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Four Horsemen
“ | We are the Four Horsemen, a top-secret assassination squad. We get our orders directly from the President. Consider this an honor... we only fry the big fish! | „ |
~ Four Horsemen |
Background
Four Horsemen is a assassination squad that is under the direct order of the president of Zanzibar Land, Big Boss. The Squad is made up of former elite SAS (British Army special forces), GSG9 (German Counter-terrorism Police Unit) and UDT (Underwater Dentation Team) members. They operate in confined spaces like elevators and are all equipped with assault rifles. Their final mission was to kill Solid Snake in an elevator that leads to floor 20 in the Tower Building. Despite their battlefield advantage they were taken out one by one by Snake.
Statistics
Tier: 9-A, Higher with their assault rifles
Team Name: Four Horsemen (Ultrabox in the original MSX2 version of Metal Gear 2: Solid Snake)
Origin: Metal Gear
Organization Type: Assassination squad
Age: Unknown
Members: Real names unknown
Leader: The team has no leader they only take orders from Big Boss.
Hierarchy: None.
Base of Operations: Zanzibar Land
Status: Deceased (All four of them were killed by Solid Snake)
Alignment: Lawful Neutral (The team is under the orders of Big Boss and will follow them whether they be good or bad)
Dimensionality: 3-D
Attack Potency: Room Level (Should be comparable to other Zanzibar Land mercenaries like Kyle Schneider, Night Fright, and Gray Fox the former of which can throw shurikens hard enough to harm Solid Snake and the latter two can harm Snake in hand to hand combat. Solid Snake was able to survive the destruction of Metal Gear D from a distance which destroyed the room he was in), Higher with their assault rifles
Durability: Room Level
Striking Strength: Room Class
Travel Speed: Superhuman (Comparable to Solid Snake who escaped the destruction of Outer Heaven in under 30 seconds)
Combat Speed: Supersonic (Can tag Solid Snake who can dodge bullets and missiles), possibly Relativistic (Solid Snake can also avoid lasers from cameras)
Reaction Speed: Supersonic, possibly Relativistic
Lifting Strength: Unknown
Stamina: Average
Range: Standard Melee, Hundreds of Meters with assault rifles
Intelligence: Gifted (The Four Horsemen is a elite assassination squad that directly gets their orders from Zanzibar Land's president. Each member of the team have either been elite agents from the SAS, GSG9 or UDT and are skilled at close quarters assassination. They have been described as seasoned veterans)
Individual Abilities
Superhuman Physical Characteristics, Acrobatics (Can jump from the bottom of an elevator all the way to the top of it), Martial Arts (Should have some combat experience from being a elite assassination squad . Each member of the team have either been elite agents from the SAS or GSG9 or UDT. They have been described as seasoned veterans), Weapon Mastery (They are elite assassins that are skilled with their weapons)
Team Abilities
They all share the same abilities.
Inidividual's Equipment
Assault rifle.
Team's Equipment
They all share the same equipment.
Individual Techniques
None notable.
Team Techniques
None notable.
Other
Individual Tactics: None.
Team Tactics: As a group they will ambush their opponent when they are in a confined space.
Weaknesses: None notable.
Battle Records
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Four Horsemen |