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Shock Squid: Difference between revisions
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Before they release a shockwave, the Squid's arms flail in place and stops all movement. After a moment, it releases the attack, serving as the indicator to when it will release the damaging blast. Given the inconsistent and sometimes radical deviance in the cooldown to this attack, it is advised to primarily use homing attacks to dispatch these enemies, though any damaging method also takes them out. | Before they release a shockwave, the Squid's arms flail in place and stops all movement. After a moment, it releases the attack, serving as the indicator to when it will release the damaging blast. Given the inconsistent and sometimes radical deviance in the cooldown to this attack, it is advised to primarily use homing attacks to dispatch these enemies, though any damaging method also takes them out. | ||
== | ==General Information== | ||
'''Name:''' Shock Squid | '''Name:''' Shock Squid | ||
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'''Age:''' Unknown | '''Age:''' Unknown | ||
'''Classification:''' Squid | '''Classification:''' Enemies | ||
'''Species:''' Squid | |||
'''[[Status]]:''' '''Active''' | '''[[Status]]:''' '''Active''' | ||
'''[[Alignment]]:''' '''Unaligned''' | '''[[Alignment]]:''' '''Unaligned''' | ||
==Codex Statistics== | |||
'''[[Tiering System|Tier]]:''' '''9-B''' | |||
'''[[Cardinality]]:''' '''Finite''' | |||
'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]:''' ''' | '''[[Attack Potency]]:''' '''Wall level (Potency)''' (Can harm [[Hat Kid]]) | ||
'''[[Durability]]:''' ''' | '''[[Durability]]:''' '''Wall Class''' | ||
'''[[Striking Strength]]:''' ''' | '''[[Striking Strength]]:''' '''Wall Class (Potency)''' | ||
'''[[Lifting Strength]]:''' '''Unknown''' | '''[[Lifting Strength]]:''' '''Unknown: True Class''' | ||
'''[[Speed|Travel Speed]]:''' '''Unknown''' | '''[[Speed|Travel Speed]]:''' '''Unknown: True level''' | ||
'''[[Speed| | '''[[Speed|Attack Speed]]:''' At least '''Supersonic''' (Can tag [[Hat Kid]]) | ||
'''[[Reactions|Reaction Speed]]:''' ''' | '''[[Reactions|Reaction Speed]]:''' At least '''Supersonic''' | ||
'''[[Stamina]]:''' '''Unknown''' | '''[[Stamina]]:''' '''Unknown''' | ||
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'''[[Intelligence]]:''' '''Animalistic''' | '''[[Intelligence]]:''' '''Animalistic''' | ||
---- | ---- | ||
==[[Powers and Techniques]]== | |||
'''[[Superhuman Physical Characteristics]]''', '''[[Vibration Manipulation|Shockwave Generation]]''' ([https://youtu.be/DdOEaPBzsWI?t=191 Generates far reaching shockwaves]) | '''[[Superhuman Physical Characteristics]]''', '''[[Vibration Manipulation|Shockwave Generation]]''' ([https://youtu.be/DdOEaPBzsWI?t=191 Generates far reaching shockwaves]) | ||
---- | ---- | ||
==[[Equipment]]== | |||
None notable | None notable | ||
---- | ---- | ||
==Other== | |||
'''Standard Tactics:''' They wander around aimlessly and release a shock wave that surrounds the whole area every few seconds. | '''Standard Tactics:''' They wander around aimlessly and release a shock wave that surrounds the whole area every few seconds. | ||
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[[Category:Species]] | [[Category:Species]] | ||
[[Category:Video Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Indie Game Characters]] | [[Category:Indie Game Characters]] | ||
[[Category:Platforming Characters]] | [[Category:Platforming Characters]] | ||
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[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Non-Playable Characters]] | [[Category:Non-Playable Characters]] | ||
[[Category:Tier | [[Category:Tier 9]] | ||
[[Category: | [[Category:9-B]] | ||
[[Category:A Hat in Time]] | [[Category:A Hat in Time]] | ||
[[Category:Superhumans]] | [[Category:Superhumans]] | ||
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[[Category:Vibration Users]] | [[Category:Vibration Users]] | ||
[[Category:Squids]] | [[Category:Squids]] | ||
Latest revision as of 17:17, 23 September 2024
Background
Shock Squids are a rare enemy, originally found only in the Sleepy Subcon Time Rift, Deep Sea Time Rift and the Bon Voyage! act of Arctic Cruise where they patrol a circular area. They wander around aimlessly and release a shock wave that surrounds the whole area every few seconds.
Before they release a shockwave, the Squid's arms flail in place and stops all movement. After a moment, it releases the attack, serving as the indicator to when it will release the damaging blast. Given the inconsistent and sometimes radical deviance in the cooldown to this attack, it is advised to primarily use homing attacks to dispatch these enemies, though any damaging method also takes them out.
General Information
Name: Shock Squid
Origin: A Hat in Time
Sex: Varies
Age: Unknown
Classification: Enemies
Species: Squid
Status: Active
Alignment: Unaligned
Codex Statistics
Tier: 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (Can harm Hat Kid)
Durability: Wall Class
Striking Strength: Wall Class (Potency)
Lifting Strength: Unknown: True Class
Travel Speed: Unknown: True level
Attack Speed: At least Supersonic (Can tag Hat Kid)
Reaction Speed: At least Supersonic
Stamina: Unknown
Range: Standard Melee, Tens of Meters with Shockwave Attacks
Intelligence: Animalistic
Powers and Techniques
Superhuman Physical Characteristics, Shockwave Generation (Generates far reaching shockwaves)
Equipment
None notable
Other
Standard Tactics: They wander around aimlessly and release a shock wave that surrounds the whole area every few seconds.
Weaknesses: They have an inconsistent cooldown period after using their shockwave attack. Hitting them directly on the head seems to flatten them.
Battle Records
None.
None.