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Hypershock

From The Codex
Revision as of 18:08, 3 October 2023 by GiverBot (talk | contribs) (→‎Statistics: re-categorisation per CFD)

Background

Hypershock was a superhero in The Incredibles. He was one of the first Supers to get sued after Mr. Incredible; in his case he accidentally destroyed a national landmark while attempting to stop a runaway bus in Municiberg. He later on died fighting Omnidroid v.X4.

Statistics

Tier: At least 9-B, 7-C with Environmental Destruction, Higher with dual seismic amplification hammers

Name: Hypershock (Real name unknown)

Origin: The Incredibles

Sex: Male

Age: Unknown

Classification: Super, Superhero

Status: Deceased (Was killed by the Omnidroid v.X4.)

Alignment: Neutral Good (While not much is known about him, Hypershock was a superhero)

Dimensionality: 3-D

Attack Potency: At least Wall level (Hypershock's file has him much stronger than Elastigirl who can knock out guards which her son who is this strong was unable to do.) Town Level with Environmental Destruction (Hypershock can perform a magnitude 6,0 earthquake), Higher with dual seismic amplification hammers

Durability: At least wall level

Striking Strength: At least wall Class

Lifting Strength: At least Class 5 ((Hypershock's file has him much stronger to Elastigirl who can hold a whole RV)

Travel Speed: Superhuman (Should be comparable to Mr. Incredible who could briefly outrun the omnidroid)

Combat Speed: Faster Than Light

Reaction Speed: Faster Than Light (Should be comparable to Mr. Incredible who can react to Jack-Jack's laser vision)

Stamina: Peak Human (As a super and a trained superhero her stamina should at least be this high)

Range: Standard Melee, Higher with Earth Manipulation

Intelligence: Average


Powers and Abilities

Superhuman Physical Characteristics, Weapon Usage (Hammer User; Hypershock uses dual seismic amplification hammers), Earth Manipulation (Hypershock can perform a magnitude 6,0 earthquake), Flight (Hypershock can fly using a vector thrust, fusion rocket rucksack)


Standard Equipment

His supersuit, dual seismic amplification hammers and ector thrust, fusion rocket rucksack


Other

Standard Tactics: While Hypershock was never shown fighting, he'd likely go for his Seismic Wave Generation

Weaknesses: Hypershock has a bad temper, a fondness for drinking and his power is ineffectual on non-solid material

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Hypershock