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Sheriff (Buggerworld)

From The Codex

"Mature Content"
Stop Partner! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.!

Background

Sheriff is a minor antagonist found in anarchy world. He paid half of Lex Lugor's bounty after Rabid defeated him and planned to pay him later after seeing the body. Seeing Rabid Dog attempt to leave however, he explained that Rabid Dog was an outlaw and that he wasn't allowed to leave Anarchy world, prompting the fight

General Information

Name: Sheriff

Origin: Buggerworld

First Appearance: Buggerworld

Creator: Cibastion

Gender: Male

Residence: Anarchy World

Story Role: Minor Antagonist

Classification: Sheriff

Species: Unknown

State of Being: Regular

Physiology: Humanoid physiology

Status: Deceased (Slain by Rabid Dog and Bullet)

Alignment: Lawful Neutral (Was the sheriff of Anarchy world and laid down the law, denying Rabid Dog and Bullet for their crime)

Protection Level Stret Protectors (Protected Anarchy world from outlaws)

Codex Statistics

Grade: B (Was the Sheriff of Anarchy world, putting up a fight against Rabid Dog and Bullet)

Tier: 9-A

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Room level (Potency) (Can harm Rabid Dog and Bullet who can take attacks from a large tank

Durability: Room level (Can take attacks from Rabid Dog and Bullet

Striking Strength: Room level (Potency)

Lifting Strength: Unknown: True Class

Travel Speed: Unknown: True level

Attack Speed: Supersonic (Should be comparable to his reaction speed)

Reaction Speed: Supersonic (Comparable to Bullet who was able to think and stop himself midflight after being shot out of a gun)

Stamina: Athletic Human

Range: Standard Melee

Intelligence: Average Intelligence

Knowledge: Journeyman level (As a sheriff of Anarchy world, he should know plenty about fighting criminals)


Powers and Techniques

Superhuman Physical Characteristics, Statistics Amplification (Sheriff can up his defense with Resist Arrest), Intimidation and Paralysis Inducement (The Jury is a move that freezes the opponent in guilt, paralyzing them for a turn)


Notable Techniques


Other

Standard Tactics: Sheriff always attacks twice, always aiming to choke the opponent or slam his arm down against the opponent, mixing The jury to Paralyze the opponent and Resist arrest to up his defense

Weaknesses: None notable

Battle Records

0-1-0

None.

None.