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Lazy Paw Gang

From The Codex
Revision as of 22:44, 28 September 2020 by GiverOfThePeace (talk | contribs)

Background

The Lazy Paw Gang are cat enemies found in Alpine Skyline and Nyakuza Metro, serving as nimble, cunning enemies that steal and harass passerby. They are made up of two different types of members, though visually similar have completely different approaches to combat.

  • Pink paw members are completely visible and do not steal any of Hat Kid's items, making them a more basic enemy type with several quirks to differ themselves from their invisible counterpart. They are exclusive to Nyakuza Metro, often found in the Bluefin Tunnel. Pink paw members take three hits to kill, as well as jumping backwards from a hit to avoid multiple hits in the Umbrella's typical three-hit combo. This is further compounded by their ability to attack from the sides rather than walking straight into Hat Kid, making blind swinging a dangerous affair.
  • Orange paw members start being invisible, and will remain invisible until Hat Kid comes near. If any member spots Hat Kid, they will move closer until they are right next to the player. At this point, they will become visible and do one of two actions: strike the player, or steal from them. The Lazy Paw Gang can steal Hats or Pons, which are only regained upon defeating the thief. When stolen from, Hat Kid becomes stunned for a moment, and if the hat is stolen, cannot use hat abilities. The member will then turn invisible again, leaving the player to look carefully for distortions caused by the invisible silhouette of the enemy. If the thief already has an item, then it will attack Hat Kid for normal damage. They themselves only take a single hit death.

Powers and Stats

Tier: At least 9-B, possibly High 6-C

Name: Lazy Paw Gang (Individual Names Unknown)

Origin: A Hat in Time

Gender: Varies

Age: Unknown

Classification: Cats, Thieves, Enemies

Attack Potency: At least Wall level, possibly Large Island level (Can harm Hat Kid),

Dimensionality: 3-D

Travel Speed: At least Relativistic+ (Can move extremely quickly compared to Hat Kid)

Combat Speed: MFTL+ (Can tag Hat Kid)

Reaction Speed: MFTL+

Lifting Strength: Unknown

Striking Strength: Wall Class, possibly Large Island Class

Durability: Wall level, possibly Large Island Class

Stamina: Unknown

Range: Standard Melee Range

Powers and Abilities:

Standard Equipment: Nothing notable.

Intelligence: Likely Above Average (Skilled thieves that give Hat Kid trouble)

Standard Tactics: The Pink variety attack from the sides rather than walking straight into their enemy as well as jumping backwards from a hit to avoid multiple hits. The Orange variety start being invisible, and will remain invisible until their enemy is near, they will move closer until they are right next to the enemy, at this point, they will become visible and do one of two actions: strike the enemy, or steal from them.

Weaknesses: Nothing notable.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: