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User:Khris Beleren/Sandbox
“ | Brute force can sometimes kick down a locked door, but knowledge is a skeleton key. | „ |
Background
Jace Beleren is a planeswalker and popular character in Magic: the Gathering. Brilliant, curious, and always in control, Jace is a master of mental magic: spells of illusion, deception, and mind reading. His powers allow him to manipulate enemy mages by countering their magic or using their spells against them. An adept analyst, he has an optimized plan (and a backup plan) for every situation.
Growing up as a magical prodigy on his home plane, Jace Beleren sought out the training of the mysterious sphinx Alhammarret. Under the sphinx's training, Jace learned to control his abilities. However, when Jace discovered that Alhammarret had been using him for political manipulations, he confronted his master in a fierce mental battle. The battle badly damaged Jace's memories and caused him excruciating pain. This distress ignited his Planeswalker spark, tearing him away from his home plane.
Jace awoke on Ravnica, his memories shattered and his former identity forgotten. During this time, he formed a romantic attachment to Liliana Vess, only to learn that she too was manipulating and deceiving him.
Jace's absence of memory now fuels his insatiable appetite for knowledge and truth. His need to uncover and understand the unknown has lead him to Zendikar and back to Ravnica, where he solved his greatest puzzle yet: the Implicit Maze. His achievements earned him the title of Ravnica's Living Guildpact, where he serves as the magically empowered arbiter between the city's many guilds.
After aiding in the defeat of two of the Eldrazi titans on Zendikar, Jace took an oath to keep watch over the planes of the Multiverse as part of the Gatewatch. The Gatewatch offers him the opportunity to think and act on a larger scale, which intrigues him as a mental challenge in addition to appealing to his sense of responsibility. Jace can't walk away from an unsolved mystery. He believes everything that exists can be understood, and he dreams of one day knowing everything there is to know.
On Zendikar, he learned the history of the Eldrazi from Ugin, the Spirit Dragon, and he burned with the desire to know more about them—which brought him to Innistrad in search of Sorin Markov. His visit to the plane is complicated by his relationship with Liliana Vess, who has a close connection to Innistrad. Given their past romance, he is attracted to her and cares about her, but he doesn't trust her at all.
Credit to the Official Site
Powers and Stats
Tier: 9-A physically, higher with Magic | At least 9-A physically, higher with Magic
Name: Jace Beleren, Arcane Strategist, Architect of Thought, Cunning Castaway (Formerly), Memory Adapt, Mirror Mage, Ingenious Mind Mage, the Mind Sculptor, the Living Guildpact (Formerly), Unraveler of Secrets, Vryn's Prodigy, Telepath Unbound, Wielder of Mysteries
Origin: Magic: the Gathering
Gender: Male
Age: Young Adult (In between his 20s and 30s)
Classification: Human, Planeswalker, Former Living Guildpact, Member of the Gatewatch, Mind Mage
Attack Potency: Small Building level (Should be no weaker than other planeswalkers. Can fight against pirates from Ixalan, such as the vampires who can single-handedly destroy small vessels), higher with Magic (It ignores durability) | At least Small Building level (Superior to before), higher with Magic (As before, using his living guildpact powers, he can inforce magical law onto Ravnica)
Dimensionality: 3-D
Travel Speed: At least Subsonic, likely higher (Used his Mind Powers on someone before an arrow crossed the room, albeit, it hit him. Telepathically assaulted Ob Nixilis before Nixilis could reach him, and the distance to cross was described to be a "tiny fraction of a second") | At least Subsonic, likely higher
Combat Speed: At least Subsonic, likely higher | At least Subsonic, likely higher
Reaction Speed: At least Subsonic, likely higher | At least Subsonic, likely higher
Lifting Strength: Unknown
Striking Strength: Unknown
Durability: Small Building level, higher with Telekinetic Sheilds | At least Small Building level, higher with Telekinetic Shields. Law Manipulation makes him hard to kill
Stamina: Seemingly Very High
Range: Unknown, Several Meters via Magic | Likely Universal via Law Manipulation (Can inforce his magical law onto Ravnica, which is likely a universe due to the mention of stars)
Powers and Abilities: Superhuman Physical Characteristics, Magic (Proficient over blue magic), Mind Manipulation (Can wipe minds, can freeze or immobilize people in place as he enters their mind, can paralyze people, can knock out people or cause them to fall asleep, can force people to do what he wants, can link multiple minds together, even inorganic ones), Memory Manipulation (Can erase or create memories (as seen with Vraska in Ixalan)), Telepathy (Can talk to other members of the Gatewatch through their minds), Genius Intelligence, Dimensional Travel and Teleportation (Via Planeswalking), Illusion Creation (Can also duplicate his illusions), Clairvoyance (Via mind reading), Power Nullification (Via counterspells), Summoning, Resistance to Mind Manipulation, Death Manipulation, Void Manipulation, Reality Warping, Non-Physical Interaction, Existence Erasure, Corruption (Type 3), and Transmutation (As a planeswalker, he has resistance to the effects of the Blind Eternities) | All previous powers, Law Manipulation (As the Living Guildpact, he can inforce his magical law on Ravnica), enhanced Power Nullification
Standard Equipment: None
Intelligence: Supergenius (Extrmely proficient with the the mind, and Nicol Bolas states that he could rule all with his intellect)
Standard Tactics: Jace will usually attempt to enter the mind of his opponent to manipulate it, either by controlling them or mind-wiping them. In certain situations, Jace will summon illusionary duplicates. He is also known, when with the gatewatch, to 'find a clear vantage point' and 'formulate a plan' or five. | Jace will use Law Manipulation to prevent someone from doing something if he finds it necessary
Weaknesses: Normal human weaknesses + And if lack of mana, he can't cast spells
Notable Attacks/Techniques:
Key: Normal | Living Guildpact
Other: Respect Thread
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches: