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Jirosaku
Jirosaku is a supporting protagonist of Dragon & Princess for the PC-88 and serves as one of the four party members. They are tasked with taking down bandits and retrieving the stolen gold.
| Jirosaku | |
|---|---|
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| Articles About Jirosaku | |
| Dragon & Princess/Gombe - Dragon & Princess/Goemon - Dragon & Princess/Jirosaku - Tarosaku - Yosaku | |
| Origin | |
| Origin | Dragon & Princess |
| Creator | Y. Hayase, Locke |
| First Appearance | Dragon & Princess |
| Characteristics | |
| Species | Human |
| Gender | Male |
| Pronouns | He/Him |
| Sexuality | Heterosexual |
| Age | Unknown |
| Birthday | Unknown |
| Height | Unknown |
| Weight | Unknown |
| Ethnicity | Unknown |
| Status | Unknown |
| Alignment | Lawful Good |
| Archetype | Wanderers |
| Occupation | Mercenary |
| Time Period | Medieval Fantasy |
| Language | Common Language |
| Combat Style | Street Fighting |
| Homeworld | Earth |
| Relationships | |
| Affiliations | Goemon, Gombe, Tarosaku, Yosaku |
| Enemies | Bandits, Dragon |
Background
| This dropdown contains the synopsis of Jirosaku’s story. Read at your own risk as you may be spoiled otherwise! |
|---|
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The party first arrives at the King who tells them of Bandits recently appearing and stealing all of their treasures, asking them to retrieve it back. After defeating the Bandits in the Hideout and the Town, the King asks for Gombe to marry the princess, with the rest of the party leaving. |
Appearance
General Description: Jirosaku is a humanoid figure.
Facial Features: Has yellow or blonde hair, a yellow face, and a red beard.
Clothing/Outfit: Wears a purple hat. A yellow short-sleeved tunic or shirt with a red V-shaped design on the chest. A blue belt around his waist. Teal or green forearm guards or sleeves. Yellow pants. Magenta or pink boots.
Goals
- Stop the bandits and retrieve the stolen gold (Succeeded).
General Information
Origin: Dragon & Princess
First Appearance: Dragon & Princess
Latest Appearance: Dragon & Princess
Company: KOEI MICOM[2]
Creator: Y. Hayase & Locke[2]
Actor: N/A
Gender: Male
Sexuality: Heterosexual
Pronouns: He/Him
Handedness: Likely Right-Handed
Age: Unknown
Birthday: Unknown
Time Period: Medieval Fantasy
Timeline: Main Timeline
Homeworld: Earth
Residence: Unknown
Story Role: Heroes, Main Protagonist
Legacy: City-Wide Legacy (Stopped the bandits and gave the gold back to the King, restoring peace to the city)
Influence: Event Influence
Language: Common Language
Ethnicity: Unknown
Religion: Unknown
Classification: Traveling Heroes
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
In-Universe Creator: Unknown
Occupation: Mercenary
Combat Style: Street Fighting
Affiliations: Dragon & Princess/Goemon, Dragon & Princess/Gombe, Tarosaku, Yosaku
Enemies: Bandits, Dragon
Height: Unknown
Weight: Unknown
Status: Unknown (It is entirely possible for party members to die during combat, which will leave them dead for good, during the segment of the game where only Gombe is playable, the rest of the party is gone and their fate is left ultimately unanswered)
Alignment: Lawful Good (The Party helps the King deal with entities like bandits that have stolen the treasure of the kingdom[3])
Protection Level: Metropolitan Protector
Potential
- Type(s) of Potential: Growth Potential
- Level of Potential: Growth
- Description: Every 50 Exp. gained will grant a boost to stats such as Sp and Hits[4].
- Limitations: Nothing notable.
Archetype: Wanderers
Codex Statistics
Grade: S
Tier: 10-A, 9-C with Weapons
Cardinality: Finite
Dimensionality: 3-D
Power Source: N/A
Attack Potency: Peak Human level (Busted down a door at the bandit's safe house[5]. Can take down giant snakes[6], giant spiders[7]), Bone level with Weapons (Can cut down trees in a single slash[4])
Durability: Peak Human level
Striking Strength: Peak Human Class
Lifting Strength: Peak Human Class
Travel Speed: Peak Human Speed
Attack Speed: Peak Human Speed
Reaction Speed: Peak Human Reactions
Stamina: Peak Human
Range: Standard Melee, Extended Melee with Swords
Intelligence: Average Intelligence
Knowledge: Expert level (Able to take down multiple bandits while getting gold from the burning houses[8])
Powers and Techniques
- Peak Human Characteristics
- Weapon Mastery
- Sword Mastery: All traveling companions use either a long sword or short sword variation in combat[9].
- Penetration Damage (Can cut down trees in a single slash[4])
- Sword Mastery: All traveling companions use either a long sword or short sword variation in combat[9].
- Blessed (The Voice of God will appear to talk to the party to tell them to finish combat[4])
- Accelerated Development
- Battle
Equipment
Short Sword
- Description: The initial Swords the party starts with.
- Usage: Serves as the starting equipment; can be upgraded to a Long Sword at the Weapons Shop 'Hayase'.
- Function: Provides a base power of 15.
Long Sword
- Description: An upgraded sword purchased at the Weapons Shop 'Hayase'. With one exception, such swords are the only equipment in the game.
- Usage: Bought at the Weapons Shop 'Hayase' for 100K to upgrade the initial short swords. The party must also visit the shop to purchase a new one if a pickpocket steals their sword (pickpockets appear on the streets of Ross-Blue about once every 20 moves).
- Function: An upgraded sword that provides a power of 30.
Notable Techniques
| No. | Name | Pw | Sp | Hits | H.P. | Exp. |
|---|---|---|---|---|---|---|
| 2 | Jirosaku | 15 | 10 | 30% | 38 | 0 |
Sword Attack
There's only one real form of attacking in Dragon & Princess which is the basic attack command.
Other
Standard Tactics: Jirosaku utilizes his sword and quick movements.
Weaknesses: Nothing notable.
Explanations
Stats
All characters have a stat spread sheet that shows stats for Pw, Sp, Hits, H.P. nad Exp.[10].
Pw (Power)
Pw is based off how much damage one deals in combat, the higher the Pw stat, the higher damage dealt to an enemy.
Sp (Speed?)
Sp is based off how likely one is to avoid an attack. The higher the Sp stat, the more likely one is to avoid attacks.
Hits
Hits are percentage based off of how likely one is to land a hit with their attacks, the higher the percentage, the more likely they are to land hits.
H.P. (Hit Points)
H.P. is how much health one has.
Exp. (Experience)
How much experience one gains in combat. Exp. is gained based off each time one deals damage in combat. Every 50 Exp. gained will grant a boost to stats such as Sp and Hits[4].
Trivia
- Party members function very differently from other JRPGs:
- They do not have distinct abilities or personalities. They only have different starting base stats.
- If a party member dies, it is permanent. There is no way to revive them and they will be gone for the rest of the game.
- They are all technically temporary party members as they do not show up for the final boss fight, instead disappearing after Gombe marries the Princess.
- If any party member's experience is higher then Gombe by the point that the King offers the Princesses hand in marriage, they will instead marry the princess which will result in a game over.
Gallery
Battle Records
2 - 0 - 0
References
- ↑ Dragon & Princess (PC-88) Naming Screen Pressing Enter Without a Name Inputted
- ↑ 2.0 2.1 Dragon & Princess (PC-88) Title Screen
- ↑ Dragon & Princess (PC-88) Intro King's Hall
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Dragon & Princess (PC-88)
- ↑ 5.0 5.1 Dragon & Princess (PC-88) Bandit Safe House
- ↑ Dragon & Princess (PC-88) Giant Snake Battle
- ↑ Dragon & Princess (PC-88) Giant Spider Battle
- ↑ 8.0 8.1 Dragon & Princess (PC-88) Bandits' Hideout
- ↑ Dragon & Princess (PC-88) Weapon Shop
- ↑ Dragon & Princess (PC-88) Stat Sheet
Versus Threads
None.
None.
None.
Forum discussions about Jirosaku
View all discussions about Jirosaku →- Pages using Tabber parser tag
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