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Paralysis Inducement: Difference between revisions
From The Codex
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[[File:7daauu.gif|thumb|right|400px|Deku Nuts paralyze the opponent]] | [[File:7daauu.gif|thumb|right|400px|Deku Nuts paralyze the opponent]] | ||
== | ==Background== | ||
The ability to '''prevent one's opponent from coordinating their movements or stopping their movements completely'''. | The ability to '''prevent one's opponent from coordinating their movements or stopping their movements completely'''. | ||
Revision as of 04:02, 22 February 2022
Background
The ability to prevent one's opponent from coordinating their movements or stopping their movements completely.
Google defines paralysis in the following manner:
"The loss of the ability to move (and sometimes to feel anything) in part or most of the body, typically as a result of illness, poison, or injury."
This can be a result or considered a form of the following:
- Poison Manipulation
- Disease Manipulation
- Status Effect Inducement
- Fear Manipulation
- Electricity Manipulation
- Biological Manipulation
- Telekinesis
- Pressure Points
Common Limitation
- The effect typically wears off after some time
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