Long, long ago, in a faraway realm, there was a beautiful, peaceful land called the Dream Kingdom. One surprising day, Hornhead went on a rampage across the Seaside. And so it came to pass that Team Kirby set off on an adventure to restore peace to the kingdom..
Team Kirby is a group in the Kirby series, debuting in the Kirby: Planet Robobot sub-game Team Kirby Clash. Team Kirby is a team of four Kirbys; Kirby, Yellow Kirby, Blue Kirby and Green Kirby. There are four playable roles in Team Kirby; Sword Hero, Hammer Lord, Beam Mage and Doctor Healmore. Members of Team Kirby may switch roles between quests and face bosses in any combination of the four roles. In Team Kirby Clash, Team Kirby Clash Deluxe, and Super Kirby Clash, Team Kirby starts out with only two members. After completing a certain number of quests, two additional teammates join Team Kirby after "hearing of your exploits."
In both games, Team Kirby fights bosses and gains experience depending on each member's performance. If they gain enough experience, they may all level up. The highest possible level to achieve in Team Kirby Clash is Level 10, while in Team Kirby Clash Deluxe the highest possible level is Level 50. In Super Kirby Clash, Level 100 is the maximum level.
Members
Sword Hero
Hammer Lord
Doctor Healmore
Beam Mage
General Information
Team Name: Team Kirby which consist of: Kirby, Blue Kirby, Green Kirby, and Yellow Kirby
Alignment:Lawful Good (Unlike their main universe counterpart, Team Kirby is a band of heroes that set out on task of defeating monsters whenever a quest arises for them to do so)
Range:Below Standard Melee, Higher with Sword and Hammer, Extended Melee with thrown Flasks from Doctor Healmore, Several Meters with energy beams from Beam Mage, Interstellar with stone tablets (Summons a meteor from outerspace), Universal with Time Stop
A helmet that resembles a mask worn by a great king consumed by revenge. People say that this cursed king would wear this mask when things got serious.
1
91
123
123
99
+270
+0
+50
+0
+40
+0
+360
Masked Dedede Mask 2.0 DX
4
270
222
270
162
+515
+0
+120
+0
+60
+6
+701
Masked Dedede Mask 2.0 SDX
8
567
600
600
215
+716
+10
+150
+20
+100
+9
+1005
Starlight Headdress
15
This phantasmal piece of gear appears when the world is in trouble, a beacon of hope lightning up a dark night. The strongest headdress in this world.
1
117
117
117
108
+293
+30
+20
+15
+40
+5
+403
Starlight Headdress DX
5
277
277
277
188
+542
+90
+90
+22
+60
+8
+812
Starlight Headdress SDX
10
640
640
640
222
+743
+109
+120
+42
+108
+10
+1132
Image
Name
Rarity
Description
Stamina
Recovery
Team Meteor
Revival Speed
Charge Speed
Material Gain
Stat total
Beginner's Cap
1
Fledgling scholars start out with this cap. There's nothing special about it at all.
0
0
0
0
0
+3
+0
+0
+0
+0
+0
+3
Beginner's Cap DX
1
100
100
100
84
+199
+0
+0
+0
+0
+0
+199
Beginner's Cap SDX
+414
+10
+30
+20
+40
+2
+516
Scholar's Cap
2
A scholar with a bit of experience can wear this cap. The veil symbolizes a basic mastery of the healing arts.
0
2
1
0
2
+15
+0
+0
+0
+0
+0
+15
Scholar's Cap DX
1
118
109
118
90
+220
+0
+0
+0
+0
+2
+222
Scholar's Cap SDX
+420
+10
+40
+20
+40
+4
+534
Physician Cap
3
A cap worn by the kindest scholar in the kingdom. The red glasses are a charming accent (and also boost defense).
0
6
3
0
4
+29
+0
+0
+5
+0
+0
+34
Physician Cap DX
1
126
117
137
95
+238
+0
+0
+7
+0
+2
+247
Physician Cap SDX
+430
+30
+30
+30
+40
+4
+564
Lapis Hood
4
A hood imbued with the strange power of a blue jewel. A healing item that raises your recovery.
0
11
6
8
10
+44
+15
+0
+0
+0
+0
+59
Lapis Hood DX
1
143
130
135
99
+266
+45
+0
+0
+0
+2
+313
Lapis Hood SDX
+458
+50
+30
+20
+40
+4
+602
Holy Cap
Small, round glasses accompany this holy healer's hat. Wearing this gear enhances revival speed.
0
22
13
13
14
+49
+10
+10
+15
+0
+0
+84
Holy Cap DX
1
137
152
137
100
+278
+20
+30
+20
+0
+0
+348
Holy Cap SDX
3
148
+464
+32
+60
+40
+40
+2
+638
Tidal Cap
5
Ancient seawater swirls inside this cap. Its mysterious effects boost recovery power.
0
24
18
35
22
+56
+10
+20
+20
+0
+0
+106
Tidal Cap DX
2
160
144
138
102
+296
+30
+60
+30
+0
+4
+420
Tidal Cap SDX
+470
+43
+90
+50
+40
+6
+699
White-Owl Hood
A hood models after a snowy owl. The owl face both coordinates with the flask and sets it apart.
0
28
42
30
26
+68
+15
+0
+15
+20
+0
+118
White-Owl Hood DX
2
153
164
143
104
+314
+50
+0
+22
+40
+6
+432
White-Owl Hood SDX
+488
+65
+30
+43
+80
+8
+714
Wonder Cap
6
A cap woven from a rare thread with a rainbow-colored glow. Comes with brightly colored glasses too!
0
40
40
40
32
+74
+20
+10
+10
+0
+3
+117
Wonder Cap DX
2
164
164
164
106
+326
+60
+30
+15
+0
+4
+435
Wonder Cap SDX
5
290
290
290
163
+512
+70
+70
+35
+40
+6
+733
Diviner's Cap
This cap for a shaman from a faraway land comes complete with a magical talisman that enhances revival speed.
0
60
42
42
35
+78
+0
+10
+20
+20
+0
+128
Diviner's Cap DX
2
178
161
161
108
+334
+0
+30
+25
+40
+0
+429
Diviner's Cap SDX
+526
+10
+70
+45
+40
+2
+693
Golden Cap
7
A cap that once belonged to a scholar who showed people the true path long, long ago. It boosts battle skills.
0
55
55
55
40
+86
+20
+20
+0
+0
+5
+131
Golden Cap DX
3
180
180
180
114
+341
+60
+20
+5
+0
+5
+431
Golden Cap SDX
5
333
333
333
170
+551
+76
+50
+25
+40
+7
+749
Healer's Hood
A beautiful hood with a magically inscribed grass design and a coordinating gold-rimmed monocle.
0
88
45
45
44
+96
+0
+0
+0
+20
+0
+116
Healer's Hood DX
3
168
168
234
120
+348
+0
+20
+5
+20
+3
+396
Healer's Hood SDX
5
172
+558
+10
+50
+25
+60
+5
+708
Mad-Scientist Braincase
8
Don't worry—the brain inside is merely a toy. Even so, it makes the wearer look like a brilliant scientist!
0
47
54
99
52
+114
+0
+20
+0
+20
+0
+154
Mad-Scientist Braincase DX
3
191
242
173
128
+362
+30
+70
+0
+60
+0
+522
Mad-Scientist Braincase SDX
6
333
383
364
177
+584
+43
+100
+0
+60
+0
+787
Heartthrob Goggles
Glasses that overflow with love. When worn, they'll make you want to make lots of friends. Powered not by the heart in your chest but the heart on top of your head.
0
40
99
61
52
+119
+65
+0
+20
+0
+3
+207
Heartthrob Goggles DX
3
225
186
195
128
+367
+0
+0
+30
+0
+5
+402
Heartthrob Goggles SDX
+589
+10
+30
+50
+40
+9
+728
Abyssium Cap
9
A cap made of a rare metal found at the bottom of the deepest seas. Raises various abilities.
0
77
77
77
56
+125
+50
+30
+0
+0
+7
+212
Abyssium Cap DX
4
210
210
210
132
+376
+75
+90
+10
+0
+7
+558
Abyssium Cap SDX
+598
+90
+120
+30
+40
+9
+887
Chuchu Cap
10
Modeled on a stalwart companion from another adventure. If it seems to move on its own, that's just a trick of the light.
0
76
88
96
66
+150
+20
+10
+20
+0
+2
+202
Chuchu Cap DX
4
244
244
178
138
+398
+75
+30
+27
+0
+2
+532
Chuchu Cap SDX
+608
+90
+60
+47
+40
+4
+849
Hataranza
11
It's appearance echoes a notable silver-haired henchman. The glasses add a touch of intellectualism.
A lovely mask associated with a ravishing queen. Supposedly resembles an associate of hers from before she attained her great beauty.
1
91
123
123
99
+213
+40
+30
+0
+0
+7
+290
Sectonia Mask DX
4
270
222
270
162
+450
+100
+80
+0
+0
+8
+638
Sectonia Mask SDX
8
567
600
600
215
+651
+120
+110
+20
+40
+11
+952
Starlight Doctor Veil
15
This phantasmal piece of gear appears when the world is in trouble, a beacon of hope lightning up a dark night. The strongest veil in this world.
1
117
117
117
108
+230
+40
+20
+20
+40
+5
+355
Starlight Doctor Veil DX
5
277
277
277
188
+460
+100
+90
+27
+60
+8
+745
Starlight Doctor Veil SDX
10
640
640
640
222
+670
+120
+120
+47
+108
+10
+1075
Image
Name
Rarity
Description
Stamina
Recovery
Team Meteor
Revival Speed
Charge Speed
Material Gain
Stat total
Beginner's Hat
1
A hat suited to mages who are just starting out. It couldn't be more basic.
0
0
0
0
0
+3
+0
+0
+0
+0
+0
+3
Beginner's Hat DX
1
100
100
100
84
+175
+0
+0
+0
+0
+0
+175
Beginner's Hat SDX
+384
+10
+30
+20
+40
+2
+486
Mage's Hat
2
A mage with a bit of experience can wear this hat. It was crafted with long journeys in mind.
0
2
1
0
2
+11
+0
+0
+0
+0
+0
+11
Mage's Hat DX
1
118
109
118
90
+197
+0
+0
+0
+0
+2
+199
Mage's Hat SDX
+390
+10
+40
+20
+40
+4
+504
Magician Hood
3
A hood made popular by the wizards retained by the palace. The blue silk fabric is delightful to the touch. So soft!
0
6
3
0
4
+25
+0
+10
+0
+0
+0
+35
Magician Hood DX
1
126
117
137
95
+220
+30
+0
+0
+0
+2
+252
Magician Hood SDX
+406
+60
+30
+20
+40
+4
+560
Lapis Hat
4
A hat imbued with the strange power of a blue jewel. Boosts charge speed.
0
11
6
8
10
+35
+0
+0
+0
+20
+0
+55
Lapis Hat DX
1
143
130
135
99
+245
+0
+0
+0
+40
+2
+297
Lapis Hat SDX
+431
+10
+30
+20
+60
+4
+555
Wizard's Hood
Potent magics are sewn into the fabric of this hood, which itself is made of the highest quality thread.
0
22
13
13
14
+40
+0
+10
+5
+0
+0
+55
Wizard's Hood DX
1
137
152
137
100
+252
+0
+0
+7
+40
+0
+299
Wizard's Hood SDX
3
148
+438
+10
+30
+30
+60
+2
+570
Rose Hat
5
The very power of nature is woven into this hat, which gives off a subtle but pleasant aroma that enhances healing power.
0
24
18
35
22
+48
+20
+0
+10
+0
+0
+78
Rose Hat DX
2
160
144
138
102
+271
+70
+0
+14
+0
+0
+355
Rose Hat SDX
4
262
246
249
155
+445
+87
+30
+35
+40
+2
+639
White-Rabbit Hood
A magic hood modeled after a white rabbit. Wouldn't it be cool to pull a rabbit that looks like a hat out of it?
0
28
42
30
26
+53
+10
+10
+10
+0
+0
+83
White-Rabbit Hood DX
2
153
164
143
104
+266
+40
+40
+14
+20
+3
+383
White-Rabbit Hood SDX
+460
+54
+70
+35
+40
+5
+664
Wonder Hat
6
A hat decorated with a rare rainbow-colored rose (plus heightened magical power!) Very fancy.
0
40
40
40
32
+62
+0
+10
+10
+0
+3
+85
Wonder Hat DX
2
164
164
164
106
+300
+10
+30
+14
+0
+6
+360
Wonder Hat SDX
+486
+21
+70
+34
+40
+8
+659
Celestial Hat
A hat that sparkles like the night sky. The twinkling stars boost Team Meteor.
0
60
42
42
35
+72
+0
+10
+0
+20
+0
+102
Celestial Hat DX
2
178
161
161
108
+314
+0
+50
+0
+40
+0
+404
Celestial Hat SDX
+506
+10
+90
+20
+40
+2
+668
Golden Headdress
7
A relic that once belonged to a mage long, long ago. The glittering gold boosts battle skills.
0
55
55
55
40
+79
+20
+20
+0
+0
+5
+124
Golden Headdress DX
3
180
180
180
114
+326
+60
+60
+0
+0
+5
+451
Golden Headdress SDX
5
333
333
333
170
+536
+76
+90
+20
+40
+7
+769
Chronos Hat
A magic hat that grants the user control of time. Supposedly the wielder can travel through space-time at will.
0
88
45
45
44
+88
+0
+0
+0
+20
+0
+108
Chronos Hat DX
3
168
168
234
120
+334
+0
+0
+0
+20
+3
+357
Chronos Hat SDX
5
172
+544
+10
+30
+20
+60
+5
+669
Magical Girl Coiffure
8
The hairstyle of an ordinary girl who wages a secret battle. A sparkle here, a splash of pink there, and we're ready to go. Cute!
0
47
54
99
52
+94
+0
+30
+0
+20
+0
+144
Magical Girl Coiffure DX
3
191
242
173
128
+341
+20
+90
+0
+60
+0
+511
Magical Girl Coiffure SDX
+563
+32
+120
+0
+60
+0
+775
Princess Wig
A magic wig perfect for someone who is full of courage and compassion... Someone who is always smiling... Someone like you! The sparking tiara is so lovely!
0
40
99
61
52
+99
+40
+0
+20
+0
+3
+162
Princess Wig DX
3
225
186
195
128
+346
+0
+0
+30
+0
+5
+381
Princess Wig SDX
6
393
359
408
177
+567
+10
+30
+50
+40
+9
+736
Abyssium Hat
9
A hat made of a rare metal found at the bottom of the deepest seas. Raises various abilities.
0
77
77
77
56
+119
+50
+30
+0
+0
+7
+206
Abyssium Hat DX
4
210
210
210
132
+356
+75
+90
+0
+0
+7
+528
Abyssium Hat SDX
+578
+90
+120
+20
+40
+9
+857
Drawcian Garb
10
Getup inspired by an unknown painting. The witch who wore it is said to have transformed the world itself into a work of art.
0
76
88
96
66
+132
+0
+20
+0
+20
+3
+175
Drawcian Garb DX
4
244
244
178
138
+372
+0
+60
+0
+40
+3
+475
Drawcian Garb SDX
+582
+20
+90
+20
+40
+5
+757
Magoloran Garb
11
The guise of a traveler from another world. Whoever wears it might be tempted to fib with their mouth covered like that.
0
96
74
120
72
+144
+0
+30
+10
+20
+5
+209
Magoloran Garb DX
4
244
198
268
142
+375
+0
+80
+15
+40
+5
+515
Magoloran Garb SDX
+584
+10
+110
+35
+48
+7
+794
Shopkeeper Magoloran Garb
12
This commemorative har seems to incline the wearer toward kindness and honest (well... maybe not TOTAL honesty...).
0
66
122
122
82
+159
+0
+40
+0
+20
+0
+219
Shopkeeper Magoloran Garb DX
4
206
252
252
150
+380
+0
+110
+0
+60
+0
+550
Shopkeeper Magoloran Garb SDX
7
490
525
525
200
+589
+10
+140
+20
+60
+2
+821
Platinum Mage Coronet
13
This legendary armor is purported to possess divine powers. Supposedly its powerful defensive magic comes from the enchanted stone on the forehead.
A sword that resembles a butterfly of paradise. Legend says it strikes a bright flash.
1
123
91
123
99
+182
+35
+10
+30
+20
+0
+277
Morpho Doomblade DX
4
270
222
270
162
+385
+105
+40
+44
+40
+5
+619
Morpho Doomblade SDX
8
600
567
600
215
+750
+120
+70
+64
+80
+8
+1092
Starlight Sword
15
This phantasmal weapon is the inheritance of true heroes of the kingdom. Said to appear in times of crisis, it is the strongest sword in this world.
1
117
117
117
108
+207
+30
+20
+15
+40
+5
+317
Starlight Sword DX
5
277
277
277
188
+395
+90
+90
+22
+60
+8
+635
Starlight Sword SDX
10
640
640
640
222
+800
+109
+120
+42
+108
+10
+1189
Image
Name
Rarity
Description
Attack
Recovery
Team Meteor
Revival Speed
Charge Speed
Material Gain
Stat total
Beginner's Mallet
1
A hammer given to rookie warriors. It's easy for anybody to handle—even a beginner.
0
0
0
0
0
+6
+0
+0
+0
+0
+0
+6
Beginner's Mallet DX
1
100
100
100
84
+164
+0
+0
+0
+0
+0
+164
Beginner's Mallet SDX
+353
+10
+30
+20
+40
+2
+455
Warrior's Hammer
2
A warrior with a bit of experience can wield this hammer. Those who have come to grips with it are coming into their own.
0
1
2
0
2
+18
+0
+0
+0
+0
+0
+18
Warrior's Hammer DX
1
109
118
118
90
+182
+0
+0
+0
+0
+2
+184
Warrior's Hammer SDX
+383
+10
+40
+20
+40
+4
+497
Brave Hammer
3
A storied weapon loved by hammer aficionados throughout the kingdom. Despite its lightweight construction, it lands heavy attacks.
0
0
5
4
4
+24
+0
+0
+0
+0
+0
+24
Brave Hammer DX
1
126
137
117
95
+205
+0
+0
+0
+0
+2
+207
Brave Hammer SDX
+415
+30
+30
+20
+40
+4
+539
Lapis Hammer
4
A hammer imbued with the strange power of a blue jewel. Overflowing with energy, its attacks land with incredible force
0
8
6
11
10
+41
+10
+10
+0
+0
+0
+61
Lapis Hammer DX
1
130
143
135
99
+223
+30
+30
+0
+0
+2
+285
Lapis Hammer SDX
+430
+40
+60
+20
+40
+4
+594
Beast Hammer
A savagely powerful hammer swathed in the pelt of a wild beast. Boosts Team Meteor.
0
13
13
22
14
+47
+0
+30
+0
+0
+0
+77
Beast Hammer DX
1
137
137
152
100
+235
+10
+30
+0
+40
+0
+315
Beast Hammer SDX
3
222
240
233
148
+440
+21
+60
+20
+60
+2
+603
Dino King Hammer
5
Created using the bone of a creature that lived long ago, this hammer boosts charge speed.
0
18
35
24
22
+59
+0
+10
+0
+20
+0
+89
Dino King Hammer DX
2
138
160
144
102
+255
+0
+40
+0
+40
+4
+339
Dino King Hammer SDX
+468
+10
+70
+20
+40
+6
+614
White-Tiger Hammer
A hammer infused with the power of a white tiger. It not only raises attack power, but revival speed as well.
0
30
28
42
26
+67
+10
+0
+10
+0
+0
+87
White-Tiger Hammer DX
2
153
143
164
104
+265
+30
+0
+15
+0
+6
316
White-Tiger Hammer SDX
+486
+43
+30
+35
+40
+8
+642
Wonder Hammer
6
An extraordinary hammer made of rainbow-colored stone. It increases your chance of earning fragments.
0
40
40
40
32
+71
+0
+0
+0
+0
+3
+74
Wonder Hammer DX
2
164
164
164
106
+280
+0
+0
+0
+0
+4
+284
Wonder Hammer SDX
+502
+20
+40
+20
+40
+6
+628
Cyclops Mace
A mace decorated with a jewel that shines blue like a single eye. Raises charge speed.
0
60
42
42
35
+77
+0
+0
+0
+20
+0
+99
Cyclops Mace DX
2
178
161
161
108
+290
+0
+0
+0
+48
+0
+338
Cyclops Mace SDX
5
326
292
292
166
+527
+10
+40
+20
+48
+2
+647
Golden Hammer
7
A hammer wielded by a hero of the kingdom long, long ago. It boosts battle skills.
0
55
55
55
40
+83
+20
+20
+0
+0
+5
+128
Golden Hammer DX
3
180
180
180
114
+302
+60
+60
+0
+0
+5
+427
Golden Hammer SDX
5
333
333
333
170
+535
+76
+90
+20
+40
+7
+768
Gazer Mace
A mace modeled after a magical eye. It can freeze enemies with a single glare. ...Well, not really. But that sure would be cool, wouldn't it?!
0
45
45
88
44
+89
+0
+0
+0
+20
+0
+109
Gazer Mace DX
3
168
168
234
120
+308
+0
+0
+0
+20
+3
+321
Gazer Mace SDX
5
344
344
350
172
+541
+10
+30
+20
+60
+5
+666
Lucky Mallet
8
A symbol of good fortune, it's rumored to summon treasure. You'll earn more fragments if you wield it in battle.
0
47
99
54
52
+99
+0
+40
+0
+20
+5
+164
Lucky Mallet DX
3
173
242
191
128
+328
+20
+120
+0
+60
+5
+433
Lucky Mallet SDX
6
364
383
333
177
+563
+32
+150
+0
+60
+5
+810
Cherry-Blossom Hammer
A lovely hammer like a flower in full bloom. This weapon overflows with natural power that causes flowers to blossom with each swing.
0
99
40
61
52
+103
+40
+0
+20
+0
+9
+172
Cherry-Blossom Hammer DX
3
225
195
186
128
+332
+0
+0
+30
+0
+12
+374
Cherry-Blossom Hammer SDX
+567
+10
+30
+50
+40
+20
+717
Abyssium Hammer
9
A hammer made of a rare metal found at the bottom of the deepest seas. Raises various abilities.
0
77
77
77
56
+113
+50
+30
+0
+0
+7
+200
Abyssium Hammer DX
4
210
210
210
132
+336
+75
+90
+0
+0
+7
+508
Abyssium Hammer SDX
+606
+90
+120
+20
+40
+9
+881
Wham Bammer
10
Could this be the fist of a monster that hides deep underground? Harness the power of its right hook!
0
96
88
76
66
+125
+0
+30
+0
+20
+3
+178
Wham Bammer DX
4
244
244
178
138
+348
+0
+90
+0
+40
+5
+483
Wham Bammer SDX
7
460
460
433
190
+628
+20
+120
+20
+80
+7
+875
Dark Mind Hammer
11
The hammer of an evil soul from the Mirror World. The legend of the four heroes who saved that gold framed realm is told even now.
0
120
74
96
72
+142
+20
+40
+10
+20
+0
+232
Dark Mind Hammer DX
4
268
198
224
142
+359
+60
+90
+15
+40
+2
+566
Dark Mind Hammer SDX
+673
+76
+120
+35
+80
+4
+988
D-Mind Hammer Revenge
12
All the dread of this world is said to be trapped in this cursed hammer of a dark king. Its strength is amplified by the power of warped black mirrors.
0
122
122
66
82
+160
+0
+50
+0
+40
+4
+254
D-Mind Hammer Revenge DX
4
252
252
206
150
373
0
120
0
40
4
537
D-Mind Hammer Revenge SDX
7
525
525
490
200
+709
+10
+150
+20
+80
+6
+975
Platinum Lord Hammer
13
This legendary weapon is purported to possess divine powers. Supposedly a single swing of its platinum head once cracked the earth itself.
1
110
110
110
90
+178
+30
+20
+15
+20
+2
+265
Platinum Lord Hammer DX
4
245
245
245
160
+391
+90
+70
+22
+20
+6
+599
Platinum Lord Hammer SDX
+750
+100
+100
+50
+60
+9
+1069
Masked Dedede Hammer 2.0
14
Rumors claim that this mechanized hammer was swung by the king himself. They say he chose it to defeat a fated rival.
1
123
91
123
99
+199
+0
+50
+0
+40
+0
+289
Masked Dedede Hammer 2.0 DX
4
270
222
270
162
+405
+0
+120
+0
+60
+6
+591
Masked Dedede Hammer 2.0 SDX
8
600
567
600
215
+790
+10
+150
+20
+100
+9
+1079
Starlight Hammer
15
This phantasmal weapon is the inheritance of true heroes of the kingdom. Said to appear in times of crisis, it is the strongest hammer in this world.
1
117
117
117
108
+223
+30
+20
+15
+40
+5
+333
Starlight Hammer DX
5
277
277
277
188
+421
+90
+90
+22
+60
+8
+691
Starlight Hammer SDX
10
640
640
640
222
+855
+109
+120
+42
+108
+10
+1244
Image
Name
Rarity
Description
Attack
Recovery
Team Meteor
Revival Speed
Charge Speed
Material Gain
Stat total
Beginner's Flask
1
An ordinary flask given to scholars as they begin their studies.
0
0
0
0
0
+2
+0
+0
+0
+0
+0
+2
Beginner's Flask DX
1
100
100
100
84
+134
+0
+0
+0
+0
+0
+134
Beginner's Flask SDX
+308
+10
+30
+20
+40
+2
+410
Scholar's Flask
2
A scholar with a bit of experience can wield this flask. It's popular, lightweight, and durable.
0
1
2
0
2
+8
+0
+0
+0
+0
+0
+8
Scholar's Flask DX
1
109
118
118
90
+146
+0
+0
+0
+0
+2
+148
Scholar's Flask SDX
+334
+10
+40
+20
+40
+4
+448
Physician's Flask
3
A flask of potions used by a kindly scholar in the kingdom. Has healing powers, but also boosts attack.
0
0
5
4
4
+16
+0
+0
+5
+0
+0
+21
Physician's Flask DX
1
126
137
117
95
+168
+0
+0
+7
+0
+2
+175
Physician's Flask SDX
+365
+30
+30
+30
+40
+4
+499
Lapis Flask
4
A flask imbued with the strange power of a blue jewel. It's a powerful healing weapon that raises your recovery.
0
8
6
11
10
+24
+15
+0
+0
+0
+0
+39
Lapis Flask DX
1
130
143
135
99
+184
+45
+0
+0
+0
+2
+231
Lapis Flask SDX
+377
+50
+30
+20
+40
+4
+521
Holy Flask
A flask filled with holy water. It shortens the time needed to cast the revival spell.
0
13
13
22
14
+28
+10
+10
+15
+0
+0
+63
Holy Flask DX
1
137
137
152
100
+201
+20
+30
+20
+0
+0
+271
Holy Flask SDX
3
222
240
233
148
+385
+32
+60
+40
+40
+2
+559
Tidal Flask
5
This flask is brimming with blessed, life-giving water drawn from the ocean depths and boosts healing power.
0
18
35
24
22
+38
+10
+20
+20
+0
+0
+88
Tidal Flask DX
2
138
160
144
102
+207
+30
+60
+30
+0
+4
+331
Tidal Flask SDX
4
246
262
249
155
+411
+43
+90
+50
+40
+6
+640
White-Owl Flask
A flask imbued with the wisdom of an owl. If you look closely, you can see a snowy owl's face on it.
0
30
28
42
26
+43
+15
+0
+15
+20
+0
+93
White-Owl Flask DX
2
153
143
164
104
+219
+50
+0
+22
+40
+6
+327
White-Owl Flask SDX
+430
+65
+30
+43
+80
+8
+656
Wonder Flask
6
A flask made of a rare glass that shines in rainbow colors. Raises various abilities
0
40
40
40
32
+49
+20
+10
+10
+0
+3
+92
Wonder Flask DX
2
164
164
164
106
+223
+60
+30
+15
+0
+4
+332
Wonder Flask SDX
5
290
290
290
163
+446
+70
+70
+35
+40
+6
+667
Diviner's Flask
A flask used by shamans from a faraway land. It enhances revival speed.
0
60
42
42
35
+53
+0
+10
+20
+20
+0
+103
Diviner's Flask DX
2
178
161
161
108
+237
+0
+30
+25
+40
+0
+332
Diviner's Flask SDX
+466
+10
+70
+45
+40
+2
+633
Golden Flask
7
A flask once used to heal a hero of a kingdom from long, long ago. It boosts battle skills.
0
55
55
55
40
+59
+20
+20
+0
+0
+5
+104
Golden Flask DX
3
180
180
180
114
+243
+60
+20
+5
+0
+5
+333
Golden Flask SDX
5
333
333
333
170
+472
+76
+50
+25
+40
+7
+670
Healer's Flask
This rectangular glass bottle overflows with an unknown green power from the forest.
0
45
45
88
44
+65
+0
+0
+0
+20
+0
+85
Healer's Flask DX
3
168
168
234
120
+253
+0
+20
+5
+20
+3
+301
Healer's Flask SDX
5
344
344
350
172
+480
+10
+50
+25
+60
+5
+630
Mad-Scientist Flask
8
A flask filled with a dangerous brew. Rumor has it that a notorious company manufactured this item.
0
47
99
54
52
+73
+0
+20
+0
+20
+0
+113
Mad-Scientist Flask DX
3
173
242
191
128
+265
+30
+70
+0
+60
+0
+425
Mad-Scientist Flask SDX
+502
+43
+100
+0
+60
+0
+705
Heartthrob Flask
This flask if full of liquid that can supposedly make anyone fall in love with anyone else. Maybe it can help you make lots of friends?
0
99
40
61
52
+77
+65
+0
+20
+0
+3
+165
Heartthrob Flask DX
3
225
195
186
128
+269
+0
+0
+30
+0
+5
+304
Heartthrob Flask SDX
+506
+10
+30
+50
+40
+9
+645
Abyssium Flask
9
A flask made of a rare metal found at the bottom of the deepest seas. Raises various abilities.
0
77
77
77
56
+89
+50
+30
+0
+0
+7
+176
Abyssium Flask DX
4
210
210
210
132
+280
+75
+90
+10
+0
+7
+462
Abyssium Flask SDX
+539
+90
+120
+30
+40
+9
+828
Chuchu Flask
10
A flask that calls to mind a mysterious girl. The power of love that it holds heightens a number of abilities.
0
96
88
76
66
+99
+20
+10
+20
+0
+2
+151
Chuchu Flask DX
4
244
244
178
138
+296
+75
+30
+27
+0
+2
+430
Chuchu Flask SDX
7
460
460
433
190
+575
+90
+60
+47
+40
+4
+816
Taranza Flask
11
A flask that resembles the puppetee magician. It is said that his feelings never touched the queen he served.
This flask is made to resemble a puppet magician who was born from a black mirror. Creepy!
0
122
122
66
82
+130
+0
+40
+0
+20
+5
+195
Dark Taranza Flask DX
4
252
252
206
150
+324
+0
+110
+0
+40
+6
+480
Dark Taranza Flask SDX
7
525
525
490
200
+628
+10
+140
+20
+80
+8
+886
Platinum Doctor Flask
13
This legendary weapon is purported to possess divine powers. Supposedly the potion inside can heal any disease or injury.
1
110
110
110
90
+148
+40
+20
+20
+20
+2
+250
Platinum Doctor Flask DX
4
245
245
245
160
+332
+100
+70
+27
+20
+6
+555
Platinum Doctor Flask SDX
+673
+111
+100
+55
+60
+9
+1008
Sectonia Flask
14
A glass modeled after the queen who once ruled the people of the sky. Her obsession with her own beauty was magnified by a certain mirror to a tragic end.
1
123
91
123
99
+166
+40
+30
+0
+0
+7
+273
Sectonia Flask DX
4
270
222
270
162
+342
+100
+80
+0
+0
+8
+530
Sectonia Flask SDX
8
600
567
600
215
+709
+120
+110
+20
+40
+11
+1010
Starlight Doctor Flask
15
This phantasmal weapon is the inheritance of true heroes of the kingdom. Said to appear in times of crisis, it is the strongest flask in this world.
1
117
117
117
108
+190
+40
+20
+20
+40
+5
+315
Starlight Doctor Flask DX
5
277
277
277
188
+353
+100
+90
+27
+60
+8
+638
Starlight Doctor Flask SDX
10
640
640
640
222
+758
+120
+120
+47
+108
+10
+1163
Image
Name
Rarity
Description
Attack
Recovery
Team Meteor
Revival Speed
Charge Speed
Material Gain
Stat total
Beginner's Staff
1
A staff for mages who are just starting out. It's simple in design and crafted from wood.
0
0
0
0
0
+2
+0
+0
+0
+0
+0
+2
Beginner's Staff DX
1
100
100
100
84
+122
+0
+0
+0
+0
+0
+122
Beginner's Staff SDX
+253
+10
+30
+20
+40
+2
+355
Mage's Staff
2
A mage with a bit of experience can wield this staff. The stone embedded in it enhances magical power.
0
1
2
0
2
+6
+0
+0
+0
+0
+0
+6
Mage's Staff DX
1
109
118
118
90
+134
+0
+0
+0
+0
+2
+136
Mage's Staff SDX
+284
+10
+40
+20
+40
+4
+398
Magician Staff
3
A staff wielded by a wizard who worked in the royal palace. The large red jewel boosts the user's magical power.
0
0
5
4
4
+12
+10
+0
+0
+0
+0
+22
Magician Staff DX
1
126
137
117
95
+154
+30
+0
+0
+0
+2
+186
Magician Staff SDX
+308
+60
+30
+20
+40
+4
+462
Lapis Staff
4
A staff imbued with the strange power of a blue jewel. Raises not just attack power but charge speed as well.
0
8
6
11
10
+18
+0
+0
+0
+20
+0
+38
Lapis Staff DX
1
130
143
135
99
+174
+0
+0
+0
+40
+2
+216
Lapis Staff SDX
+322
+10
+30
+20
+60
+4
+446
Wizard's Staff
The magical jewel adorning this staff was chosen for the quality of the stone and the enchantment therein.
0
13
13
22
14
+20
+0
+10
+5
+0
+0
+35
Wizard's Staff DX
1
137
137
152
100
+182
+0
+0
+7
+40
+0
+229
Wizard's Staff SDX
3
222
240
233
148
+326
+10
+30
+30
+60
+2
+458
Rose Staff
5
Modeled on the rose that blooms eternally, this staff is imbued with healing power.
0
18
35
24
22
+26
+20
+0
+10
+0
+0
+56
Rose Staff DX
2
138
160
144
102
+190
+70
+0
+14
+0
+0
+274
Rose Staff SDX
+353
+87
+30
+35
+40
+2
+547
White-Rabbit Staff
A magic staff created in the image of a white rabbit. Raises various abilities.
0
30
28
42
26
+30
+10
+10
+10
+0
+0
+60
White-Rabbit Staff DX
2
153
143
164
104
+194
+40
+40
+14
+20
+3
+311
White-Rabbit Staff SDX
+367
+54
+70
+35
+40
+5
+571
Wonder Staff
6
A powerful magical staff whose tip is decorated with a rare rainbow rose. Mighty colorful!
0
40
40
40
32
+34
+0
+10
+10
+0
+3
+57
Wonder Staff DX
2
164
164
164
106
+201
+10
+30
+14
+0
+6
261
Wonder Staff SDX
+387
+21
+70
+34
+40
+8
+560
Celestial Staff
A rod reverberating with the deep mysteries of space. The power of the stars boosts Team Meteor.
0
60
42
42
35
+38
+0
+10
+0
+20
+0
+68
Celestial Staff DX
2
178
161
161
108
+221
+0
+50
+0
+40
+0
+331
Celestial Staff SDX
5
326
292
292
166
+399
+10
+90
+20
+40
+2
+561
Golden Staff
7
A staff brimming with the magical energy of a hero of the kingdom from long, long ago. It boosts battle skills.
0
55
55
55
40
+45
+20
+20
+0
+0
+5
+90
Golden Staff DX
3
180
180
180
114
+219
+60
+60
+0
+0
+5
+344
Golden Staff SDX
5
333
333
333
170
+401
+76
+90
+20
+40
+7
+634
Chronos Staff
A magic staff the grants the user control of time. Supposedly the wielder can travel through space-time at will.
0
45
45
88
44
+51
+0
+0
+0
+20
+0
+71
Chronos Staff DX
3
168
168
234
120
+225
+0
+0
+0
+20
+3
+248
Chronos Staff SDX
5
344
344
350
172
+411
+10
+30
+20
+60
+5
+536
Magical Girl Staff
8
Magical girls show their stuff when wielding a staff like this. Spin and sparkle!
0
47
99
54
52
+59
+0
+30
+0
+20
+0
+109
Magicial Girl Staff DX
3
173
242
191
128
+229
+20
+90
+0
+60
+0
+399
Magical Girl Staff SDX
+432
+32
+120
+0
+60
+0
+644
Princess Staff
A simply splendid staff that's perfect for a powerful princess. The delightful diamond is the cheerful cherry on top!
0
99
40
61
52
+63
+40
+0
+20
+0
+3
+126
Princess Staff DX
3
225
195
186
128
+233
+0
+0
+30
+0
+5
+268
Princess Staff SDX
+436
+10
+30
+50
+40
+9
+575
Abyssium Staff
9
A staff made of a rare metal found at the bottom of the deepest seas. Raises various abilities.
0
77
77
77
56
+75
+50
+30
+0
+0
+7
+162
Abyssium Staff DX
4
210
210
210
132
+235
+75
+90
+0
+0
+7
+400
Abyssium Staff SDX
+466
+90
+120
+20
+40
+9
+745
Drawcian Magic Staff
10
Modeled on the magical paintbrush of the witch of the canvas. The rainbow it draws forms a path for heroic journeys.
0
96
88
76
66
+89
+0
+20
+0
+20
+3
+132
Drawcian Magic Staff DX
4
244
244
178
138
+243
+0
+60
+0
+40
+3
+346
Drawcian Magic Staff SDX
7
460
460
433
190
+504
+20
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+40
+5
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Magoloran Magic Staff
11
This staff takes the form of the traveler from far away, Magolor. Is he still out there somewhere, journeying on his ship?
0
120
74
96
72
+97
+0
+30
+10
+20
+5
+162
Magoloran Magic Staff DX
4
268
198
224
142
+251
+0
+80
+15
+40
+5
+391
Magoloran Magic Staff SDX
7
505
471
484
195
+531
+10
+110
+35
+48
+7
+741
Shopkeeper Magoloran Staff
12
A commemorative item made by the Shoppe to increase sales, but secretly a magical artifact with hidden powers.
0
122
122
66
82
+111
+0
+40
+0
+20
+0
+171
Shopkeeper Magoloran Staff DX
4
252
252
206
150
+269
+0
+110
+0
+60
+0
+439
Shopkeeper Magoloran Staff SDX
7
525
525
490
200
+555
+10
+140
+20
+60
+2
+787
Platinum Mage Staff
13
This legendary weapon is purported to possess divine powers. Supposedly its magic power can stop time for any foe.
Gem Apples: Gem Apples have a variety of purposes:
Buying weapons and armor
Buying Support Items
Unlocking Ordeals and Tough Quests
Restoring vigor
Adding extra time to a Quest after time's up
Reviving all heroes
Hiring Wandering Adventurers for a second time within a day.
EXP Orbs: EXP Orbs are used to double Kirby's EXP gain from quests.
Champion's Codex: The Champion's Codex can be purchased for Gem Apples at the Shoppe. Unlike Potions and EXP Orbs, the effects of the Codexes are permanent. There are six volumes for each Champion's Codex:
The Rare Fragment Codex increases the chances of Rare Fragments appearing during quests.
The Adventurer-Gift Codex increases the amount of gifts obtained upon ringing the Adventurer Bell.
The Star Quest Codex improves the rewards obtained from Star Chests that appear in Star Quests.
The Sword Hero Codex upgrades stamina when using Sword Hero.
The Hammer Lord Codex upgrades attack when using Hammer Lord.
The Doctor Healmore Codex upgrades recovery when using Doctor Healmore.
The Beam Mage Codex upgrades all stats when using Beam Mage.
Stamina Potion: Potion that boosts stamina during a battle.
Attack Potion: Potion that boosts attack during a battle.
Individual Techniques
Move
Controls
Description
Notes
Overhead Slash
B/Y/1
Kirby slashes forwards with his sword.
This attack was known as Chop. Kirby swings automatically.
Sword Beam
B/Y/1 with full health
Kirby slashes and a blade of energy comes out to damage enemies.
This attack was known as Chop & beam.
Multisword Attack
B/Y/1 after Overhead Slash
B B B
Kirby attacks with lightning-fast sword slashes that are nearly impossible to see.
This attack occurs after Uppercut and Kirby rapidly stabs with a lot of horizontal range. This attack was known as the Multi-sword attack. Kirby is invincible while flashing.
Cleave
B/Y/1 after Multisword Attack
Kirby ends his rapid slashing with one final swing.
This attack was only named in Kirby Battle Royale and Kirby's Dream Collection: Special Edition as Final Stroke ; it is otherwise considered part of Multisword Attack.
Drill Stab
Dash + B/Y/1
↓ + A/B
Kirby dashes forwards with his sword extended.
This attack was known as the Sword stab. This attack was known as the Lunging Stab.
Sword Spin
Dash + B/Y/1 in midair
B/Y/1 in midair
Kirby rolls with his sword extended.
Chop and Thrust
B/Y/1 in midair
Kirby thrusts the sword at the enemy, doing damage and pushing Kirby back.
This attack was known as Chop, creating ambiguity with the grounded move of the same name.
If Kirby holds out his sword for a prolonged period of time before striking an enemy, the sword will go through the enemy and Kirby will not be pushed back.
Hat Thrust
Chop and Thrust, and then ↓ + B/Y in midair
Kirby holds his sword downwards and can bounce off the enemy this way. Similar to the Down Thrust in Kirby Super Star/Kirby Super Star Ultra, but Kirby does not retract his sword after hitting the enemy.
This attack debuted in Kirby: Triple Deluxe.
Down Thrust
↓ + B/Y/1 in midair
Kirby thrusts his sword downwards below himself.
In the original, this attack was known as the Down air stab. Down Thrust works near identically to Chop and Thrust, sharing the same ending animation and slightly more damage with a slightly smaller hitbox. Hat Thrust effectively replaces this move in the following games.
Down Thrust is executed identically to Meta Knight's; he drops straight down at a higher speed and is not pushed back by enemies after attacking.
Upward Slash
↑ + B/Y/1
Kirby slashes with his sword upwards, damaging enemies above him.
This attack debuted in Kirby's Return to Dream Land.
Sword Dive
↓ + B/Y/1 while rising during Upward Slash
Kirby slams down on top of foes as if using Final Cutter.
This attack debuted in Kirby's Return to Dream Land. This move was most likely added as an "optional" move because Cutter's arsenal once again included Final Cutter.
Final Cutter
↑ + B (cannot be used in midair)
Kirby jumps in the air and does a flip, then he falls, sword outstretched throughout the move; landing produces a projectile that moves along the ground. This move comes from Cutter, but the first two slashes are removed.
Spin Slash
Press and hold B/Y/1, and then release
Kirby spins many times with his sword extended.
This attack debuted in Kirby's Return to Dream Land.
Twister Slash
Press and hold B/Y, and then release + ↑
Kirby jumps while spinning many times with his sword extended.
This attack debuted in Kirby: Triple Deluxe.
Sky Energy Sword
Press and hold ↑, and then B/Y
Kirby raises his sword over his head to charge it with energy. He then performs a Crescent Shot upon using Overhead Slash or Chop and Thrust.
This attack debuted in Kirby: Triple Deluxe. Due to how Kirby Star Allies uses weapon raising to obtain elemental attributes, this move is absent from this game.
Move
Controls
Description
Element
Hammer
B
Kirby swings his hammer downward; the backswing can also hit behind him.
None
Hammer Flip
↑ + release B
↑ + hold B, then release
Kirby sets his hammer on fire before swinging it upward. Kirby holds the hammer above his head when charging, and the downward swing of the flip covers the area behind him as well. Kirby can slowly walk while charging.
Sizzle
Hammer Swing
Dash + B
Kirby swings his hammer around horizontally. Kirby has control over how much he moves while swinging his hammer around. Kirby is invincible during this move.
None
Giant Swing
B in midair
Kirby swings his hammer vertically 360° around him in midair.
None
Ultra-Giant Swing
Dash + B in midair
Kirby swings his hammer vertically 720° around him in midair.
None
Hammer Twirl
↓ + B
Kirby twirls his hammer beneath him. Kirby is invincible during this move.
None
Move
Controls
Description
Element
Bouncing Jewel
Press and release B
Kirby throws a diamond-shaped jewel in front of him that bounces three times on the ground before being destroyed. Bouncing is random, and can be normal, high, or low.
None
Healing Area
Press and hold B, and then release
Kirby charges up and splashes healing liquid in front of him. The longer the move is charged, the greater the healing potential, with a full charge resulting in a full heal.
None
Science Lab
↓ + hold B extra long, and then release
Kirby gathers lab tools and creates a one of four possible compounds: one that unleashes a pillar of fire, one that freezes the air above, one that sends out three sparks of electricity, and one that can be drank to heal Kirby. What Kirby gets from the Science Lab is random, but they are color coded with their effects: red is fire, blue is ice, yellow is Flash Spark, and green is Remedy; Remedy can only be made if Kirby is not at full health. If the player releases B before Kirby is finished creating the compound, a small explosion occurs, which does damage and briefly stuns Kirby. Kirby is invincible when prepping and using the compound, but he is vulnerable when holding it.
Sizzle, Blizzard, or Zap
Research Vault
A/Guard during Science Lab
Kirby holds onto the compound for later use. It also causes Kirby to glow the same color as the element that he is holding. If Kirby takes damage before using the compound, Kirby will lose it.
Sizzle, Blizzard, or Zap
Spray Medicine
↑ + B
Kirby sprays rainbow-colored liquid above him.
Splash
Bandage Spin
Dash + release B in midair
Kirby spins around while surrounded by long bandages.
None
Jewelry Shop
Dash + hold B in midair
Kirby shoots three diamond-shaped jewels from a bottle.
None
Book Bash
Dash + B
Kirby dashes forward and damages enemies in front of him with his book. This move stops if it makes contact with the boss. Kirby is invincible during this move.
None
Move
Controls
Description
Element
Beam Whip
Press and release B
B
Kirby swings an electric whip in front of him. It starts around 90° above the horizon and ends a little below the horizon.
Zap
Time Beam
Press and hold B, and then release
Kirby fires an energy blast straight forward, and is pushed back a bit due to recoil. This blast, if it connects with the boss, will fill up a meter represented by a clock. At charge level 1, it fills by 5%. At charge level 2, it fills by 10%. At charge level 3, it fills by 30%. In Team Kirby Clash Deluxe and Super Kirby Clash, Time Beam's time stop effect is 50% more effective on aerial bosses, but the charge level 3 was reduced to 25% and Time Beam's effectiveness decays after each successful time stop; after the first time stop, it decays by 10% (e.g. level 3 fills the meter by 22.5% instead of 25%).
None
Cycle Beam
Dash + B
Kirby creates a focused, rotating blast. Kirby is invincible during this move.
Zap
Beam Blast
Dash + B in midair
While in the air, Kirby shoots many small energy bolts diagonally, in front of him and downward. This move gives Kirby an upward boost, and can be used up to three times from a single jump on level ground.
Zap
Team Techniques
Team Meteor: The Team Meteor is a special attack that is used when all four respective Power Tablets are collected by Team Kirby in a battle. It calls down a giant meteor upon a foe to deal massive damage and knock them down for a moment, allowing Team Kirby to get more hits in without fear of retaliation.
Other
Individual Tactics: Team Kirby has never been shown to fight separately, thus it's unknown the standard tactic for an individual member.
Team Tactics: Team Kirby are wild cards, normally the standard tactics is assumed to be what the CPU does with each role. Sword Hero will try to get in close with the opponent and dish many sword slashes and charge his spin attack for a devastating blow. Hammer Lord will keep his hammer charged to hit a devastating blow. Doctor Healmore will use their concoctions to make healing pools for the Team, and Beam Mage will attack from long ranged to try and hit multiple time beams to time stop the opponent. They will also attempt to use the tablets to summon forth a meteor. If a Kirby goes down one of them will immediately go to revive them and if they are all down they will use the gem apples to revive themselves. Along with boosting optional equipment.
Weaknesses: Nothing notable.
Note
While it is stated that Kirby has infinite power, many wrongly assume this means that he is High 3-A or higher in attack potency. His infinite power statement is in conjunction to the fact that he doesn't have a limit which allows him to grow endlessly in strength without ever hitting a cap. This can be seen by the developers statement where he notes Kirby's infinite power removed the limits on the Robobot. This is a similar case to the likes of Saitama.
While Kirby's Sex is canonically ambiguous, due to the American works constantly treating Kirby as male the profile refers to Kirby by male pronouns to prevent confusion.