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Simba (Disney Sorcerer's Arena): Difference between revisions

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! colspan="2" style="background:#000000; border-radius:3.25px;" align="center" |<div style="margin-left:55px;">''Articles About Simba''</div>
! colspan="2" style="background:#000000; border-radius:3.25px;" align="center" |<div style="margin-left:55px;">''Articles About Simba''</div>
|-  
|-  
| width="15%" style="background:black; border-radius:3.25px;" |'''Main Series'''
| width="15%" "background:grey; border-radius:3.25px;" |'''Main Series'''
|[[Simba|The Lion King]]
|[[Simba|The Lion King]]
|-  
|-  
| style="background:black; border-radius:3.25px;" |'''Games'''
| "background:grey; border-radius:3.25px;" |'''Games'''
|[[Simba (SNES)|SNES]] - [[Simba (Simba's Mighty Adventure)|Simba's Mighty Adventure]]
|[[Simba (SNES)|SNES]] - [[Simba (Simba's Mighty Adventure)|Simba's Mighty Adventure]]
|-  
|-  
| style="background:black; border-radius:3.25px;" |'''Non-canon'''
| "background:grey; border-radius:3.25px;" |'''Non-canon'''
|[[Simba (Kingdom Hearts)|Kingdom Hearts]] - [[Simba (Mirrorverse)|Mirrorverse]] - [[Simba & Nala|Disney Heroes: Battle Mode]] - [[Simba (Disney Sorcerer's Arena)|Disney Sorcerer's Arena]]
|[[Simba (Kingdom Hearts)|Kingdom Hearts]] - [[Simba (Mirrorverse)|Mirrorverse]] - [[Simba & Nala|Disney Heroes: Battle Mode]] - [[Simba (Disney Sorcerer's Arena)|Disney Sorcerer's Arena]]
|-
| style="background:black; border-radius:3.25px;" |'''Composite'''
|[[Simba (Composite)|Composite]]
|}
|}
----
----
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==Background==
==Background==
'''Simba''' is a hero that can be summoned by The Sorcerer in order to assit them in challenging the arena as they wish to become a master sorcerer. He is a defense unit and belongs to the wild grouping.
'''Simba''' is a hero that can be summoned by The Sorcerer in order to assit them in challenging the arena as they wish to become a master sorcerer. He is a defense unit and belongs to the wild grouping.
==Statistics==
==General Information==
'''[[Tiering System|Tier]]:''' '''6-C'''
 
'''Name:''' Simba
'''Name:''' Simba


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'''Classification:''' Lion, King of the Pride Lands
'''Classification:''' Lion, King of the Pride Lands


'''[[Status]]''': '''Alive'''
'''[[Status]]:''' '''Alive'''
 
'''[[Alignment]]:''' '''Unknown''' (While Simba is noted as a hero by the game, he is still a summon of The Sorcerer and is merely used by them in order to challenge the arena as they wish to become a master sorcerer)
==Codex Statistics==
'''[[Tiering System|Tier]]:''' '''9-A'''


'''[[Alignment]]''': '''Unknown''' (While Simba is noted as a hero by the game, he is still a summon of The Sorcerer and is merely used by them in order to challenge the arena as they wish to become a master sorcerer)
'''[[Cardinality]]:''' '''Finite'''


'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Island level''' (Simba can fight summoned characters such as [[Maui (Disney Sorcerer's Arena)|Maui]] who like his [[Maui (Moana)|canon counterpart]] has tatoos that represents an accomplishment of his, [[User blog:Volt12121/Maui liftes the sky|inculding lifting the sky]])
'''[[Attack Potency]]:''' '''Room level''' (Simba can fight summoned characters such as [[Maui (Disney Sorcerer's Arena)|Maui]] who should be comparable to his [[Maui (Moana)|Moana counterpart]], who [https://youtu.be/R_rLQOwsBEs?si=ohAPLygdlZmpzbxg&t=76 Tanked a large explosion of this size])


'''[[Durability]]:''' '''Island level'''
'''[[Durability]]:''' '''Room level'''


'''[[Striking Strength]]:''' '''Island Class'''
'''[[Striking Strength]]:''' '''Room Class'''


'''[[Lifting Strength]]:''' '''Unknown'''
'''[[Lifting Strength]]:''' '''Unknown'''
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'''[[Speed|Travel Speed]]:''' '''Unknown'''
'''[[Speed|Travel Speed]]:''' '''Unknown'''


'''[[Speed|Combat Speed]]:''' '''FTL''' (Can dodge attacks such as [[Jack-Jack (Disney Sorcerer's Arena)|Jack-Jack]]'s Jack-Jack Attack which [https://youtu.be/nZpEEnn5O3U?t=460 shoots a laser])
'''[[Speed|Attack Speed]]:''' At most '''Relativistic+''' (Can dodge attacks such as [[Jack-Jack (Disney Sorcerer's Arena)|Jack-Jack]]'s Jack-Jack Attack which [https://youtu.be/nZpEEnn5O3U?t=460 shoots a laser])


'''[[Reactions|Reaction Speed]]:''' '''FTL'''
'''[[Reactions|Reaction Speed]]:''' At most '''Relativistic+'''


'''[[Stamina]]:''' '''High''' (Capable of fighting trought waves of enemies along his teammates)
'''[[Stamina]]:''' '''High''' (Capable of fighting through waves of enemies along his teammates)


'''[[Range]]:''' '''Standard Melee''',  
'''[[Range]]:''' '''Standard Melee''',  
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----
----
===[[Hax|Powers and Abilities]]===
==[[Powers and Techniques]]==
<tabber>
<tabber>
|-|Inherant Abilities=
|-|Inherant Abilities=
'''[[Superhuman Physical Characteristics]]''', '''[[Natural Weaponry]]''' (With claws and fangs), '''[[Damage Boost]]''' (Simba can [https://youtu.be/3qZZhPkY-5M?t=166 hit a critical hit]), '''[[Divine Protection]]''' (Simba is helped by The Sorcerer, who [https://youtu.be/kHYO5OtML8E?t=404 can cast spell in order to assist him in combat]), '''[[Summoning]]''' (Simba can summon both [https://imgur.com/a/rMTeQY6 Timon] and [https://imgur.com/a/24oukm0 Pumbaa]), '''[[Statistics Reduction]]''' (With [https://imgur.com/a/vg2YPGe Royal Roughhousing] which reduces the target's speed meter and [https://imgur.com/a/8v8INnu Downwind Dash] which reduces the target's speed meter and inflicts [https://youtu.be/vtAR5sQlxas?t=970 Offense down]), '''[[Statistics Amplification]]''' (With [https://imgur.com/a/nKge7Mo Hakuna Matata] which [https://youtu.be/JLE6Jfb5pg8?t=675 can grant Defense up], [https://imgur.com/a/zht2l96 Strength Of The Ancestors] which grants 4% bonus defense per every 1% health missing and if simba goes below 60%, he is granted [https://youtu.be/JLE6Jfb5pg8?t=675 Defense up] if a "Lion king" character is present and [https://imgur.com/a/ZrJxAZ7 Strength Of The Pride] which grants 26% bonus maximum health to teammates), '''[[Healing]]''' (With [https://imgur.com/a/nKge7Mo Hakuna Matata] which heals 100% of Simba's current defense)
'''[[Superhuman Physical Characteristics]]''', '''[[Natural Weaponry]]''' (With claws and fangs), '''[[Enhanced Senses]]''', '''[[Damage Boost]]''' (Simba can [https://youtu.be/3qZZhPkY-5M?t=166 hit a critical hit]), '''[[Divine Protection]]''' (Simba is helped by The Sorcerer, who [https://youtu.be/kHYO5OtML8E?t=404 can cast spell in order to assist him in combat]), '''[[Non-Standard Interaction]]''' and '''[[Metaphysics Manipulation]]''' (Soul Manipulation; Simba can harm [https://imgur.com/a/Xfi3sBu ghosts]), '''[[Summoning]]''' (Simba can summon both [https://imgur.com/a/rMTeQY6 Timon] and [https://imgur.com/a/24oukm0 Pumbaa]), '''[[Velocity Manipulation]]''' (With [https://imgur.com/a/vg2YPGe Royal Roughhousing] which reduces the target's speed meter and [https://imgur.com/a/8v8INnu Downwind Dash] which reduces the target's speed meter and [[Statistics Reduction|inflicts]] [https://youtu.be/vtAR5sQlxas?t=970 Offense Down]), '''[[Statistics Amplification]]''' (With [https://imgur.com/a/nKge7Mo Hakuna Matata] which [https://youtu.be/JLE6Jfb5pg8?t=675 can grant Defense up], [https://imgur.com/a/zht2l96 Strength Of The Ancestors] which grants 4% bonus defense per every 1% health missing and if simba goes below 60%, he is granted [https://youtu.be/JLE6Jfb5pg8?t=675 Defense up] if a "Lion king" character is present and [https://imgur.com/a/ZrJxAZ7 Strength Of The Pride] which grants 26% bonus maximum health to teammates), '''[[Healing]]''' (With [https://imgur.com/a/nKge7Mo Hakuna Matata] which heals 100% of Simba's current defense).
<br>
'''[[Resistance]]''' to '''[[Status Effect Inducement]]''' (The [https://youtu.be/dPOiudpU-1g?t=560 Tenacity] stat is the chance that a character resist harmful effects), '''[[Metaphysics Manipulation]]''' (Soul Manipulation; Simba can [https://youtu.be/4FGyS09khV0?t=361 survive his soul being ripped out from his body])


|-|With The Sorcerer's spells=
|-|With The Sorcerer's spells=
'''[[Summoning]]''' (The Sorcerer can summon [https://imgur.com/a/HCG5PTk Trigger's Tower], [https://imgur.com/a/MDJzqBT Bucket O' Soldiers], [https://imgur.com/a/EJmANxL Conjuring Cauldron], [https://imgur.com/a/Q4x0OeV Peter's Shadow] and a [https://imgur.com/a/Da36ad9 Magical Meteor]), '''[[Status Effect Inducement]]''' (With [https://imgur.com/a/VzN09jK Sugar Rush], which grants [https://youtu.be/JLE6Jfb5pg8?t=1136 haste], [https://imgur.com/a/3Qiz3Kb Snowgies] which can induce [https://youtu.be/vtAR5sQlxas?t=270 stun] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SQPfJON Duke Caboom] which can induce [https://youtu.be/vtAR5sQlxas?t=503 Vulnerable], [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SOLP1xn Hunny Pot] which induce [https://youtu.be/vtAR5sQlxas?t=664 Sweetened] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/IpiW9kO Peanut Pummel] which induce [https://youtu.be/vtAR5sQlxas?t=1478 Blind], [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1140 heal block] and [https://imgur.com/a/gBsccBm Infinity sided dice] which grant 3.0 to 4.0 random Helpful effects for 2.0 turns to random teammatesand Inflict 3.0 to 4.0 random Harmful effects for 1.0 turn to random opponents), '''[[Statistics Amplification]]''' (With [https://imgur.com/a/W4RhTgP Spirit Mufasa]), '''[[Sleep Manipulation]]''' (With [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=756 Sleep]), '''[[Fear Manipulation]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1182 Fear]), '''[[Power Nullification]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/lELIivu Dad Moves] which induce [https://youtu.be/vtAR5sQlxas?t=776 silence] along with [https://imgur.com/a/GE8DuR6 Fowl Play, which purges an helpful effect] and [[Power Mimicry|copies it to give to a random teammate]]), '''[[Transmutation]]''' (With [https://imgur.com/a/BJu7Keb Clock Tower]), '''[[Electricity Manipulation]]''' (With [https://imgur.com/a/60EaEQP Zap]), '''[[Explosion Manipulation]]''' (With [https://imgur.com/a/pgo4U5n Thunder Mountain Boom]), '''[[Resurrection]]''' (With [https://imgur.com/a/ynYJIBa Golden Hammer] if the teammate that was revived is a downtown hero, grant them [https://youtu.be/JLE6Jfb5pg8?t=1862 Undefeatable] for one turn), '''[[Healing]]''' (With [https://imgur.com/a/410lOrr Gramma Tala]), '''[[Water Manipulation]]''' (With [https://youtu.be/vtAR5sQlxas?t=1712 Splash Mountain Soak]), '''[[Purification]]''' (With [https://imgur.com/a/w5naIic Blue Fairy Magic]), '''[[Power Modification]]''' ([https://imgur.com/a/w5naIic Blue Fairy Magic] and [https://imgur.com/a/N4aRJDO Mortal Poison]), '''[[Damage Boost]]''' (With [https://imgur.com/a/1X9RInP The Claw which deals more damage to summoned enemies])
'''[[Summoning]]''' (The Sorcerer can summon [https://imgur.com/a/HCG5PTk Trigger's Tower], [https://imgur.com/a/MDJzqBT Bucket O' Soldiers], [https://imgur.com/a/EJmANxL Conjuring Cauldron], [https://imgur.com/a/Q4x0OeV Peter's Shadow] and a [https://imgur.com/a/Da36ad9 Magical Meteor]), '''[[Status Effect Inducement]]''' (With [https://imgur.com/a/VzN09jK Sugar Rush], which grants [https://youtu.be/JLE6Jfb5pg8?t=1136 haste], [https://imgur.com/a/3Qiz3Kb Snowgies] which can induce [https://youtu.be/vtAR5sQlxas?t=270 stun] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SQPfJON Duke Caboom] which can induce [https://youtu.be/vtAR5sQlxas?t=503 Vulnerable], [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SOLP1xn Hunny Pot] which induce [https://youtu.be/vtAR5sQlxas?t=664 Sweetened] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/IpiW9kO Peanut Pummel] which induce [https://youtu.be/vtAR5sQlxas?t=1478 Blind], [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1140 heal block] and [https://imgur.com/a/gBsccBm Infinity sided dice] which grant 3.0 to 4.0 random Helpful effects for 2.0 turns to random teammatesand Inflict 3.0 to 4.0 random Harmful effects for 1.0 turn to random opponents), '''[[Statistics Amplification]]''' (With [https://imgur.com/a/W4RhTgP Spirit Mufasa]), '''[[Sleep Manipulation]]''' (With [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=756 Sleep]), '''[[Fear Manipulation]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1182 Fear]), '''[[Power Nullification]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/lELIivu Dad Moves] which induce [https://youtu.be/vtAR5sQlxas?t=776 silence] along with [https://imgur.com/a/GE8DuR6 Fowl Play, which purges an helpful effect] and [[Mimicry|copies it to give to a random teammate]]), '''[[Transmutation]]''' (With [https://imgur.com/a/BJu7Keb Clock Tower]), '''[[Electricity Manipulation]]''' (With [https://imgur.com/a/60EaEQP Zap]), '''[[Explosion Manipulation]]''' (With [https://imgur.com/a/pgo4U5n Thunder Mountain Boom]), '''[[Resurrection]]''' (With [https://imgur.com/a/ynYJIBa Golden Hammer] if the teammate that was revived is a downtown hero, grant them [https://youtu.be/JLE6Jfb5pg8?t=1862 Undefeatable] for one turn), '''[[Healing]]''' (With [https://imgur.com/a/410lOrr Gramma Tala]), '''[[Water Manipulation]]''' (With [https://youtu.be/vtAR5sQlxas?t=1712 Splash Mountain Soak]), '''[[Purification]]''' (With [https://imgur.com/a/w5naIic Blue Fairy Magic]), '''[[Power Modification]]''' ([https://imgur.com/a/w5naIic Blue Fairy Magic] and [https://imgur.com/a/N4aRJDO Mortal Poison]), '''[[Damage Boost]]''' (With [https://imgur.com/a/1X9RInP The Claw which deals more damage to summoned enemies])
</tabber>
</tabber>
----
----
===[[Standard Equipment]]===
==[[Equipment]]==
Nothing Notable
Nothing Notable
----
----
===Notable Techniques===
==Notable Techniques==
*'''Royal Roughhousing:''' Deals up to x damage to target opponent. 30% chance to reduce target opponent's Speed Meter by 45%
{| class="wikitable" style="text-align:center;width:100%;height:100%;"
 
|-
*'''Hakuna Matata:''' Restore health to target teammate and all flanking teammates equal to 120% of Simba's current defense and extend the duration of Helpful Effect by 1. Gain taunt for 1 turn. 45% chance for Simba and teammates to gain Defense Up.
! style="background:darkred; color:white;"|Name
 
! style="background:darkred; color:white;"|Description
*'''Downwind Dash:''' Deals up to x damage to target opponent and all flanking opponents. Inflict Offense Down for 1 turn. Reduce speed meter by 40%
|-
 
| align="center"|Royal Roughhousing
*'''Strength Of The Ancestors:''' Gains 4% bonus defense per every 1% missing health, 50% for rafiki to assist in any attack made by Simba. If at least one character is a "Lion King" character gain Defense up for 1 turn when his health is reduced below 60%.
| align="center"|Deals up to x damage to target opponent. 30% chance to reduce target opponent's Speed Meter by 45%
|-
| align="center"|Hakuna Matata
| align="center"|Restore health to target teammate and all flanking teammates equal to 120% of Simba's current defense and extend the duration of Helpful Effect by 1. Gain taunt for 1 turn. 45% chance for Simba and teammates to gain Defense Up.
|-
| align="center"|Downwind Dash
| align="center"|Deals up to x damage to target opponent and all flanking opponents. Inflict Offense Down for 1 turn. Reduce speed meter by 40%
|-
| align="center"|Strength Of The Ancestors
| align="center"|Gains 4% bonus defense per every 1% missing health, 50% for rafiki to assist in any attack made by Simba. If at least one character is a "Lion King" character gain Defense up for 1 turn when his health is reduced below 60%.
|}
----
----
===Other===
==Other==
'''Standard Tactics:''' Wildcard, as Simba is never seen acting on his own
'''Standard Tactics:''' Wildcard, as Simba is never seen acting on his own


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None.
None.
</tabber>
</tabber>
{{Discussions}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Male Characters]]
[[Category:Male Characters]]
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[[Category:Disney]]
[[Category:Disney]]
[[Category:Kings]]
[[Category:Kings]]
[[Category:Game Characters]]
[[Category:Video Game Characters]]
[[Category:Video Game Characters]]
[[Category:Video Game Characters]]
[[Category:Disney Sorcerer's Arena]]
[[Category:Disney Sorcerer's Arena]]
[[Category:Superhumans]]
[[Category:Superhumans]]
[[Category:Natural Weaponry Users]]
[[Category:Natural Weaponry Users]]
[[Category:Damage Boost Users]]
[[Category:Statistics Boost Users]]
[[Category:Divine Protection Users]]
[[Category:Divine Protection Users]]
[[Category:Summoners]]
[[Category:Summoning Users]]
[[Category:Statistics Amplification Users]]
[[Category:Statistics Amplification Users]]
[[Category:Statistics Reduction Users]]
[[Category:Statistics Reduction Users]]
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[[Category:Sleep Users]]
[[Category:Sleep Users]]
[[Category:Fear Users]]
[[Category:Fear Users]]
[[Category:Nullification Users]]
[[Category:Power Nullification Users]]
[[Category:Power Nullification Users]]
[[Category:Resurrection Users]]
[[Category:Resurrection Users]]
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[[Category:Purification Users]]
[[Category:Purification Users]]
[[Category:Power Modification Users]]
[[Category:Power Modification Users]]
[[Category:Power Mimicry Users]]
[[Category:Mimicry Users]]
[[Category:Tier 6]]
[[Category:Tier 9]]
[[Category:6-C]]
[[Category:9-A]]
[[Category:Non-Humans]]
[[Category:Non-Standard Interaction Users]]
[[Category:Playable Characters]]
[[Category:Velocity Users]]

Latest revision as of 23:12, 22 October 2024

Articles About Simba
Main Series The Lion King
Games SNES - Simba's Mighty Adventure
Non-canon Kingdom Hearts - Mirrorverse - Disney Heroes: Battle Mode - Disney Sorcerer's Arena

Background

Simba is a hero that can be summoned by The Sorcerer in order to assit them in challenging the arena as they wish to become a master sorcerer. He is a defense unit and belongs to the wild grouping.

General Information

Name: Simba

Origin: Disney Sorcerer's Arena (Originally from The Lion King)

Sex: Male

Age: Unknown

Classification: Lion, King of the Pride Lands

Status: Alive

Alignment: Unknown (While Simba is noted as a hero by the game, he is still a summon of The Sorcerer and is merely used by them in order to challenge the arena as they wish to become a master sorcerer)

Codex Statistics

Tier: 9-A

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Room level (Simba can fight summoned characters such as Maui who should be comparable to his Moana counterpart, who Tanked a large explosion of this size)

Durability: Room level

Striking Strength: Room Class

Lifting Strength: Unknown

Travel Speed: Unknown

Attack Speed: At most Relativistic+ (Can dodge attacks such as Jack-Jack's Jack-Jack Attack which shoots a laser)

Reaction Speed: At most Relativistic+

Stamina: High (Capable of fighting through waves of enemies along his teammates)

Range: Standard Melee,

Intelligence: Unknown (Simba is assisted in combat by The Sorcerer thus making his intelligence hard to determine)


Powers and Techniques

Superhuman Physical Characteristics, Natural Weaponry (With claws and fangs), Enhanced Senses, Damage Boost (Simba can hit a critical hit), Divine Protection (Simba is helped by The Sorcerer, who can cast spell in order to assist him in combat), Non-Standard Interaction and Metaphysics Manipulation (Soul Manipulation; Simba can harm ghosts), Summoning (Simba can summon both Timon and Pumbaa), Velocity Manipulation (With Royal Roughhousing which reduces the target's speed meter and Downwind Dash which reduces the target's speed meter and inflicts Offense Down), Statistics Amplification (With Hakuna Matata which can grant Defense up, Strength Of The Ancestors which grants 4% bonus defense per every 1% health missing and if simba goes below 60%, he is granted Defense up if a "Lion king" character is present and Strength Of The Pride which grants 26% bonus maximum health to teammates), Healing (With Hakuna Matata which heals 100% of Simba's current defense).


Resistance to Status Effect Inducement (The Tenacity stat is the chance that a character resist harmful effects), Metaphysics Manipulation (Soul Manipulation; Simba can survive his soul being ripped out from his body)
Summoning (The Sorcerer can summon Trigger's Tower, Bucket O' Soldiers, Conjuring Cauldron, Peter's Shadow and a Magical Meteor), Status Effect Inducement (With Sugar Rush, which grants haste, Snowgies which can induce stun and Slow, Duke Caboom which can induce Vulnerable, Fairy Slumber which induce Slow, Hunny Pot which induce Sweetened and Slow, Peanut Pummel which induce Blind, Wild Imagination which induce heal block and Infinity sided dice which grant 3.0 to 4.0 random Helpful effects for 2.0 turns to random teammatesand Inflict 3.0 to 4.0 random Harmful effects for 1.0 turn to random opponents), Statistics Amplification (With Spirit Mufasa), Sleep Manipulation (With Fairy Slumber which induce Sleep), Fear Manipulation (With The Headless Horseman and Wild Imagination which induce Fear), Power Nullification (With The Headless Horseman and Dad Moves which induce silence along with Fowl Play, which purges an helpful effect and copies it to give to a random teammate), Transmutation (With Clock Tower), Electricity Manipulation (With Zap), Explosion Manipulation (With Thunder Mountain Boom), Resurrection (With Golden Hammer if the teammate that was revived is a downtown hero, grant them Undefeatable for one turn), Healing (With Gramma Tala), Water Manipulation (With Splash Mountain Soak), Purification (With Blue Fairy Magic), Power Modification (Blue Fairy Magic and Mortal Poison), Damage Boost (With The Claw which deals more damage to summoned enemies)

Equipment

Nothing Notable


Notable Techniques

Name Description
Royal Roughhousing Deals up to x damage to target opponent. 30% chance to reduce target opponent's Speed Meter by 45%
Hakuna Matata Restore health to target teammate and all flanking teammates equal to 120% of Simba's current defense and extend the duration of Helpful Effect by 1. Gain taunt for 1 turn. 45% chance for Simba and teammates to gain Defense Up.
Downwind Dash Deals up to x damage to target opponent and all flanking opponents. Inflict Offense Down for 1 turn. Reduce speed meter by 40%
Strength Of The Ancestors Gains 4% bonus defense per every 1% missing health, 50% for rafiki to assist in any attack made by Simba. If at least one character is a "Lion King" character gain Defense up for 1 turn when his health is reduced below 60%.

Other

Standard Tactics: Wildcard, as Simba is never seen acting on his own

Weaknesses: His special skills need to be recharged after being used

Battle Records

None.

None.

None.