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Team Kirby

From The Codex
Articles About Kirby
Main Continuity Main Universe - Team Kirby - Mirror Universe
Alternate Media Kirby of the Stars - Smash Bros.
Long, long ago, in a faraway realm, there was a beautiful, peaceful land called the Dream Kingdom. One surprising day, Hornhead went on a rampage across the Seaside. And so it came to pass that Team Kirby set off on an adventure to restore peace to the kingdom..
~ Team Kirby Clash opening

Background

Team Kirby is a group in the Kirby series, debuting in the Kirby: Planet Robobot sub-game Team Kirby Clash. Team Kirby is a team of four Kirbys; Kirby, Yellow Kirby, Blue Kirby and Green Kirby. There are four playable roles in Team Kirby; Sword Hero, Hammer Lord, Beam Mage and Doctor Healmore. Members of Team Kirby may switch roles between quests and face bosses in any combination of the four roles. In Team Kirby Clash, Team Kirby Clash Deluxe, and Super Kirby Clash, Team Kirby starts out with only two members. After completing a certain number of quests, two additional teammates join Team Kirby after "hearing of your exploits."

In both games, Team Kirby fights bosses and gains experience depending on each member's performance. If they gain enough experience, they may all level up. The highest possible level to achieve in Team Kirby Clash is Level 10, while in Team Kirby Clash Deluxe the highest possible level is Level 50. In Super Kirby Clash, Level 100 is the maximum level.

Members

General Information

Team Name: Team Kirby which consist of: Kirby, Blue Kirby, Green Kirby, and Yellow Kirby

Origin: Team Kirby Clash

Sex: Unknown

Age: Unknown

Organization Type: Team of the Kirby Species, Heroes

Members: 4 members

Leader: No official leader, however it can be assumed the main Kirby the player plays as is the leader

Hierarchy: None.

Base of Operations: Dream Kingdom

Affiliations: Dream Kingdom

Enemies: Parallel Nightmare

Status: Alive

Alignment: Lawful Good (Unlike their main universe counterpart, Team Kirby is a band of heroes that set out on task of defeating monsters whenever a quest arises for them to do so)

Codex Statistics

Key: Team Kirby Clash | Super Kirby Clash

Grade: S | S

Tier: At least Low 5-B, possibly Far Higher | At least Low 5-B, possibly Far Higher

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Small Planet level (Can crack Pop Star in half with splitting the earth in half being calculated at this level. Can fight Landia amplified with the Master Crown), possibly Far Higher (At the end of Dream Course Kirby puts all the stars back into the sky. Dedede himself stole all the stars in the sky, on separate occasions, Kirby is implied to have put all the stars back in the sky at the end of tilt and tumble but due to this being a lifting strength feat it's unknown how this applies to attack potency) | Small Planet level (Can fight Galacta Knight and an amplified Galacta Knight known as Aeon Hero, Galacta Knight’s base self can one-shot Parallel Nightmare), possibly Far Higher

Durability: Small Planet level, possibly Far Higher | Small Planet level, possibly Far Higher

Striking Strength: Small Planet level, possibly Far Higher | Small Planet level, possibly Far Higher

Lifting Strength: At least Stellar (Since they can fight Return to Dream Land level threats the Kirby of this universe should also presumably have the same lifting strength as the Kirby of the main universe, who at the end of Dream Course Kirby puts all the stars back into the sky, should be comparable to King Dedede who stole all the stars in the sky, on separate occasions, Kirby is implied to have put all the stars back in the sky at the end of tilt and tumble) | At least Stellar

Travel Speed: Unknown | Unknown

Attack Speed: Faster Than Light (Can tag Landia who should be easily comparable in speed to main universe Kirby) | Faster Than Light

Reaction Speed: Faster Than Light | Faster Than Light

Stamina: Superhuman (Noted to have fought “as no one ever had to restore peace to the Dream Kingdom". Fought Parallel Nightmare and Galacta Knight back to back, to the point of their tears running dry and them feeling near defeat)

Range: Below Standard Melee, Higher with Sword and Hammer, Extended Melee with thrown Flasks from Doctor Healmore, Several Meters with energy beams from Beam Mage, Interstellar with stone tablets (Summons a meteor from outerspace), Universal with Time Stop

Intelligence: Genius Intelligence (Doctor Healmore with science lab can quickly make concoctions of elemental varieties in the middle of battle)

Knowledge: Grandmaster level (Could fight and defeat Aeon Knight with being noted that defeating the "Strongest Warrior in the Galaxy" now made Kirby the strongest warrior in the galaxy. Noted to be skilled warriors by Badana Waddle Dee)


Individual Abilities

Weapon Mastery (A master swordsman that can use a wide arrange of sword abilities), Forcefield Creation (When guarding, he can make a large forcefield), Energy Projection (Can charge up his sword and unleash an energy projectile), Statistics Amplification (With Gale Blade DX, a sword imbued with the power of the wind, boosts charge speed. With Crimson Blade DX, increases attack power. With Gale Helm DX, it boosts charge speed. With Unicorn Horn Helm DX, shortens revival time. With Crimson Helm DX, shields the wearer and grants this helm significant protective powers. With White-Hawk Sword DX, raises charge speed. With Abyssium Blade DX, raises various abilities. With White Hawk Helm DX, raises charge speed), Healing & Aura (With Unicorn Blade DX, a sword with healing powers, it's aura shortens revival time), Accelerated Development (Other; Battle Skills. With the Golden Blade DX, boosts battle skills. With the Golden Helm DX, boosts battle skills), Darkness Manipulation & Dark Matter Manipulation (With the Dark Matter Blade DX, a blade with dark matter), Blessed (With Platinum Hero Sword DX, a sword imbued with heavenly power. With Platinum Hero Helm DX, a helm imbued with heavenly power), Light Manipulation (With Susian Bolt Blade DX, it forms a blade of light using technology from beyond Team Kirby's dimension), Limited Supernatural Luck (With Wonder Sword DX, boost chance of getting fragments. With Wonder Helm DX, boost chance of getting fragments), Fire Manipulation (With Blazure Helm DX, a helmet engulfed in blue fire, the quiet flickering flames surround and protect the wearer without burning)

Team Abilities


Individual Equipment

This dropdown contains the Equipment of Team Kirby, due to it's length it was made collapsable.

Armor:

Image Name Rarity Description Stamina Recovery Team Meteor Revival Speed Charge Speed Material Gain Stat total
Beginner's Helm 1 A helm for beginning swordsmen. Don't expect it to offer much protection. 0 0 0 0 0 +4 +0 +0 +0 +0 +0 +4
Beginner's Helm DX 1 100 100 100 84 +227 +0 +0 +0 +0 +0 +227
Beginner's Helm SDX +437 +10 +30 +20 +40 +2 +539‬
Swordsman's Helm 2 A swordsman with a bit of experience can wear this helm. The red plume symbolizes determination. 0 2 1 0 2 +18 +0 +0 +0 +0 +0 +18
Swordsman's Helm DX 1 118 109 118 90 +242 +0 +0 +0 +0 +2 +244
Swordsman's Helm SDX +443 +10 +40 +20 +40 +4 ‭+557‬
Knight Helm 3 A helm wielded only by one of the worthy. The vivid red color is very popular with dedicated warriors. 0 6 3 0 4 +31 +0 +0 +0 +20 +0 +51
Knight Helm DX 1 126 117 137 95 +262 +0 +0 +0 +40 +2 +304
Knight Helm SDX 3 203 215 202 140 +460 +30 +30 +20 +60 +4 +604
Lapis Helm 4 A swordsman's helm imbued with the strange power of a blue jewel. Its azure shimmer is extraordinarily beautiful. 0 11 6 8 10 +50 +0 +0 +0 +20 +0 +70
Lapis Helm DX 1 143 130 135 99 +293 +0 +0 +0 +40 +2 +335
Lapis Helm SDX +479 +10 +30 +20 +60 +4 +603
Gale Helm The wings on this helm symbolize speeding winds. It boosts charge speed. 0 22 13 13 14 +55 +10 +10 +0 +20 +0 +95
Gale Helm DX 1 137 152 137 100 +300 +30 +20 +0 +40 +0 +390
Gale Helm SDX 3 148 +486 +40 +50 +20 +60 +2 +‭658‬
Unicorn Helm 5 Bearing the appearance of a holy beast, this horned helm boosts charge speed and Team Meteor. 0 24 18 35 22 +63 +0 +10 +0 +20 +0 +93
Unicorn Helm DX 2 160 144 138 102 +318 +40 +40 +10 +40 +4 +452
Unicorn Helm SDX +492 +54 +70 +30 +60 +6 +712
White-Hawk Helm A helm decorated with the feathers of a white hawk. Raises charge speed. 0 28 42 30 26 +68 +15 +10 +0 +20 +0 +113
White-Hawk Helm DX 2 153 164 143 104 +320 +30 +30 +10 +40 +4 +434
White-Hawk Helm SDX +530 +43 +60 +30 +40 +6 ‭+709‬
Wonder Helm 6 The Unicorn Helm gets even fancier! Boosts your chance of getting fragments, and it's cute, to boot! 0 40 40 40 32 +76 +0 +0 +0 +0 +3 +79
Wonder Helm DX 2 164 164 164 106 +330 +15 +0 +10 +0 +4 +359
Wonder Helm SDX +540 +37 +40 +30 +40 +6 +693
Crimson Helm Here resides the red hot fighting spirit, frozen in flame, shielding the wearer and granting this helm significant protective powers. 0 60 42 42 35 +82 +0 +0 +0 +20 +0 +102
Crimson Helm DX 2 178 161 161 108 +332 +0 +10 +0 +40 +0 +382
Crimson Helm SDX +541 +10 +50 +20 +48 +2 +671
Golden Helm 7 A relic worn by a hero of the kingdom long, long ago. It boosts battle skills. 0 55 55 55 40 +89 +20 +20 +0 +0 +5 +134
Golden Helm DX 3 180 180 180 114 +338 +60 +60 +0 +0 +5 +463
Golden Helm SDX 5 333 333 333 170 +548 +76 +90 +20 +40 +7 +‭781‬
Blazure Helm A helmet engulfed in blue fire. Oddly, the quiet flickering flames surround and protect the wearer without burning. 0 88 45 45 44 +96 +0 +0 +0 +20 +0 +116
Blazure Helm DX 3 168 168 234 120 +346 +0 +0 +0 +20 +3 +369
Blazure Helm SDX 5 172 +556 +10 +30 +20 +60 +5 +‭681‬
Fish Helm 8 A fish that hides inside another creature inspired this helm. Wait... Could this actually be a real fish? 0 47 54 99 52 +119 +0 +30 +0 +20 +0 +169
Fish Helm DX 3 191 242 173 128 +348 +20 +90 +0 +60 +0 +518
Fish Helm SDX +570 +32 +120 +0 +60 +0 +782
Regal-Tang Hat A hat shaped like a fish. You don't sea something like that every ray, but you'll soon give it your eel of approval. 0 40 99 61 52 +124 +40 +0 +20 +0 +3 +187
Regal-Tang Hat DX 3 225 186 195 128 +353 +0 +0 +30 +0 +5 +388
Regal-Tang Hat SDX 6 393 359 408 177 +575 +10 +30 +50 +40 +9 +‭714‬
Abyssium Helm 9 A helm made of a rare metal found at the bottom of the deepest seas. Raises various abilities. 0 77 77 77 56 +136 +50 +30 +0 +0 +7 +223
Abyssium Helm DX 4 210 210 210 132 +373 +75 +90 +0 +0 +7 +545
Abyssium Helm SDX +583 +90 +120 +20 +40 +9 +‭862‬
Dark Matter Gear 10 Armor that borrows its appearance from the dark swordsman with a single eye. It is said that what looks like hair is actually part of its body. 0 76 88 96 66 +174 +0 +10 +5 +40 +0 +229
Dark Matter Gear DX 4 244 244 178 138 +388 +0 +30 +5 +60 +3 +486
Dark Matter Gear SDX +598 +20 +60 +25 +80 +5 +788
Landion Helm 11 A helm embodying the strength of the four-headed dragon, Landia, protector of ancient treasures. 0 96 74 120 72 +190 +20 +30 +10 +40 +4 +294
Landion Helm DX 4 224 198 268 142 +412 +60 +90 +15 +60 +5 +642
Landion Helm SDX +613 +76 +120 +35 +60 +7 +911
Parallel Landion Helm 12 A helm honoring the Landia of another world. Power radiates from this ominous crown. 0 66 122 122 82 +207 +0 +40 +5 +40 +0 +292
Parallel Landion Helm DX 4 206 252 252 150 +423 +0 +120 +7 +40 +0 +590
Parallel Landion Helm SDX 7 490 525 525 200 +624 +10 +150 +27 +80 +2 +‭893‬
Platinum Hero Helm 13 This legendary armor is purported to possess divine powers. Nothing can so much as scratch its platinum surface. 1 110 110 110 90 +228 +30 +20 +15 +20 +2 +315
Platinum Hero Helm DX 4 245 245 245 160 +432 +90 +70 +22 +20 +6 +640
Platinum Hero Helm SDX +634 +100 +100 +50 +60 +9 +953
Morpho Doomhelm 14 Defensive gear inspired by "the knight of doom." This helmet appeared in response to the screams of the most powerful warrior in the galaxy. 1 91 123 123 99 +242 +35 +10 +30 +20 +0 +337
Morpho Doomhelm DX 4 270 222 270 162 +446 +105 +40 +44 +40 +5 +680
Morpho Doomhelm SDX 8 567 600 600 215 +647 +120 +70 +64 +80 +8 +989
Starlight Helm 15 This phantasmal piece of gear appears when the world is in trouble, a beacon of hope lightning up a dark night. The strongest helm in the world. 1 117 117 117 108 +265 +30 +20 +15 +40 +5 +375
Starlight Helm DX 5 277 277 277 188 +469 +90 +90 +22 +60 +8 +739
Starlight Helm SDX 10 640 640 640 222 +670 +109 +120 +42 +108 +10 +1059

Weapons:

Image Name Rarity Description Attack Recovery Team Meteor Revival Speed Charge Speed Material Gain Stat total
Beginner's Blade 1 A practice sword for beginning swordsmen, it's designed so that you can even grasp its edge without being hurt. 0 0 0 0 0 +4 +0 +0 +0 +0 +0 +4
Beginner's Blade DX 1 100 100 100 84 +150 +0 +0 +0 +0 +0 +150
Beginner's Blade SDX 3 195 195 195 128 +338 +10 +30 +20 +40 +2 +440
Swordsman's Blade 2 A swordsman with a bit of experience can wield this blade. It's an average sword and easy to handle. 0 1 2 0 2 +10 +0 +0 +0 +0 +0 +10
Swordsman's Blade DX 1 109 118 118 90 +162 +0 +0 +0 +0 +2 +164
Swordsman's Blade SDX 3 200 216 191 134 +367 +10 +40 +20 +40 +4 +‭481‬
Knight Sword 3 A sword that can be wielded only by one of the worthy. If you can use it, you're already ahead of the curve! 0 0 5 4 4 +18 +0 +0 +0 +20 +0 +38
Knight Sword DX 1 126 137 117 95 +188 +0 +0 +0 +40 +2 +230
Knight Sword SDX 3 203 202 215 140 +397 +30 +30 +20 +60 +4 +‭541‬
Lapis Sword 4 A double-edged sword imbued with the strange power of a blue jewel. Its blade shimmers beautifully. 0 8 6 11 10 +28 +0 +0 +0 +20 +0 +48
Lapis Sword DX 1 130 143 135 99 +203 +0 +0 +0 +40 +2 +245
Lapis Sword SDX 3 230 202 223 144 +409 +10 +30 +20 +60 +4 +533
Gale Blade A sword imbued with the power of wind. Light as a feather, it boosts charge speed. 0 13 13 22 14 +32 +10 +10 +0 +20 +0 +72
Gale Blade DX 1 137 137 152 100 +215 +30 +20 +0 +40 +0 +305
Gale Blade SDX 3 222 240 233 148 +419 +40 +50 +20 +60 +2 +591
Unicorn Blade 5 A sword with powers derived from the horn of a holy beast. Boosts Team Meteor and charge speed. 0 18 35 24 22 +43 +0 +10 +0 +20 +0 +73
Unicorn Blade DX 2 138 160 144 102 +223 +40 +40 +10 +40 +4 +357
Unicorn Blade SDX 4 246 262 249 155 +444 +54 +70 +30 +60 +6 +664
White-Hawk Sword A blade that speeds through the air like a white hawk. Raises charge speed. 0 30 28 42 26 +49 +15 +10 +0 +20 +0 +94
White-Hawk Sword DX 2 153 143 164 104 +231 +30 +30 +10 +40 +4 +345
White-Hawk Sword SDX 4 273 266 278 158 +464 +43 +60 +30 +40 +6 +643‬
Wonder Sword 6 A colorfully upgraded version of the Unicorn Blade. Boosts your chances of getting fragments, and it's cute, to boot! 0 40 40 40 32 +55 +0 +0 +0 +0 +3 +58
Wonder Sword DX 2 164 164 164 106 +241 +15 +0 +10 +0 +4 +270
Wonder Sword SDX 5 290 290 290 163 +478 +37 +40 +30 +40 +6 +631
Crimson Blade A sword burning with fighting spirit. Its red-hot blade sizzles with attack power. 0 60 42 42 35 +61 +0 +0 +0 +20 +0 +81
Crimson Blade DX 2 178 161 161 108 +251 +0 +10 +0 +40 +0 +301
Crimson Blade SDX 5 326 292 292 166 +500 +10 +50 +20 +48 +2 +630
Golden Blade 7 A blade wielded by a hero of the kingdom long, long ago. It boosts battle skills. 0 55 55 55 40 +67 +20 +20 +0 +0 +5 +112
Golden Blade DX 3 180 180 180 114 +263 +60 +60 +0 +0 +5 +388
Golden Blade SDX 5 333 333 333 170 +515 +76 +90 +20 +40 +7 +748
Blazure Sword A blade modeled after the blue flame spewed from a legendary dragon. 0 45 45 88 44 +73 +0 +0 +0 +20 +0 +93
Blazure Sword DX 3 168 168 234 120 +267 +0 +0 +0 +20 +3 +290
Blazure Sword SDX 5 344 344 350 172 +521 +10 +30 +20 +60 +5 +‭646‬
Sea Saw 8 This lively blade will jump and wriggle. Keep a firm grip and wield it carefully. 0 47 99 54 52 +81 +0 +30 +0 +20 +0 +131
Sea Saw DX 3 173 242 191 128 +290 +20 +90 +0 +60 +0 +460
Sea Saw SDX 6 364 383 333 177 +543 +32 +120 +0 +60 +0 +‭755‬
Shark Saw A saw with sharp "teeth" that chew through yes. Even sharper than the Sea Saw, it's a fearsome weapon. 0 99 40 61 52 +85 +40 +0 +20 +0 +3 +148
Shark Saw DX 3 225 195 186 128 +294 +0 +0 +30 +0 +5 +329
Shark Saw SDX 6 408 393 359 177 +547 +10 +30 +50 +40 +9 +686‬
Abyssium Blade 9 A blade made of a rare metal found at the bottom of the deepest seas. Raises various abilities. 0 77 77 77 56 +95 +50 +30 +0 +0 +7 +182
Abyssium Blade DX 4 210 210 210 132 +304 +75 +90 +0 +0 +7 +476
Abyssium Blade SDX 6 420 420 420 183 +581 +90 +120 +20 +40 +9 +‭860‬
Dark Matter Blade 10 A blade said to be wielded by a dark swordsman who, lurking in shadow, plots to shroud the world in darkness. 0 96 88 76 66 +108 +0 +10 +5 +40 +0 +163
Dark Matter Blade DX 4 244 244 178 138 +324 +0 +30 +5 +60 +3 +422
Dark Matter Blade SDX 7 460 460 433 190 +604 +20 +60 +25 +80 +5 +794
Landion 11 The hilt of this sword takes the shape of the courageous four-headed dragon, Landia, the good-natured Guardian Angel. 0 120 74 96 72 +126 +20 +30 +10 +40 +4 +230
Landion DX 4 268 198 224 142 +340 +60 +90 +15 +60 +5 +570
Landion SDX 7 505 471 484 195 +648 +76 +120 +35 +60 +7 +‭946‬
Parallel Landion 12 Contains the power of Landia, a visitor from another world. It would be dangerous if it fell into the wrong hands. 0 122 122 66 82 +146 +0 +40 +5 +40 +0 +231
Parallel Landion DX 4 252 252 206 150 +359 +0 +120 +7 +40 +0 +526
Parallel Landion SDX 7 525 525 490 200 +679 +10 +150 +27 +80 +2 +‭948‬
Platinum Hero Sword 13 This legendary weapon supposedly possesses divine powers. There is nothing that its great plainum blade cannot cut. 1 110 110 110 90 +168 +30 +20 +15 +20 +2 +255
Platinum Hero Sword DX 4 245 245 245 160 +373 +90 +70 +22 +20 +6 +581
Platinum Hero Sword SDX 8 545 545 545 208 +709 +100 +100 +50 +60 +9 +1028
Morpho Doomblade 14 A sword that resembles a butterfly of paradise. Legend says it strikes a bright flash. 1 123 91 123 99 +182 +35 +10 +30 +20 +0 +277
Morpho Doomblade DX 4 270 222 270 162 +385 +105 +40 +44 +40 +5 +619
Morpho Doomblade SDX 8 600 567 600 215 +750 +120 +70 +64 +80 +8 +1092
Starlight Sword 15 This phantasmal weapon is the inheritance of true heroes of the kingdom. Said to appear in times of crisis, it is the strongest sword in this world. 1 117 117 117 108 +207 +30 +20 +15 +40 +5 +317
Starlight Sword DX 5 277 277 277 188 +395 +90 +90 +22 +60 +8 +635
Starlight Sword SDX 10 640 640 640 222 +800 +109 +120 +42 +108 +10 +1189

Team Equipment

  • Gem Apples: Gem Apples have a variety of purposes:
    • Buying weapons and armor
    • Buying Support Items
    • Unlocking Ordeals and Tough Quests
    • Restoring vigor
    • Adding extra time to a Quest after time's up
    • Reviving all heroes
    • Hiring Wandering Adventurers for a second time within a day.
  • EXP Orbs: EXP Orbs are used to double Kirby's EXP gain from quests.
  • Champion's Codex: The Champion's Codex can be purchased for Gem Apples at the Shoppe. Unlike Potions and EXP Orbs, the effects of the Codexes are permanent. There are six volumes for each Champion's Codex:
    • The Rare Fragment Codex increases the chances of Rare Fragments appearing during quests.
    • The Adventurer-Gift Codex increases the amount of gifts obtained upon ringing the Adventurer Bell.
    • The Star Quest Codex improves the rewards obtained from Star Chests that appear in Star Quests.
    • The Sword Hero Codex upgrades stamina when using Sword Hero.
    • The Hammer Lord Codex upgrades attack when using Hammer Lord.
    • The Doctor Healmore Codex upgrades recovery when using Doctor Healmore.
    • The Beam Mage Codex upgrades all stats when using Beam Mage.
  • Stamina Potion: Potion that boosts stamina during a battle.
  • Attack Potion: Potion that boosts attack during a battle.

Individual Techniques

Move Controls Description Notes
Overhead Slash B/Y/1 Kirby slashes forwards with his sword. This attack was known as Chop. Kirby swings automatically.
Sword Beam B/Y/1 with full health Kirby slashes and a blade of energy comes out to damage enemies. This attack was known as Chop & beam.
Multisword Attack B/Y/1 after Overhead Slash

B B B

Kirby attacks with lightning-fast sword slashes that are nearly impossible to see. This attack occurs after Uppercut and Kirby rapidly stabs with a lot of horizontal range. This attack was known as the Multi-sword attack. Kirby is invincible while flashing.
Cleave B/Y/1 after Multisword Attack Kirby ends his rapid slashing with one final swing. This attack was only named in Kirby Battle Royale and Kirby's Dream Collection: Special Edition as Final Stroke ; it is otherwise considered part of Multisword Attack.
Drill Stab Dash + B/Y/1

↓ + A/B

Kirby dashes forwards with his sword extended. This attack was known as the Sword stab. This attack was known as the Lunging Stab.
Sword Spin Dash + B/Y/1 in midair

B/Y/1 in midair

Kirby rolls with his sword extended.
Chop and Thrust B/Y/1 in midair Kirby thrusts the sword at the enemy, doing damage and pushing Kirby back. This attack was known as Chop, creating ambiguity with the grounded move of the same name.

If Kirby holds out his sword for a prolonged period of time before striking an enemy, the sword will go through the enemy and Kirby will not be pushed back.

Hat Thrust Chop and Thrust, and then ↓ + B/Y in midair Kirby holds his sword downwards and can bounce off the enemy this way. Similar to the Down Thrust in Kirby Super Star/Kirby Super Star Ultra, but Kirby does not retract his sword after hitting the enemy. This attack debuted in Kirby: Triple Deluxe.
Down Thrust ↓ + B/Y/1 in midair Kirby thrusts his sword downwards below himself. In the original, this attack was known as the Down air stab. Down Thrust works near identically to Chop and Thrust, sharing the same ending animation and slightly more damage with a slightly smaller hitbox. Hat Thrust effectively replaces this move in the following games.

Down Thrust is executed identically to Meta Knight's; he drops straight down at a higher speed and is not pushed back by enemies after attacking.

Upward Slash ↑ + B/Y/1 Kirby slashes with his sword upwards, damaging enemies above him. This attack debuted in Kirby's Return to Dream Land.
Sword Dive ↓ + B/Y/1 while rising during Upward Slash Kirby slams down on top of foes as if using Final Cutter. This attack debuted in Kirby's Return to Dream Land. This move was most likely added as an "optional" move because Cutter's arsenal once again included Final Cutter.
Final Cutter ↑ + B (cannot be used in midair) Kirby jumps in the air and does a flip, then he falls, sword outstretched throughout the move; landing produces a projectile that moves along the ground. This move comes from Cutter, but the first two slashes are removed.
Spin Slash Press and hold B/Y/1, and then release Kirby spins many times with his sword extended. This attack debuted in Kirby's Return to Dream Land.
Twister Slash Press and hold B/Y, and then release + ↑ Kirby jumps while spinning many times with his sword extended. This attack debuted in Kirby: Triple Deluxe.
Sky Energy Sword Press and hold ↑, and then B/Y Kirby raises his sword over his head to charge it with energy. He then performs a Crescent Shot upon using Overhead Slash or Chop and Thrust. This attack debuted in Kirby: Triple Deluxe. Due to how Kirby Star Allies uses weapon raising to obtain elemental attributes, this move is absent from this game.

Team Techniques

  • Team Meteor: The Team Meteor is a special attack that is used when all four respective Power Tablets are collected by Team Kirby in a battle. It calls down a giant meteor upon a foe to deal massive damage and knock them down for a moment, allowing Team Kirby to get more hits in without fear of retaliation.

Other

Individual Tactics: Team Kirby has never been shown to fight separately, thus it's unknown the standard tactic for an individual member.

Team Tactics: Team Kirby are wild cards, normally the standard tactics is assumed to be what the CPU does with each role. Sword Hero will try to get in close with the opponent and dish many sword slashes and charge his spin attack for a devastating blow. Hammer Lord will keep his hammer charged to hit a devastating blow. Doctor Healmore will use their concoctions to make healing pools for the Team, and Beam Mage will attack from long ranged to try and hit multiple time beams to time stop the opponent. They will also attempt to use the tablets to summon forth a meteor. If a Kirby goes down one of them will immediately go to revive them and if they are all down they will use the gem apples to revive themselves. Along with boosting optional equipment.

Weaknesses: Nothing notable.

Note

  • While it is stated that Kirby has infinite power, many wrongly assume this means that he is High 3-A or higher in attack potency. His infinite power statement is in conjunction to the fact that he doesn't have a limit which allows him to grow endlessly in strength without ever hitting a cap. This can be seen by the developers statement where he notes Kirby's infinite power removed the limits on the Robobot. This is a similar case to the likes of Saitama.
  • While Kirby's Sex is canonically ambiguous, due to the American works constantly treating Kirby as male the profile refers to Kirby by male pronouns to prevent confusion.
  • Despite originally being an alternate universe, Kirby and the Forgotten Land has the Team Kirby Clash series as a past adventure, along with the creator confirming it as a past adventure.

Battle Records

References