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User:Volt12121/Sandbox

From The Codex

Background

Extremely lucky in adventure and finance, Scrooge McDuck has accumulated both good fortune and a good fortune! He uses this fabulous wealth the way anyone would—to subsidize his adventuring lifestyle and pump up the power of his Number One Dime to benefit his allies’ strength in combat.

Statistics

Tier: At least 6-C

Name: Scrooge McDuck

Origin: Mirrorverse

Sex: Male

Age: Umknown

Classification: Duck, Guardian

Status: Alive

Alignment: Chaotic Good (Is a reflection of Sulley)

Dimensionality: 3-D

Attack Potency: At least Island level (Scrooge can keep up with teammates such as Maui who should be comparable to his counterpart who lifted up the sky)

Durability: At least Island level

Striking Strength: At least Island Class

Lifting Strength: Unknown

Travel Speed: Superhuman (Can keep up with Sulley)

Combat Speed: FTL (Scrooge can keep up with teammates such as Mr. Incredible who should be comparable to his counterpart who can react to Jack-Jack's laser vision)

Reaction Speed: FTL

Stamina: Peak Human (Scrooge can battle fractureds despited being wounded)

Range: Standard melee range, Extended Melee with his shield, Several Meters with Sulley Slam

Intelligence: Genius for combat (Scrooge can keep up with fighters like Maui who has over thousand years of experience and Hercules)


Powers and Abilities


Standard Equipment

His armor and shield

Optional Equipment

Magic Item


Notable Techniques

  • Abilities
Name Icon Description
Armor Up Sulley gains 20% of Defense as Armor at the start of each combat in an Encounter.
Sulley Slam Sulley deals 600% damage and Knocks Back all enemies around him along with having a 50% chance to Stun all enemies hit for 3 seconds.
Fierce Protector When Sulley or one of his allies drops below 20% HP for the first time in an encounter, he gains a 50% Attack Buff and Lures all enemies for the remainder of that combat. [Max Stacks: 3]


  • Talents
Name Icon Description
Defensive Plating Grants +20% Defense at the start of an encounter.
Force Multiplier Grants +20% Attack at the start of an encounter.
Seismic Surge Sulley's Special Ability deals an additional 200% damage
Emergency Backup When Sulley drops below 50% HP for the first time in an encounter, he gains 30% Armor.
Kinetic Transfer When Sulley activates his Special Ability, he gains 5% Armor for each enemy target hit.
Enhanced Armor Core Sulley's Core Ability grants +10% additional Armor when activated.

Other

Standard Tactics: Sulley starts combat with a passive armor that protects him from damage before attacking his opponent in melee combat and scaring them in order to keep his armor powered up

Weaknesses: Nothing Notable

Battle Records