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Undead Physiology: Difference between revisions

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==Background==
== Background ==
'''Users with this ability either are or can transform into an undead, beings in mythology''', legend or fiction that are deceased yet behave as if alive. A common example is a corpse re-animated by supernatural forces, by the application of the deceased's own life force or that of another being (such as a demon) or zombies, beings that come back to life and walk the earth.  
'''Undead Physiology''' is the ability to either be or transform into undead beings from mythology, legend, or fiction—entities that are deceased yet continue to function as though alive. These beings, often reanimated corpses, are usually brought back to life through supernatural forces or by channeling the life force of others (e.g., demons). Common examples include zombies, skeletons, and other similar creatures. Undead beings are typically immune to conventional methods of death, though they may face issues like decay or unique vulnerabilities.


==Abilities==
== Capabilities ==
*[[Regeneration]] (Low-Mid to High-Mid, up to Low-Godly in some cases): Most undead beings can reform themselves from lethal blows or can reassemble their bodies after it's scattered, some ghost themselves can regenerate.
Users with this ability gain the traits of the undead, such as resilience to harm, immunity to basic biological needs, and resistance to many external factors like poisons or diseases. Depending on the type of undead physiology, users may also gain access to supernatural abilities, including regeneration, incorporeality, or necromantic powers.


*[[Immortality]] (Types 3, 6 & 7): Most undead beings can reform themself, survive lethal injuries such as being stabbed or having their chest blown in and are of course undead.
== Applications == 
* '''[[Self-Sustenance]]''': Undead do not require food, water, air, or sleep to survive. 
* '''[[Supernatural Resilience]]''': Enhanced durability and survivability beyond what living beings can endure. 
* '''[[Regeneration]]''': The ability to recover from injuries or reassemble body parts (ranges from Low-Mid to Low-Godly in some cases)
* '''[[Necromancy]]''': Certain undead beings can control or summon other undead entities. 
* '''Incorporeality''': Ghost-like beings may phase through physical objects and attacks. 
* '''Enhanced Strength''': Many undead possess greater-than-average physical strength. 
* '''Undying Nature''': The user may not age or decay unless targeted by specific weaknesses.


*[[Self-Sustenance]]: Undead do not require things like oxygen or food to live.
== Variations == 
* '''[[Zombie Physiology]]''': Users resemble zombies, often possessing great physical strength but lacking intelligence or agility. 
* '''[[Vampire Physiology]]''': Users exhibit traits of vampires, such as enhanced speed, strength, and blood-drinking abilities. 
* '''Lich Physiology''': Users possess the traits of liches, gaining immense magical abilities and longevity. 
* '''Ghost Physiology''': Users become incorporeal spirits, able to phase through objects and possess others. 
* '''Skeleton Physiology''': Users manifest as sentient skeletons, often immune to physical harm due to their lack of flesh and organs.


==Resistances==
== Resistances ==
*[[Resistance]] to [[Poison Manipulation|Poisons]]: Users organic functions are already dead or they do not have organic functions to begin with making them unaffected by poisons.
* '''[[Resistance]] to [[Poison Manipulation]]''': Immune to poisons due to inactive biological systems. 
* '''[[Resistance]] to [[Biological Manipulation]]''': Immune to abilities targeting living biological functions
* '''[[Resistance]] to [[Disease Manipulation]]''': Unable to contract diseases as biological systems are nonfunctional or nonexistent. 
* '''[[Resistance]] to [[Death Manipulation]]''': As the user is already dead, death-based abilities have no effect. 
* '''[[Resistance]] to [[Blood Manipulation]]''': Beings without blood, such as skeletons or ghosts, are unaffected by blood-based powers. 
* '''[[Resistance]] to [[Age Manipulation]]''': Entities like ghosts or liches remain unaffected by aging due to their undead nature. 
* '''[[Resistance]] to [[Martial Arts|Physical Attacks]]''': Non-corporeal undead, such as ghosts, cannot be harmed physically. 
* '''[[Resistance]] to [[Mind Manipulation]]''': Mindless undead or beings with non-functional brains are unaffected by mental attacks. 
* '''[[Resistance]] to [[Pain Manipulation]]''': Many undead beings, like zombies or skeletons, do not feel pain due to their lack of sensory organs or nerves.


*[[Resistance]] to [[Biological Manipulation]]: Users biological signals are dead as they themselves are dead making them unable to be affected by things done to their biological parts, or they simply do not have biological functions.
== Possible Limitations == 
* Many undead beings lack intelligence, making them mindless and easily controlled or manipulated. 
* Some undead beings require sustenance, such as consuming flesh or blood, to maintain their form or power. 
* Zombies and similar beings are often destroyed by brain damage or fire. 
* Vulnerabilities to specific abilities, such as [[Holy Manipulation]] or [[Light Manipulation]], may exist. 
* Ghosts and incorporeal undead may be unable to physically interact with their environment. 
* Decay and decomposition may weaken certain undead beings over time.


*[[Resistance]] to [[Disease Manipulation|Diseases]]: The user is already dead so no disease can really affect them and even if it did it'd do nothing to them since the things diseases affect are the parts of the user that are already dead.
== Known Users == 
* '''[[The Snatcher]]''' '''[[A Hat in Time|(A Hat in Time)]]''' 
* '''[[Skeleton King]]''' '''[[Clash Royale|(Clash Royale)]]''' 
* '''[[Lord Harkon]]''' '''[[The Elder Scrolls|(The Elder Scrolls)]]''' 
* '''[[The Lich]]''' '''[[Adventure Time|(Adventure Time)]]''' 
* '''[[Dracula]]''' '''[[Castlevania|(Castlevania)]]'''


*[[Resistance]] to [[Death Manipulation]]: As the user is already dead.
== Notes == 
* It must be demonstrated in a specific verse that an undead being possesses abilities like regeneration or [[Supernatural Resilience]]; otherwise, these abilities are not assumed by default. 
* While undead beings are commonly associated with immortality, they often have specific weaknesses that make them vulnerable.


*[[Resistance]] to [[Blood Manipulation]]: Some undead beings like skeletons or ghost do not have blood.
[[Category:Powers and Techniques]]
 
*[[Resistance]] to [[Age Manipulation]]: Some undead beings like ghost would not be affected by being aged as they have no corporeal form.
 
*[[Resistance]] to [[Martial Arts|Physical Attacks]]: Some undead beings like ghost aren't corporeal making them unable to be harmed physically.
 
*[[Resistance]] to [[Mind Manipulation]]: On the biological level as their brain no longer works.
 
*[[Resistance]] to [[Pain Manipulation|Pain]]: Most undead beings like zombies have no pain receptors so they feel no pain when things happen like their arm being cut off.
 
==Limitations==
*Undead are usually mindless due to lacking brains.
 
*Some undead need to consume blood and flesh to survive.
 
*Undead beings like zombies usually die to damage to the brain.
 
==Users==
*[[Malmord]] [[The Legend of Zelda|(Zelda's Adventure)]]
*[[The Snatcher]] [[A Hat in Time|(Hat in Time)]]
*[[Tutorial Smith]] [[A Robot Named Fight|(Robot Named Fight)]]
*[[Composite Skeleton (West of Loathing)]]
 
'''Note:''' It needs to be shown in said verse if the undead being can regenerate, otherwise they are not assumed to have it by default. This also applies to type 6 immortality.
[[Category:Powers and Abilities]]
[[Category:Physiologies]]
[[Category:Physiologies]]

Latest revision as of 05:42, 14 January 2025

Background

Undead Physiology is the ability to either be or transform into undead beings from mythology, legend, or fiction—entities that are deceased yet continue to function as though alive. These beings, often reanimated corpses, are usually brought back to life through supernatural forces or by channeling the life force of others (e.g., demons). Common examples include zombies, skeletons, and other similar creatures. Undead beings are typically immune to conventional methods of death, though they may face issues like decay or unique vulnerabilities.

Capabilities

Users with this ability gain the traits of the undead, such as resilience to harm, immunity to basic biological needs, and resistance to many external factors like poisons or diseases. Depending on the type of undead physiology, users may also gain access to supernatural abilities, including regeneration, incorporeality, or necromantic powers.

Applications

  • Self-Sustenance: Undead do not require food, water, air, or sleep to survive.
  • Supernatural Resilience: Enhanced durability and survivability beyond what living beings can endure.
  • Regeneration: The ability to recover from injuries or reassemble body parts (ranges from Low-Mid to Low-Godly in some cases).
  • Necromancy: Certain undead beings can control or summon other undead entities.
  • Incorporeality: Ghost-like beings may phase through physical objects and attacks.
  • Enhanced Strength: Many undead possess greater-than-average physical strength.
  • Undying Nature: The user may not age or decay unless targeted by specific weaknesses.

Variations

  • Zombie Physiology: Users resemble zombies, often possessing great physical strength but lacking intelligence or agility.
  • Vampire Physiology: Users exhibit traits of vampires, such as enhanced speed, strength, and blood-drinking abilities.
  • Lich Physiology: Users possess the traits of liches, gaining immense magical abilities and longevity.
  • Ghost Physiology: Users become incorporeal spirits, able to phase through objects and possess others.
  • Skeleton Physiology: Users manifest as sentient skeletons, often immune to physical harm due to their lack of flesh and organs.

Resistances

Possible Limitations

  • Many undead beings lack intelligence, making them mindless and easily controlled or manipulated.
  • Some undead beings require sustenance, such as consuming flesh or blood, to maintain their form or power.
  • Zombies and similar beings are often destroyed by brain damage or fire.
  • Vulnerabilities to specific abilities, such as Holy Manipulation or Light Manipulation, may exist.
  • Ghosts and incorporeal undead may be unable to physically interact with their environment.
  • Decay and decomposition may weaken certain undead beings over time.

Known Users

Notes

  • It must be demonstrated in a specific verse that an undead being possesses abilities like regeneration or Supernatural Resilience; otherwise, these abilities are not assumed by default.
  • While undead beings are commonly associated with immortality, they often have specific weaknesses that make them vulnerable.