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User:Tealboi01/Sandbox

From The Codex
The popular will win, it's such a tragedy. Then I won't lose to anyone. I will become the strongest monster ever and change this scenario.
~ Garou
The hunt is on...
~ Half-Monster Garou
Justice, and evil are decided by others. That's how the world is. To oppose the unfair power known as justice, I have to obtain the unfair power known as evil.
~ Awakened Garou

Background

Garou (ガロウ, Garō; Viz: Garo) is a villain, a martial arts prodigy, the self-proclaimed "Hero Hunter," and a major adversary of the Hero Association and Monster Association. He is a former disciple of Bang but was expelled from his dojo for going on a rampage. Because of his fascination with monsters, he is commonly called the "Human Monster." Sitch of the Hero Association views him as a grave threat to the organization despite being only a human.

Powers and Stats

Tier: At least 7-B | 7-B up to High 6-C via Reactive Evolution | At least 5-B

Name: Garou

Origin: One Punch Man

Gender: Male

Age: 18

Classification: Mutated Human, Monster

Attack Potency: At least City level (Comparable to Suiryu, who split the clouds with this amount of energy. Could defeat S-Class heroes such as Tanktop Master, could fight on par with Metal Bat and could make him bleed, and is superior to Genos even while weakened) | City level | At least Planet level (Could fight on par with and land hits on a casual Saitama, who casually threatened to destroy the Earth if he wanted to and was stated to be capable of destroying the planet. Was said to be relative to Lord Boros, even having the advantage in hand to hand combat. Not only was Boros capable of destroying the planet, but it was confirmed that Saitama and Garou's fight would've caused more destruction than Saitama's fight with Boros)

Dimensionality: 3-D

Travel Speed: At least Massively Hypersonic+ |

Combat Speed: At least Massively Hypersonic+

Reaction Speed: At least Massively Hypersonic+ | At least Massively Hypersonic+ | FTL

Lifting Strength:

Striking Strength:

Durability:

Stamina:

Range: Standard Melee Range, Tens of Meters with shockwaves | Extended Melee Range, Tens of Meters with shockwaves and Whirlwind Iron Cutting Fist |

Powers and Abilities:

Standard Equipment: None Notable

Intelligence: Extraordinary Genius in combat, Gifted otherwise (Garou has great knowledge in hand-to-hand combat and can analyze and memorize an opponent's fighting style and movements in only a few moments. He was also able to accurately predict the plans of both the Monster and Hero Associations by himself. Through observation, he learns of countermeasures for other people's fighting styles. Sometimes switches between fighting styles to keep his movement unpredictable or for his amusement. His mastery of martial arts enables him to attack his opponents as if "(They) were being cornered by dozens of martial artists at once" as described by Superalloy Darkshine, despite the two being roughly on the same level at the time of their fight and Darkshine being a reputable hand to hand combatant)

Standard Tactics:

Weaknesses:

Feats:

Notable Attacks/Techniques:

Key:

Note:

Explanations

Gallery

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

{{Discussions}}