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Violent Deer: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Codex Statistics: clean up and re-categorisation per CFD, replaced: Combat Speed → Attack Speed)
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'''[[Range]]:''' '''Standard Meelee Range'''  
'''[[Range]]:''' '''Standard Meelee Range'''  


'''[[Intelligence]]:''' '''Animalistic''' (Attacks out of pure instinct)  
'''[[Intelligence]]:''' '''Animalistic Intelligence''' (Attacks out of pure instinct)  
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==[[Powers and Techniques]]==
==[[Powers and Techniques]]==
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[[Category:Video Game Characters]]
[[Category:Video Game Characters]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Spooky's Jumpscare Mansion]]

Latest revision as of 19:47, 18 September 2024

"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Violent Deer are Deer-like creatures found inside Spooky's Mansion. They are referred to as Specimen 8's children and attack the player on sight.

General Information

Name: Violent Deer

Origin: Spooky's Jumpscare Mansion

Company: Lag Studios

Creator: Akuma Kira and AMG Sheena

Sex: likely Female (Have no antlers like male deers would)

Age: Unknown

Story Role: Minor Enemy

Classification: Specimen

Species: Carnivorous Deer

State of Being: Regular

Physiology: Cervid

Occupation: None

Status: Alive

Alignment: Unaligned (Simply attack out of instinct)

Codex Statistics

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Should be somewhat comparable to Specimen 3, who can burrow through the roof)

Durability: At most Wall level (Gets one-shot by The Protagonist)

Striking Strength: Wall level

Lifting Strength: Unknown

Travel Speed: Athletic Human (Copable to The Protagonist)

Attack Speed: Athletic Human

Reaction Speed: Athletic Human

Stamina: Superhuman (Should be comparable to The Protagonist)

Range: Standard Meelee Range

Intelligence: Animalistic Intelligence (Attacks out of pure instinct)


Powers and Techniques

Superhuman Physical Characteristics, Penetration Damage and Natural Weaponry (sharp teeth), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Perception Manipulation (Upon death, they will sometimes flash the face of Specimen 8 to cover their opponent's view)


Equipment

None


Other

Standard Tactics: Will front kick and bite the opponent

Weaknesses: None notable

Battle Records

None.

None.

None.