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Specimen 9
"Mature Content" | |
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! |
Background
Specimen 9 is the final boss of the main game and one of the specimens found randomly in Spooky's Mansion. It was a 731 unit survivor found in a barn that was taken in by the manor.
Ganeral Information
Name: Specimen 9
Origin: Spooky's Jumpscare Mansion
Company: Lag Studios
Creator: Akuma Kira and AMG Sheena
Sex: Unknown
Age: Unknown
Story Role: Final Boss
Classification: Specimen
Species: Clay being
State of Being: Regular
Physiology: Inorganic Humanoid
Occupation: None
Status: Deceased (Was killed by the Protagonist at the end of the main game), Alive in DLC (The Protagonist never made it through all 1000 rooms to reach the final boss)
Alignment: Chaotic Evil (Seemingly kills to steal dead bodies for itself as stated by CAT-DOS)
Codex Statistics
Key: 1st form | 2nd form
Grade: B (Was able to kill 362 subjects. acts as the final boss in the main game)
Cardinality: Finite
Tier: 9-B | 9-B
Dimensionality: 3-D
Attack Potency: Wall level (One shots The Protagonist) | Wall level (Should at least be as strong as before)
Durability: Unknown (Never gets hit)| Wall level (Can take hits from The Protagonist)
Striking Strength: Wall Class |Wall Class
Lifting Strength: Unknown | Unknown
Travel Speed: Athletic Human (As fast as the The Protagonist) | Athletic Human (Should at least be as fast as before)
Attack Speed: Athletic Human | Athletic Human
Reaction Speed: Athletic Human | Athletic Human
Stamina: Superhuman (Should be Comparable to The Protagonist)
Range: Standard Meelee Range | Standard Meelee Range, Several Meters with Hax
Intelligence: Average Intelligence (Is to write, find the Protagonist a little over a minute in an infinitely sized mansion
Powers and Techniques
All previous abilities except Intangibility, Summoning (Summons up to 4 minions to attack), Darkness Manipulation (Shadowy hands appear on the floor that target the player, before dark hands come out of the arm and reach for the player), Energy Manipulation (Shoots balls of energy. Screaming pillars will shoot out from under the player), Transmutation (Is able to turn the wall red and into different material), Perception Manipulation and Enhanced Corruption (Is able to cover the players view in Blood, Glitch-like particles and an unknown view block)
Notable Techniques
1st form
- Charge- Will charge head first into the opponent, usually killing them instantly.
- Battlefield Removal- Is able to take the opponent in a long dark hallway
2nd form
- Minions- Will summon up to 4 minions to attack
- Shadow hands-Shadowy hands will appear on the ground, targeting the player and shooting out shadow hands out of its arms to reach for the opponent
- Screaming Pillars- Will make pillars shoot out from the ground from under the opponent
- Energy balls- Will shoot out balls of energy towards the opponent
- Perception Manipulation- Will randomly block ones view with Blood, Glitch-like particles and unknown fog
Other
Standard Tactics: In it's 1st form, it will charge into the opponent and potentially take it to the endless hallway. In it's boss phase, it will use it's 4 attacks to attempt to kill the player, using perception manipulation to cover their view.
Weaknesses: If hit with its own energy balls, it will be stunned for a bit.
Note: It's argued The Protagonist was off guard as an argument for the inconsistency of it not one-shotting in its Boss phase.
Battle Records
None.
- The Protagonist- Fight
- Conditions- Specimen 9 was in his 2nd key.
- Locations- Inside Specimen 9's Arena
None.