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Peeper (R.E.P.O)

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The Peeper is a Level one Monster in R.E.P.O.

Peeper
Origin
Origin R.E.P.O
Creator semiworks
Characteristics
Status Alive
Alignment Chaotic Evil
Archetype Monster
Relationships
Enemies Semibots

Appearance

The Peeper is a large eye attached to the ceiling with a big glowing Iris.

Goals

  • To absorb the Semibot's health

General Information

Name: Peeper

Origin: R.E.P.O

Company: Semiworks

Gender: Unknown

Handedness: None

Story Role: Threatening Monster

Legacy: At least Local Legacy (Like many other monsters, Art of the Peeper can be found scribbled across the Museum)

Influence: Possibly Cultural Influence

Classification: Ceiling Eye

Species: Eyeball

State of Being: Regular

Physiology: Eye Physiology

Combat Style: Absorption

Enemies: The Semibots

Status: Alive

Alignment: Chaotic Evil

Threat Level: Likely Street Threat (Can be found around different areas of the world of R.E.P.O)

Potential

  • Type(s) of Potential: Fixed Potential
  • Level of Potential: Fixed Potential
  • Description: Standard Potential
  • Limitations: Standard Potential limits.

Archetype: Monster

Codex Statistics

Grade: C

Tier: 10-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Subhuman level (Is stationary, unable to attack physically), Can ignore conventional durability with Absorption (Will slowly absorb the Semibot's health)

Durability: Below Average Human level (has more health than the Tick and Gnome, but is still rather fragile)

Striking Strength: Subhuman Class

Lifting Strength: Unknown:True

Travel Speed: Immobile (Cannot move)

Attack Speed: Unknown: True

Reaction Speed: Likely Average Human Reactions

Stamina: Likely Average

Range: Several Meters (it's attack will go as far as you can see it)

Intelligence: Animalistic Intelligence

Knowledge: Animalistic level


Powers and Techniques


Other

Standard Tactics: Will await for it's target to get into view and start draining it's life force once it's staring at it.

Weaknesses: If the vision between the target and the Peeper is obstructed, it will free the target. Is stationary and stays in one spot.

Battle Records

None.

None.

None.

Versus Threads


None.


None.


None.