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Mary (Ib)

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.

Background

Mary is the main antagonist in the game Ib and the second person to join Ib's party. Even though Mary seems like an ordinary human, she is actually the last painting that Guertena ever worked on. Her goal is to exit the cursed gallery of the Fabricated World to the real world in order to make a new life for herself and make many friends, but her dream can be reached only if she manages to sacrifice the life of someone from the real gallery before jumping through the Fabricated World painting.

Mary's depicted age is unknown; however, she appears to be around the same age as Ib.

This dropdown contains the synopsis of Mary’s story. Read at your own risk as you may be spoiled otherwise!

Ib and Garry meet Mary in the Violet Area. The reason as to why she tries to take Garry away from Ib in order to be closer to her can be interpreted as the effect of her jealousy towards Ib and Garry's strong bond. It can also be noted that she tries to make Ib like her better. When she asks Ib questions about Garry after reaching the Violet Area, it becomes obvious how interested Mary is in the subject of how much Ib cares about Garry. When Garry finds out that she is a painting, the Strained Ear painting listens in on Garry's exclamations of this shocking discovery, which instigates the Tattletale painting to whisper this news to Mary. Upon hearing about the discovery, Mary will stand still and not move, causing Ib to worry about her. Also, Mary attempts to get Ib's attention by walking around the room and talking to her about everything she knows about the real world. After Ib uses the plastic key to unlock a door, Mary will brandish her palette knife.

Note that if Garry fails to escape the Doll Room, Mary will tell Ib that the Garry she is with may not be the real Garry in an attempt to trick her into leaving him. She becomes jealous of how Garry gets all of Ib's attention (i.e., In the Doll Room, where Ib hugs Garry after frantically trying to snap him out of a trance), and starts to say very strange things, and even goes as far as to repeatedly stabbing a mannequin head to vent her anger towards Garry. Eventually Garry finds out that Mary is not a real person, as she is actually Guertena's last work before he died and that Mary came to life, much like Guertena's other artworks in the cursed gallery.

Mary gets tackled by Garry in the Brown Area after the events of the Doll Room. If Garry escapes the Doll Room, then after Mary begins to act erratically, causing Ib to leave her behind Mary catches up with her and corners her, Garry appears and tackles her before she can harm Ib. If Garry does not escape the Doll Room, then after Ib and Mary find him and bring him back to reality. Mary drops her rose as they are leaving the Brown Area. Garry picks up her rose, causing Mary to panic and attack Gary with her palette knife. Garry overpowers her, knocking her out and remembering her true nature.

Mary appears later in the Sketchbook, in the house where Ib and Garry find the bucket, after they collect the bucket, Mary appears as they prepare to leave, but she doesn't search the house, allowing Ib and Garry to continue unharmed.

Mary can appear again in the Toy Box. If Ib is unable to find her rose, it is because Mary has taken it. Garry trades his rose for Ib, after which Mary runs off. She plucks the petals of the rose, killing Garry. Either way, she will appear if Ib (and Garry if he is still alive) finds the room her painting is. She demands that they leave immediately, then draws her palette knife and attacks them. If Ib is unable to reach the painting and burn it before Mary catches them, Mary kills them. However, if Ib reaches the painting and burns it, Mary turns to ash and dies soon afterwards.

Mary plays an integral role in the endings of the game, and her actions may vary depending on Ib's choices throughout the game-play.

The endings that Mary mainly plays a role in includes A Painting's Demise or Welcome to the World of Guertena, endings which are bad and good for her, respectively, but are not good for Ib and Garry; Together, Forever is Mary's best ending.

General Information

Name: Mary

Origin: Ib

First Appearance: Ib

Latest Appearance: Ib

Creator: Kouri

Gender: Female

Sex: None (Mary is not a real being but merely replicates one, thus she has no actual true birth sex)

Pronouns: She/Her

Age: Likely 9 physiologically, Unknown as a painting

Homeworld: Guertena Gallery

Residence: The Gallery (Specifically her sketchbook world)

Story Role: Surprise Villain, Twist Villain

Classification: Guertena’s last painting

Species: Painting

State of Being: Nonexistent (Mary is not a real being but merely replicates one, existing in the painting world of The Gallery where she's merely a fictional character thus essentially making her nonexistent)

Physiology: Unknown (Merely a fictional being replicating a human)

Occupation: None

Affiliations: Garry (Formerly; Though she can stay allies with them in the ending where she stays with Ib and Garry in the gallery ), Ib (Formerly; Though she can stay allies with them in the ending where she either stays with Ib and Garry in the gallery or joins Ib in the real world)

Enemies: Ib, Garry

Status: Deceased in "Memory's Crannies", "Promise of Reunion", and "Ib All Alone" (Her portrait is burned, killing Mary in the process), Alive in "Together, Forever" & "Welcome to the World of Guertena" (Her portrait is never found along with either her joining Ib in the real world or her staying in The Gallery), Unknown in "A Painting's Demise" (In A Painting's Demise she gets trapped into a black void where her fate is left unknown)

Date Of Death: In Memory's Crannies, Promise of Reunion, and Ib All Alone Endings

Alignment: True Neutral (Mary's true end goal is to escape the gallery, in which she pretends to be another person brought into the world and tries to get Ib to become more of friends with her over Garry, though despite her manipulation, endings such as World of Guertena shows that she truly does care for Ib and Garry. However, her goals of escaping are far more important to her than her friendships)

Codex Statistics

Grade: S

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Caused massive cracks on the floor through screaming)

Durability: Wall level

Striking Strength: Wall Class (Potency)

Lifting Strength: Below Average

Travel Speed: Regular Human

Attack Speed: Likely Massively Hypersonic (Can tag Ib who could avoid a meteor in Mary's sketchbook. Avoided creatures traveling through space)

Reaction Speed: Likely Massively Hypersonic

Stamina: Average

Range: Extended Melee, Complex Universal with abilities

Intelligence: Below Average Intelligence (As a painting, Mary does not understand much)

Knowledge: Novice level


Powers and Techniques

Superhuman Physical Characteristics, Weapon Usage (Knife Usage; Has a palette knife), Reality Warping (Offensive, Passive; Mary’s entrance into the real world completely collapsed it causing all people within it to disappear and allowing the various art galleries of Guertena to enter the real world as well, this is likely due to Mary being a non-real person entering the real world), Immortality (Ageless; Mary is a painting meant to replicate a real being while not being a real being herself, thus she has no concept of age), Reliance (Reliance on Object, Partial; Reliant on her painting, without it, she cannot be killed), Extrasensory Perception (Can feel the presence of someone not present), Personal Nonexistence (Metaphysical Nonexistence; Mary is not a real being but merely replicates one, existing in the painting world of The Gallery where she's merely a fictional character thus essentially making her nonexistent, this is further shown by her trying to enter the real world by herself without Ib to enter back with her causing it to collapse and everyone to disappear), Creation & Subjective Reality (Created her sketchbook world, created a sun), Illusion Creation (Standard Illusions; Could create illusions that only Ib could see), Water Manipulation (Made a pond), Poison Manipulation (Metaphysical Poison; Her ponds water is poisonous, damaging the soul), Ice Manipulation (Froze a door), Light Manipulation & Heat Manipulation (Created a sun), Life Manipulation (Brought all the objects in her toybox to life), Erasure (Space-Time Erasure; Killed Gary and in the process turned him into a fictional painting that no one remembers), Space-Time Manipulation (Rewrote the timeline into becoming Ib’s sister), Spatial Manipulation & Plant Manipulation (Changed her room including adding vines), Vibration Manipulation (Caused a massive fissure while screaming).

Resistance to Soul Manipulation (Her soul resides in her painting)


Equipment

  • Palette Knife: The Palette Knife is a small knife found in the first room of the Brown Area in Ib. Ib and Mary find it inside an open box in the Box Room. Mary first jokes how they could use it to cut the vines blocking them from Garry, but then decides to hold onto it, just in case. When Ib and Garry are about to reunite, Mary threatens to hurt Ib with the knife, until Garry saves Ib and knocks Mary out. When Mary searches for Ib and Garry in the small house of the Sketchbook, she will be holding the knife. When Ib and Garry enter the room where Mary's painting hangs, she will ultimately try to kill them with the knife, until Ib and Garry destroy her painting with the lighter. When Mary crumbles into ash, the knife will lay among her remains. In the A Painting's Demise ending, while wandering around the real-world gallery, Mary will draw the knife when she suspects someone is trying to scare her.
  • Yellow Rose: The Yellow Rose is a rose in the game Ib. It was used by Mary to fool Ib and Garry into believing she was human. After knocking Mary unconscious, if Ib interacts with the Yellow Rose (which Mary dropped upon losing consciousness), Garry will note that it looks real, but upon closer inspection, it's fake.

Other

Standard Tactics: Mary attacks with her knife.

Weaknesses: If her painting is burned, she will die.

Battle Records

None.

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