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Tick (R.E.P.O)
The Tick is a Level one Monster in R.E.P.O.
| Tick | |
|---|---|
| Origin | |
| Origin | R.E.P.O |
| Creator | semiworks |
| Characteristics | |
| Status | Alive |
| Alignment | Chaotic Evil |
| Archetype | Monster |
| Relationships | |
| Enemies | Semibots |
Appearance
The tick is a small Arachnid-like creature with a humanoid like face around it's front.
Goals
- To absorb the Semibot's health
General Information
Name: Tick
Origin: R.E.P.O
Company: Semiworks
Gender: Unknown
Handedness: None
Story Role: Threatening Monster
Legacy: Unknown Legacy (No scribbles can be found of it in the museum, so it's unknown if it's ever left any impact.)
Influence: Possibly Cultural Influence
Classification: The Tick
Species: Tick
State of Being: Regular
Physiology: Arachnid Physiology
Combat Style: Absorption
Enemies: The Semibots
Weight: Unknown, however even when fully filled with health, it can be picked up at base strength.
Status: Alive
Alignment: Chaotic Evil
Threat Level: Likely Street Threat (Can be found around different areas of the world of R.E.P.O)
- Type(s) of Potential: Fixed Potential
- Level of Potential: Fixed Potential
- Description: Standard Potential
- Limitations: Standard Potential limits.
Archetype: Monster
Codex Statistics
Grade: C
Tier: High 10-C
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: High Subhuman level (Never directly attacks the Semibots physically), Can ignore conventional durability with Absorption (Absorbs the Semibots Health)
Durability: High Subhuman level (Only has 10 HP normally, being killed simply by being slid into), Bone level After Absorption (Gains 100 health after fully being fed on a semibot's health, allowing them to handle a swing from the sword)
Striking Strength: High Subhuman Class
Lifting Strength: High Subhuman Class
Travel Speed: Average Human Speed, Higher after Absorption (Runs around the same speed as the Semibot's base speed)
Attack Speed: Average Human Speed
Reaction Speed: Average Human Reactions
Stamina: Likely Average
Range: Below Standard Melee
Intelligence: Animalistic Intelligence
Knowledge: Animalistic level
- Small Size (Not only is it one of the smaller enemies in R.E.P.O, but one of the devlogs shows what a life-sized Tick would look like)
- Non-Standard Interaction
- Light Interaction: (Can latch onto and hold the tractor beam, stopping it from being turned off.)
- Absorption
- Healing
- Self-Healing: (While draining HP, it heals while adding HP onto itself.)
- Empowerment (Can be given buffs depending on the phase of the moon)
- Possibly Resurrection (All monsters Comes back after death after a while, or even instantly after the final extraction point but whether this is game mechanics or an ability all R.E.P.O monsters have is unknown)
All previous abilities,
Other
Standard Tactics: Will latch onto a semibot's tractor beam to absorb HP into it' own
Weaknesses: Monsters typically get stunned when they've been knocked over from taking too much damage. Is helpless if it can't absorb anything and doesn't attack after getting full, opting to run away
Codex Statistics Questions
Q: Why is lifting strength Unknown: True when the semibots clearly show their needed strength to lift them up? if they can hold their own weight and semibots need high strength to lift some, shouldn't some be Class 1 or Class 5?
A: There's a clear distinction between a monster's weight and its strength breakpoint. Once you break through it's resistance, it can still be light, medium or heavy in weight. Bella and Apex predator are good examples where Bella is a medium weight with 9 strength point and Apex predator is a light weight who can't even be picked up no matter how hard a semibot tries.
Battle Records
None.
None.
None.
Versus Threads
None.
None.
None.
- Pages using Tabber parser tag
- Chaotic Evil Characters
- R.E.P.O Characters
- Arachnids
- Enemies
- Small Sized Characters
- High 10-C
- Absorption Users
- Non-Physical Interaction Users
- Healing Users
- Resurrection Users
- Handless Characters
- Street Threats
- Characters
- Video Game Characters
- Horror Characters
- Empowerment Users
- Super Armor Users
- Fall Rebound Users
