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Specimen 9: Difference between revisions

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==Background==
==Background==

Revision as of 21:14, 3 July 2024

"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Specimen 9 is the final boss of the main game and one of the specimens found randomly in Spooky's Mansion. It was a 731 unit survivor found in a barn that was taken in by the manor.

Ganeral Information

Name: Specimen 9

Origin: Spooky's Jumpscare Mansion

Company: Lag Studios

Creator: Akuma Kira and AMG Sheena

Sex: Unknown

Age: Unknown

Story Role: Final Boss

Classification: Specimen

Species: Clay being

State of Being: Regular

Physiology: Inorganic Humanoid

Occupation: None

Status: Deceased (Was killed by the Protagonist at the end of the main game), Alive in DLC (The Protagonist never made it through all 1000 rooms to reach the final boss)

Alignment: Chaotic Evil (Seemingly kills to steal dead bodies for itself as stated by CAT-DOS)

Codex Statistics

Key: 1st form | 2nd form

Cardinality: Finite

Tier: 9-B | 9-B

Dimensionality: 3-D

Attack Potency: Wall level (One shots The Protagonist) | Wall level (Should at least be as strong as before)

Durability: Unknown (Never gets hit)| Wall level (Can take hits from The Protagonist)

Striking Strength: Wall Class |Wall Class

Lifting Strength: Unknown | Unknown

Travel Speed: Athletic Human (As fast as the The Protagonist) | Athletic Human (Should at least be as fast as before)

Combat Speed: Athletic Human | Athletic Human

Reaction Speed: Athletic Human | Athletic Human

Stamina: Superhuman (Should be Comparable to The Protagonist)

Range: Standard Meelee Range | Standard Meelee Range, Several Meters with Hax

Intelligence: Average (Is to write, find the Protagonist a little over a minute in an infinitely sized mansion


Powers and Techniques

Superhuman Physical Characteristics, Flight (Is a floating head), Non-Euclidean Physiology (All specimen are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Inorganic Physiology and Density Manipulation (Stated by CAT-DOS to be made out of clay, being able to change its density with it), Intangibility, (Goes through walls) Technological Manipulation and Corruption (Messes with it's CAT-DOS Entry), Dimensional Travel(Can travel to other Specimen's Pocket Realities) Managed to stop a tram train), Creation (Created a long hallway that slowly closes in on the player with a light at the unknown end), BFR (places the opponent to a long dark hallway in one of it's death screens, will take the opponent to its boss room), Transformation (Transformative Arsenal; Turns into its 2nd form), Likely Absorption (Stated to grow more form when as subjects were "Taken"), Possibly Paralysis inducement (The player is unable to move while in the long dark hallway in Specimen 9's death screen) Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)

All previous abilities except Intangibility, Summoning (Summons up to 4 minions to attack), Darkness Manipulation (Shadowy hands appear on the floor that target the player, before dark hands come out of the arm and reach for the player), Energy Manipulation (Shoots balls of energy. Screaming pillars will shoot out from under the player), Transmutation (Is able to turn the wall red and into different material), Perception Manipulation and Enhanced Corruption (Is able to cover the players view in Blood, Glitch-like particles and an unknown view block)


Notable Techniques

1st form

  • Charge- Will charge head first into the opponent, usually killing them instantly.
  • BFR- Is able to take the opponent in a long dark hallway

2nd form

  • Minions- Will summon up to 4 minions to attack
  • Shadow hands-Shadowy hands will appear on the ground, targeting the player and shooting out shadow hands out of its arms to reach for the opponent
  • Screaming Pillars- Will make pillars shoot out from the ground from under the opponent
  • Energy balls- Will shoot out balls of energy towards the opponent
  • Perception Manipulation- Will randomly block ones view with Blood, Glitch-like particles and unknown fog

Other

Standard Tactics: In it's 1st form, it will charge into the opponent and potentially take it to the endless hallway. In it's boss phase, it will use it's 4 attacks to attempt to kill the player, using perception manipulation to cover their view.

Weaknesses: If hit with its own energy balls, it will be stunned for a bit.

Note: It's argued The Protagonist was off guard as an argument for the inconsistency of it not one-shotting in its Boss phase.

Battle Records

None.


  • The Protagonist- Fight
    • Conditions- Specimen 9 was in his 2nd key.
    • Locations- Inside Specimen 9's Arena

None.