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Percival King: Difference between revisions
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'''[[Intelligence]]:''' '''Gifted''' (Percy is shown to be very skilled in wielding a sword, she has a vast knowledge of architecture, having her take architectural work as a side job) | '''[[Intelligence]]:''' '''Gifted''' (Percy is shown to be very skilled in wielding a sword, she has a vast knowledge of architecture, having her take architectural work as a side job) | ||
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==[[Powers and Techniques]]== | ==[[Powers and Techniques]]== | ||
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==[[Equipment]]== | ==[[Equipment]]== | ||
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*'''Arsene Amulet (Episode 7):''' The Arsene Amulet is an ancient necklace that was imbued with the power for its user to steal epithets from others. It grants the user with the Epithet: Copycat. This is the epithet the amulet was imbued with, giving the amulet the ability to steal epithets from their users. | *'''Arsene Amulet (Episode 7):''' The Arsene Amulet is an ancient necklace that was imbued with the power for its user to steal epithets from others. It grants the user with the Epithet: Copycat. This is the epithet the amulet was imbued with, giving the amulet the ability to steal epithets from their users. | ||
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==Notable Techniques== | ==Notable Techniques== | ||
[[File:Parapet.png|center|350px]] | [[File:Parapet.png|center|350px]] |
Revision as of 16:42, 14 July 2024
“ | A true officer of the law stands by her principles, no matter the circumstances. | „ |
~ Percy |
![](/images/thumb/b/b4/Percy_transparent.png/400px-Percy_transparent.png)
Background
Percival "Percy" King is a young police detective. She spearheads the investigation over the Arsene Amulet burglary, which leads her to the backwater town of Redwood Run.
Her Epithet, "Parapet", allows her to instantly create miniature fantasy styled buildings that produce a variety of different effects, for example, an apothecary that heals physical wounds or a wizard tower that fires lightning magic.
General Information
Name: Percival King, Percy, Eyebrows (By Zora)
Origin: Epithet Erased
Sex: Female
Age: 29 (Noted to be 29 by Jello)
Classification: Inscribed, Epithet User
Species: Human
Occupation: Police Detective
Status: Alive
Alignment: Lawful Good (Percy is a police detective that holds all wrong doers to the law, following the law to her very life while also wanting all to do good)
Codex Statistics
Tier: At least 9-C, Higher with Parapet
Dimensionality: 3-D
Attack Potency: At least Bone level (Can harm characters that can harm her), Higher with Parapet (Can one-shot people with this ability)
Durability: At least Bone level (Bullets in the verse only deal minor impact damage)
Striking Strength: At least Bone Class
Lifting Strength: Regular Human
Travel Speed: Superhuman (Covered the distance of the forest in a short timeframe)
Combat Speed: Supersonic
Reaction Speed: Supersonic (Danced around hundreds of bullets)
Stamina: Below Average (Has a stamina stat of 1 making her stamina comparable to Mera Salamin)
Range: Standard Melee Range, Extended Melee Range with sword, Dozens of Meters with Parapet
Intelligence: Gifted (Percy is shown to be very skilled in wielding a sword, she has a vast knowledge of architecture, having her take architectural work as a side job)
Powers and Techniques
Equipment
- Sword: Standard issue sword she uses in conjunction with her epithet to shoot out lightning. She also uses the sword in regular combat.
- Epithet Cuffs: Eraser Cuffs are handcuffs that causes the user to forget their epithet. It is routine for any officer of the Sweet Jazz City Police Department to have a pair or two on them at all times. Eraser Cuffs erase the memory of their wearer's epithet from their wearer's mind. Anyone wearing a set of eraser cuffs will no longer remember how to use their epithet.
- Arsene Amulet (Episode 7): The Arsene Amulet is an ancient necklace that was imbued with the power for its user to steal epithets from others. It grants the user with the Epithet: Copycat. This is the epithet the amulet was imbued with, giving the amulet the ability to steal epithets from their users.
Notable Techniques
![](/images/thumb/e/e4/Parapet.png/350px-Parapet.png)
- Parapet: Percy's epithet allows her to instantly create small (approximately 3 feet tall[1]) buildings with a variety of different effects, but the quality of the building depends on its foundation. The first time she was shown using her epithet was in season 1, episode 5- Redwood Run. However, her towers cannot be built on organic matter. [2]
- Apothecary: Percy can create a little mushroom-hut apothecary that can heal injuries or calm someone within her range. However, it can not heal any mental injuries.
- Wizard Tower: Percy can create a tiny castle tower with electricity coming out from the top which she can fire at command. They also can exhibit electromagnetic fields capable of stopping bullets in the air, when used in a pair.
- Static Cling: A combo technique she performs with Ramsey, summoning as many Wizard Towers as possible to zap Ramsey (whilst he’s made of gold) while he's holding on to the opponent.
- Forge: Percy can create a small gazebo with an open flame in the middle. This apparently has a positive effect on defense, but it has yet to be shown.
Other
Weaknesses: Apothecary can not heal mental injuries, the quality of her buildings depends on its foundation. Percy has a stamina stat of 1, making it very taxing to use her epithet repeatedly.
Theme
Sunny Museum
Be Nice, Be Cool
References
Battle Records
None.
None.
None.