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User:Say Abracadavre Now/Sandbox
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Background
Powers and Stats
Tier: 9-B, 7-B with the Ray Gun
Name: CIA Agent
Origin: Zombies (Treyarch)
Gender: Male
Age: Unknown
Classification: Human, CIA Agent
Attack Potency: Wall level (Should be no weaker than a normal zombie, who can make a hole in a wall), City level with the Ray Gun
Dimensionality: 3-D
Travel Speed: Superhuman (Scales to normal zombies, who can move faster than a soldier can react)
Combat Speed: Superhuman, Supersonic+ to Speed of Light depending on the gun
Reaction Speed: Superhuman
Lifting Strength: Unknown
Striking Strength: Wall Class
Durability: Wall level
Stamina: Unknown
Range: Standard Melee Range physically, Extended Melee Range with Knives, Guns vary from Tens of Meters to Kilometers
- List of weapons in Nuketown
- List of weapons in Bus Depot
- List of weapons in Diner
- List of weapons in Farm
- List of weapons in Power Station
- List of weapons Town
Intelligence: Unknown
Standard Tactics: Shooting at you
Weaknesses: Normal Human Weaknesses
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Background
Powers and Stats
Tier: 9-B, 7-B with the Ray Gun
Name: CDC Agent
Origin: Zombies (Treyarch)
Gender: Male
Age: Unknown
Classification: CDC Agent
Attack Potency: Wall level (Should be no weaker than a normal zombie, who can make a hole in a wall), City level with the Ray Gun
Dimensionality: 3-D
Travel Speed: Superhuman (Scales to normal zombies, who can move faster than a soldier can react)
Combat Speed: Superhuman, Supersonic+ to Speed of Light depending on the gun
Reaction Speed: Superhuman
Lifting Strength: Unknown
Striking Strength: Wall Class
Durability: Wall level
Stamina: Unknown
Range: Standard Melee Range physically, Extended Melee Range with Knives, Guns vary from Tens of Meters to Kilometers
- List of weapons in Nuketown
- List of weapons in Bus Depot
- List of weapons in Diner
- List of weapons in Farm
- List of weapons in Power Station
- List of weapons Town
Intelligence: Unknown
Standard Tactics: Shooting at you
Weaknesses: Normal Human Weaknesses
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: