“ | I want to bail, but where the hell's the exit? There's no way out, is there? No getting out... Right, bro? |
„ |
~ Travis Touchdown to Henry Cooldown |
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"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
“ | How's that? Short and simple enough for ya? It's gonna be a long, hard road. But who knows? Could kick ass. Could be dangerous. Could totally suck. Whadaya say, bro? Join me. Let's see how far we can take this. And for you there, holding the Wii Remote right now, just press the A button. Let the bloodshed begin! | „ |
~ Travis Touchdown |
“ | See that? Now THAT was a battle! LOOK AT THIS BLOOD? We humans are alive, even if we are assassins! It doesn't matter if it's a videogame, movie, drama, anime, manga! WE'RE ALIVE! PEOPLE SHED BLOOD AND DIE. THIS ISN'T A GAME! You can't just selfishly use DEATH as your tool! This...is ALICE'S BLOOD! I bet you already forgot she existed! The same way you would've forgotten me! And THAT'S why I'm tearing down the UAA! | „ |
~ Travis Touchdown to Sylvia Christel |
“ | People ask me, "What is the meaning of killing if you're risking your own life?" It doesn't 'mean' shit. It's about instinct, not meaning. That spark lights up in your brain. And that sweet, sweet dopamine starts to flow... | „ |
~ Travis Touchdown |
“ | But don't you worry, a hero descends. What, there are no heroes in this world? Oh, but there totally are. My name is Travis Touchdown, I'm the last hero around, here to save the world. I'm also just a passing assassin. Now let's do this, start the game! | „ |
~ Travis Touchdown in the E3 2019 Reveal Trailer |
Background
Travis Touchdown is the protagonist and anti-hero of the No More Heroes series. He is introduced as a 27-year-old American assassin and stereotypical otaku – his motel room decorated with professional wrestling, video games and anime/manga collectibles – living in near poverty in the Motel "NO MORE HEROES" of Santa Destroy accompanied by his kitten Jeane (most likely named after his lost love). He appears to have an interest in lucha libre, video games, Japanese pro wrestling icons, and anime; his favorite being a moe-driven anime series called Pure White Lover Bizarre Jelly.
This dropdown contains the synopsis of Travis Touchdown’s story. Read at your own risk as you may be spoiled otherwise! |
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No More Heroes 1 Travis Touchdown's past is somewhat explored in the first game, where it is at times deliberately (and humorously) muddled and filled with stereotypes. His parents were killed when he was young, apparently by his love (and in actuality, the daughter of Touchdown's father and another woman), Jeane, who had a traumatic and complex past, leaving Touchdown on his own. He had an older twin brother, Henry, he never knew, who apparently grew up in Ireland. Travis has apparently had interest in being a pro wrestler at one point and practiced the use of the sword via a mixture of his trainer Thunder Ryu's teachings, correspondence courses and videotapes. One night after winning a beam katana in an online auction, Touchdown meets Sylvia Christel in the local Death Match bar, where Christel ushers him into joining the United Assassins Association, so long as he can qualify by killing the eleventh ranked assassin, Helter-Skelter. Having run out of money to buy video games, he accepts the job and easily snags UAA rank eleven. Nonplussed that he has now made himself a target for aspiring assassins, Touchdown only agrees to set out and secure himself as number one in the UAA when Christel teases him with the possibility of sex, so long as he can reach the top. After defeating the nine assassins above him, killing all of them except for one, the final assassin, Dark Star, claims to be his father in a manner reminiscent of Darth Vader from Star Wars. However, he is subsequently killed by Travis' half-sister, Jeane, who details how she had previously murdered his parents because of his father's sexual abuse. Travis and Jeane engage in a climactic battle, with Jeane's mixed martial arts skills proving very formidable. Travis is nearly killed by Jeane when she lands a punch through his chest, but is saved by Shinobu, whom he had spared. After Travis and Jeane share some final words with one another, Travis kills her, and becomes the highest ranked assassin of the UAA. After the fight with Jeane, while in the bathroom, Ermen Palmer attempts to kill him while defenseless, presumably to take his rank as an assassin; in the game's "real" ending, Henry slices Ermen in half before he could harm Travis and challenges him to a fight outside the motel. The game ends as they dramatically jump towards each other, presumably to finish each other off. However, it is revealed that both Henry and Travis seem to be dissatisfied with the fight since Sylvia had interrupted it before one could kill the other. No More Heroes 2: Desperate Struggle Three years pass and despite Travis having withdrawn from the ranks of the UAA, Santa Destroy continues recognizing him as a hero, thanks to whom the city "has never been safer," even erecting a statue in his honor. Some referred to him as The Crownless King or the "No More Hero" as a result of this, and he is seen in graffiti as a figure similar to Che Guevara. It is during this time that Touchdown and his friends become targeted by members of the Mafia. Mentor Randall Lovikov is slain, and after a preliminary Ranking Battle against Skelter Helter, Travis's best friend Bishop Shidux's death follows. An enraged Travis fixates himself on reassuming first rank in the UAA to both avenge his friend and claim Christel once and for all. After making his way through the ranked fights and killing the hitmen responsible for murdering Bishop, Touchdown slays Jasper Batt Jr., the wealthy entrepreneur responsible for Bishop's death, and sometime afterward, locates Christel where she presumably disappeared to work in a brothel. The two rekindle their relationship, becoming lovers and the pair return to Santa Destroy, and later marrying at some point, where they had two children: Hunter and Jeane. Travis Strikes Again: No More Heroes In Travis Strikes Again: No More Heroes, taking place seven years after the events of the second game, Travis - now 37 years old - has isolated himself and lives in a camper in a forest in Texas, where he spends his time playing video games. Travis is attacked by Badman, an assassin who seeks retribution for the death of his daughter Bad Girl, whom Travis killed in the first game. However, during Badman's attempted ambush of Travis, the two accidentally awake a dormant video game console in Travis' possession - the "Death Drive MK-II". The console reacts to Badman's Death Ball, and the two get transported into the video game that's contained in it. Travis and Badman learn from the console's AI construct, Death & Drive, that the unreleased console was created by Dr. Juvenile, and completing the six Death Balls that contain the only games developed for the console will grant its player one wish. The two form a truce, opting to team up to locate every Death Ball, and defeat all of the games, in order to resurrect Bad Girl. In the last seven years, Travis had married former UAA confidant Sylvia Christel, and had two children, though he abandoned his family for their safety, as assassins kept showing up to battle Travis. In his search for the Death Balls, Travis ends up traversing the planet and meeting characters from other Suda51 games, such as Kamui Uehara from The Silver Case, and Mondo Zappa from Killer Is Dead. Travis also receives information about Dr. Juvenile and her past through fax messages from her purported husband, learning that Juvenile is a war orphan with genius intellect and an affinity for video games, who was hired by the US government to develop advanced technology. She also implemented elements of her history and upbringing into the Death Drive's games, such as basing the murderous Doppelganger on her adoptive father. Travis learns that the "Death Drive MK-II" was designed as a machine that would create clones of its users, and that while it was initially intended for space travel, the government had re-purposed it to be a super soldier program - a prospect which caused Juvenile to sabotage the project in an act of defiance and go into hiding. Despite this, the mother machine responsible for its protocols still lays dormant within the CIA, and Travis is warned that completing all six Death Ball games will cause it to reboot, allowing the government to continue developing super soldiers. He is also alerted that should it be reactivated; Juvenile would destroy the United States in retaliation for everything she had been put through during her service to the government. Despite warnings, Travis and Badman successfully complete every Death Ball; however, one of the games - Killer Marathon - turns out to be an incomplete version of the game. As such, when they wish for Bad Girl's resurrection, she ends up being resurrected in the form of a dog. Travis later ends up locating a prototype for a Death Ball which, rather than transporting him into a video game, transports him directly into the CIA. Massacring his way through the facility he locates the Death Drive mother machine which is being guarded by Dr. Juvenile, who has infiltrated the facility and taken the form of "White Sheepman". Travis, expressing respect for her talents and sympathy for her suffering, reluctantly battles and ultimately defeats her. He interacts with the mother machine and is transported to Mars, where he meets John Winter, the creator of the very original Death Drive and Juvenile's mentor. Winter explains that he retired to Mars to escape Earth's problems, and safeguards the planet, opposing the government's plans to emigrate there. He offers Travis the opportunity to stay on Mars and live a "perfect life". Travis declines, realizing that he can't abandon his past, and deciding to face his problems head on. Winter responds by decapitating Travis, as the only way for him to return is to "die". Back on Earth, Travis is approached by his self-proclaimed pupil, Shinobu Jacobs, who asks him to return from hiding, as the assassins await. Travis concurs, desiring bloodshed. In a playable post-credits segment, Travis is controlled from a third person perspective similar to the previous No More Heroes games, set in a default Unreal Engine level. While attempting to approach a dummy, Travis berates the player for treating the area like a game, saying that they're currently "in development". Following the events of the main campaign, Travis and Shinobu are intercepted by Travis' twin brother Henry, who is now part of an enigmatic order with a vendetta against Travis. Travis and Shinobu prepare to battle against his subordinates before they're interrupted by a pair of villainous alien lucha libre wrestlers bent on world domination, and a self-proclaimed superhero named "Notorious". When Travis questions the sudden presence of the new characters, Shinobu wonders whether they are foreshadowing "the next game". The standoff is once again interrupted, this time by Death & Drive, who are seeking revenge against Travis. He manages to beat them in a game of Fire Pro Wrestling, obtaining the location of the completed version of the Killer Marathon Death Ball, which is in the possession of Travis' wife, Sylvia Christel. Travis returns to her estate, obtaining the Death Ball and reconnecting with his daughter and wife in the process. After beating the completed version of Killer Marathon, Travis and Badman successfully resurrect Bad Girl. Travis also sees a glimpse of the Death Drive mother machine, which states that coding has been completed. No More Heroes III In No More Heroes III, taking place nine years after the events of No More Heroes 2: Desperate Struggle and two years after the events of Travis Strikes Again: No More Heroes, Travis - now 39 years old - returns from his self-imposed exile to Santa Destroy, as he must defend the world from an alien invasion of an incredibly powerful army led by a galactic overlord prince. Learning of the current situation, he must take on and defeat this legion of super-powered beings from outer space who go under the persona of superheroes in order to save the world. During his climb to the top, Travis confronts and defeats a strange warrior named the Native Dancer, revealed later to be named Scott. It is revealed at the end of No More Heroes III that this warrior is the grandson of Travis and daughter of Jeane Touchdown, who, alongside Henry Touchdown, traveled from the future to warn Travis of Henry Cooldown who is planning on destroying the world. Travis and friends are left in shock, as the game ends on a cliché cliffhanger. |
Statistics
Tier: At least 9-A, 8-B with Dark Side Mode, Higher with Bloodlust | At least Low 8-C, likely 8-C, 8-B with Dark Side Mode, Higher with Bloodlust | High 8-C, 8-B with Dark Side Mode, Higher with Bloodlust | 8-A, Higher with Dark Side Mode, Even Higher with Bloodlust
Name: Travis Touchdown
Origin: No More Heroes
Sex: Male
Age: 27
Classification: Human, Professional Assassin, Otaku, former wrestler
Status: Alive although the ending of No More Heroes 1 leaves the fate of Travis Touchdown and Henry Cooldown left ambiguous, both do survive their duel)
Alignment: Chaotic Evil initially (Travis is rude and self-centered, and has no problem slaughtering those in his way all for title as number one and to have intercourse with Sylvia Christel), Chaotic Neutral after killing Holly Summers (After realizing the importance of life and the impact of his actions, her continues his climb through the ranks with an agenda, and later to discover his past)
Dimensionality: 3-D
Attack Potency: At least Room level+ (Can punch with enough force to destroy crates, and can hit a baseball so hard, it catches on fire and liquefies several baseball players. Said baseball players are capable of pulverizing metal robots with ease), City Block level with Dark Side Mode (While in Dark Side Mode, Travis can use Anarchy of the Galaxy to create a large explosion to vaporize dozens of assassins), Higher with Bloodlust (Bloodlust allows a user to amplify their physical power to perform otherwise impossible tasks) | At least Small Building level, likely Building level (Can harm opponents who can harm himself. Sliced Destroyman in two), City Block level with Dark Side Mode, Higher with Bloodlust | Large Building level (Could block Speed Buster's laser. Defeated Bad Girl who was the second ranked assassin), City Block level with Dark Side Mode, Higher with Bloodlust | Multi-City Block level (Fought Henry Cooldown who previously destroyed Letz Shake and survived the explosion created upon his death), Higher with Dark Side Mode, Even Higher with Bloodlust
Durability: At least Room level (Can survive a point blank explosion from Dr.Peace's rounds. Can survive getting hit by a baseball moving at mach speeds), Higher with Bloodlust | At least Small Building level, likely Building level (Directly tanked and was unaffected by the explosion created by Letz Shake's death), Higher with Bloodlust | Large Building level (Could survive and block an attack from Speed Buster's laser cannon which completely vaporized a building wall), Higher with Bloodlust | Multi-City Block level (Could clash blades and keep up with Henry Cooldown; Travis' twin brother), Higher with Bloodlust
Striking Strength: At least Room Class, Higher with Bloodlust | At leaat Small Building Class, likely Building Class, Higher with Bloodlust | Large Building Class, Higher with Bloodlust | Multi-City Block Class, Higher with Bloodlust
Lifting Strength: Peak Human (Can easily manhandle and throw grown men. As he's trained in professional wrestling, Travis should be capable of performing feats unlike most humans), Higher with Bloodlust | Peak Human, Higher with Bloodlust | Superhuman (Significantly stronger than before. Comparable to Bad-Girl who can hit grown men several meters in one direction by swinging her bat), Higher with Bloodlust | At least Superhuman (Comparable to Henry Cooldown who can launch Travis several meters into the air with ease), Higher with Bloodlust
Travel Speed: Athletic Human, Higher with Bloodlust, Superhuman on his Schpeltiger (Some legal motorcycles can reach a top speed of 218mph) | Superhuman (Shouldn't be any slower than Shinobu Jacobs who could move out of Travis's line of sight in seconds), Higher with Bloodlust, Even Higher on his Schpeltiger | At least Superhuman, Higher with Bloodlust, Even Higher on his Schpeltiger | At least Superhuman (Scales to his twin brother Henry Cooldown, who traveled at these speeds while jumping), Higher with Bloodlust, Even Higher on his Schpeltiger
Combat Speed: FTL (Casually deflected multiple laser-based projectiles from the lowest ranked assassin, Helter Skelter), Higher with Bloodlust | FTL (Can react to and dodge Destroyman's Destroy Beams) | FTL (Can intercept and block Speed Buster's laser cannon blast), Higher with Bloodlust | FTL (Can keep pace with both Henry Cooldown and Jeane who are superior to the all ranked assassins below Travis), Higher with Bloodlust
Reaction Speed: FTL (Can deflect dozens of bullets point-blank, Higher with Bloodlust, Far Higher with Dark Side Mode (While entering dark side mode, Travis slows his perception of time down drastically) | FTL (Dodged a destroy beam laser while his back was turned), Higher with Bloodlust, Far Higher with Dark Side Mode | FTL (Actively avoids Speed Buster's laser beam attack), Higher with Bloodlust, Far Higher with Dark Side Mode | FTL (Faster than before. Can keep up with Jeane and Henry Cooldown), Higher with Bloodlust, Far Higher with Dark Side Mode
Stamina: Very High (Can fight his way through multiple waves of enemies and rarely ever shows exhaustion even when fighting opponents within his league of strength. Able to shrug off internal damage such as having his heart impaled, and extreme amounts of pain such as being violently electrocuted, even for long periods of time. or just completely ignoring being caught on fire multiple times)
Range: Standard Melee physically, Extended Melee with Beam Katanas, Tens of Meters with Energy Projection, Hundreds of Meters with Radar Sensing, Kilometers with Bloodlust
Intelligence: Gifted (Is knowledgeable in a multitude of well-known and even very obscure fictional media, wrestling and pop-culture. Won the Finals in the 2008 Unreal Tournament. Can operate complex, sometimes futuristic technology he's never used before. Has worked a wide variety, sometimes dangerous of part-time jobs expertly (a chef, a pest exterminator, pizza delivery driver, space-trash collector, miner, etc), despite having no prior training and experience in the field), at least Genius in combat (The conception of Travis having low intelligence is mostly untrue. Travis despite his crude nature, isn't dumb. The occasions he was tricked as seen his fights with Holly Summers and Destroyman. Were mostly due to the fact that he was completely unaware of Holly preparing traps before the fight, or his own honor getting in the way, which is why Destroyman was able to trick Travis twice. However, he quickly gets over this and was able to quickly adapt. Despite his attitude and arrogance, Travis always takes his battles seriously and always adapts on the fly. This adaptability, coupled with several years of combative experience and having formal training under several different "swords masters" and "pro wrestlers", allowed him to get as far as he did. Having fought and even outsmarting several powerful and unique opponents, that vary from other professional assassin, mixed martial artists genius superheroes with an IQ over 400, mad scientists, demolition experts expert marksmen, several different sword masters, deranged serial killers, mech pilots, ghosts, demons, and even White Sheepman/Dr. Juvenile. A Supergenius, who was able to create a console capable of altering time and space, storing entire multiverses. He was able operate both a spaceship, and can pilot The Glastonbury with little difficulty, is able to use other Beam Katanas with great amounts of skill and is able utilize both the Death Drive and Death Glove to its fullest extent)Powers and Abilities
Standard Equipment
Beam Katanas (Blood Berry, Tsubaki Models, Camelia MK.III Rose Nasty's and Peony), Schpeltiger (His bike), Glastonbury, The Death Drive MK.II, The Death Glove, The Death Balls
Notable Techniques
- Death Blow: A powerful finishing blow attack that can kill any normal goon with a single hit, (However stronger characters, such as the Ranked Assassins can survive several of these)
- Dark Side Mode: A sort of trance that Travis enters, after matching three slot icons following up a successful deathblow.
- Ecstasy Mode: After fighting for a while, Travis will get excited and have an adrenaline rush that enhances his strength and speed and slowing down his perception for a short period of time. (Unlike Dark Side Mode, he can use this technique at any time, and doesn't need to perform any specific move in order to do so)
- Suplexes: After stunning an enemy, Travis will perform a suplex. He can also do a lethal version of his suplex by throwing his beam katana in the air so that it will land on the floored enemy and stab them. Travis has many variations of the suplex. (Grab range increases, after learning "Technique of Affinity")
Other
Standard Tactics: Travis prefers to fight in close quarters (making heavy use of his "Beam Katana's" and multiple variants of Suplexs) But will use his haxs in tangent with his close quarter's abilities. Additionally, despite Travis's personality or emotional state. In combat Travis will always take his fights seriously. Killing or Incapacitating his opponents as quickly and efficiently as possible.
Weaknesses: Slightly Overconfident and can be fooled by typical cheap tricks (However he quickly learns to overcome this), needs to continuously recharge his Beam Katanas (Albeit it takes only a few seconds, and can be ignored with the "Tsubaki MK.III"). Water can cause his Beam Katanas to short circuit, violently electrocute Travis as a result. The effects of Darkside Mode are only temporary and can only be activated after performing a "Death Blow".
Battle Records
None.
None.
None.
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