fire a stream of rays in front of you. Level 52 + + (7-9)
Use the left stick to determine the direction of fire. Press to fire sooner, but less rays are fired.
Trinity Limit (トリニティリミット
Toriniti Rimitto
?)
Inflict heavy damage on all enemies in sight. Enter Castle Oblivion. + +
+ +
+ +
+ +
+ +
+ +

Ability AP Description Obtained
Guard (リフレクトガード
Rifurekuto Gādo
?, lit. "Reflect Guard")
2 Blocks and shoots back enemy attacks using a parrying action with . Roxas: Defeat the Twilight Thorn
Limit Form: Default
Upper Slash (スラッシュアッパー
Surasshu Appā
?, lit. "Slash Upper")
4 Knocks a target into the air during a combo with . Sora: Defeat the Possessor and Thresholder
Horizontal Slash (エアサイドスラッシュ
Ea Saido-Surasshu
?, lit. "Air Side-Slash")
2 Attacks a target from left to right during a midair combo with ☐. Sora: Defeat the Grim Reaper on The Black Pearl
Finishing Leap (フィニッシュライズ
Finisshu Raizu
?, lit. "Finish Rise")
5 Jumps high into the air while attacking at the end of a combo with ☐.
Sora: Defeat the Blizzard Lord and Volcanic Lord
Retaliating Slash (リベンジスラッシュ
Ribenji Surasshu
?, lit. "Revenge Slash")
3 When knocked down, quickly regains balance and counterattacks with . Sora: Defeat the Dark Thorn
Valor Form: Default
Wisdom Form: Default
Retaliating Smash (リベンジスラッシュ
Ribenji Surasshu
?, lit. "Revenge Slash")
When knocked down, quickly regains balance and attacks with . Lion Form: Default
Slapshot (スラップショット
Surappushotto
?)
2 Rapidly attacks a target. Sora: Defeat the Nobodies at the Betwixt and Between
Limit Form: Default
Dodge Slash (ドッジスラッシュ
Dojji Surasshu
?)
2 Unleashes an attack that deals damage to nearby enemies. Sora: Free the Cornerstone of Light
Flash Step (フラッシュステップ
Furasshu Suteppu
?)
2 Unleashes a guard-piercing attack on a slightly distant target while keeping up your own guard. Sora: Defeat the Prison Keeper
Slide Dash (スライドダッシュ
Suraido Dasshu
?)
2 Instantly closes in on and attacks a far target. Sora: Clear the trap at the Village Cave
Limit Form: Default
Vicinity Break (ラウンドブレイク
Raundo Bureiku
?, lit. "Round Break")
2 Unleashes a powerful attack when surrounded. Sora: Defeat the Hostile Program
Guard Break (ストライドブレイク
Sutoraido Bureiku
?, lit. "Stride Break")
3 Unleashes a powerful finishing combo move that pierces through a target's guard. Sora: Complete the Battle of the 1000 Heartless
Explosion (エクスプロージョン
Ekusupurōjon
?)
3 Unleashes a finishing combo move that knocks down several enemies. Damage dealt is relative to magic skill. Sora: Defend the Solar Sailer Simulation
Aerial Sweep (エリアルスイープ
Eriaru Suīpu
?)
2 Unleashes a powerful leaping attack on targets in midair. Sora: Defeat Shan-Yu
Limit Form: Default
Aerial Dive (エリアルダイヴ
Eriaru Daivu
?)
2 Unleashes a powerful aerial attack on distant targets. Sora: Clear "Maniac" Phil's Training
Aerial Spiral (エアスパイラル
Ea Supairaru
?, lit. "Air Spiral")
2 Closes in on far targets in midair and unleashes spinning attacks. Sora: Save the Medallion
Aerial Finish (エリアルフィニッシュ
Eriaru Finisshu
?)
3 Unleashes a powerful finishing combo move to a single target in midair. Sora: Defeat Captain Barbossa
Magnet Burst (マグネスプラッシュ
Magune Supurasshu
?, lit. "Magnet Splash")
3 Draws enemies in to unleash a finishing combo move. Damage dealt is relative to magic skill. Sora: Defeat Hades
Counterguard (ガードカウンター
Gādo Kauntā
?, lit. "Guard Counter")
4 Counterattacks nearby enemies with Attack while performing Guard. Sora: Defeat Cerberus
Auto Valor (オートブレイヴ
Ōto Bureivu
?, lit. "Auto Brave")
1 Automatically sets the Reaction Command to Valor in a pinch, if Valor Form is usable. Sora: Reach Valor Form LV2
Auto Wisdom (オートウィズダム
Ōto Wizudamu
?)
1 Automatically sets the Reaction Command to Wisdom in a pinch, if Wisdom Form is usable. Sora: Reach Wisdom Form LV2
Auto Limit (オートリミット
Ōto Rimitto
?)
1 Automatically sets the Reaction Command to Limit in a pinch, if Limit Form is usable. Sora: Reach Limit Form LV2
Auto Master (オートマスター
Ōto Masutā
?)
1 Automatically sets the Reaction Command to Master in a pinch, if Master Form is usable. Sora: Reach Master Form LV2
Auto Final (オートファイナル
Ōto Fainaru
?)
1 Automatically sets the Reaction Command to Final in a pinch, if Final Form is usable. Sora: Reach Final Form LV2
Auto Summon (オートサモン
Ōto Samon
?)
2 When a friend is down, automatically sets the Reaction Command to Summon, in the column that contains Summon, if Summon is usable. Sora: Escort Queen Minnie to the throne
Trinity Limit (トリニティリミット
Toriniti Rimitto
?)
5 A Limit Command that uses teamwork to unleash the powerful Trinity attack. Consumes all of Sora's MP. Sora: Defeat Pete at The Lock
Brave Shot (ブレイヴシュート
Bureivu Shūto
?, lit. "Brave Shoot")
Unleashes a powerful finishing combo move and knocks a single target off its feet. Valor Form: Default
Brave Beat (ブレイヴビート
Bureivu Bīto
?)
Unleashes a powerful finishing combo move that successively attacks several targets at once. Valor Form: Default
Sonic Strike (ソニックストライク
Sonikku Sutoraiku
?)
Unleashes a powerful finishing combo move that pierces through a single target. Valor Form: Default
Sonic End (ソニックエンド
Sonikku Endo
?)
Unleashes a powerful finishing combo move in a rapid midair attack to several targets at once. Valor Form: Default
Over the Horizon (オーバーホライズン
Ōbā Horaizon
?, lit. "Over Horizon")
Leaps towards a target in a rapid attack with . Valor Form: Default
Omega Finale (フリーフィニッシュ
Furī Finisshu
?, lit. "Free Finish")
Deals finishing combo moves in the middle of a combo with . Valor Form: Default
Wisdom Shot (ウィズダムショット
Wizudamu Shotto
?)
Changes the command Attack to Shoot. Wisdom Form: Default
Mobile Action (アクティブホバー
Akutibu Hobā
?, lit. "Active Hover")
Actions will be enabled while moving. Wisdom Form: Default
Final Form: Default
Magic Haste (マジックヘイスト
Majikku Heisuto
?)
Shortens magic casting time and enables rapid magic combos. Wisdom Form: Default
Magic Spice (マジックスパイス
Majikku Supaisu
?)
Powers up the finishing move of magic combos. Wisdom Form: Default
Sonic Rave (ソニックレイヴ
Sonikku Reivu
?)
A Limit Command that unleashes an attack on an enemy as you pass by. Press at the right tempo for a combo. MP Cost: 60 Limit Form: Default
Last Arcanum (ラストアルカナム
Rasuto Arukanamu
?)
A Limit Command that unleashes a powerful combo attack. Press for a consecutive combo. MP Cost: 75 Limit Form: Default
Strike Raid (ストライクレイド
Sutoraiku Reido
?)
A Limit Command that allows you to throw the Keyblade at the target. Press for a combo. MP Cost: 65 Limit Form: Default
Infinity (ラグナロク
Ragunaroku
?, lit. "Ragnarok")
A Limit Command that can be unleashed by pressing after an aerial combo. MP Cost: 80 Limit Form: Default
Zantetsuken (ザンテツケン
Zantetsuken
?)
Unleashes a finishing combo move on a single target. This powerful attack can instantly eliminate weaker enemies. Limit Form: Default
Ripple Drive (リップルドライヴ
Rippuru Doraivu
?)
Unleashes a finishing combo move when surrounded. Damage dealt is relative to magic skill. Limit Form: Default
Hurricane Period (ハリケーンピリオド
Harikēn Piriodo
?)
Unleashes a powerful finishing combo move consisting of an aerial barrage. Limit Form: Default
Zantetsu Counter (ザンテツカウンター
Zantetsu Kauntā
?)
Unleashes Zantetsuken by selecting Attack while guarding. Limit Form: Default
Reflect Combo (リフレクトコンボ
Rifurekuto Konbo
?)
Blocks enemy attacks with Guard by pressing during a combo. Limit Form: Default
Master Strike (マスターストライク
Masutā Sutoraiku
?)
Unleashes a powerful finishing combo move that successively attacks a single target. Master Form: Default
Disaster (ディザスター
Dizasutā
?)
Unleashes a powerful finishing combo move that draws in several enemies and successively deals damage. Master Form: Default
Master Magic (マスターマジック
Masutā Majikku
?)
Powers up magic. Master Form: Default
Final Arcana (ファイナルアルカナム
Fainaru Arukanamu
?, lit. "Final Arcanum")
Handling the Keyblade with great skill, unleashes a powerful finishing combo move to a single target. Final Form: Default
Final Strike (ファイナルオーバー
Fainaru Ōbā
?, lit. "Final Over")
While spinning in midair, deals a powerful finishing combo move to a single target. Final Form: Default
Final Arts (ファイナルアーツ
Fainaru Ātsu
?)
Unleashes a powerful finishing combo move to get rid of several targets at once. Final Form: Default
Auto Assault (オートアサルト
Ōto Asaruto
?)
The Keyblade automatically unleashes attacks in various situations. Final Form: Default
Crime & Punishment (クライムペナルティ
Kuraimu Penaruti
?, lit. "Crime Penalty")
A Keyblade held in each hand unleashes powerful magic spells. Final Form: Default
Combo Upper (コンボアッパー
Konbo Appā
?)
Knocks a target into the air during a combo with . Lion Form: Default
Aerial Impulse (エアインパルス
Ea Inparusu
?, lit. "Air Impulse")
Tackles and attacks a target in midair during a combo with . Lion Form: Default
Finishing Blast (フィニッシュバースト
Finisshu Bāsuto
?, lit. "Finish Burst")
Deals damage to nearby enemies at the end of a combo with . Lion Form: Default
Running Tackle (ダッシュインパクト
Dasshu Inpakuto
?, lit. "Dash Impact")
Unleashes a rapid tackle on a single target while attacking during Dash. Lion Form: Restore Simba's confidence.
Dash (ダッシュ
Dasshu
?)
Moves rapidly while pressing down . Lion Form: Reach Wildebeest Valley
Ability AP Description Obtained
High Jump LV1 (ハイジャンプLV1
Hai Janpu LV1
?)
2 Jump a little higher than usual. The longer is pressed down, the higher the jump. Sora: Reach Valor Form LV3
Valor Form: Default
High Jump LV2 (ハイジャンプLV2
Hai Janpu LV2
?)
2 Jump even higher than before! The longer is pressed down, the higher the jump. Sora: Reach Valor Form LV5
Valor Form: Reach Valor Form LV3
High Jump LV3 (ハイジャンプLV3
Hai Janpu LV3
?)
2 Now you can jump really high! The longer is pressed down, the higher the jump. Sora: Reach Valor Form LV7
Valor Form: Reach Valor Form LV5
High Jump MAX (ハイジャンプMAX
Hai Janpu MAX
?)
An extreme jump! Jump even higher than you thought possible! The longer is pressed down, the higher the jump. Valor Form: Reach Valor Form LV7
Quick Run LV1 (エアスライドLV1
Ea Suraido LV1
?, lit. "Air Slide LV1")
2 Tilt the left stick and push to sprint rapidly. Keep the button pressed down for distance. Sora: Reach Wisdom Form LV3
Wisdom Form: Default
Quick Run LV2 (エアスライドLV2
Ea Suraido LV2
?, lit. "Air Slide LV2")
2 Tilt the left stick and push to sprint rapidly. Keep the button pressed down for distance. Sora: Reach Wisdom Form LV5
Wisdom Form: Reach Wisdom Form LV3
Quick Run LV3 (エアスライドLV3
Ea Suraido LV3
?, lit. "Air Slide LV3")
2 Tilt the left stick and push to sprint rapidly. Keep the button pressed down for distance. Sora: Reach Wisdom Form LV7
Wisdom Form: Reach Wisdom Form LV5
Quick Run MAX (エアスライドMAX
Ea Suraido MAX
?, lit. "Air Slide MAX")
Tilt the left stick and push to sprint rapidly. Keep the button pressed down for distance. Wisdom Form: Reach Wisdom Form LV7
Dodge Roll LV1 (ドッジロールLV1
Dojji Rōru LV1
?)
3 Dodge enemy attacks by tilting the left stick and pressing . More efficient at higher levels. Sora: Reach Limit Form LV3
Limit Form: Default
Dodge Roll LV2 (ドッジロールLV2
Dojji Rōru LV2
?)
3 Dodge enemy attacks by tilting the left stick and pressing . More efficient at higher levels. Sora: Reach Limit Form LV5
Limit Form: Reach Limit Form LV3
Dodge Roll LV3 (ドッジロールLV3
Dojji Rōru LV3
?)
3 Dodge enemy attacks by tilting the left stick and pressing . More efficient at higher levels. Sora: Reach Limit Form LV7
Limit Form: Reach Limit Form LV5
Dodge Roll MAX (ドッジロールLV4
Dojji Rōru MAX
?)
Dodge enemy attacks by tilting the left stick and pressing . More efficient at higher levels. Limit Form: Reach Limit Form LV7
Aerial Dodge LV1 (エアドッジLV1
Ea Dojji LV1
?, lit. "Air Dodge LV1")
3 Press in midair to jump again. It is useful for dodging enemy attacks. Sora: Reach Master Form LV3
Master Form: Default
Aerial Dodge LV2 (エアドッジLV2
Ea Dojji LV2
?, lit. "Air Dodge LV2")
3 Press in midair to jump again. It is useful for dodging enemy attacks. Sora: Reach Master Form LV5
Master Form: Reach Master Form LV3
Aerial Dodge LV3 (エアドッジLV3
Ea Dojji LV3
?, lit. "Air Dodge LV3")
3 Press in midair to jump again. It is useful for dodging enemy attacks. Sora: Reach Master Form LV7
Master Form: Reach Master Form LV5
Aerial Dodge MAX (エアドッジMAX
Ea Dojji MAX
?, lit. "Air Dodge MAX")
Press in midair to jump again. It is useful for dodging enemy attacks. Master Form: Reach Master Form LV7
Glide LV1 (グライドLV1
Guraido LV1
?)
3 Press in midair to ride the wind. Keep the button pressed down for longer action. Sora: Reach Final Form LV3
Final Form: Default
Glide LV2 (グライドLV2
Guraido LV2
?)
3 Press in midair to ride the wind at a moderate speed. Keep the button pressed down for longer action. Sora: Reach Final Form LV5
Final Form: Reach Final Form LV3
Glide LV3 (グライドLV3
Guraido LV3
?)
3 Press in midair to ride the wind at great speed. Keep the button pressed down for longer action. Sora: Reach Final Form LV7
Final Form: Reach Final Form LV5
Glide MAX (グライドMAX
Guraido MAX
?)
Press in midair to ride the wind at extreme speed. Keep the button pressed down for longer action. Final Form: Reach Final Form LV7
Ability AP Description Obtained
Synch Blade (シンクロブレード
Shinkuro Burēdo
?, lit. "Synchro Blade")
Equips a Keyblade in each hand. The ability of the left hand weapon becomes available as well. Valor Form: Default
Master Form: Default
Final Form: Default
HP Gain (HPゲイン
HP Gein
?)
Restores Sora's HP when a Limit Command lands. Limit Form: Default
Endless Magic (エンドレスマジック
Endoresu Majikku
?)
Unleashes magic combos endlessly. Master Form: Default
Light & Darkness (ライト&ダーク
Raito & Dāku
?, lit. "Light & Dark")
Has a special secret effect.
(Increases chance of turning into Anti or Final form)
Two Become One
Scan (ライブラ
Raibara
?, lit. "Libra")
2 Inspects the target's current HP. Roxas/Sora: Defeat Axel in the Sandlot
King Mickey: Default
Aerial Recovery (エアリカバリー
Ea Rikabarī
?, lit. "Air Recovery")
2 Quickly regains balance with when knocked down. Roxas/Sora: Defeat the Dusks at the Station of Serenity
Combo Plus (コンボプラス
Konbo Purasu
?)
1 Increases maximum combo by 1 when on the ground. Equip more to enable more combos. Sora: Reach Valor Form LV4
Sora: Reach Valor Form LV6
Valor Form: Default
Lion Form: Default (x2)
Sleeping Lion
Air Combo Plus (エアコンボプラス
Ea Konbo Purasu
?)
1 Increases maximum combo by 1 when in midair. Equip more to enable more combos. Sora: Reach Master Form LV4
Sora: Reach Master Form LV6
Valor Form: Default
Master Form: Default (x2)
Lion Form: Default (x2)
King Mickey: Default
Star Seeker
Combo Boost (コンボアップ
Konbo Appu
?, lit. "Combo Up")
5 Increases the damage of the finishing move on the ground relative to the number of hits in the combo. Sora: LV 7 / LV 9 / LV 17
Decisive Pumpkin
Air Combo Boost (エアコンボアップ
Ea Konbo Appu
?, lit. "Air Combo Up")
4 Increases the damage of the finishing move in the air relative to the number of hits in the combo. Sora: LV 36 / LV 44 / LV 73
Hero's Crest
Reaction Boost (リアクションアップ
Riakushon Appu
?, lit. "Reaction Up")
2 Increases damage dealt by Reaction Commands. Roxas: Start of the Third Day
(Critical Mode only)
Sora: LV 15 / LV 23 / LV 33
Guardian Soul
Finishing Plus (フィニッシュプラス
Finishhu Purasu
?, lit. "Finish Plus")
5 Unleash successive finishing moves after combos. Roxas: Start of the Third Day
Sora: LV 49 / LV 65 / LV 85
Rumbling Rose
Negative Combo (コンボマイナス
Konbo Mainasu
?, lit. "Combo Minus")
2 Decreases maximum combo on the ground and in midair by 1. Sora: LV 44 / LV 73 / LV 36
Fenrir
Berserk Charge (チャージバーサク
Chāji Bāsaku
?, lit. "Charge Berserk")
5 Increases strength during MP Charge and enables combos to continue endlessly. The combo finishing move is not available while this is active. Sora: LV 65 / LV 85 / LV 49
Fatal Crest
Damage Drive (ダメージドライヴ
Damēji Doraivu
?)
3 Restores the Drive Gauge every time damage is taken. The amount restored to the Drive Gauge is relative to the damage received. Sora: LV 33 / LV 15 / LV 23
Drive Boost (ドライヴブースト
Doraivu Būsuto
?)
3 Allows greater restoration of the Drive Gauge during MP Charge. Sora: LV 25 / LV 28 / LV 47
Oblivion
Form Boost (フォームブースト
Fōmu Būsuto
?)
5 Increases the duration of each Drive Form. Sora: Reach Final Form LV4
Sora: Reach Final Form LV6
Oathkeeper
Summon Boost (サモンブースト
Samon Būsuto
?)
5 Increases the amount of time the Summon will stay. Sora: Clear the trap at The Cave of Wonders: Stone Guardians
Combination Boost (コンビブースト
Konbi Būsuto
?)
4 Increases the amount of time spent for Limits. Sora: LV 31 / LV 39 / LV 59
Experience Boost (EXPチャンス
EXP Chansu
?, lit. "EXP Chance")
4 Increases the amount of experience gained when defeating an enemy in a tight situation. Sora: LV 9 / 17 / 7
Gull Wing
Leaf Bracer (リーフベール
Rīfu Bēru
?, lit. "Leaf Veil")
1 Casting Cure on yourself will continue even when attacked. Sora: LV 20
Magic Lock-On (オートロックマジック
Ōto Rokku Majikku
?, lit. "Auto-Lock Magic")
2 Automatically locks on to a target when casting Fire, Blizzard, Thunder, or Magnet. Sora: LV 12
Draw (ドロー
Dorō
?)
3 Draws in and obtains nearby orbs. Equip 2 to obtain far orbs. Roxas: Start of the Third Day
Sora: LV 28 / LV 47 / LV 25
Sora: Reach Limit Form LV4
Limit Form: Default
Master Form: Default
Donald Duck: Save the Medallion
Goofy: Defeat the Grim Reaper on The Black Pearl
Mulan: Default
Jack Sparrow: Default (x2)
Follow the Wind
Draw Ring
Jackpot (プライズアップ
Puraizu Appu
?, lit. "Prize Up")
4 Increases drop rate of munny, and HP and MP orbs. Equip the whole Party to further increase the drop rate. Sora: LV 73 / LV 36 / LV 44
Donald Duck: Defeat The Experiment
Goofy: Defeat the Hostile Program
Aladdin: Default
Tron: Default
Wishing Lamp
Lucky Lucky (ラックアップ
Rakku Appu
?, lit. "Luck Up")
5 Will bring luck by increasing the drop rate of items. Equip the whole Party to further increase the drop rate. Roxas: Start of the Third Day (x2)
Sora: Reach Limit Form LV6
Limit Form: Default
Donald Duck: Defeat the Nobodies at The Old Mansion
Goofy: Defeat Shenzi, Banzai, and Ed at The King's Den
Jack Sparrow: Default
Jack Skellington: Default
Lucky Ring
Drive Converter (ドライヴコンバータ
Doraivu Konbāta
?)
5 Increases the drop rate of drive orbs in place of munny. Equip more to increase the effect. Sora: LV 41 / LV 53 / LV 99
Sweet Memories
Fire Boost (ファイアアップ
Faia Appu
?, lit. "Fire Up")
3 Increases damage done by fire-based attacks. Sora: LV 23 / LV 33 / LV 15
Donald Duck: Defeat Scar
Mulan: Mulan loses her disguise
Jack Skellington: Default
Bond of Flame
Rising Dragon
Blizzard Boost (ブリザドアップ
Burizado Appu
?, lit. "Blizzard Up")
4 Increases damage done by blizzard-based attacks. Sora: LV 39 / LV 59 / LV 31
Donald Duck: Defeat Demyx at the Castle Gates
Jack Skellington: Default
Mysterious Abyss
Shaman's Relic
Thunder Boost (サンダーアップ
Sandā Appu
?, lit. "Thunder Up")
5 ncreases damage done by thunder-based attacks. Sora: LV 53 / LV 99 / LV 41
Donald Duck: Freeze the computers at the Dataspace
Jack Skellington: Default
Tron: Download the Eradicator Program
Photon Debugger
Meteor Staff
Shock Charm+
Item Boost (アイテムアップ
Aitemu Appu
?, lit. "Item Up")
2 Increases effect done by healing items on the field. Roxas: When fighting Axel in the Mansion: Basement Hall
Sora: LV 17 / LV 7 / LV 9
Goofy: Default
Mulan: Default
Beast: Default
Jack Sparrow: Default
Aladdin: Default
Tron: Default
Riku: Default
Monochrome
Nobody Lance
Save the King
MP Rage (ダメージアスピル
Damēji Asupiru
?, lit. "Damage Asper")
3 Restores MP relative to the amount of damage taken. Equip more to increase the effect. Sora: Reach Wisdom Form LV4
Limit Form: Default
Donald Duck: Defeat Demyx at the Atrium
Goofy: Defeat Shenzi, Banzai, and Ed at the Elephant Graveyard
Auron: Default
Simba: Default
Hidden Dragon
Shaman's Relic
Save the Queen+
Nobody Guard
Shadow Archive+
MP Haste (MPヘイスト
MP Heisuto
?)
3 Increases MP restoration speed after MP is fully consumed. Sora: Reach Wisdom Form LV6
Limit Form: Default
Final Form: Default
Auron: Default
Aladdin: Default
Tron: Download the Eradicator Program
Circle of Life
Precious Mushroom
Akashic Record
Full Bloom+
MP Hastera (MPヘイスラ
MP Heisura
?)
4 Original description: 'Greatly increases MP restoration speed after MP is fully consumed. Roxas: Start of the Third Day
Master Form: Default
Donald Duck: Defend the Solar Sailer Simulation
Jack Skellington: Default
Precious Mushroom+
Akashic Record+
MP Hastega (MPヘイスガ
MP Heisuga
?)
5 Remarkably increases MP restoration speed after MP is fully consumed. Wisdom Form: Default
Wisdom Form: Default
Riku: Default
Ultima Weapon
Premium Mushroom
Frozen Pride+
Defender (ディフェンダー
Difendā
?)
3 Increases defense in a pinch. Roxas: When fighting Axel in the Mansion: Basement Hall
Sora: LV 59 / LV 31 / LV 39
Goofy: Defeat Beast
Beast: Default
Jack Sparrow: Default
Simba: Default
Riku: Default
Shaman's Relic+
Ogre Shield
Damage Control (クライシスハーフ
Kuraishisu Hāfu
?, lit. "Crisis Half")
5 Halves damage taken at critical moments. Equip two to accelerate the effect. Sora: LV 99 / LV 41 / LV 53
Goofy: Defeat Zexion's Absent Silhouette
Kingdom Key
Centurion+
Save the King+
Second Chance (ラストリーヴ
Rasuto Rīvu
?, lit. "Last Leave")
4 Ensures 1 HP remains after taking massive damage. Roxas: When fighting Axel in the Mansion: Basement Hall
Sora: LV 85 / LV 49 / LV 65
Goofy: Clear the explosives from The Interceptor's deck
Beast: Default
Riku: Default
Once More (コンボリーヴ
Konbo Rīvu
?, lit. "Combo Leave")
4 Ensures 1 HP remains after taking damage from a combo. Roxas: When fighting Axel in the Mansion: Basement Hall
Sora: LV 47 / LV 25 / LV 28
Goofy: Defeat Oogie Boogie
Auron: Default
Aladdin: Default
Riku: Default

Ability Max. Number Description Ability Link
HP Boost (HPアップ
HP Appu
?, lit. "HP Up")
5 Increases your HP. Multi-install the ability to bump it up even further. R & R Seal, Zolephant
Cera Terror, Keeba Tiger, Skelterwild, Tyranto Rex
Aura Lion, Drill Sye, Eaglider, Fishboné, Hebby Repp, Iceguin Ace, Kooma Panda, Me Me Bunny, Pegaslick, Pricklemane, Staggerceps, Toximander
Cyber Yog, Drak Quack, Ducky Goose, Fin Fatale, Juggle Pup, Lord Kyroo, Meow Wow, Necho Cat, Ryu Dragon, Sir Kyroo, Tama Sheep, Wheeflower, Yoggy Ram
Fire Boost (ファイアアップ
Faia Appu
?, lit. "Fire Up")
3 Increases the damage dealt by your fire attacks. Multi-install the ability to deal even more damage. Hebby Repp, Tyranto Rex
Chef Kyroo, Peepsta Hoo, Ryu Dragon, Tatsu Blaze
Drak Quack, Eaglider, Sudo Neku, Yoggy Ram
Blizzard Boost (ブリザドアップ
Burizado Appu
?, lit. "Blizzard Up")
3 Increases the damage dealt by your blizzard attacks. Multi-install the ability to deal even more damage. Iceguin Ace, Skelterwild
Peepsta Hoo, Tatsu Steed
Juggle Pup, Sudo Neku
Thunder Boost (サンダーアップ
Sandā Appu
?, lit. "Thunder Up")
3 Increases the damage dealt by your thunder attacks. Multi-install the ability to deal even more damage. Cyber Yog, Necho Cat, Thunderaffe
Lord Kyroo, Peepsta Hoo, Sudo Neku
Electricorn, Frootz Cat
Water Boost (ウォータアップ
Wōta Appu
?, lit. "Water Up")
3 Increases the damage dealt by your water attacks. Multi-install the ability to deal even more damage. Fin Fatale
Fishboné, Sir Kyroo, Zolephant
Cure Boost (ケアルアップ
Kearu Appu
?, lit. "Cure Up")
3 Increases the amount of HP you recover with Cure commands. Multi-install the ability to recover even more. Sir Kyroo
Lord Kyroo, Wheeflower
Aura Lion, Electricorn, Iceguin Ace, Zolephant
Item Boost (アイテムアップ
Aitemu Appu
?, lit. "Item Up")
3 Increases the effectiveness of recovery item commands. Multi-install the ability for an even larger improvement. Chef Kyroo, Drak Quack, Ducky Goose
Escarglow, Juggle Pup, Kooma Panda, Ursa Circus
Drill Sye, Meow Wow, Pricklemane
Attack Haste (アタックヘイスト
Atakku Heisuto
?)
5 Shortens reload time for all attack commands in your deck. Multi-install the ability for even quicker reloading. Frootz Cat, Thunderaffe, Ursa Circus
Eaglider, Electricorn, Flowbermeow, Halbird, Keeba Tiger
Fin Fatale, Me Me Bunny, Pricklemane, Tatsu Blaze, Woeflower
Cera Terror, Cyber Yog, Drill Sye, Fishboné, Jestabocky, Komory Bat, Meowjesty
Aura Lion, Juggle Pup, Kooma Panda, Lord Kyroo, Meow Wow, Sir Kyroo, Toximander
Magic Haste (マジックヘイスト
Majikku Heisuto
?)
5 Shortens reload time for all magic commands in your deck. Multi-install the ability for even quicker reloading. Frootz Cat, Majik Lapin
Flowbermeow, Halbird, Necho Cat, Pegaslick, Sudo Neku
Ghostabocky, Komory Bat, Tama Sheep, Tatsu Blaze, Tatsu Steed, Woeflower
Ducky Goose, Hebby Repp, Jestabocky, Meowjesty, Wheeflower
Aura Lion, Fishboné, Iceguin Ace, Juggle Pup, Lord Kyroo, Meow Wow, Toximander
Attack Boost (アタックアップ
Atakku Appu
?, lit. "Attack Up")
3 Increases the damage you deal with physical attacks. Multi-install the ability to deal even more damage. Keeba Tiger, Tyranto Rex, Ursa Circus
Aura Lion, Cera Terror, Cyber Yog, Kooma Panda, Ryu Dragon
Chef Kyroo, Drak Quack, Drill Sye, Eaglider, Electricorn, Fin Fatale, Fishboné, Ghostabocky, Halbird, Juggle Pup, Komory Bat, Lord Kyroo, Me Me Bunny, Pricklemane, Sir Kyroo, Staggerceps, Tatsu Blaze, Toximander
Magic Boost (マジックアップ
Majikku Appu
?, lit. "Magic Up")
3 Increases the damage you deal with magic. Multi-install the ability to deal even more damage. Majik Lapin, Sudo Neku
Ducky Goose, Iceguin Ace, Jestabocky, Necho Cat, Ryu Dragon, Tatsu Steed, Wheeflower
Chef Kyroo, Drak Quack, Electricorn, Ghostabocky, Hebby Repp, Juggle Pup, Komory Bat, Lord Kyroo, Meow Wow, Meowjesty, Peepsta Hoo, R & R Seal, Sir Kyroo, Tama Sheep, Woeflower
Defense Boost (ガードアップ
Gādo Appu
?, lit. "Guard Up")
3 Decreases the damage you take from attacks. Multi-install the ability to take even less damage. Kab Kannon, KO Kabuto, Skelterwild
Drill Sye, Escarglow, Me Me Bunny, Meowjesty, Ryu Dragon, Yoggy Ram, Zolephant
Cera Terror, Chef Kyroo, Drak Quack, Electricorn, Fishboné, Hebby Repp, Kooma Panda, Lord Kyroo, Meow Wow, Pegaslick, Pricklemane, R & R Seal, Staggerceps, Tama Sheep
Fire Screen (ファイアガード
Faia Gādo
?, lit. "Fire Guard")
5 Increases your resistance to fire attacks. Multi-install the ability to bump it up even further. Yoggy Ram
Hebby Repp
Chef Kyroo, Eaglider, Escarglow, Kab Kannon, KO Kabuto, Tatsu Blaze, Tyranto Rex
Pricklemane
Blizzard Screen (ブリザドガード
Burizado Gādo
?, lit. "Blizzard Guard")
5 Increases your resistance to blizzard attacks. Multi-install the ability to bump it up even further. Juggle Pup, KO Kabuto, Tatsu Steed
Escarglow, Iceguin Ace, Kab Kannon, Majik Lapin
Ducky Goose
Thunder Screen (サンダーガード
Sandā Gādo
?, lit. "Thunder Guard")
5 Increases your resistance to thunder attacks. Multi-install the ability to bump it up even further. Jestabocky, KO Kabuto
Cyber Yog, Kab Kannon, Thunderaffe
Escarglow
Water Screen (ウォータガード
Wōta Gādo
?, lit. "Water Guard")
5 Increases your resistance to water attacks. Multi-install the ability to bump it up even further. Sir Kyroo, Wheeflower, Zolephant
EscarglowKab Kannon, Tama Sheep
Fin Fatale
Dark Screen (ダークガード
Dāku Gādo
?, lit. "Dark Guard")
5 Increases your resistance to dark attacks. Multi-install the ability to bump it up even further. Ghostabocky
Staggerceps
Fishboné, Komory Bat, Toximander, Woeflower
Escarglow, Majik Lapin, Me Me Bunny, Meowjesty
Light Screen (ホーリーガード
Hōrī Gādo
?, lit. "Holy Guard")
5 Increases your resistance to light attacks. Multi-install the ability to bump it up even further. Pegaslick
Aura Lion, Flowbermeow, Staggerceps
Escarglow, Me Me Bunny, Meow Wow, Meowjesty
Mini Block (ミニマムガード
Minimamu Gādo
?, lit. "Minimum Guard")
1 Fully protects you from mini status. Cera Terror, Drill Sye, Kooma Panda, R & R Seal, Toximander
Blindness Block (ブラインガード
Burain Gādo
?, lit. "Blind Guard")
1 Fully protects you from blind status. Ghostabocky, Iceguin Ace, Jestabocky, Kooma Panda, Peepsta Hoo, Toximander, Ursa Circus, Woeflower
Confusion Block (コンフュガード
Konfyu Gādo
?, lit. "Confuse Guard")
1 Fully protects you from confusion status. Cyber Yog, Electricorn, Komory Bat, Kooma Panda, Meow Wow, Necho Cat, Peepsta Hoo, R & R Seal, Tatsu Steed, Toximander
Bind Block (バインドガード
Baindo Gādo
?, lit. "Bind Guard")
1 Fully protects you from bind status. Eaglider, Kooma Panda, Meowjesty, Peepsta Hoo, R & R Seal, Tatsu Blaze, Tatsu Steed, Toximander, Wheeflower, Yoggy Ram
Poison Block (ポイズンガード
Poizun Gādo
?, lit. "Poison Guard")
1 Fully protects you from poison status. Drill Sye, Fishboné, Meow Wow, Peepsta Hoo, Pricklemane, R & R Seal, Skelterwild, Toximander
Slow Block (スロウガード
Surou Gādo
?, lit. "Slow Guard")
1 Fully protects you from slow status. Drill Sye, Eaglider, Fin Fatale, Ghostabocky, Hebby Repp, Me Me Bunny, R & R Seal, Sudo Neku, Tama Sheep, Thunderaffe
Sleep Block (スリプルガード
Suripuru Gādo
?, lit. "Sleep Guard")
1 Fully protects you from sleep status. Cera Terror, Fin Fatale, Keeba Tiger, Necho Cat, Pricklemane, Tama Sheep, Ursa Circus, Wheeflower
Stop Block (ストップガード
Stoppu Gādo
?, lit. "Stop Guard")
1 Fully protects you from stop status. Drill Sye, Halbird, Iceguin Ace, Majik Lapin, Pricklemane, Sir Kyroo, Tama Sheep
Reload Boost (リロードブースト
Rirōdo Būsuto
?)
1 Shortens the reload time for all commands installed in your deck whenever your HP falls below 25%. Drak Quack, Flowbermeow, Frootz Cat, Kab Kannon, KO Kabuto, Ryu Dragon, Skelterwild, Sudo Neku
Defender (ディフェンダー
Difendā
?)
1 Increases your Defense whenever your HP falls below 25%. Cera Terror, Drak Quack, Escarglow, Kab Kannon, Lord Kyroo, Me Me Bunny, Staggerceps, Ursa Circus
Ability Max. Number Description Ability Link
Combo Plus (コンボプラス
Konbo Purasu
?)
3 Adds one stroke to your ground combos. Multi-install the ability for even longer combos. Kooma Panda, Lord Kyroo, Me Me Bunny, Pricklemane, Ryu Dragon, Staggerceps,Sir Kyroo
Air Combo Plus (エアコンボプラス
Ea Konbo Purasu
?)
3 Adds one stroke to your aerial combos. Multi-install the ability for even longer combos. Halbird
Chef Kyroo, Eaglider, Pegaslick
Combo Master (コンボマスター
Konbo Masutā
?)
1 Allows you to continue a combo unbroken even if one of your attacks fails to hit the enemy. Lord Kyroo, Ryu Dragon
Template:C (EXPチャンス
EXP Chansu
?, lit. "EXP Chance")
1 Doubles the EXP you receive whenever your HP falls below 25%. Cera Terror, Drill Sye, Keeba Tiger
EXP Walker (EXPウォーク
EXP Wōku
?, lit. "EXP Walk")
1 Awards you 1 EXP for every step you take. Skelterwild
Damage Syphon (ダメージアスピル
Damēji Asupiru
?, lit. "Damage Asper")
1 Charges your Link Gauges as you take damage. Ducky Goose, Thunderaffe, Ursa Circus
Second Chance (ラストリーヴ
Rasuto Rīvu
?, lit. "Last Leave")
1 Ensures you always retain 1 HP after an attack that would otherwise finish you off, unless you are already down to 1 HP. Aura Lion, Escarglow, Meowjesty, R & R Seal, Zolephant
Once More (コンボリーヴ
Konbo Rīvu
?, lit. "Combo Leave")
1 Ensures you always retain 1 HP throughout a combo that would otherwise finish you off, unless you only have 1 HP to start with. Drak Quack, Flowbermeow, Tyranto Rex
Scan (ライブラ
Raibura
?, lit. "Libra")
1 Displays the HP of the targeted enemy. Default
Leaf Bracer (リーフベール
Rīfu Bēru
?, lit. "Leaf Veil")
1 Prevents you from taking damage while using Cure commands. Aura Lion, Electricorn, Fishboné, Juggle Pup, Meow Wow
Treasure Magnet (ドロー
Dorō
?, lit. "Draw")
5 Automatically scoops up nearby prizes for you. Multi-install the ability to increase range. Cyber Yog, Drak Quack, Ducky Goose, Ghostabocky, Jestabocky, Toximander, Woeflower, Yoggy Ram
Ability Max. Number Description Ability Link
Link Critical (リンククリティカル
Rinku Kuritikaru
?)
1 Charges a Link Gauge if you and that Spirit land your attacks at the same time. Meow Wow
Support Boost (サポートアップ
Sapōto Appu
?, lit. "Support Up")
3 Causes the effects of Spirit support magic to last longer. Multi-install the ability to extend the time further. Ducky Goose, Electricorn, Fin Fatale, Frootz Cat, Necho Cat, Peepsta Hoo, Tama Sheep, Tatsu Blaze
Waking Dream (ドリームリーヴ
Dorīmu Rīvu
?, lit. "Dream Leave")
1 Ensures Spirits always retain 1 HP after attacks that would otherwise finish them off, unless they are already down to 1 HP. Komory Bat


Other

Battle Records

None.

None.